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Encoded

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  1. What's Changed Fixes rare bank task withdraw bug Fixes ChooseOption close behavior
  2. Remove username print to debug Add fresh world type
  3. Fix behavior tree observer abort Add jetpack compose state type adapter factor for Gson Add quest speedrun world type
  4. BankTask uses "deposit all equipment" when appropriate Fix SetRoofsEnabled
  5. Upgrades and adjusts kotlin and jetpack compose
  6. Update broken hooks for Gamepack 207
  7. https://runeautomation.com/docs/sdk/javadocs/index.html?overview-summary.html OR https://runeautomation.com/docs/sdk/kdocs/
  8. Update dax walker
  9. Fix issue adding the Canvas Peer on Looking Glass
  10. What's Changed Update MakeScreen.java by @SkrrtNick Added giants foundry minigame teleport by @SkrrtNick added placeholder to ItemDefinitionQuery by @Dentist Add the spot animation accessor by @Fluffee Update Quest API by @Fluffee
  11. Re enable Looking Glass callbacks Add the spot animation hook Add support for cache database tables Use gamepack logic to generate the world select cancel rectangle Fix adding the canvas peer (the bug where the red cross wasn't appearing) Minor UI updates
  12. Update dax walker version Fix issue with client not finding the canvas until after maximizing the client Note: This fix is for non-lite mode. A fix for lite-mode is still a work in progress.
  13. Fix launching issues, but actually this time.
  14. Fix issue with the client not loading
  15. Updated toString for InventoryItem by SkrrtNick added check for setting attack style if needed style is already set by Dentist Add GameListening class with game tick listeners by Naton Add the PVP arena world type by Fluffee
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