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tyler1204

Nice mouse trail snippet

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* By Malik Abada(MalikDz) * Date: 2013/07/13 */import java.awt.Color;import java.awt.Graphics;import java.awt.Graphics2D;import java.awt.Point;import java.util.LinkedList;import org.tribot.api.input.Mouse;public class MouseTrail {	private int size = 10; // default trail size	public MouseTrail(final int size) {		setTrailSize(size);	}	private static LinkedList<Point> trail = new LinkedList<Point>();	private final int[] percentages = {0, 20, 40, 60, 80};	private final Color[] colors = {Color.RED, Color.CYAN, Color.GREEN,			Color.YELLOW, Color.PINK};	public void paint(Graphics g1) {		Graphics2D g = (Graphics2D) g1;		if (trail.size() <= size) {			trail.add(Mouse.getPos());		}		if (trail.size() == size) {			trail.removeFirst();		}		for (int x = 0; x < trail.size() - 1; x++) {			Point p = trail.get(x);			Point p1 = trail.get(x + 1);			for (int y = 0; y < colors.length; y++) {				if (getTrailPercentage(x) <= percentages[y]) {					g.setColor(colors[y]);					break;				}			}			g.drawLine((int) p.getX(), (int) p.getY(), (int) p1.getX(),					(int) p1.getY());		}	}	private int getTrailPercentage(final int x) {		return (x * 100) / size;	}	public void setTrailSize(final int size) {		this.size = size;	}}

here how to implement it :

MouseTrail mouseTrail;	@Override	public void onPaint(Graphics g1) {		mouseTrail = new MouseTrail(14);		mouseTrail.paint(g1);	}

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But i still don't understand how to use the MouseSplinePainting :/

implement MouseSplinePaintint, just like you do for Painting.

The method that you must implement is called paintMouseSpline and it takes in a Graphics object and an ArrayList of points, the points are the mouse path and can replace the

    private static LinkedList<Point> trail = new LinkedList<Point>();

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implement MouseSplinePaintint, just like you do for Painting.

The method that you must implement is called paintMouseSpline and it takes in a Graphics object and an ArrayList of points, the points are the mouse path and can replace the

    private static LinkedList<Point> trail = new LinkedList<Point>();

How would I get the points of the mouse path?

 

I got this, but it obviously doesn't work :P

	@Override	public void paintMouseSpline(Graphics g, ArrayList<Point> arg1) {}

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