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Posted (edited)

06/05/2020 Update:

  • Perfectly fixed the loot over x feature and profit tracking.
  • The script now enables special attacks via the minimap orbs
  • The script now supports Digsite pendants for teleporting @plore1 Enjoy ^_^ 

The script is running great!

On 5/3/2020 at 1:55 PM, [email protected] said:

why it doesn't pick arrows while i am training range??? i have set "Rune arrow" in the loot list....anyone can help?

Please send me photos of your settings, it should loot be looting all stacks of Rune arrows if you've added them to your loot list. 

On 4/24/2020 at 3:46 PM, TheCaptain said:

Does this support teleporting away from pkers and regear if killed?

It can re-equip gear when you die, but it won't teleport from pkers. Possibly a future feature. 

On 4/25/2020 at 6:38 PM, teesmatt said:

I've been using the script for a few days now, super impressed, one of the best scripts I've ran to date. Optimus is also super friendly, helped me through team-viewer sorting out a bug. 100% recommend :)

Glad you like it! :D 

On 4/27/2020 at 6:06 PM, bogdans said:

Hey bro, thanks for this... I have a question, in the scrabs how i makes them aggressive again?

Hey, which sand crabs are you training at? It should automatically make them aggro again, just add them as a target like normal.

On 4/27/2020 at 7:41 PM, OopsMyBad420 said:

Hey Optimus :) Love the script, could I please offer a suggestion:

Can we please have two different options for world hopping, the first for players in fighting area, and the second being players in combat on hop? 

Be great for example if I knew to hop when someones at a safe spot on a certain world, so that it hops and finds its own world. 


Glad you like it :). That is already a feature, check the worldhopping tab. At the moment it will only worldhop if a player crashes your spot for more than ~20 seconds. 

On 4/28/2020 at 12:19 AM, jjthetank said:

Loving the script so far.  Only issue I started having was my f2p account is getting stuck at the hill giant door.  It worked flawless the first day then today I noticed it would just hover the mouse on the door and then shut down after 5 minutes of no xp. 

Should be working fine now :) let me know. 

On 5/2/2020 at 9:59 AM, plore1 said:

Hi, can you add digsite pendant? individual and for house?

Done! Enjoy

On 5/2/2020 at 3:11 PM, olstan said:

I used this trial for about 30 minutes and it's says I used for 10 hours?

The trials are handled by the TRiBot client, not much I can do about that sorry. 

On 5/3/2020 at 3:46 AM, nrwriter said:

How do you set up stun alch on this? Also if i'm just 55 mage is it possible to set up something like camelot tele + alch or something?

Hey, the following settings will work :) 

Explanation: You just need to select your target > set your fight area > then enable magic > stun as your spell > enable combo alching below that. 
Let me know if you need further help :) 

On 5/3/2020 at 3:54 AM, MickyyHZerk said:

Great script, only problem I'm currently having is that I'm on fossil island and it will not reset the agro, how can I fix this please?


Glad you like it! I'll check it out, I've been using it on zeah and crabclaw island perfectly, but I havn't tested fossil island in a while. Will let you know. 

On 5/3/2020 at 12:00 PM, othefields said:

Hey man. Im enjoying the free trial as of now and are considering purchasing. Script works surprisingly well(except for when a superior spawns and everything just goes haywire requiring me to reload all of tribot.


Will support for superior slayer monsters be added in the future? maybe only for the non dangerous ones if its hard?

thanks a ton in advance

Yeah superior support will be added shortly, I have the detection coded I just need to add in some sort of protection so players don't die. 

On 5/3/2020 at 5:33 PM, pullergqj said:

is it possible to set it up for rune dragons? i cant find any settings/walking methods for those.

Should be fine there, have you tried using daxwalker?

On 5/4/2020 at 8:06 PM, kedrexxx said:

Bot seems to be running OK but the looting > 1k does not seem to be working, killing bloodvelds at moment - picks up blood runes but not rune meds / addy drops etc

Fixed :D Enjoy.

On 5/5/2020 at 3:10 PM, JTiernanII said:

Is this capable of being set up to barrage/burst MM1 or MM2 spots?



It isn't designed to efficiently lure the monkeys, but it can use barrage on the monkeys and drinks pots, and should be able to bank from MM1 tunnels :). Efficient barraging/chinning will be added shortly. 

On 5/5/2020 at 7:45 PM, from2006 said:

Does someone know how to fix the shortcut at Falador? Running it at taverley dungeon, slaying blue dragons but when banking and running back to the dungeon it get stuck at the shortcuts.

Are you selecting DaxWalker in banking settings? Or using the taverly blue dragon preset?

14 hours ago, FallenPower said:

Hi Optimus, love your script. I am having some issues with loading it lately. The GUI won't load, a new window attempts to open but nothing shows up. I can't seem to find what is wrong.

Please contact me on discord and I'll help you set it up :D 

13 hours ago, realidadk2 said:

probably the best script on this site.

Thanks so much for the feedback :) glad you like it!

Edited by Optimus

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Posted (edited)
2 hours ago, Optimus said:


  • Rewrote bolt enchanting - It now perfectly uses the new interfaces and keyboard interactions to speed things up ^_^.

The script is running great.

is it possible to add an anti-ban option to world hop after X ammount of time after 1 player appears within your spot?


seems too botlike to worldhop instantly when someone is around and that might attract attention from reporters (and they might catch you before you worldhop)


if the bot worldhops after a few mob kills that would be less botlike and more humanlike (usually bots teleport or log out/hop instantly when someone appears in their perimeter and anyone could left-click them before that happens)

Edited by realidadk2

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Posted (edited)
Just now, realidadk2 said:

is it possible to add an anti-ban option to world hop after X ammount of time after 1 player appears within your spot?


seems too botlike to worldhop instantly when someone is around and that might attract attention from reporters (and they might catch you before you worldhop)


if the bot worldhops after a few mob kills when 1 player is around that would be less botlike and more humanlike (usually bots teleport or log out/hop instantly when someone appears in their perimeter and anyone could left-click them before that happens)

The script already works that way. If you select "worldhop when x players are around", it won't count the players unless they've been inside your fighting radius for roughly ~20 seconds.

Otherwise someone walking past would trigger you to worldhop which would be annoying. 

edit: Yeah I just tested and can confirm it's working as I intended. Let me know what you think ^_^

Edited by Optimus
  • Like 1

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Just now, pullergqj said:

The place is not supported by dax :)

and there is no teleport with digsite in inventory options.

Oh okay I haven't actually tested there myself. I'll speak to @daxmagex & @FALSkills and see if they could kindly add Rune dragon pathing :).

Also, if you select digsite pendant in the teleport settings ( It's at the very bottom ). It should use the pendant whether it's equipped or in your inventory. 

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16 hours ago, Optimus said:

Oh okay I haven't actually tested there myself. I'll speak to @daxmagex & @FALSkills and see if they could kindly add Rune dragon pathing :).

Also, if you select digsite pendant in the teleport settings ( It's at the very bottom ). It should use the pendant whether it's equipped or in your inventory. 

Daxwalker will not have official support for digsite pendant teleports as there is no way of determining whether or not they are unlocked, but I will map Lithkren dungeon and entrance.

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Posted (edited)

8/05/2020 Update:

  • The script will no longer try to equip a two handed special attack weapon if your inventory is full and you're wearing a shield.
  • The script will now correctly re-equip ALL barrows pieces as they degrade, and handle banking for them appropriately. 
  • Expansion to digsite pendant teleport: Now supports Digsite, Fossil Island & Lithkren.
  • Fixed a rare issue where it would use two charges of jewelry while teleporting. 
  • Fixed an issue with re-equipping your primary weapon before your special attack had a chance to discharge. 

The script is running great ^_^ 

Just now, FALSkills said:

Daxwalker will not have official support for digsite pendant teleports as there is no way of determining whether or not they are unlocked, but I will map Lithkren dungeon and entrance.

Thank you very much I appreciate it! :) 

Edited by Optimus

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Posted (edited)

Another small update:

  • Added support for Extended Super Antifire potions ( All other antifires are already supported. ). Just select "Use potions" in safety settings and it'll use them automatically. 

Lithkren has been mapped, just waiting for Dax to push the update then Rune dragons will be live :) 

Edited by Optimus

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Seems to be pretty decent at killing stuff in the radius you set but seems to do really daft stuff

It couldn't bank from varrock sewers, just stood at moss giants clicking tabs to stay logged in

I then decided I would move to experiments to train, it does well fighting them but every 1-2 minutes it would open the music tab. Yeah the music tab who the hell opens the music tab! I would click onto inventory or stat tabs but it would click back to the music tab within a minute!

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bot tries to world hop to full worlds, which logs me out immediately because i don't use auto-login.


it is possible that the bot only hops to worlds based in their amount of players online (prioritizing worlds with less players online, which would be more safe to bot for those of us who use this anti-ban measure)?

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Posted (edited)

Hey, just testing this out at Rune dragons I have noticed that it doesn't detect when in combat and will try and attack another dragon whilst already being attacked by another one.  this seems to be most common when looting/drinking/eating. testing out brutal blacks and the same there

and obviously it can't make its way there at the moment.

Edited by gronk

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