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nThiever [Pickpocketing] [Stalls] [Varlamore Thieving] [Blackjacking] [Customization] [ABC2] [Progressive Training] [Grand Exchange Restocking]


Naton

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Description

nThiever is a premium Old School RuneScape (OSRS) automation tool tailored for all major thieving methods. Whether you prefer pickpocketing NPCs, looting stalls, or stealing valuables in Varlamore, nThiever provides a safe and customizable thieving experience. With advanced antiban features and progressive mode, it adapts to your playstyle while maximizing GP and XP gains.

 

Repository Link
https://tribot.org/store/products/150-nThiever-Pro

 

Instructions

  • Method Selection: Choose between pickpocketing, stalls, Varlamore thieving, or blackjacking (beta).

  • Progressive Mode: Optionally allow the script to switch thieving methods automatically as your level improves.

  • Restocking & Muling: Enable Grand Exchange restocking to replenish supplies, with support for muling if desired.

  • Start Anywhere: Launch from any location; nThiever will handle travel to the target area.

 

Requirements

  • The ability to perform the selected thieving method (quest/item requirements apply for certain NPCs or stalls).

  • Items, food, and coins as configured in your inventory setup (or sufficient gold for Grand Exchange restocking).

  • Note: The script will complete Children of the Sun, if Varlamore thieving.

 

Features

  • Comprehensive Thieving Support: Pickpocketing, stalls, Varlamore valuables, and blackjacking (beta).

  • Global Navigation: Walks automatically to stalls, NPCs, or thieving hotspots.

  • Progressive Training: Configure adjusting methods automatically as your stats level up, with ez-add 1-99 functionality.

  • Loot Management: Tracks GP gains, manages drops, and supports looting sacks.

  • Restocking & Muling: Buys food and gear, with mule integration for long-term sessions.

  • Advanced Antiban: ABC2 timing, seeded randomization, and human-like mouse behavior.

  • Active Development: Blackjack support and additional features are updated regularly.

 

Pictures

image.png.16610a9140d462088e7ba81c52a57abb.png

 

Highscores

Track your progress against other users at http://nscripting.com/highscores/thiever

 

Bug Reports

Before reporting, please ensure your settings are correct and try basic troubleshooting.
If issues persist, you may request assistance here, via TRiBot forums PMs, or in the nScript support Discord.

Minimum required for bug reports:

  • Debug logs (copy from Client Debug/Bot Debug → Pastebin link).

  • A description of the issue (expected behavior vs. actual).

  • Screenshots or gifs if possible.

The more details you provide, the faster we can resolve the issue.

 

Advanced Preferences

nThiever includes numerous advanced options customization. These settings are recommended for experienced users. Tooltips are available in the GUI, and further descriptions will be added based on community feedback.

 

 Script Arguments

All of my scripts support script arguments in the form

settings:name

where name is the name of the settings file to load. You can use the special name `last` to load your last settings.

Ex.

settings:last

 

Frequently Asked Questions

Does it support blackjacking?
Yes, support is in beta. Expect improvements with each update.

Can it restock supplies?
Yes, Grand Exchange restocking is fully supported.

Does it work in Varlamore?
Yes, valuables stealing in Varlamore is supported.

Does it support muling?
Yes, with nMule integration.

How safe is it?
It includes seeded antiban, ABC2 compliance, and human-like patterns, but as with any script, no method is 100% safe.

 

Refund Policy

Refunds may be requested within 3 days of purchase if the script does not work at your specific target location (must be < 5 instances).

 

 

Future Roadmap

New features are prioritized based on customer demand - so let me know what you want!

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  • Naton changed the title to nThiever [Pickpocketing] [Stalls] [Varlamore Thieving] [Blackjacking] [Customization] [ABC2] [Progressive Training] [Grand Exchange Restocking]
On 8/18/2025 at 11:09 AM, ruskikilla said:

Hello does your script support pick pocketing vyre?

It doesn't do anything special for them, not sure what's required. I haven't looked into vyres before.

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8 hours ago, ruskikilla said:

They have bloodshards.

If there's no special mechanics when it comes to actually pickpocketing them then it may work. They are in the list of possible pickpocketing targets, but I don't have an account with all those reqs to test on at the moment.

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8 hours ago, Naton said:

If there's no special mechanics when it comes to actually pickpocketing them then it may work. They are in the list of possible pickpocketing targets, but I don't have an account with all those reqs to test on at the moment.

shoot id test it for ya lol 🙂 

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9 hours ago, Naton said:

If there's no special mechanics when it comes to actually pickpocketing them then it may work. They are in the list of possible pickpocketing targets, but I don't have an account with all those reqs to test on at the moment.

I can test it for you and let you know,if it works.

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Been testing blackjacking beta a bit; some obvious areas for improvement:

  • When using "buy wines from store" as food -- if you start the script with just GP and an already-full inventory of wines, the script insists on traveling to Nardah to reset the inventory --> perhaps an initial inventory check could do away with the need for this?
  • If auto-retaliate is inadvertently still on when you start the script, then when refilling on wines, the script runs into an infinite loop of trying to turn off auto-retaliate while the shop menu is opened.
  • When refilling on wines, the script occasionally will only buy the limit available from the barman (up to 13) and return to blackjacking. Ideally,  it'd world-hop until the inventory contains nothing outside of GP and wines (i.e. no coin pouches) as this will avoid the scenario where the script pickpockets while the bandit isn't knocked out since you'd get an "Inventory is full" preventing the non-KO pickpocket (see Notes for effective blackjacking).
  • Some pathing issues with closed doors on Menaphite thugs -- it will occasionally continuously click a tile inside the building when the door is closed.

All said, once the script settles into blackjacking, its performs well.

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50 minutes ago, BDB said:

Been testing blackjacking beta a bit; some obvious areas for improvement:

  • When using "buy wines from store" as food -- if you start the script with just GP and an already-full inventory of wines, the script insists on traveling to Nardah to reset the inventory --> perhaps an initial inventory check could do away with the need for this?
  • If auto-retaliate is inadvertently still on when you start the script, then when refilling on wines, the script runs into an infinite loop of trying to turn off auto-retaliate while the shop menu is opened.
  • When refilling on wines, the script occasionally will only buy the limit available from the barman (up to 13) and return to blackjacking. Ideally,  it'd world-hop until the inventory contains nothing outside of GP and wines (i.e. no coin pouches) as this will avoid the scenario where the script pickpockets while the bandit isn't knocked out since you'd get an "Inventory is full" preventing the non-KO pickpocket (see Notes for effective blackjacking).
  • Some pathing issues with closed doors on Menaphite thugs -- it will occasionally continuously click a tile inside the building when the door is closed.

All said, once the script settles into blackjacking, its performs well.

Thanks for the feedback, I'll look in to these. For the pathing issues you mentioned, could you get a screenshot / a screen recording of these when it happens?

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On 8/26/2025 at 11:28 AM, Naton said:

Thanks for the feedback, I'll look in to these. For the pathing issues you mentioned, could you get a screenshot / a screen recording of these when it happens?

Appreciate the quick acknowledgement. Been a bit busy but yeah, maybe some time over the weekend I can.

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  • 2 weeks later...
On 8/29/2025 at 8:48 AM, Head~Doctor said:

@Naton script isnt opening coin pouches in varlamore, keeps trying to pickpocket with full pouches

Can you please provide more info (such as logs, a screen recording) so I can investigate what is going wrong here

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  • 3 weeks later...
On 9/8/2025 at 3:47 PM, Naton said:

Can you please provide more info (such as logs, a screen recording) so I can investigate what is going wrong here

@Naton It seems that the issue has to do with increased amount of coin pouches you will have after completing Ardougne diaries. The script tries to open the coin pouches when you have 28 pouches, but if you are mid-animation pickpocketing they won't open. When you go past 28 pouches the script won't try to open them again and instead just clicks pickpocket with full pouches.

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53 minutes ago, jeejee said:

@Naton It seems that the issue has to do with increased amount of coin pouches you will have after completing Ardougne diaries. The script tries to open the coin pouches when you have 28 pouches, but if you are mid-animation pickpocketing they won't open. When you go past 28 pouches the script won't try to open them again and instead just clicks pickpocket with full pouches.

Oh I see. Let me look more into this.

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1 hour ago, jeejee said:

@Naton It seems that the issue has to do with increased amount of coin pouches you will have after completing Ardougne diaries. The script tries to open the coin pouches when you have 28 pouches, but if you are mid-animation pickpocketing they won't open. When you go past 28 pouches the script won't try to open them again and instead just clicks pickpocket with full pouches.

Added temporary fix to accept >= 28 pouches. Would like to support the ardougne diaries but need to find appropriate varbits to check for that first.

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  • 1 month later...

The issue with travelling to Nardah / even teleporting to soul wars to reset the inventory still exists

It also does not hop to fill the invent with wines and only buys whats available on that world

Edited by lklk77
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8 hours ago, lklk77 said:

The issue with travelling to Nardah / even teleporting to soul wars to reset the inventory still exists

It also does not hop to fill the invent with wines and only buys whats available on that world

Can you send me logs for the traveling thing? Can generate a bug report zip in tribot and send me the zip file

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