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[ABCL 10] [ABC2] aMiner v2 [ MOTHERLODE / BANKING / POWERMINING / WORLDHOPPING ]


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Ive ran the free version and it has ran 75+ hours with no problem but since i have upgraded to the premium it keeps completely freezing up and displaying the message "the scripts paint appears to be frozen, trying to recover paint". this happen if i world hop or bank.

 

@ejhowell

This seems to be a Tribot issue or an issue in your end. "the scripts paint appears to be frozen, trying to recover paint" is a Tribot debug message and has nothing to do with my script. The paint works just fine for me at least.

 

Have you tried changing the paint to the free version paint? Just click the red circle in the corner of the paint until it pops up.

 

Also, are there any other messages in the client debug or bot debug?

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Make sure ROOFS ARE TOGGLED OFF in Runescape's settings. The script can be found from the store: https://tribot.org/collections/osrs-scripts/products/aminer-v2 Features and location list:

Will be adding the new Mining Guild area to the script either today or tomorrow if all goes well.

Thanks @Aropupu  

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Mining Guild is not working for me on multiple computers. When I start it, it does nothing. Lumbridge Swamp works fine for me though.

 

@will42019

I just tested it and it's working.

 

What does it do when you start it? (it should do at least something) For example, does it state in the GUI that Mining guild is selected etc.

Is there anything in the debug?

What settings are you using?

Did you try restarting or even reinstalling Tribot?

Edited by Aropupu
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@will42019

I just tested it and it's working.

 

What does it do when you start it? (it should do at least something) For example, does it state in the GUI that Mining guild is selected etc.

Is there anything in the debug?

What settings are you using?

Did you try restarting or even reinstalling Tribot?

 

It logs in, changes camera angle to overhead view, and then nothing. 

 

Settings: Banking/Mining Guild/Coal and Mithril.

 

All other locations are working for me.

 

Reinstalled and same issue. Probably an issue on my side, no biggie.

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It logs in, changes camera angle to overhead view, and then nothing. 

 

Settings: Banking/Mining Guild/Coal and Mithril.

 

All other locations are working for me.

 

Reinstalled and same issue. Probably an issue on my side, no biggie.

 

Such a weird issue. There's nothing different at the mining guild that would cause something like that. If one location doesn't work, usually all locations don't work. I really can't think of any reason why that would happen, because it's working just fine for me.

 

 

Soon to be updated:

- Full ABCL 10 implementation is almost complete. Probably gonna release it tomorrow. I just have to test that everything is working and ready to be released.

Edited by Aropupu
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Such a weird issue. There's nothing different at the mining guild that would cause something like that. If one location doesn't work, usually all locations don't work. I really can't think of any reason why that would happen, because it's working just fine for me.

 

 

Soon to be updated:

- Full ABCL 10 implementation is almost complete. Probably gonna release it tomorrow. I just have to test that everything is working and ready to be released.

 

Figured it out. I was starting the bot in catherby bank and I guess it has a panic attack there when set to the mining guild. I teled to Lumbridge and it worked like a charm. =]

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Update:

 

- Full ABCL 10 implementation!

- Fixes to the default smoking rock detector. (Didn't work in Al Kharid at least, now works there too)

- Setting saving/loading should now be fully working.

 

 

READ THIS!

If you want more XP/ores and less antiban, you can disable ABCL delays in the antiban settings. If you disable them, the script will work just like it used to, but it won't have random delays determined by your ABCL profile. I wouldn't recommend disabling it unless your ABCL profile affects your XP rates a lot.

Edited by Aropupu
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Update:

 

- Full ABCL 10 implementation!

- Fixes to the default smoking rock detector. (Didn't work in Al Kharid at least, now works there too)

- Setting saving/loading should now be fully working.

 

 

READ THIS!

If you want more XP/ores and less antiban, you can disable ABCL delays in the antiban settings. If you disable them, the script will work just like it used to, but it won't have random delays determined by your ABCL profile. I wouldn't recommend disabling it unless your ABCL profile affects your XP rates a lot.

 

Sorry, is there an option for ABCL setting in the TriBot client or is it all in the scripts?

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Such a weird issue. There's nothing different at the mining guild that would cause something like that. If one location doesn't work, usually all locations don't work. I really can't think of any reason why that would happen, because it's working just fine for me.

 

 

Soon to be updated:

- Full ABCL 10 implementation is almost complete. Probably gonna release it tomorrow. I just have to test that everything is working and ready to be released.

 

-Officially wet.

 

I was coming on here to talk about lack of ABC, thanks for beating me too it!

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I cant get custom m1d1 to work(sets all rocks, hovers over them, clicked on one, then didnt click any others once it mined the first rock), dont know why it isnt called powermining (why do we choose a location to powermine at anyway???)

 

 

I think the ABC broke the script, as I used to be able to at least custom m1d1 for a full inventory.

May I suggest powermining not have a location selection, but a rock selection, with a center mining tile?

Seems to make much more sense to me anyway.

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Sorry, is there an option for ABCL setting in the TriBot client or is it all in the scripts?

 

@Viti

Unfortunately Trilez hasn't given any options for the ABCL to the users of Tribot. We cannot affect it in anyway. I can just let you disable certain parts of it if needed.

 

I cant get custom m1d1 to work(sets all rocks, hovers over them, clicked on one, then didnt click any others once it mined the first rock), dont know why it isnt called powermining (why do we choose a location to powermine at anyway???)

 

 

I think the ABC broke the script, as I used to be able to at least custom m1d1 for a full inventory.

May I suggest powermining not have a location selection, but a rock selection, with a center mining tile?

Seems to make much more sense to me anyway.

 

@seiv

Sorry, the new ore detection broke the custom powermining method because I accidentally deleted every method related to the custom powermining method. I'll upload a fix soon.

 

I'm going to update the custom powermining method soon anyway. The current one is a bit annoying to use and I realize that. It also sometimes doesn't work, because Tribot prevents it from working.

 

I will be making the rock selection easier. I will not be making a center tile based thing because that's just too basic. I want you to be able to accurately select the specific rocks you want. I'll release it today if I can, but I will first update the old method so that it works.

 

EDIT: Should now be fixed if you restart the script.

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Update: 

- Rock selection for the custom powermining method was completely rewritten. You now select the rocks with your mouse by pressing CTRL when your mouse is on top of a rock. Instructions are in the Custom powermining menu.

- The script should no longer get messed up values in the paint if you start the script before it's logged in to the game.

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@Viti

Unfortunately Trilez hasn't given any options for the ABCL to the users of Tribot. We cannot affect it in anyway. I can just let you disable certain parts of it if needed.

 

 

@seiv

Sorry, the new ore detection broke the custom powermining method because I accidentally deleted every method related to the custom powermining method. I'll upload a fix soon.

 

I'm going to update the custom powermining method soon anyway. The current one is a bit annoying to use and I realize that. It also sometimes doesn't work, because Tribot prevents it from working.

 

I will be making the rock selection easier. I will not be making a center tile based thing because that's just too basic. I want you to be able to accurately select the specific rocks you want. I'll release it today if I can, but I will first update the old method so that it works.

 

EDIT: Should now be fixed if you restart the script.

I really appreciate your dedication, I used to script in 2010, and it touches my heart to see such a fast response. 

 

You made this bloke crack a smile ;-)

Cheers

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Bot doesn't do anything when i select tin and copper at fally west :/

 

I can make it so that it does mine them. 

 

I have noted the same occurance, just where is fally west?

 

Is Rimmington included? If not, it would be cool if it could be.

 

Where have you noted the same occurrence? (you were asking where fally west is: it's directly west from the west bank and very near it)

 

About Rimmington: I'll be adding a custom banking method in which you just walk to the mine and select "custom" and start it. I'll also add an option so that you can select specific ores you want to mine using CTRL, so if there are certain ores you don't want it to mine, you can just not select them.

 

i keep dying at runite ores by combat random but i cant tell which i come back and im dead, is there a way you can find out?

 

Unfortunately I cannot know what's causing it. You should check your random event videos if you have random event recording enabled. Are you mining in Netiznot or Heroes' Guild?

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Update:

- New custom banking method. Instructions are in the main post and in the GUI.

  > Just start it anywhere where webwalking is supported and it will find the bank on its own.

  > You can also select specific rocks you want it to mine by pressing CTRL when your mouse in top of a rock.

- Falador West: Now supports 1 copper 1 tin method.

- Fixes to hovering.

- Other random fixes here and there.

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