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BEG Combat by Beg https://begtribot.github.io/tribot/scripts/combat All-in-one progressive Combat script. Supports active and passive combat, any npc and game area, many different potions, special weapons, prayer, every gear and inventory item. Supports looting, dwarf cannon, high alchemy, guthans, death recovery, some slayer features. And much more, check all features below. Note: Whatever is striked is either not fully implemented, not yet tested or will be out in a future update. Combat Supports active combat, passive combat and Nightmare Zone minigame.
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BEG Poh Planks https://begtribot.github.io/tribot/scripts/poh-planks Turns logs into planks at the player-owned house by sending your Demon Butler to the sawmil. Up to 7k planks/hour and 1.5m gp/hour depending on settings, your connection and prices. How much to expect: Mahogany profit = (mahogany plank price - mahogany logs price - 1550) x planks per hour Teak profit = (teak plank price - teak logs price - 550) x planks per hour Oak profit = (oak plank price - oak logs price - 300) x planks per hour Features Support to all plank types (Regular/
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BEG Cooking by beg https://begtribot.github.io/tribot/scripts/cooking Free all-in-one progressive Cooking script. Supports rouges den, self-made fires, ranges and inventory make-item. Supports fish, pizzas, pies, wines, and more. Cooking methods 1. Rogues den Cooks at Rogues den (Burthoupe) using the well-known permanent fire. 2. Self-made fires Makes fire on a pre-established area close to the bank, and cooks on it. Mostly thinking about free-to-play users, however, included a few pay-to-play banks as well. Supported Banks: Varrock West, Varrock East
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About This script is aimed to bank-standing skills such as Fletching, Crafting, Herblore or Cooking. It comes with a task-based system that you can set up to train with different items and even multiple skills in one go. Tasks You can create or load from a previously saved file multiple tasks to be executed by order. A task is complete once you reach the desired amount or level. A task can also be unfinished if you don't supply enough items for its completion or if you don't meet the required level to execute it. Script Argument The rules for script argument are the follo