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Starfox

[FREE] [ABCL 10] Sigma Experiments [60-80k xp/hr] [Special Attack Support] [Ammo Support] [Potion Support]

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THIS SCRIPT HAS BEEN DISCONTINUED.

Any support for this script will be given at my convenience, if at all. If there is a bug, post it here, and I will fix it when/if I have the time.

Script Features:

-> Dynamic mouse speed

-> Bone burying support

-> Ammo support

-> Special attack and weapon support

-> Ammo stack customization

-> Potion support (super or regular) (attack and strength)

-> Bot world detection

-> Automatically saves/loads last session GUI properties

-> Hops worlds if too many players are in the same area

-> ABC Level 10

 

You can purchase this script here for only 8 credits FREE.

 

Please post any bugs, suggestions, progress reports, or comments on this thread.

 

Instructions:

-> If you are using a special attack weapon, have it in your inventory and have your main weapon equipped (if your special attack weapon is your main weapon, have it equipped when you start the script)

-> If you are using ammo, have your ammo equipped

-> If you are using potions, make sure to have potions in your bank

-> Start in the canafis bank, the experiment cave, or anywhere inbetween

 

Progress reports:

8HW8l.jpg

 

Change log:

Version 1.0_0

-> Initial release

 

Version 1.1_0

-> Added show/hide paint (click the paint anywhere to hide/show it)

-> Added general anti-ban compliance

 

Version 1.1_1

-> Added npc debug

-> Updated all clicking methods to the new clicking API, all clicking is now dynamic

-> Several speed optimizations to clicking on-screen models

-> Optimized object, npc, and ground item walking

 

Version 1.1_2

-> GUI now handles null components accordingly

 

Version 2.0

-> Fixed bot world avoiding

-> Fixed a small bug with the fall back point in the experiment cave

-> Added ABC xp checking

 

Version 2.1_0

-> Added world hopping if player threshold is met (optional)

-> Finished implementing all applicable ABC methods

Edited by Starfox
  • Like 1

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Guest

Script looks amazing so far.

 

Some features i'd like to see:

-disable or minimize paint

-when using spec weapon it takes of my prayer book because my spec wep two handed, could you maybe add a feature to re-equip shields/prayerbooks

-world hopping when certain number of people are in your area

 

Thanks

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Script looks amazing so far.

 

Some features i'd like to see:

-disable or minimize paint

-when using spec weapon it takes of my prayer book because my spec wep two handed, could you maybe add a feature to re-equip shields/prayerbooks

-world hopping when certain number of people are in your area

 

Thanks

Yes, I will add all three of those things by the end of next week, thanks for the suggestions.

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The bot status is stuck at waiting for input, he dont work anymore. What should i do. I did at the settting and started it, but status is always: waiting for input. Do you know what i could do?

You're doing something wrong, it's running perfect for me.

What are your GUI options and where are you starting the script?

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just near the experiment, and i dont change the setting since they are the same as the last time i used it

 

 

Edit: i started it at bank whit no food and it worked, it maybey because i started the bot at the experiment whit no food, maybey it a bug

Edited by lionel108

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This topic is now closed to further replies.

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      Other considerations

      There's no documentation or official support for using Invision Community combined with Auth0, so there are still a few kinks we're working out


      We're in the works of creating an account management panel specifically for Auth0 accounts (ETA August)


      It's not possible to change email addresses for the time being (this will be resolved this August)


      Changing passwords is a weird process for the time being. To change your password, you'll have to use the "Don't remember your password" tool on the Auth0 login page
        • Haha
      • 11 replies
    • Over the past month, we've been working hard on TRiBot's new repository - a much needed update. This change has been deemed necessary for TRiBot X, and will allow us to really speed up development of all aspects of TRiBot.

      Today we are going to share what we've been working on!


      Now you must be wondering what kind of features the new repository will have.... well, you'll have to be patient for a little while longer. We're still figuring out various technical aspects so we can't provide answers to all possible questions. We're also focusing on development rather than writing about it so that everyone can get access to our latest developments at lightning speed. I will however answer a few users' questions.

      We're planning on a release of this early to mid August, giving users some goodies before TRiBot X's release.

      Thank you all for being patient. I hope everyone is excited as much as I am!
      • 17 replies
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