Laniax 408 Posted April 25, 2017 Author Share Posted April 25, 2017 13 minutes ago, ph0ne said: mode: Pickpocketing; progressive_mode: false; npc: 13; location: ARDOUGNE_HOUSE; suicide_mode: false; enable_banking: true; food_count: 10; enable_dropping: false; drop_below: 1; food: Cake; can't get it to work for even 1 second Just tried it with your exact settings, works fine for me. It lured a knight into the house and started pickpocketing. What exactly isn't working? Any errors in the client or bot debug? Where are you trying to start the script? It lures a knight into a house by attacking it and then dropping combat later, maybe you have the attack option disabled in the runescape settings? Quote Snippets/Tools: Entity Finder | Event Dispatcher | IntelliJ IDEA Plugin Discord: Laniax#2381 Link to comment Share on other sites More sharing options...
ph0ne 52 Posted April 25, 2017 Share Posted April 25, 2017 (edited) 2 minutes ago, laniax said: Just tried it with your exact settings, works fine for me. It lured a knight into the house and started pickpocketing. What exactly isn't working? Any errors in the client or bot debug? Where are you trying to start the script? It lures a knight into a house by attacking it and then dropping combat later, maybe you have the attack option disabled in the runescape settings? oh, it's not low level friendly? if there's a knight already lured in the house and my attack settings are default Edited April 25, 2017 by ph0ne Quote Link to comment Share on other sites More sharing options...
Laniax 408 Posted April 25, 2017 Author Share Posted April 25, 2017 Just now, ph0ne said: oh, it's not low level friendly? if there's a knight already lured in the house Currently only the house at the bottom of the market is supported (with the ladder inside). If there is a knight already it will use that, but otherwise it will lure one into the building by attacking it, and then climbing the ladder to drop combat. It isn't lv 3 friendly, but anyone who can take a few hits from a knight can use it. Others have requested other houses around the marketplace to be added, i plan to add that soon. Quote Snippets/Tools: Entity Finder | Event Dispatcher | IntelliJ IDEA Plugin Discord: Laniax#2381 Link to comment Share on other sites More sharing options...
ph0ne 52 Posted April 25, 2017 Share Posted April 25, 2017 (edited) 4 minutes ago, laniax said: Currently only the house at the bottom of the market is supported (with the ladder inside). If there is a knight already it will use that, but otherwise it will lure one into the building by attacking it, and then climbing the ladder to drop combat. It isn't lv 3 friendly, but anyone who can take a few hits from a knight can use it. Others have requested other houses around the marketplace to be added, i plan to add that soon. knight in the house with ladder combat settings default still cancels as soon as started.. knights -> lure selected with banking checked Edited April 25, 2017 by ph0ne Quote Link to comment Share on other sites More sharing options...
Laniax 408 Posted April 25, 2017 Author Share Posted April 25, 2017 Just now, ph0ne said: knight in the house with ladder combat settings default still cancels as soon as started.. knights -> lure selected with banking checked There must be an error / info in the Client Debug. Please post that, or a screenshot of it. Quote Snippets/Tools: Entity Finder | Event Dispatcher | IntelliJ IDEA Plugin Discord: Laniax#2381 Link to comment Share on other sites More sharing options...
ph0ne 52 Posted April 25, 2017 Share Posted April 25, 2017 sorry to bother with this, but if works well id be buying it right away lol Quote Link to comment Share on other sites More sharing options...
Laniax 408 Posted April 25, 2017 Author Share Posted April 25, 2017 7 minutes ago, ph0ne said: sorry to bother with this, but if works well id be buying it right away lol Could you try it again now? If it doesn't, please message me on skype or discord. Quote Snippets/Tools: Entity Finder | Event Dispatcher | IntelliJ IDEA Plugin Discord: Laniax#2381 Link to comment Share on other sites More sharing options...
porchm 13 Posted April 26, 2017 Share Posted April 26, 2017 [00:39:02] Starting client. [00:39:18] Downloading script 'LAN Thiever'. [00:39:26] [ArgumentsHelper] Found invalid argument '', skipping. [00:39:26] Script Started: LAN Thiever. [00:39:30] <:219d00>[Inventory]: Please check the recommended requirements in the forum thread and fill in the GUI to get started. [00:39:30] <:219d00>[Inventory]: Please do not interfere with the script. Select 'Client > Block User Input' in the menu to be sure. [00:39:30] <:219d00>[Inventory]: To make sure you don't accidentally attack any NPC's while pickpocketing, wear a bow without ammo. [00:40:03] <:219d00>[Inventory]: Starting Stun checking thread [00:40:03] <:747474>[Travel And Lure]: knight null [00:40:26] <:747474>[Travel And Lure]: knight null [00:40:36] <:747474>[Travel And Lure]: knight null [00:40:41] <:747474>[Travel And Lure]: knight null [00:40:45] <:747474>[Travel And Lure]: knight null [00:40:47] <:747474>[Travel And Lure]: knight null [00:40:51] [LAN Thiever] Thank you for using LAN Thiever! You ran this script for 00:01:24. If you enjoyed this script, please leave a message on the forums [00:40:54] Script Ended: LAN Thiever. [00:41:38] Downloading script 'LAN Thiever'. [00:41:39] [ArgumentsHelper] Found invalid argument '', skipping. [00:41:39] Script Started: LAN Thiever. [00:41:41] <:219d00>[Inventory]: Please check the recommended requirements in the forum thread and fill in the GUI to get started. [00:41:41] <:219d00>[Inventory]: Please do not interfere with the script. Select 'Client > Block User Input' in the menu to be sure. [00:41:41] <:219d00>[Inventory]: To make sure you don't accidentally attack any NPC's while pickpocketing, wear a bow without ammo. [00:42:06] <:219d00>[GUI]: Profile saved! [00:42:08] <:219d00>[Inventory]: Starting Stun checking thread [00:42:08] <:747474>[Travel And Lure]: knight null [00:42:20] <:747474>[Travel And Lure]: knight null [00:42:24] <:747474>[Travel And Lure]: knight null [00:42:42] <:747474>[Travel And Lure]: knight null [00:42:42] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:42] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:43] <:747474>[Travel And Lure]: knight null [00:42:43] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:43] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:43] <:747474>[Travel And Lure]: knight null [00:42:43] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:43] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:43] <:747474>[Travel And Lure]: knight null [00:42:43] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:43] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:43] <:747474>[Travel And Lure]: knight null [00:42:43] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:43] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:43] <:747474>[Travel And Lure]: knight null [00:42:43] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:43] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:44] <:747474>[Travel And Lure]: knight null [00:42:44] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:44] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:44] <:747474>[Travel And Lure]: knight null [00:42:44] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:44] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:44] <:747474>[Travel And Lure]: knight null [00:42:44] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:44] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:44] <:747474>[Travel And Lure]: knight null [00:42:44] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:44] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:44] <:747474>[Travel And Lure]: knight null [00:42:44] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:44] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:45] <:747474>[Travel And Lure]: knight null [00:42:45] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:45] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:45] <:747474>[Travel And Lure]: knight null [00:42:45] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:45] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:45] <:747474>[Travel And Lure]: knight null [00:42:45] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:45] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:45] <:747474>[Travel And Lure]: knight null [00:42:45] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:45] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:45] <:747474>[Travel And Lure]: knight null [00:42:45] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:45] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:46] <:747474>[Travel And Lure]: knight null [00:42:46] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:46] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:46] <:747474>[Travel And Lure]: knight null [00:42:46] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:46] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:46] <:747474>[Travel And Lure]: knight null [00:42:46] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:46] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:46] <:747474>[Travel And Lure]: knight null [00:42:46] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:46] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:46] <:747474>[Travel And Lure]: knight null [00:42:46] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:46] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:46] <:747474>[Travel And Lure]: knight null [00:42:46] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:46] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:47] <:747474>[Travel And Lure]: knight null [00:42:47] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:47] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:47] <:747474>[Travel And Lure]: knight null [00:42:47] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:47] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:47] <:747474>[Travel And Lure]: knight null [00:42:47] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:47] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:47] <:747474>[Travel And Lure]: knight null [00:42:47] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:47] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:47] <:747474>[Travel And Lure]: knight null [00:42:47] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:47] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:47] <:747474>[Travel And Lure]: knight null [00:42:47] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:47] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:48] <:747474>[Travel And Lure]: knight null [00:42:48] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:48] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:48] <:747474>[Travel And Lure]: knight null [00:42:48] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:48] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:48] <:747474>[Travel And Lure]: knight null [00:42:48] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:48] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:48] <:747474>[Travel And Lure]: knight null [00:42:48] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:48] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:48] <:747474>[Travel And Lure]: knight null [00:42:48] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:48] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:48] <:747474>[Travel And Lure]: knight null [00:42:48] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:48] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:49] <:747474>[Travel And Lure]: knight null [00:42:49] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:49] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:49] <:747474>[Travel And Lure]: knight null [00:42:49] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:49] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:49] <:747474>[Travel And Lure]: knight null [00:42:49] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:49] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:49] <:747474>[Travel And Lure]: knight null [00:42:49] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:49] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:49] <:747474>[Travel And Lure]: knight null [00:42:49] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:49] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:49] <:747474>[Travel And Lure]: knight null [00:42:49] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:49] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:50] <:747474>[Travel And Lure]: knight null [00:42:50] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:50] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:50] <:747474>[Travel And Lure]: knight null [00:42:50] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:50] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:50] <:747474>[Travel And Lure]: knight null [00:42:50] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:50] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:50] <:747474>[Travel And Lure]: knight null [00:42:50] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:50] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:50] <:747474>[Travel And Lure]: knight null [00:42:50] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:50] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) [00:42:50] <:747474>[Travel And Lure]: knight null [00:42:50] <:fabc00>[Travel And Lure]: Cannot find a knight nearby to lure!! We wait for one to respawn/come close. [00:42:50] <:fabc00>[Travel And Lure]: (we cannot get a far away one, it would de-aggro while luring) doesnt work for me either. cant get black jacking to work, cant get pick pocketing to work, stall thieving is buggy. this script doesnt work for me at all. please fix at least black jacking or refund Quote Link to comment Share on other sites More sharing options...
Laniax 408 Posted April 26, 2017 Author Share Posted April 26, 2017 @porchmthat error is obviously that no Knight is in range of combat luring. Chest's, stalls and Pickpocketing work absolutely fine on my end. And so does blackjacking albeit luring and combat running away being a bit wobbly (which I am already rewriting). I have already fixed @ph0ne his issues over Skype and will happily help you out as well if you add me there or on Discord, if you rather have a refund I will give that as well, just let me know. Quote Snippets/Tools: Entity Finder | Event Dispatcher | IntelliJ IDEA Plugin Discord: Laniax#2381 Link to comment Share on other sites More sharing options...
porchm 13 Posted April 26, 2017 Share Posted April 26, 2017 4 hours ago, laniax said: @porchmthat error is obviously that no Knight is in range of combat luring. Chest's, stalls and Pickpocketing work absolutely fine on my end. And so does blackjacking albeit luring and combat running away being a bit wobbly (which I am already rewriting). I have already fixed @ph0ne his issues over Skype and will happily help you out as well if you add me there or on Discord, if you rather have a refund I will give that as well, just let me know. there's just so many bugs it's a bit irratating. I lured the knight myself into the house and started the script and it worked fine until I was out of food. I set it to bank but instead it climbed the ladder and stood there till I logged out. my main concern is black jacking though, I can't leave it for over 10-15 minutes without some issue. if you can get some sort of fix out in the next week or so, that works for me. if not, just refund me and I'll buy it when you can get it functional. thanks for being understanding. Quote Link to comment Share on other sites More sharing options...
porchm 13 Posted May 3, 2017 Share Posted May 3, 2017 On 4/26/2017 at 5:45 AM, laniax said: @porchmthat error is obviously that no Knight is in range of combat luring. Chest's, stalls and Pickpocketing work absolutely fine on my end. And so does blackjacking albeit luring and combat running away being a bit wobbly (which I am already rewriting). I have already fixed @ph0ne his issues over Skype and will happily help you out as well if you add me there or on Discord, if you rather have a refund I will give that as well, just let me know. havent heard back from you and my script time is just going down cause I cant use the script. can you give me a refund? Once black jacking is fixed i will buy this script again. cant run anything in this script for more than 15 minutes Quote Link to comment Share on other sites More sharing options...
Laniax 408 Posted May 3, 2017 Author Share Posted May 3, 2017 1 hour ago, porchm said: havent heard back from you and my script time is just going down cause I cant use the script. can you give me a refund? Once black jacking is fixed i will buy this script again. cant run anything in this script for more than 15 minutes Still working on Blackjacking 2.0, but there are some tribot issues which mess up with my development (namely the getDestination bug, used for walking). Nevertheless, i have refunded you and will let you know when the update is out. Quote Snippets/Tools: Entity Finder | Event Dispatcher | IntelliJ IDEA Plugin Discord: Laniax#2381 Link to comment Share on other sites More sharing options...
porchm 13 Posted May 3, 2017 Share Posted May 3, 2017 18 minutes ago, laniax said: Still working on Blackjacking 2.0, but there are some tribot issues which mess up with my development (namely the getDestination bug, used for walking). Nevertheless, i have refunded you and will let you know when the update is out. one of the most professional scripters I've seen on this site. thank you. will definitely buy once fixed. Quote Link to comment Share on other sites More sharing options...
Laniax 408 Posted May 5, 2017 Author Share Posted May 5, 2017 30 minutes ago, Deluxe 247 said: ETA on the update? bought this hoping I could blackjack. Luckily the other methods work so I'm still training. 24 hours Quote Snippets/Tools: Entity Finder | Event Dispatcher | IntelliJ IDEA Plugin Discord: Laniax#2381 Link to comment Share on other sites More sharing options...
SpySec 0 Posted May 6, 2017 Share Posted May 6, 2017 [21:40:23] Downloading script 'LAN Thiever'. [21:40:25] [ArgumentsHelper] Found invalid argument '', skipping. [21:40:26] Script Started: LAN Thiever. [21:40:28] <:219d00>[Inventory]: Please check the recommended requirements in the forum thread and fill in the GUI to get started. [21:40:28] <:219d00>[Inventory]: Please do not interfere with the script. Select 'Client > Block User Input' in the menu to be sure. [21:40:28] <:219d00>[Inventory]: To make sure you don't accidentally attack any NPC's while pickpocketing, wear a bow without ammo. [21:44:37] <:219d00>[Inventory]: Starting Stun checking thread [21:44:50] <:219d00>[Pickpocketing]: We are stunned! [21:44:55] <:219d00>[Pickpocketing]: Stun done. [21:44:58] <:219d00>[Inventory]: Gained item: 1x Redberry seed. (worth: 2gp | 2gp / each) [21:45:00] <:219d00>[Inventory]: Gained item: 1x Sweetcorn seed. (worth: 19gp | 19gp / each) [21:45:01] <:219d00>[Inventory]: Gained item: 3x Onion seed. (worth: 3gp | 1gp / each) [21:45:02] <:219d00>[Inventory]: Gained item: 1x Tarromin seed. (worth: 67gp | 67gp / each) [21:45:05] <:219d00>[Pickpocketing]: We are stunned! [21:45:08] <:219d00>[Pickpocketing]: Stun done. [21:45:12] <:219d00>[Inventory]: Gained item: 4x Potato seed. (worth: 4gp | 1gp / each) [21:45:13] <:219d00>[Inventory]: Gained item: 1x Marigold seed. (worth: 10gp | 10gp / each) [21:45:16] <:219d00>[Pickpocketing]: We are stunned! [21:45:20] <:219d00>[Pickpocketing]: Stun done. [21:45:23] <:219d00>[Inventory]: Gained item: 1x Onion seed. (worth: 1gp | 1gp / each) [21:45:25] <:219d00>[Inventory]: Gained item: 2x Asgarnian seed. (worth: 2gp | 1gp / each) [21:45:27] <:219d00>[Pickpocketing]: We are stunned! [21:45:31] <:219d00>[Pickpocketing]: Stun done. [21:45:33] <:219d00>[Pickpocketing]: We are stunned! [21:45:38] <:219d00>[Pickpocketing]: Stun done. [21:45:40] <:219d00>[Inventory]: Gained item: 3x Onion seed. (worth: 3gp | 1gp / each) [21:45:42] <:219d00>[Inventory]: Gained item: 1x Nasturtium seed. (worth: 1gp | 1gp / each) [21:45:44] <:219d00>[Pickpocketing]: We are stunned! [21:45:46] <:219d00>[Inventory]: Lost item: 1x Nasturtium seed. (worth: 1gp | 1gp / each) [21:45:48] <:219d00>[Pickpocketing]: Stun done. [21:45:50] <:219d00>[Inventory]: Gained item: 1x Cadavaberry seed. (worth: 1gp | 1gp / each) [21:45:51] <:219d00>[Inventory]: Gained item: 1x Tomato seed. (worth: 1gp | 1gp / each) [21:45:52] <:219d00>[Inventory]: Gained item: 2x Potato seed. (worth: 2gp | 1gp / each) [21:45:55] <:219d00>[Pickpocketing]: We are stunned! [21:45:56] <:219d00>[Inventory]: Lost item: 1x Cadavaberry seed. (worth: 1gp | 1gp / each) [21:45:58] <:219d00>[Inventory]: Lost item: 1x Tomato seed. (worth: 1gp | 1gp / each) [21:45:59] <:219d00>[Pickpocketing]: Stun done. [21:46:01] <:219d00>[Inventory]: Gained item: 2x Tomato seed. (worth: 2gp | 1gp / each) [21:46:03] <:219d00>[Inventory]: Gained item: 1x Harralander seed. (worth: 120gp | 120gp / each) [21:46:04] <:219d00>[Inventory]: Gained item: 1x Dwellberry seed. (worth: 68gp | 68gp / each) [21:46:06] <:219d00>[Inventory]: Gained item: 1x Cabbage seed. (worth: 1gp | 1gp / each) [21:46:07] <:219d00>[Inventory]: Gained item: 1x Potato seed. (worth: 1gp | 1gp / each) [21:46:09] <:219d00>[Inventory]: Gained item: 2x Yanillian seed. (worth: 18gp | 9gp / each) [21:46:10] <:219d00>[Inventory]: Gained item: 3x Jute seed. (worth: 3gp | 1gp / each) [21:46:12] <:219d00>[Inventory]: Gained item: 1x Asgarnian seed. (worth: 1gp | 1gp / each) [21:46:13] <:219d00>[Inventory]: Gained item: 2x Yanillian seed. (worth: 18gp | 9gp / each) [21:46:17] <:219d00>[Pickpocketing]: We are stunned! [21:46:19] <:219d00>[Inventory]: Lost item: 1x Cabbage seed. (worth: 1gp | 1gp / each) [21:46:22] <:219d00>[Pickpocketing]: Stun done. [21:46:25] <:219d00>[Inventory]: Gained item: 1x Watermelon seed. (worth: 627gp | 627gp / each) [21:46:27] <:219d00>[Inventory]: Gained item: 2x Onion seed. (worth: 2gp | 1gp / each) [21:46:29] <:219d00>[Pickpocketing]: We are stunned! [21:46:34] <:219d00>[Pickpocketing]: Stun done. [21:46:37] <:219d00>[Inventory]: Gained item: 1x Jute seed. (worth: 1gp | 1gp / each) [21:46:39] <:219d00>[Inventory]: Gained item: 3x Hammerstone seed. (worth: 3gp | 1gp / each) [21:46:42] <:219d00>[Inventory]: Gained item: 1x Hammerstone seed. (worth: 1gp | 1gp / each) [21:46:46] <:219d00>[Pickpocketing]: We are stunned! [21:46:50] <:219d00>[Pickpocketing]: Stun done. [21:46:52] <:219d00>[Pickpocketing]: We are stunned! [21:46:52] <:219d00>[Pickpocketing]: Smart eating while stunned! [21:46:53] <:219d00>[Inventory]: Lost item: 1x Lobster. (worth: 241gp | 241gp / each) [21:46:57] <:219d00>[Pickpocketing]: Stun done. [21:47:01] <:219d00>[Pickpocketing]: We are stunned! [21:47:06] <:219d00>[Pickpocketing]: Stun done. [21:47:08] <:219d00>[Pickpocketing]: We are stunned! [21:47:13] <:219d00>[Pickpocketing]: Stun done. [21:47:16] <:219d00>[Inventory]: Gained item: 2x Barley seed. (worth: 10gp | 5gp / each) [21:47:19] <:219d00>[Pickpocketing]: We are stunned! [21:47:23] <:219d00>[Pickpocketing]: Stun done. [21:47:24] <:219d00>[Inventory]: Gained item: 1x Rosemary seed. (worth: 3gp | 3gp / each) [21:47:27] <:219d00>[Pickpocketing]: We are stunned! [21:47:30] <:219d00>[Pickpocketing]: Stun done. [21:47:33] <:219d00>[Inventory]: Gained item: 1x Onion seed. (worth: 1gp | 1gp / each) [21:47:35] <:219d00>[Inventory]: Gained item: 3x Onion seed. (worth: 3gp | 1gp / each) [21:47:39] <:219d00>[Inventory]: Lost item: 1x Lobster. (worth: 241gp | 241gp / each) [21:47:39] <:219d00>[Pickpocketing]: We are stunned! [21:47:42] <:219d00>[Pickpocketing]: Stun done. [21:47:44] <:219d00>[Inventory]: Gained item: 1x Asgarnian seed. (worth: 1gp | 1gp / each) [21:47:46] <:219d00>[Inventory]: Gained item: 4x Barley seed. (worth: 20gp | 5gp / each) [21:47:48] <:219d00>[Pickpocketing]: We are stunned! [21:47:53] <:219d00>[Pickpocketing]: Stun done. [21:47:55] <:219d00>[Inventory]: Gained item: 2x Hammerstone seed. (worth: 2gp | 1gp / each) [21:47:56] <:219d00>[Inventory]: Gained item: 1x Hammerstone seed. (worth: 1gp | 1gp / each) [21:48:01] <:219d00>[Pickpocketing]: We are stunned! [21:48:06] <:219d00>[Pickpocketing]: Stun done. [21:48:08] <:219d00>[Inventory]: Gained item: 1x Marigold seed. (worth: 10gp | 10gp / each) [21:48:10] <:219d00>[Inventory]: Gained item: 1x Marigold seed. (worth: 10gp | 10gp / each) [21:48:12] <:219d00>[Pickpocketing]: We are stunned! [21:48:12] <:219d00>[Pickpocketing]: Smart eating while stunned! [21:48:13] <:219d00>[Inventory]: Lost item: 1x Lobster. (worth: 241gp | 241gp / each) [21:48:17] <:219d00>[Pickpocketing]: Stun done. [21:48:20] <:219d00>[Pickpocketing]: We are stunned! [21:48:25] <:219d00>[Pickpocketing]: Stun done. [21:48:27] <:219d00>[Pickpocketing]: We are stunned! [21:48:32] <:219d00>[Pickpocketing]: Stun done. [21:48:34] <:219d00>[Pickpocketing]: We are stunned! [21:48:39] <:219d00>[Pickpocketing]: Stun done. [21:48:40] <:219d00>[Pickpocketing]: We are stunned! [21:48:40] <:219d00>[Pickpocketing]: Smart eating while stunned! [21:48:42] <:219d00>[Inventory]: Lost item: 1x Lobster. (worth: 241gp | 241gp / each) [21:48:46] <:219d00>[Pickpocketing]: Stun done. [21:48:48] <:219d00>[Inventory]: Gained item: 1x Onion seed. (worth: 1gp | 1gp / each) [21:48:50] <:219d00>[Inventory]: Gained item: 1x Tomato seed. (worth: 1gp | 1gp / each) [21:48:53] <:219d00>[Pickpocketing]: We are stunned! [21:48:56] <:219d00>[Pickpocketing]: Stun done. [21:48:58] <:219d00>[Pickpocketing]: We are stunned! [21:49:03] <:219d00>[Pickpocketing]: Stun done. [21:49:05] <:219d00>[Inventory]: Gained item: 1x Barley seed. (worth: 5gp | 5gp / each) [21:49:06] <:219d00>[Inventory]: Gained item: 4x Potato seed. (worth: 4gp | 1gp / each) [21:49:07] <:219d00>[Inventory]: Gained item: 2x Cabbage seed. (worth: 2gp | 1gp / each) [21:49:08] <:219d00>[Inventory]: Gained item: 1x Redberry seed. (worth: 2gp | 2gp / each) [21:49:10] <:219d00>[Inventory]: Gained item: 1x Strawberry seed. (worth: 21gp | 21gp / each) [21:49:11] <:219d00>[Inventory]: Gained item: 1x Cadavaberry seed. (worth: 1gp | 1gp / each) [21:49:14] <:219d00>[Pickpocketing]: We are stunned! [21:49:16] <:219d00>[Inventory]: Lost item: 1x Cadavaberry seed. (worth: 1gp | 1gp / each) [21:49:20] <:219d00>[Pickpocketing]: Stun done. [21:49:22] <:219d00>[Inventory]: Gained item: 1x Tomato seed. (worth: 1gp | 1gp / each) [21:49:23] <:219d00>[Inventory]: Gained item: 1x Cadavaberry seed. (worth: 1gp | 1gp / each) [21:49:25] <:219d00>[Pickpocketing]: We are stunned! [21:49:27] <:219d00>[Inventory]: Lost item: 1x Cadavaberry seed. (worth: 1gp | 1gp / each) [21:49:30] <:219d00>[Pickpocketing]: Stun done. [21:49:33] <:219d00>[Pickpocketing]: We are stunned! [21:49:33] <:219d00>[Pickpocketing]: Smart eating while stunned! [21:49:34] <:219d00>[Inventory]: Lost item: 1x Lobster. (worth: 241gp | 241gp / each) [21:49:39] <:219d00>[Pickpocketing]: Stun done. [21:49:39] <:747474>[ListenerManager]: Added a listener who did not have a ListenerObserverWorker annotation that specified a worker class. [21:49:41] <:747474>[Banking]: deposit size: 13, non-deposits: 5 [21:49:41] <:219d00>[Banking]: Using the deposit all button, we need to deposit more than we have to (re)withdraw. [21:49:47] <:747474>[Banking]: deposit size: 13, non-deposits: 5 [21:49:47] <:219d00>[Banking]: Using the deposit all button, we need to deposit more than we have to (re)withdraw. [21:49:50] <:219d00>[Banking]: Withdrawing some food so we can eat till full. [21:49:54] <:747474>[Banking]: We have 4 of [Lobster], difference: 6 [21:49:54] <:747474>[Banking]: Remove deposit Lobster [21:49:54] <:747474>[Banking]: Remove deposit Lobster [21:49:54] <:747474>[Banking]: Remove deposit Lobster [21:49:54] <:747474>[Banking]: Remove deposit Lobster [21:49:54] <:747474>[Banking]: deposit size: 0, non-deposits: 4 [21:49:54] <:747474>[Banking]: Not using the deposit all button. [21:49:54] <:219d00>[Inventory]: Lost item: 1x Lobster. (worth: 241gp | 241gp / each) [21:49:55] <:be0000>[Banking]: Ran out of [Lobster]! Stopping script. [21:49:58] [LAN Thiever] Thank you for using LAN Thiever! You ran this script for 00:09:32. If you enjoyed this script, please leave a message on the forums :) [21:49:59] <:2274c3>[Inventory]: Got the following items in this session (time: 00:09:33): [21:49:59] <:2274c3>[Inventory]: - [7x] Hammerstone seed [21:49:59] <:2274c3>[Inventory]: - [1x] Tarromin seed [21:49:59] <:2274c3>[Inventory]: - [4x] Jute seed [21:49:59] <:2274c3>[Inventory]: - [1x] Rosemary seed [21:49:59] <:2274c3>[Inventory]: - [14x] Onion seed [21:49:59] <:2274c3>[Inventory]: - [1x] Harralander seed [21:49:59] <:2274c3>[Inventory]: - [4x] Tomato seed [21:49:59] <:2274c3>[Inventory]: - [2x] Cabbage seed [21:49:59] <:2274c3>[Inventory]: - [2x] Redberry seed [21:49:59] <:2274c3>[Inventory]: - [4x] Asgarnian seed [21:49:59] <:2274c3>[Inventory]: - [7x] Barley seed [21:49:59] <:2274c3>[Inventory]: - [1x] Sweetcorn seed [21:49:59] <:2274c3>[Inventory]: - [1x] Dwellberry seed [21:49:59] <:2274c3>[Inventory]: - [11x] Potato seed [21:49:59] <:2274c3>[Inventory]: - [1x] Strawberry seed [21:49:59] <:2274c3>[Inventory]: - [1x] Watermelon seed [21:49:59] <:2274c3>[Inventory]: - [4x] Yanillian seed [21:49:59] <:2274c3>[Inventory]: - [3x] Marigold seed [21:49:59] Script Ended: LAN Thiever. [21:56:54] The maximum amount of instances for this script has been surpassed. Stopping script (1). Message: 0 Trying to thieve the Master Farmer but when it banks and withdraws the food it stops even though there are still tons of food left. One thing it does is Deposit->Withdraw Food->Eat->Bank->Closes Bank/Stops script. Quote Link to comment Share on other sites More sharing options...
slipperyyyyy 2 Posted May 6, 2017 Share Posted May 6, 2017 Just purchased this script. Black jacking is so damn buggy.... If it isnt fixed im gonna request a refund Quote Link to comment Share on other sites More sharing options...
Laniax 408 Posted May 7, 2017 Author Share Posted May 7, 2017 On 2017-5-6 at 4:03 AM, SpySec said: Trying to thieve the Master Farmer but when it banks and withdraws the food it stops even though there are still tons of food left. One thing it does is Deposit->Withdraw Food->Eat->Bank->Closes Bank/Stops script. On 2017-5-3 at 7:44 PM, porchm said: one of the most professional scripters I've seen on this site. thank you. will definitely buy once fixed. On 2017-5-6 at 6:47 AM, slipperyyyyy said: Just purchased this script. Black jacking is so damn buggy.... If it isnt fixed im gonna request a refund 23 hours ago, Deluxe 247 said: He already said it should be fixed soon Pushed an update, changelog: * Fixed an issue preventing food from being detected while banking * Blackjacking fixes! The script should now vastly prioritize a quick ingame worldhop over luring npcs in and out of houses. As well as much smoother curtain handling and combat detection, please give feedback of how it works! Quote Snippets/Tools: Entity Finder | Event Dispatcher | IntelliJ IDEA Plugin Discord: Laniax#2381 Link to comment Share on other sites More sharing options...
porchm 13 Posted May 8, 2017 Share Posted May 8, 2017 (edited) 5 hours ago, laniax said: Pushed an update, changelog: * Fixed an issue preventing food from being detected while banking * Blackjacking fixes! The script should now vastly prioritize a quick ingame worldhop over luring npcs in and out of houses. As well as much smoother curtain handling and combat detection, please give feedback of how it works! tested it out for a bit, npc searching and running from combat are the main issues im seeing. It hops world sometime for no reason even though theres a bandit inside the tent with me. Also, i was being attacked and it ran outside the tent, closed the tent, but didnt run so the npc could de aggro, it is however working a bit smoother than before, dont know if i can use it without baby sitting though. Edited May 8, 2017 by porchm Quote Link to comment Share on other sites More sharing options...
jakcorb 58 Posted May 8, 2017 Share Posted May 8, 2017 @laniax Nice update mate, next update please make option what hp to eat at please. Quote Link to comment Share on other sites More sharing options...
indigoZerg 0 Posted May 8, 2017 Share Posted May 8, 2017 8 hours ago, jakcorb said: @laniax Nice update mate, next update please make option what hp to eat at please. I would definitely like to see this, I tried the trial but didn't buy it because it because it doesn't drink the wine when blackjacking until i'm on ~10hp (i have 36hp and 1 def). It makes me very nervous watching as it looks like i'm always on deaths door. Quote Link to comment Share on other sites More sharing options...
Laniax 408 Posted May 8, 2017 Author Share Posted May 8, 2017 9 hours ago, jakcorb said: @laniax Nice update mate, next update please make option what hp to eat at please. 1 hour ago, indigoZerg said: I would definitely like to see this, I tried the trial but didn't buy it because it because it doesn't drink the wine when blackjacking until i'm on ~10hp (i have 36hp and 1 def). It makes me very nervous watching as it looks like i'm always on deaths door. Added! Under the 'Settings / Misc' tab of the GUI you can now choose between a ABC2 generated value (default) or input two custom percentages it will eat between. This will work for any mode (pickpocketing, chests, stalls and blackjacking) If you guys have more suggestions please do not hestitate to let me know! Quote Snippets/Tools: Entity Finder | Event Dispatcher | IntelliJ IDEA Plugin Discord: Laniax#2381 Link to comment Share on other sites More sharing options...
jakcorb 58 Posted May 9, 2017 Share Posted May 9, 2017 (edited) @laniax tyvm for doing that i do die haven't seen where why when how yet but ill get a bug log. literally keeps walking out of east hut 1 step closing door and going straight back in to a hostile meniphite Edited May 9, 2017 by jakcorb Quote Link to comment Share on other sites More sharing options...
Lolwhathax 29 Posted May 9, 2017 Share Posted May 9, 2017 (edited) [14:00:01] <:219d00>[Banking]: Using the deposit all button, we need to deposit more than we have to (re)withdraw. [14:00:07] <:219d00>[Banking]: Withdrawing some food so we can eat till full. [14:00:12] <:219d00>[Inventory]: Lost item: 1x Cake. (worth: 180gp | 180gp / each) [14:00:12] <:fabc00>[Inventory]: Couldn't find value for item: 2/3 cake. We are not counting it towards our profit value. [14:00:13] <:219d00>[Inventory]: Lost item: 1x Cake. (worth: 180gp | 180gp / each) [14:00:13] <:fabc00>[Inventory]: Couldn't find value for item: 2/3 cake. We are not counting it towards our profit value. [14:00:14] <:219d00>[Inventory]: Lost item: 1x Cake. (worth: 180gp | 180gp / each) [14:00:14] <:fabc00>[Inventory]: Couldn't find value for item: 2/3 cake. We are not counting it towards our profit value. [14:00:15] <:219d00>[Inventory]: Lost item: 1x Cake. (worth: 180gp | 180gp / each) [14:00:15] <:fabc00>[Inventory]: Couldn't find value for item: 2/3 cake. We are not counting it towards our profit value. [14:00:16] <:fabc00>[Inventory]: Couldn't find value for item: 2/3 cake. We are not counting it towards our profit value. [14:00:16] <:219d00>[Inventory]: Lost item: 1x Cake. (worth: 180gp | 180gp / each) [14:00:17] <:fabc00>[Inventory]: Couldn't find value for item: 2/3 cake. We are not counting it towards our profit value. [14:00:18] <:fabc00>[Inventory]: Couldn't find value for item: Slice of cake. We are not counting it towards our profit value. [14:00:18] <:fabc00>[Inventory]: Couldn't find value for item: 2/3 cake. We are not counting it towards our profit value. [14:00:18] <:fabc00>[Inventory]: Couldn't find value for item: Slice of cake. We are not counting it towards our profit value. [14:00:20] <:fabc00>[Inventory]: Couldn't find value for item: 2/3 cake. We are not counting it towards our profit value. [14:00:20] <:fabc00>[Inventory]: Couldn't find value for item: Slice of cake. We are not counting it towards our profit value. [14:00:21] <:fabc00>[Inventory]: Couldn't find value for item: 2/3 cake. We are not counting it towards our profit value. [14:00:21] <:fabc00>[Inventory]: Couldn't find value for item: Slice of cake. We are not counting it towards our profit value. It's doing that when I use cake as food to eat while pickpocketing master farmer, so it pretty much just eats 1 slice of cake and it deposits the 2/3 cake. Edit: I just noticed it also goes to bank and I have 4 cake and like 10 random seeds and it just... manually starts to deposit random seeds only like 4 seeds and it left the rest of inv with seeds and got 8 cakes out, so I went to pickpocket master farmer with seeds on inv still. Edit 2: I changed to using trout food because the cake one is just so botlike to deposite 2/3 cakes and several seeds only. I found another random thing that happened. the bot "detected" combat and it started to run to port sarim, even tho I was babysitting and it had no guards attacking. with trout it still does the same thing where it just deposits some seeds and keeps the rest in inventory and gets more food. Shouldn't it bank everything by clicking on "deposit all" icon (the bag) and just redraw trouts again..? Edited May 9, 2017 by Lolwhathax Quote Link to comment Share on other sites More sharing options...
4head123 1 Posted May 9, 2017 Share Posted May 9, 2017 Whats reccomended option settings for blackjacking or best to leave default? Quote Link to comment Share on other sites More sharing options...
SupimJames 4 Posted May 10, 2017 Share Posted May 10, 2017 Could u add in zeah fruit stalls? Would be a quick add. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.