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Everything posted by Ark

  1. Pushed Patch V1.22: Upgraded pathing and walking system to be more dynamic Modified some click methods for better performance Pushed a fix for the interface-change related issues introduced with the new OSRS update Fixed an issue with Grand Exchange purchasing
  2. The road map is that I am likely to push my human-like combat API update within the next 2-3 days. This update includes a host of massive improvements and also some minor bug fixes. Following this, I'll likely be releasing Catacombs gradually - task by task over the course of a few weeks, as each task still needs a lot of testing and some of them need custom code.
  3. 1. I don't know what you mean by this, but you can probably do it with the in-built break manager tribot has. 2. No, sorry, my mouse speed system is designed to protect people's accounts by making the mouse speed unique to the user. I am not currently taking any private script requests, sorry.
  4. As Olstan has said, if you select "Stop at Boss task", the script will stop if you get a Jad option Just a heads up for people, DaxWalker has been temperamental today, so you may see some errors with regards to this - hopefully the issues are resolved soon
  5. It's what I've been working on. It will include multiple new farming options, including Brutal Black Dragons. I will be releasing multiple updates to allow for this, but it takes time to code this many new things. Sorry, that's not ever going to be feasible. Those bosses would be an entire script each in themselves. Not at the moment, as Catacombs and my human-like combat update have been my priority for development. It is still a planned improvement for the future though! How can the script try, but fail, to teleport with the item? Sorry, I'm not s
  6. Will reply to you later Do you have Ironman mode selected? Ironman mode will attempt to use the most ironman-friendly teleports available - it rarely ever uses a Glory. Just check your debug to see what it says it needs to Glory for.
  7. If you don't have a Dragonfire shield in your bank, it will choose the Ward - there's no way around this other than to sell the shield because of the data structures I use for equipping/purchasing items, sorry.
  8. Hi, this is almost always caused by using Looking Glass and having plugins enabled on the client you're hooking onto Just disable all of your plugins (even non bank-related) and everything should work fine for you - this is a general rule for most Tribot scripts, since they were not designed to operate with plugins modying interfaces etc.
  9. Pushed Patch V1.18: ARKDefender Pro is the first of my scripts to now include my new human-like combat API! This includes more humanised camera movements (asynchronous/pseudo-precise), a powerful screenwalking system, new randomisation and profile-specific changes and a host of other changes. You should notice combat and interactions as seeming much smoother. Now sets your client zoom via scrolling if you are too zoomed in, to prevent strange gameplay interactions. Now uses my new debugging system - this will now highlight important information in different colours to help id
  10. That's what it currently does, it only deposits what it doesn't need for that task and only withdraws what it needs - what about how it works now did you not want?
  11. No, it does all of the tasks it says on the front page under the "Tasks Supported" section on the front page
  12. It will tell you why it needs an Amulet of Glory in the debug - it most likely needs it to teleport to a task, or maybe get back to Vannaka in case of needing to get a new task and not having a teletab.
  13. What tasks in particular? I don't think it loots for any of them at the moment?
  14. Please send me a PM with your debug from when this happens and I'll take a look
  15. Is your account an Ironman? The task isn't supported on Ironman accounts, as it uses a Lunar Isle Scroll to get to Lunar Isle (since custom patching to get there is very painful to get reliable and daxwalker doesn't support getting there via walking).
  16. I think they are always the best Slayer XP, since the NPCs around you also do damage to the trolls, meaning you can kill more per hour and get more Slayer XP - cannon or not
  17. The Eternal Slayer Ring is supported, as long as you have no other Slayer Rings in your bank it will use the Eternal Not officially, it won't fix it, but you can wear it as long as you keep track of degradation yourself.
  18. Pushed Patch V3.61: Multiple antiban and antiprofiling changes Multiple base API changes, particularly to consumable eating etc. Base changes for future updates Mild performance improvements Small number of bug fixes
  19. I'll see what I can do. Nothing was changed - it chooses whether to deposit all items or whether to deposit only what it doesn't need based on how many unique items it has in its inventory - therefore, sometimes it will deposit all, other times it won't. It's all anti-patterned, I wouldn't worry. If you mean something else, almost every banking issue ever described to me has been related to a plugin with LG, so try disabling them if you're having issues - if not, then send me a PM with your debug and a gif of the issue ETA on Catacombs isn't something I can give, but it is somethin
  20. I've checked and it is definitely working now - it was most likely an issue with the Tribot servers. Let me know if you are still having issues.
  21. I think you can likely just enter the name of the boss task into the "Custom task skipping" interface and that should do it Can look at adding this in the future, yeah I'll take a look, sounds like a bug - should have a fix out tomorrow
  22. You don't, because it's not physically possible to use a cannon on every task (there are some areas that do not let you and some tasks where it actually reduces XP/hour, such as Lizards). The script uses a cannon on every task that it is viable or allowed to use a cannon on. It is important to note that Slayer is directly linked to your combat stats in terms of XP rates, so if you are running a level 3 combat or low level account, you just need to accept that it will be slow to start and let the script do its thing As soon as you can use Vannaka or Nieve, the XP rates begin to go up a lot.
  23. Yeah They've been in the works for a bit and are intended to be released in the near (ish) future - I'm just catching up with a lot of stuff after having a short break from coding for personal reasons
  24. You must be running an old version of the client, as this was not a script issue and it was fixed in the recent client patch - please make sure you are running V12.0.13 (you can check this by going to "View-> Runtime Information") The patch that fixed the GE issues the script was having following the OSRS update was pushed last night and should work Pushed V3.59: - A handful of bugfixes and stability changes
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