Jump to content

[ABCL 10] ExNightMareZone - [SELLER/COMBAT REWORKED!] [Selling Games/Combat] [50-120k Combat XP/hr] [Absorption+DH] [Guthans AFK]


Recommended Posts

  • Replies 10.6k
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Popular Posts

Script is down. It's not a script issue, but a client issue. Please wait for a tribot update, thanks! I will unlock this thread once the script is working again. I believe Interfaces#closeAl

Buying potions will come time this week

Thanks for all the happy birthday wishes guys!   ExNightMareZone update: Trading bugs fixed Normal magic book support, simply just select the spell you want to auto cast on runescape before starting t

If you could, make it so it unlocks the coffer (requires bank pin to unlock) for it to take the money out.
 

Also after you have died you could add so it chooses the "Previous" option, instead of having to go through an extra 1-2 chat boxes to enter the dream again.

 

 

Testing script atm.

Edited by I Brian I
Link to post
Share on other sites

What i would like this script to do: Support dharoks, eating rockcake to 2hp before entering a dream (Rumble HARD), drinking overload when required and to drink up to 1000 absorbtion potion damage, drinking again and topping it up at say 200.

 

Also a way to prioritize what boss it fights (points/toughness involved) to maximise points. Support for the special orbs that you get too.

 

good luck and cant wait to use this tyvm :)

Link to post
Share on other sites

What i would like this script to do: Support dharoks, eating rockcake to 2hp before entering a dream (Rumble HARD), drinking overload when required and to drink up to 1000 absorbtion potion damage, drinking again and topping it up at say 200.

Also a way to prioritize what boss it fights (points/toughness involved) to maximise points. Support for the special orbs that you get too.

good luck and cant wait to use this tyvm :)

Just wondering, cause I'm still getting used to the minigame, how would it survive mage/range attacks? I've got a few bosses that wreck me, I don't see how a user would be able to use dharocks without dying. Once I understand that, I'll be able to better code it :)

Link to post
Share on other sites

Just wondering, cause I'm still getting used to the minigame, how would it survive mage/range attacks? I've got a few bosses that wreck me, I don't see how a user would be able to use dharocks without dying. Once I understand that, I'll be able to better code it :)

absorbtion pots do what it says on the tin; "absorb". they absorb all damage so you get hit 0's. each sip is 50 absorb points and you can pot to maximum of 1000 a time but when it goes down you can drink more.

Link to post
Share on other sites

absorbtion pots do what it says on the tin; "absorb". they absorb all damage so you get hit 0's. each sip is 50 absorb points and you can pot to maximum of 1000 a time but when it goes down you can drink more.

+1

testing now,food support would be good to,

love ur scripts.justdid a 28h ogres run and quit that to do nightmare

Link to post
Share on other sites

If any of you guys want to add me on Skype, that would be great-- just let me know you're the nightmare guys lol. I'm still getting a feel for the game, so learning the options most people want.

 

Tl;dr: if you want a feature in the game, add me on Skype.

 

In other news, I've now made endurance/rumble available on hard/normal:

 

3DYXeka.png

  • Like 2
Link to post
Share on other sites

You should make it pick up max amount of runes required to cast all 4 wave spells, as soon as it enters the dream, for dagganoth mother, if you could make it detect when she changes color to change spell etc. also add a spec wep? dds or something.

 

Also going to need to do something about elvarg when dharoking.

Edited by braod93
Link to post
Share on other sites

Hey Texan.

 

I'm a developer from a different website who also made a Nightmare Zone bot, I'd love to talk to you about some of your methods and maybe we could both improve our scripts for our respective communities.

 

I have the methods for getting the points, absorption points, lowering health and a couple other useful things with entering & setting dreams.

 

I'll add your Skype,

Exuals.

  • Like 1
Link to post
Share on other sites

Hey Texan.

 

I'm a developer from a different website who also made a Nightmare Zone bot, I'd love to talk to you about some of your methods and maybe we could both improve our scripts for our respective communities.

 

I have the methods for getting the points, absorption points, lowering health and a couple other useful things with entering & setting dreams.

 

I'll add your Skype,

Exuals.

 

Thanks man! Won't be home for a few more hours, but definitely would be interested :)

Link to post
Share on other sites

Dharoks mode doesnt support obsorb potions or overloads, and it should eat the rock cake before entering, ive been trying to run it but it just dies because its getting attacked and just continues to eat rock cake.

 

Before entering dream, it needs to lower health with rock cake or exploding potion, then withdraw 2 overloads and x amount of obsorb potions, enter dream drink overload and drink x amount obsorb potions, pray melee and good to go :)

Edited by braod93
Link to post
Share on other sites

Dharoks mode doesnt support obsorb potions or overloads, and it should eat the rock cake before entering, ive been trying to run it but it just dies because its getting attacked and just continues to eat rock cake.

Before entering dream, it needs to lower health with rock cake or exploding potion, then withdraw 2 overloads and x amount of obsorb potions, enter dream drink overload and drink x amount obsorb potions, pray melee and good to go :)

It should put on melee protect before eating the cake. Overloads are supported, but you have to start with them in your inventory.

And add me on Skype :)

Edited by cbtexan04
Link to post
Share on other sites

Progress report! 

For anyone who has completed a lot of higher level quests, slowing down the monsters, there are people who have completed melee only boss monster quests selling nightmare zone games 30-50k each, where they will start a game with you, and then leave, leaving you to fight alone. I have come to find that this is the best experience in the game!

 

The following proggie was achieved using piety and protect from melee, along with a whip, at 80 att and str. Im going to test it out tonight with Dharoks + zerker ring as well to see how much faster it is, but I thought I would post this until then.

 

NightmareZone.png

  • Like 1
Link to post
Share on other sites
Guest
This topic is now closed to further replies.
  • Similar Content

    • By Beg
      BEG Combat by Beg


      https://begtribot.github.io/tribot/scripts/combat

      All-in-one progressive Combat script.
      Supports active and passive combat, any npc and game area, many different potions, special weapons, prayer, every gear and inventory item.
      Supports looting, dwarf cannon, high alchemy, guthans, death recovery, some slayer features.
      And much more, check all features below.

      Note: Whatever is striked is either not fully implemented, not yet tested or will be out in a future update.
      Combat
      Supports active combat, passive combat and Nightmare Zone minigame. Configurable fight square areas, fight polygon areas, fight spots and aggression reset spots. Supports safe spots. Highly configurable inventory and gear setup. Configurable levels and skill priorities. Supports dwarf cannon. Supports high level alchemy on predefined items. Supports all potions variations (regular, super, divine, barbarian mix, super, extended): Boost potions (combat, attack, strength, defence, magic, ranged, overload). Restore potions (prayer, restore). Protect potions (antifire, anti-venom, antipoison, antidote). Supports all prayers. Supports prayer flicking. Supports all commonly used special weapons. Configurable target selection algorithm taking into consideration path distance, mouse proximity, combat level and safe spots. Supports MM2 caves for training ranged and magic. Healing
      Supports almost all healing items.  Supports guthans. Supports bones to peaches tablet and spell. Looting
      Picks up items based on item names, item ids or item values. Able to pick up bones and bury them. Picks up ammo. Gives priority to more valuable drops if inventory is nearly full. Supports extra storage: Looting bag Gem back Herb sack Seed box Banking
      Supports banking when inventory is full. Supports banking when out of food, runes, ammo, potions or cannonballs. Supports banking when slayer task is completed. Setup
      World hops to find empty worlds. When all fight spots are occupied on passive combat. When more than x players are nearby on your fighting area on active combat. When another cannon is deployed near you. Supports prayer points refill at a specified altar. Repairs damaged barrows gear at Bob. Supports house pools and ferox enclave stats recharge. Supports magic auto-cast. Supports bandit store (Tiles) to unnote items. Death recovery
      Walks back to death spot. Loots grave. Handles death office. Supports predefined items to withdraw from bank after dying. Repairs broken items at the nearest Perdu. Slayer
      Supports kill finishes: Bag of salt for rockslugs Rock hammer and rock thrownhammer for gargoyles Ice cooler for desert lizards Fungicide spray for zygomites Settings
      Sets auto-retaliate on/off Sets the correct attack style to train the required skill Changes attack options Turns accept-aid off Progressive
      Progressive training, with up to 5 setup configurations to define different settings and upgrade your character as you level up. Grand Exchange Restock
      Able to buy and sell any quantity and item on the Grand Exchange.  
      User interface

      Paint
      Paint displays useful information about the script execution. It's dynamic according to the script configuration.

      Profiles
      Profiles allow you to bypass the configuration and save some time. Profiles are saved at ~/.tribot/beg/BEG Combat/profiles.

      To load from arguments: 


      To load from user interface:


      Here's some profile examples which you can copy paste into your profiles folder:
      Level up attack, strength and defence to 60. With inventory and equipment progression Level up ranged and magic with cannon and high alchemy at ogres in yanille Kill and pickup cowhides at lumbridge Kill green dragons at wilderness banking bones and hides at ferox enclaves Kill blue dragons at taverley dungeon and looting at falador bank Kill and loot rune dragons Kill and loot gargoyles Kill and loot ice trolls with dwarf cannon at Jatizso (wiki link): ice-trolls.json Executions
      Ice Trolls with dwarf cannon at Jatizso:

      Hiscores
      https://begtribot.github.io/tribot/scripts/combat/ranking

    • By td85
      Is there a Nightmare of Ashihama script anywhere that i could purchase if anybody knows of? Or can somebody make one for me?
    • By Optimus
      Welcome to Optimus AIO Combat & Magic!
      Glossary:
      1. Description

      2. Combat Overview
           2.1 What Can the Script Kill
           2.2 Core Combat
           2.3 Looting
           2.4 Banking
           2.5 Progressive Training
           2.6 Worldhopping
      3. Magic Overview
           3.1 Regular Spellbook
           3.2 Ancient Spellbook
           3.3 Lunar Spellbook
           3.4 Combo Alching
      4. Purchase Info
           4.1 Packages
      5. Testimonials
      6. Gallery
      Total Runtime Statistics:
       
      Click the link below to view the script Hiscores! Track your progress, check out your rank and compete for #1
      http://tri-scripts.com/Signatures/AIO/hiscores.php
      GUI Preview: 

      1. Description:
      Optimus AIO Combat & Magic is a script engineered to safely train up your Combat, Magic and Slayer skills using nearly every training method available in the game.

      Using ABC2 technology and thousands of hours of real human playing data, the script now out-performs most human players, while also avoiding bot-detection and staying under the radar from Jagex.
      2. Combat Overview:
      2.1 What Can the Script Kill?:
      The script is capable of killing every monster in the game, below are some noteworthy opponents: 
      Dragons - Including Green, Blue, Red, Black, Brutal, Adamant& Rune dragons - Amazing for goldfarming or training up your account.  Slayer monsters - Dark Beasts, Cave Krakens, Abyssal Demons, Drakes, Spiritual Mages/Warriors, Wyverns, Nechryaels, Gargoyles, Dust Devils & everything below. It will automatically use the required slayer items for finishing.  Crabs - The script can kill ALL types of crabs: Rock, Sand, Swamp and Ammonite crabs! are all supported. The script will reset the aggressiveness when they stop waking up.  Experiments - Insane XP for pures. Yaks - Insane XP for mains. Chaos druids - Good goldfarming for medium level accounts. All wilderness monsters - Good for farming emblems & wildy slayer.  Dagannoths - Insane XP, I recommend bringing a cannon for maximum gains.  Nightmare Zone Bosses - The script can kill all bosses inside NMZ and drink all the potions. It will end once the dream is complete.  Stronghold of Security and other dungeons - The script supports all of these locations.  Plus 1000's of other monsters - Literally anything you can think of, some people even use it for KBD.  2.2 Core Combat:
      Below are some of the core features that make the script so powerful. Using the features mentioned below the script can perform just as good as any player. 
      Custom fight areas - You can specify exactly where in the game you want the script to fight. Either with a polygon or a circle. Below is an example of a polygon fight area. Dwarf multicannon - The script will place, reload, pickup and stop your cannon decaying. Prayer - The script can use all prayers, including quick prayer, and even recharge your prayer at nearby altars.  Potions - Including Divine, Extended, Super, Regular, Energy, Stamina & NMZ potions.  Special Attacks - Supports every special attack weapon in the game, including weapon switching.  Guthans - The script can switch to Guthan's to heal, then switch back to your primary gear once hp is recovered.  Resetting Aggressiveness - The script can detect when monsters stop being aggressive towards you, and run away to reset the aggro.  Food - It can eat every type of food in the game. Even multiple types of food, simply seperate their names with a comma E.G Lobster, Swordfish. Bones to peaches - The script efficiently uses Bones to peach tablets if you've got them in your inventory.  Safe spotting - Safely train combat from a distance without taking any damage.  Uses slayer items to finish kills - Bags of salt, ice coolers, rock hammer etc. Detects if you've unlocked the slayer ability to auto-kill.  Bone burrying - Train up your prayer! 2.3 Looting:
      Looting by item name or ID - Simple to setup Looting by item price - E.G Loot all items over 500gp - Fetches prices from the Runescape grand exchange. Telekinetic grab support - For those hard to reach places.  High alching - Turn your loot into gold while you train! Pickup and re-equip ammo - Supports all ammo types. Ironman looting - The script will automatically detect if you're an Ironman, and loot accordingly.  Looting bag & Herb sack  - The script will automatically use them if you're carrying one. Accurate profit calculations  - Track your gains on screen or with your dynamic signature.  2.4 Banking:
      Supports every bank in the game - Can use every bank chest / booth / banker in RS. Fully customisable inventory setups. Tip 1: When withdrawing potions or charged jewellery, you can type (*) Instead of the dose number and it will withdraw whatever dose is highest in the bank. 
      For example Ring of duelling(*).  Tip 2: You can also type 0 as the quantity, and it will withdraw-all of the item instead of a specific quantity. 
      For example these settings would make it withdraw all of your cannonballs, then fill your inventory with lobsters.

      Supports all Teleports - The script can use all teleport methods including Spells, Tabs, Jewelery & Scrolls + more. Will bank for multiple conditions: 
      - Hp is below a set %.
      - Inventory is full.
      - Out of food.
      - Out of runes.
      - Out of ammo.
      - Out of all potions.
      - Out of prayer potions.
      - Out of antifire potions.
      - Out of cannonballs.
      - Before a break starts.
      - When your slayer task is complete. Heals to full HP at the bank - To save food during your trip, it'll heal up in the bank.  Logs out when you're out of supplies. 2.5 Progressive training: 
      The script can do the following when you level up, or after x amount of time:
      Upgrade equipment - E.g upgrade to Rune scimitar when you reach 40 attack. Change attack styles - E.g switch to Strength training after you reach 40 attack Change training method / location - The script can completely switch training methods, e.g Rock crabs to 60 strength, then go train magic to 70 alching, then switch back to Chaos druids after an hour. All without stopping the script.  2.6 Worldhopping: 
      The script uses both the ingame worldhopper and login screen worldhopper to find the ideal training spot. Note: All of these settings are optional. 
      Supports F2P, Members & DMM worlds  - It will automatically detect which you're in, and select worlds accordingly.  Worldhop when x players in your area - The script can count how many players are around and worldhop if it gets too busy.  Worldhop when there's a cannon in your spot - To avoid reduced XP / GP rates. Worldhop when there's a Jagex Moderator nearby - A safety precaution.  Worldhop when the break handler activated - So someone doesn't see you training for prolong periods of time. Worldhop when someone talks in your area. 3. Magic Overview:
      The script can train with pretty much every training method available, from Air strike to Ice barrage, it's all supported. 
      (The script can also loot, use cannon etc while using non-combat methods).

      3.1 Regular Spellbook
      The script can use the following regular spellbook spells, both in combat & out of combat.
      Splashing Strike spells Bolt spells Blast spells Surge spells Enchant jewelry spells Superheat items Enchant crossbow bolt spells Curse spells Alchemy spells Teleport spells 3.2 Ancient Spellbook
      The script can use the following ancient spellbook spells.
      All rush spells All burst spells All blitz spells All barrage spells 3.3 Lunar Spellbook
      The script can traing using the following lunar spellbook spells.
      Humidify Superglass Make Tan Leather Plank Make Spin Flax String Jewelry  3.4 Combo Alching
      The script can also Combo alch, meaning it will cast the high alchemy spell after using another spell to recieve rapid XP.
      It can combo alch with the following spells:
      Combat / Alch - E.G Fire surge & Alch at the same time Curse / Alch - From curse up to stun it's all supported. Earn up to 180K XP/Hour Teleport / Alch - Very fast XP.  4. Purchase info and script trial info:
      Packages:
      $6 Package:
      Instance count: 1
      Duration: 1 month
      Note: Bulk discounts are available for goldfarmers, please contact me via my discord in signature and we can work out a price .
      All packages include:
      VIP is not required to run the script The ability to train all of combat and magic effortlessly and safely for the duration of your subscription. Complete customer support via discord and the TRiBot forums
        Click the image below to view the script on the TRiBot Shop.   5. Testimonials:

       
      6. Gallery:
      Killing 15,000 abyssal demons and getting over 26 whips on one account.














    • By Optimus
      Optimus AIO Tzhaar Fighter V2
      Tzhaars are a great method for training up your combat stats while making some good profit! All of the obsidian items are now worth a lot, and with the expansion of the Tzhaar caves they are now a very viable source of income! One of the best features of this script is that it can safe spot the Tzhaars using Ranged/Magic or Halberds so that you don't take damage, which means you don't need a high defence level or much food to kill them!
      Features:
      Kills all the Tzhaar monsters in all locations, including the new inferno area. Earns up to 1m/hour! Create your own fight area and select which monsters you want to target. Full safe spotting support, as well as face to face melee combat. Can fight with ranged / magic / melee ( Including halberds for safe spotting ). Advanced ABC2 antiban with a 10/10 rating. Custom looting & profit tracking Drinks all potions Can worldhop when certain conditions are met. Banks for more food / ammo / runes when required. Can navigate any player to the fight caves on foot, or via the minigames teleport if available.. And much more! Repository link:

       
    • By Optimus
      Welcome to Optimus AIO Combat & Magic Lite Edition!
      Note: Because this is the Lite Version of the script, certain features have been disabled. To unlock all features please visit the premium edition thread: 
      Glossary:
      1. Description

      2. Combat Overview
           2.1 What Can the Script Kill
           2.2 Core Combat
           2.3 Looting
           2.4 Banking
           2.5 Progressive Training
           2.6 Worldhopping
      3. Magic Overview
           3.1 Regular Spellbook
           3.2 Ancient Spellbook
           3.3 Lunar Spellbook
           3.4 Combo Alching
      4. Repository Information
      5. Testimonials
      6. Gallery
      Total Runtime Statistics:
       
      GUI Preview: 

      1. Description:
      Optimus AIO Combat & Magic is a script engineered to safely train up your Combat, Magic and Slayer skills using nearly every training method available in the game.

      Using ABC2 technology and thousands of hours of real human playing data, the script now out-performs most human players, while also avoiding bot-detection and staying under the radar from Jagex.
      2. Combat Overview:
      2.1 What Can the Script Kill?:
      The script is capable of killing every monster in the game, below are some noteworthy opponents: 
      Dragons - Including Green, Blue, Red, Black, Brutal, Adamant& Rune dragons - Amazing for goldfarming or training up your account.  Slayer monsters - Dark Beasts, Cave Krakens, Abyssal Demons, Drakes, Spiritual Mages/Warriors, Wyverns, Nechryaels, Gargoyles, Dust Devils & everything below. It will automatically use the required slayer items for finishing.  Crabs - The script can kill ALL types of crabs: Rock, Sand, Swamp and Ammonite crabs! are all supported. The script will reset the aggressiveness when they stop waking up.  Experiments - Insane XP for pures. Yaks - Insane XP for mains. Chaos druids - Good goldfarming for medium level accounts. All wilderness monsters - Good for farming emblems & wildy slayer.  Dagannoths - Insane XP, I recommend bringing a cannon for maximum gains.  Nightmare Zone Bosses - The script can kill all bosses inside NMZ and drink all the potions. It will end once the dream is complete.  Stronghold of Security and other dungeons - The script supports all of these locations.  Plus 1000's of other monsters - Literally anything you can think of, some people even use it for KBD.  2.2 Core Combat:
      Below are some of the core features that make the script so powerful. Using the features mentioned below the script can perform just as good as any player. 
      Custom fight areas - You can specify exactly where in the game you want the script to fight. Either with a polygon or a circle. Below is an example of a polygon fight area. Dwarf multicannon - The script will place, reload, pickup and stop your cannon decaying. Prayer - The script can use all prayers, including quick prayer, and even recharge your prayer at nearby altars.  Potions - Including Divine, Extended, Super, Regular, Energy, Stamina & NMZ potions.  Special Attacks - Supports every special attack weapon in the game, including weapon switching.  Guthans - The script can switch to Guthan's to heal, then switch back to your primary gear once hp is recovered.  Resetting Aggressiveness - The script can detect when monsters stop being aggressive towards you, and run away to reset the aggro.  Food - It can eat every type of food in the game. Even multiple types of food, simply seperate their names with a comma E.G Lobster, Swordfish. Bones to peaches - The script efficiently uses Bones to peach tablets if you've got them in your inventory.  Safe spotting - Safely train combat from a distance without taking any damage.  Uses slayer items to finish kills - Bags of salt, ice coolers, rock hammer etc. Detects if you've unlocked the slayer ability to auto-kill.  Bone burrying - Train up your prayer! 2.3 Looting:
      Looting by item name or ID - Simple to setup Looting by item price - E.G Loot all items over 500gp - Fetches prices from the Runescape grand exchange. Telekinetic grab support - For those hard to reach places.  High alching - Turn your loot into gold while you train! Pickup and re-equip ammo - Supports all ammo types. Ironman looting - The script will automatically detect if you're an Ironman, and loot accordingly.  Looting bag & Herb sack  - The script will automatically use them if you're carrying one. Accurate profit calculations  - Track your gains on screen or with your dynamic signature.  2.4 Banking:
      Supports every bank in the game - Can use every bank chest / booth / banker in RS. Fully customisable inventory setups. Tip 1: When withdrawing potions or charged jewellery, you can type (*) Instead of the dose number and it will withdraw whatever dose is highest in the bank. 
      For example Ring of duelling(*).  Tip 2: You can also type 0 as the quantity, and it will withdraw-all of the item instead of a specific quantity. 
      For example these settings would make it withdraw all of your cannonballs, then fill your inventory with lobsters.

      Supports all Teleports - The script can use all teleport methods including Spells, Tabs, Jewelery & Scrolls + more. Will bank for multiple conditions: 
      - Hp is below a set %.
      - Inventory is full.
      - Out of food.
      - Out of runes.
      - Out of ammo.
      - Out of all potions.
      - Out of prayer potions.
      - Out of antifire potions.
      - Out of cannonballs.
      - Before a break starts.
      - When your slayer task is complete. Heals to full HP at the bank - To save food during your trip, it'll heal up in the bank.  Logs out when you're out of supplies. 2.5 Progressive training: 
      The script can do the following when you level up, or after x amount of time:
      Upgrade equipment - E.g upgrade to Rune scimitar when you reach 40 attack. Change attack styles - E.g switch to Strength training after you reach 40 attack Change training method / location - The script can completely switch training methods, e.g Rock crabs to 60 strength, then go train magic to 70 alching, then switch back to Chaos druids after an hour. All without stopping the script.  2.6 Worldhopping: 
      The script uses both the ingame worldhopper and login screen worldhopper to find the ideal training spot. Note: All of these settings are optional. 
      Supports F2P, Members & DMM worlds  - It will automatically detect which you're in, and select worlds accordingly.  Worldhop when x players in your area - The script can count how many players are around and worldhop if it gets too busy.  Worldhop when there's a cannon in your spot - To avoid reduced XP / GP rates. Worldhop when there's a Jagex Moderator nearby - A safety precaution.  Worldhop when the break handler activated - So someone doesn't see you training for prolong periods of time. Worldhop when someone talks in your area. 3. Magic Overview:
      The script can train with pretty much every training method available, from Air strike to Ice barrage, it's all supported. 
      (The script can also loot, use cannon etc while using non-combat methods).

      3.1 Regular Spellbook
      The script can use the following regular spellbook spells, both in combat & out of combat.
      Splashing Strike spells Bolt spells Blast spells Surge spells Enchant jewelry spells Superheat items Enchant crossbow bolt spells Curse spells Alchemy spells Teleport spells 3.2 Ancient Spellbook
      The script can use the following ancient spellbook spells.
      All rush spells All burst spells All blitz spells All barrage spells 3.3 Lunar Spellbook
      The script can traing using the following lunar spellbook spells.
      Humidify Superglass Make Tan Leather Plank Make Spin Flax String Jewelry  3.4 Combo Alching
      The script can also Combo alch, meaning it will cast the high alchemy spell after using another spell to recieve rapid XP.
      It can combo alch with the following spells:
      Combat / Alch - E.G Fire surge & Alch at the same time Curse / Alch - From curse up to stun it's all supported. Earn up to 180K XP/Hour Teleport / Alch - Very fast XP.  4. Repository Information:
      To activate the script on the repository, please use the following links:
        https://tribot.org/repository/script/id/3097-optimus-combat-magic/ - Lite Version

      https://tribot.org/repository/script/id/651-optimus-combat-magic/ - Premium Version
      Note: There is a 10 hour FREE TRIAL for anybody who wants to try out the PREMIUM VERSION of the script on the repository   5. Testimonials:

       
      6. Gallery:
      Killing 15,000 abyssal demons and getting over 26 whips on one account.














       
    • By mjdge
      The script is now on the repo in the form of an open beta! You can find the release thread here and the script here
      I'm developing a bot for the Last Man Standing game (I'm sure we've all seen them or heard of them by now)
      The script will likely be relatively cheap (Unlimited accounts for a couple dollars a month)
      I was wondering what features the community would like to see in it
      The end goal is to be able to farm points reliably with lower ban rates than other LMS scripts and to be able to beat other scripts and some players
      Feature List:
      Before Games World hop to the official LMS competitive world Automatically teleports using the LMS minigame teleport Completes the LMS tutorial if not completed Right clicks to join games During Games Turns on run Turns on protect from range prayer Turns on piety Turn on Auto-Retaliate if it isn't on Switch to ranging gear Custom prayer setup (Priority: 3) Automatic prayer flicks Custom gear switches (Priority: 2) Automatic gear switches Eats when below certain health Drinks potions at the beginning of the game Tick eats a Shark + Brew + Karambwan when below a certain very low health Moving to safe zones (Priority: 3) (I can currently detect which safezone we need to go to but don't know how to get there) Opening chests with keys from kills (Priority: 1) Switching gear if it's better (Better cape etc.) (Priority: 1) Implementing new gear into switches (i.e replacing ranged crossbow swap with Heavy ballista etc.) (Priority: 1) Using weapon specs After Games Re-queues Redeems points automatically (Priority: 3) Choose what item you want to redeem automatically (Priority: 1) Mule mode to mule away redeemed prizes (Priority: 1) (Absolutely no clue how to do this) Miscellaneous Anti Ban Compliance All ABC2 Timed Actions (Except XP because it's not needed and logout because it's glitchy to begin with + we're in an instanced minigame) Randomized delays between actions ABC2 Reaction times on flicks/gear switches (Priority: 1) Occasionally "forgetting" to switch prayers or gear (Priority: 1) Paint Games played/Games per hour Points won/Points per hour Points redeemed (Priority: 1) Approximate GP made/GP per hour (Priority: 1) GUI (Priority: 3) This would likely just allow all the options mentioned in the other sections Green - Implemented and working
      Yellow - Being implemented or glitchy (Priority means 1 is lowest 5 is highest)
      Red - Not implemented
      Current Glitches/Downfalls (Hopefully going to fix):
      If an account has already used a minigame teleport in the last 20 minutes it will become stuck in a loop of trying to teleport until the 20 minutes are up Any feedback or recommendations are greatly appreciated. If you would like to be one of the (free) beta testers for the script leave a reply or PM me
  • Our picks

    • We've heard your complaints - the TRiBot API could be much easier to use. We've been dedicating our time to improving the scripter experience here and spent the past year working on a new and improved API - the TRiBot Script SDK.

       

      The TRiBot Script SDK is an easy-to-use library for building TRiBot scripts. It is the recommended approach to building scripts moving forward over the old TRiBot API. It contains all the core things you need to build a script, and a ton of additional helpful stuff to get you using your scripts quicker. See the documentation section for everything offered, and check out the brief overview link too.

       

      The SDK was announced in preview here:

       

      It is now officially released. The official release guarantees we will support backwards compatibility for some period of time. See the 'backwards compatibility' section below for more info.

       

      How to use:

      There is multiple options, listed in the order they are recommended.

      1) Use the gradle template mentioned below

      2) Obtain through gradle

      Add this dependency: api("org.tribot:tribot-script-sdk:+")

      Add this repository: maven("https://gitlab.com/api/v4/projects/20741387/packages/maven")

      3) Take from your local filesystem in your .tribot/install folder. For example, on windows, you'd find it at "C:\Users\[user]\AppData\Roaming\.tribot\install\tribot-client\lib\tribot-script-sdk-[version].jar"

       

      Documentation:

      Java docs: https://runeautomation.com/docs/sdk/javadocs/index.html?overview-summary.html

      Kotlin docs: https://runeautomation.com/docs/sdk/kdocs/index.html

       

      Backwards compatibility:

      We will be following a deprecation schedule whenever we perform a possible breaking change. We will deprecate the respective methods or classes and announce it in a topic. It will remain deprecated for some period of time (weeks or months), and then removed. This will give you time to fix anything, if we need to make a breaking change.

       

      Gradle template:

      Easily build scripts with a new pre-configured scripting gradle template

       

      Users of the current API:

      There is no plans to remove TRiBot API. It will still be available. However, non-critical bugs probably won't be fixed. The SDK does depend on some of the API so fixing some things in the SDK will indirectly fix the API. However, bugs that have existed in the API for awhile will likely not be fixed. It's recommended to use the SDK moving forward. Let us know if there's something the SDK is missing.

       

      Brief overview of the changes:

       

      Bug reports:

      Post bug reports in the bug reports section of the forums

       

       

      Let us know what your thoughts are! If you have questions, feel free to ask below or in discord.

       
      • 0 replies
    • Support for the gradle launcher is being dropped. Read more about the new launcher here.
      • 8 replies
    • What to expect from TRiBot moving forward.
      • 11 replies
    • TRiBot 12 Release Candidate

      The TRiBot team has been hard at work creating the last major version of TRiBot before the TRiBot X release. We've noticed many problems with TRiBot 11 with a lot of users preferring TRiBot 10 over 11. We've heard you, so we took TRiBot 10, added the new features introduced with 11, introduced some other new things, and created TRiBot 12. So without further adieu, here's TRiBot 12.
      • 40 replies
    • Gradle is a build tool used to accelerate developer productivity.

      We recently setup a Maven repository (TRiBot Central) to make it easier for scripters to create scripts. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-central/-/packages

      Furthermore, we've released a simple Gradle project to make it easy to run TRiBot and develop scripts for it. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-gradle-launcher

      The goals of TRiBot Central are to:

      Deliver updates to TRiBot faster


      Better organize TRiBot's dependencies (AKA dependancies)


      Make it easier to develop scripts for TRiBot


      Make it easier to use and run TRiBot


      Note: TRiBot won't be able to run scripts from within this project until TRiBot's next release.
      • 13 replies
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...