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nNightmare Zone [ABC2] [Customization] [Progression] [Extremely Reliable] [80+ BILLION EXPERIENCE GAINED]


Naton

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Unless I'm missing it in the settings, is there a way when picking up a powerup (like powersurge) to not actually move while it's in use? I find running back to the original spot, then using it can be a waste of the powerup.

I can't replicate my other issue again so may just be one off @Naton

Edited by pwnisher
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26 minutes ago, pwnisher said:

Unless I'm missing it in the settings, is there a way when picking up a powerup (like powersurge) to not actually move while it's in use? I find running back to the original spot, then using it can be a waste of the powerup.

I can't replicate my other issue again so may just be one off @Naton

I can add an option to not move while a power surge is active.

Edit: added, advanced preferences -> misc.

Edited by Naton
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So today it will get stuck on picking up potions from the barrels When using LG

 

client:

Quote
  • [14:02:39] [Info] We don't have a lot of points so we will only purchase what we need (518500) (1835978)
  • [14:02:53] [ABC2] Picking up mouse
  • [14:04:41] [Debug] Script ending

bot:

Quote
  • [14:02:42] [Walker Engine] Walking path to: (2601, 3117, 0)
  • [14:02:42] [Walker Engine] Closest tile in path is not in minimap: RealTimeCollisionTile [x=2609, y=3118, z=0, collisionData=0, blockedNorth()=false, blockedEast()=false, blockedSouth()=false, blockedWest()=false, isWalkable()=true, isInitialized()=true] ((2609, 3118, 0))
  • [14:02:42] [Walker Engine] Failed attempt on action.
  • [14:02:44] [Walker Engine] Closest tile in path is not in minimap: RealTimeCollisionTile [x=2609, y=3118, z=0, collisionData=0, blockedNorth()=false, blockedEast()=false, blockedSouth()=false, blockedWest()=false, isWalkable()=true, isInitialized()=true] ((2609, 3118, 0))
  • [14:02:46] [Walker Engine] Failed attempt on action.
  • [14:02:48] [Walker Engine] Closest tile in path is not in minimap: RealTimeCollisionTile [x=2609, y=3118, z=0, collisionData=0, blockedNorth()=false, blockedEast()=false, blockedSouth()=false, blockedWest()=false, isWalkable()=true, isInitialized()=true] ((2609, 3118, 0))
  • [14:02:50] [Walker Engine] Failed attempt on action.
  • [14:02:52] [Walker Engine] Too many failed attempts
  • [14:02:53] [Walker Engine] Walking path to: (2602, 3116, 0)
  • [14:02:53] [Walker Engine] Closest tile in path is not in minimap: RealTimeCollisionTile [x=2609, y=3118, z=0, collisionData=0, blockedNorth()=false, blockedEast()=false, blockedSouth()=false, blockedWest()=false, isWalkable()=true, isInitialized()=true] ((2609, 3118, 0))
  • [14:02:53] [Walker Engine] Failed attempt on action.
  • [14:02:54] [Walker Engine] Closest tile in path is not in minimap: RealTimeCollisionTile [x=2609, y=3118, z=0, collisionData=0, blockedNorth()=false, blockedEast()=false, blockedSouth()=false, blockedWest()=false, isWalkable()=true, isInitialized()=true] ((2609, 3118, 0))
  • [14:02:55] [Walker Engine] Failed attempt on action.
  • [14:02:57] [Walker Engine] Closest tile in path is not in minimap: RealTimeCollisionTile [x=2609, y=3118, z=0, collisionData=0, blockedNorth()=false, blockedEast()=false, blockedSouth()=false, blockedWest()=false, isWalkable()=true, isInitialized()=true] ((2609, 3118, 0))
  • [14:02:58] [Walker Engine] Failed attempt on action.
  • [14:03:01] [Walker Engine] Too many failed attempts

 

It was stood infront of the barrels, withdrew overloads but not absorbs. If the zoom is too much in, it will not rotate or move to find the next action, instead it will hove the mouse over the text box for example- adjust camera zoom is enabled

Stopped the script and restarted seemed to fix it

It entered the dream then just stood there on status drinking absorption but then would not drink any and just take the hits till it died and stays stuck on here regardless what I try. Was working ok yesterday no settings changed. If I manually drink potions, its stull stuck on drinking absorbs

 

Quote
  • [14:10:25] [Debug] ENTER_DREAM
  • [14:10:27] [nNightmare Zone] Zone stage changed, in the zone: true
  • [14:10:27] [Debug] Absorptions detected

@Naton - I've restarted the client and deleted hooks

 

Edited by pwnisher
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2 hours ago, pwnisher said:

  

So today it will get stuck on picking up potions from the barrels When using LG

 

client:

bot:

 

It was stood infront of the barrels, withdrew overloads but not absorbs. If the zoom is too much in, it will not rotate or move to find the next action, instead it will hove the mouse over the text box for example- adjust camera zoom is enabled

Stopped the script and restarted seemed to fix it

It entered the dream then just stood there on status drinking absorption but then would not drink any and just take the hits till it died and stays stuck on here regardless what I try. Was working ok yesterday no settings changed. If I manually drink potions, its stull stuck on drinking absorbs

 

@Naton - I've restarted the client and deleted hooks

 

Not drinking absorptions sounds like a LG bug but I can't say for certain. Whenever you experience an issue please send me the full bot and client debug, and take a gif or screenshot so that I have enough information to properly address it. Follow this gif to get the debug JruOAaz.gif

Edited by Naton
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Just got 99 Range using this script. for those wondering if I should use this, is it safe ect.. I have been banned for 3 days before botting but once I switched to Tribot and used this script and LG it is flawless. I recommend not botting anything more than 8 hours a day with breaks. Thanks @Naton for a perfect script. Now going to quest then use this script again to get 99 Strength. :) 

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3 minutes ago, papakonnekt said:

it keeps leaving nmz and going to get one single prayer potion, when it still has 27 in its inventory 😕 lost like 60k so far because i didnt realize it was doing that

The reasons it would leave nmz are the following:

Progression entry started that has the option to leave the current game enabled

Tribot break started with the option to leave a game for a break selected

No overloads left with the option to leave when no overloads

Out of ammo/runes

Gear degraded

Script ending

 

If none of these situations apply to you then please take a gif and send me the debug so I can properly understand what is happening

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2 minutes ago, Naton said:

The reasons it would leave nmz are the following:

Progression entry started that has the option to leave the current game enabled

Tribot break started with the option to leave a game for a break selected

No overloads left with the option to leave when no overloads

Out of ammo/runes

Gear degraded

Script ending

 

If none of these situations apply to you then please take a gif and send me the debug so I can properly understand what is happening

actually, i just watched it, it just dies right before clicking prayer pots. 


ill take gif later and send it to u if u still need, but i gotta go to work now

thank u for the fast reply tho!

Edited by papakonnekt
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10 hours ago, papakonnekt said:

actually, i just watched it, it just dies right before clicking prayer pots. 


ill take gif later and send it to u if u still need, but i gotta go to work now

thank u for the fast reply tho!

Make sure your updating your gear and inventory as the bot will think you need it so it will go to your bank and collect. If you change anything and the script hasn’t been updated then it will mess up.

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Maybe its a stupid question, but I hear a lot about looking glass and I have no idea what it is. I've been using bots without them, could you link me or explain to me what it is and how to set up etc?

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1 minute ago, Engzy said:

Maybe its a stupid question, but I hear a lot about looking glass and I have no idea what it is. I've been using bots without them, could you link me or explain to me what it is and how to set up etc?

https://tribot.org/forums/topic/75094-the-complete-guide-to-looking-glass/

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hey mate im having problems with powerups, iv set zapper, power surge and reccurent damage on and i find that the bot wont pick them up iv increased the radious to 30 but even when they spawn right next to me it wont collect them. i have it set to use a dds spec and when i collect the power surge it works but otherwise it wont automatically collect them.

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8 minutes ago, reidy1234 said:

hey mate im having problems with powerups, iv set zapper, power surge and reccurent damage on and i find that the bot wont pick them up iv increased the radious to 30 but even when they spawn right next to me it wont collect them. i have it set to use a dds spec and when i collect the power surge it works but otherwise it wont automatically collect them.

Can you send me the debug (after it doesn't pick one up)? Follow this JruOAaz.gif 

Edited by Naton
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2 minutes ago, reidy1234 said:

https://pastebin.com/81dY1Uec

@Naton

 

it says ones spawned but then cant find it when its right next to it.

 

Can you click debug -> objects -> interactive objects, and debug -> objects -> object names and take a screenshot when it comes up again?

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6 minutes ago, reidy1234 said:

sure thing, @Naton

Untitled.png

zapper.png

Can you check if you have "use hook storage" enabled in your tribot settings? Your client is incorrectly reading the game objects so it can't actually find them by name. Usually this is caused by having that setting enabled.

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1 hour ago, Naton said:

Can you check if you have "use hook storage" enabled in your tribot settings? Your client is incorrectly reading the game objects so it can't actually find them by name. Usually this is caused by having that setting enabled.

yes that was enabled, sorry i was just out and about ill let you know if that fixed it in a few hours when i do another game. btw does anyone know if rs bans you permanently if an account has never botted before and is over a year old or do they still give temp bans?

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can you make it so it left clicks the rock cake instead of right clicking?  will be quicker, also when its power surging and using the spec weapon, can it be made so it does not use the rock cake and rapid heal prayer so it can maximize xp with the specs?

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8 hours ago, Androbolic said:

can you make it so it left clicks the rock cake instead of right clicking?  will be quicker, also when its power surging and using the spec weapon, can it be made so it does not use the rock cake and rapid heal prayer so it can maximize xp with the specs?

Right clicking the rock cake does more damage and is required to go below a certain amount of hp

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1 hour ago, Naton said:

Right clicking the rock cake does more damage and is required to go below a certain amount of hp

You're right, just tried left clicking it and it only works until its at 2 hp.  Could it be made so it spam clicks the rock until 2 hp and then right click to get down to the last 1 hp?  Its crazy fast left clicking compared to right clicking and safer with less clicks.  And when its specing via the power surge can it be paused for using rapid heal and the the dwarvern rock so focus on gaining xp with specs?

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3 hours ago, Androbolic said:

You're right, just tried left clicking it and it only works until its at 2 hp.  Could it be made so it spam clicks the rock until 2 hp and then right click to get down to the last 1 hp?  Its crazy fast left clicking compared to right clicking and safer with less clicks.  And when its specing via the power surge can it be paused for using rapid heal and the the dwarvern rock so focus on gaining xp with specs?

I think the only time this would be optimal is when you are less than 10 hp but above 2 hp otherwise guzzling will be faster. I can do some testing and add an option it if theres demand. I can also add an option to delay rapid heal/rock cake when power surge is up.

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