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Einstein

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Einstein last won the day on September 17

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  1. Thanks! Currently not. Can you please describe this feature in more detail? How would you suggest to implement it?
  2. Announcement: Development has stalled lately because my attention was required to work on my other scripts, but now I have finished and we are moving full speed ahead with Universal Shopper! If you have any suggestions for an improvement,or a new feature you would like to see, now it's the time to let me know. Thanks for your support, and I'm looking forward to hearing your feedback!
  3. Updated The following configuration options have been added to the scripts: Added camera control settings, allowing you to choose how to move the camera. The best option is to allow ABC2 to automatically choose between them (this is specified in the GUI) Added mouse speed modifier, in the form of a simple slider that you can drag Added feature: automatically stop script after a specified amount of time / after the target level has been achieved. This can be very useful as a fail-safe to prevent the script from running too much, if you accidentally forget to manually stop it. Additionally, on this script only (Relative Agility), the F2P/P2P warning interface has been updated and the script will once again hop worlds if your player accidentally ends up in F2P, where Agility is not trainable. As always, feel free to submit any suggestions for improvement. Thank you for using my scripts.
  4. Updated The following configuration options have been added to the scripts: Added camera control settings, allowing you to choose how to move the camera. The best option is to allow ABC2 to automatically choose between them (this is specified in the GUI) Added mouse speed modifier, in the form of a simple slider that you can drag Added feature: automatically stop script after a specified amount of time / after the target level has been achieved. This can be very useful as a fail-safe to prevent the script from running too much, if you accidentally forget to manually stop it. As always, feel free to submit any suggestions for improvement. Thank you for using my scripts.
  5. Updated The following configuration options have been added to the scripts: Added camera control settings, allowing you to choose how to move the camera. The best option is to allow ABC2 to automatically choose between them (this is specified in the GUI) Added mouse speed modifier, in the form of a simple slider that you can drag Added feature: automatically stop script after a specified amount of time / after the target level has been achieved. This can be very useful as a fail-safe to prevent the script from running too much, if you accidentally forget to manually stop it. As always, feel free to submit any suggestions for improvement. Thank you for using my scripts.
  6. Bye bye mod Wheat We're getting gluten free @YoHoJo We need to throw a party IRL (+ @Fluffee of course)
  7. Thanks! Would be an idea, I haven't fully thought it through.
  8. I will post on the thread as soon as it does.
  9. Updated Added options to control the camera movement Added options to control the mouse speed Temporary fix for Ardougne next obstacle menu opening issue More detailed debug printed when the script fails to get the pyramid top The script is relatively better. Feel free to submit any suggestions for future improvements!
  10. Updated Seers' Village course now recovers way faster if the script accidentally clicks the bank ladder Also fixed Seers' Village double teleport issue, which occurred under some very specific circumstances Solved the bug where a random event was spam-clicked, even if it was unreachable Added proper mechanism of handing the floor blade in the Brimhaven Agility Arena This course (Brimhaven), has also received a significant improvement: the script will now move towards the center of the arena after tagging the dispensers; this will ensure maximum efficiency More updates to come, so stay tuned! Thanks for using the best Agility script on TRiBot!
  11. Do you have a full inventory? Can you please post a screenshot? https://imgur.com/
  12. Updated Fixed bug in aerial fishing where the script would continuously fail to click the fishing spot if a fish is selected Added human sleep delay before performing disposal method (except for single fish dropping / cutting) Fixed GUI issue that occurred for users that loaded saved profiles created before the removal of tuna from the regular fishing panel (one of the previous updates) Fixed incorrect fishing level being displayed after boosting fishing level with harpoon / fishing potions Experimental GUI loading code to better support the automatic client starter Thanks for your support!
  13. Most likely an out of memory error. Make sure to have at least 512 MB heap allocation. Please copy and paste the contents of the logger if it happens again. Seems like an interesting idea, I'll check this out later and post in this thread what I'll decide.
  14. Thanks for the report. A patch will be delivered soon.
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