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So here are some useful debugging tools that I use from time to time which should help you guys understand more about a process's memory, process's threads and give you a general idea of how does a process work. IDA: Debugging files on the three platforms IDA natively runs on (i.e., Windows, Linux, Mac OS X) is straightforward, and thanks to the power of remote debugging servers, it is possible to enable debugging of any executable, from any platform! https://www.hex-rays.com/products/ida/debugger/ Ollydbg x32/x64: OllyDbg is a 32-bit/ 64-bit assembler level analysing debugger for Microsoft® Windows®. Emphasis on binary code analysis makes it particularly useful in cases where source is unavailable. http://www.ollydbg.de/ ProcessHacker 2: A free, powerful, multi-purpose tool that helps you monitor system resources, debug software and detect malware. http://processhacker.sourceforge.net/ Cheat Engine: Cheat Engine is an open source tool designed to help you with modifying single player games running under window so you can make them harder or easier depending on your preference(e.g: Find that 100hp is too easy, try playing a game with a max of 1 HP), but also contains other usefull tools to help debugging games and even normal applications. It comes with a memory scanner to quickly scan for variables used within a game and allow you to change them, but it also comes with a debugger, disassembler, assembler, speedhack, trainer maker, direct 3D manipulation tools, system inspection tools and more. http://www.cheatengine.org/index.php