Jump to content

Recommended Posts

|w| Quests
By Worthy


  • Gathers all auxiliary items for you
  • Quick and easy to use GUI setup
  • Sexy mouse paint
  • Multi-threaded system for food support and combat defence
  • Screenshots completed quests!
    All completed quests are put in your .tribot folder /Worthy Quests/Screenshots
  • Flawless deathwalking
  • ABCL AntiBan
  • Intelligent World Hopping resource finder
  • Chain Questing - see documentation on bottom of page


  • Enable Lite Mode. File > Settings
  • Click the View stats and items button and make sure you have all the items specified in your inventory unless further specified.
  • Turn off auto-retaliate.
  • Input your accout details into the TRiBot Bot Manager
  • Select a quest and, unless restarting it from a bug, leave the checkpoint on the default setting.
  • Block user input when done.
  • [NOTE] Detailed information on what the bot is doing can be found under the bot debug window:


Easy 7 Minute Account Trade Setup




Supported Quests

  • Waterfall Quest
  • Rune Mysteries
  • Doric's Quest
  • Monk's Friend
  • Cook's Assistant
  • Prince Ali Rescue
  • Death Plateau
  • Tree Gnome Village
  • Dwarf Cannon

The green quests are the most bug-free and tested. They work well almost every single time and can be relied upon without baby-sitting. Bugs in them are fixed with priority.
The yellow quests should be baby-sat and may be buggy if using LG, or in general. Bugs here are fixed eventually. Do not buy the script if you plan on using the yellow quests only.

The reason being, I plan on rewriting this questing script, from the ground up. This is one of the first scripts I wrote for TRiBot and I have not gotten around to rewriting yet with my learned experience and knowledge over the years. Supporting old code is time consuming and I would like to spend those efforts writing new code that is more reliable in the future :) 

How to submit and bug report

1) Name of quest:
2) Picture of screen (rs window (show inventory): I recommend gyazo/shareX
3) Detailed description of bug:
4) Bot Debug: Right click the tab and press copy to clipboard. I recommend to upload to www.pastebin.com
5) Client Debug: 


1) Name of quest: Waterfall Quest
2) Picture of entire screen (rs window (show inventory) and bot debug): http://i.imgur.com/6GinGEl.jpg
3) Detailed description of bug: Stuck at bank getting items after talking to Almera. 
4) Bot Debug: https://pastebin.com/hVWCEiDq
5) Client Debug: https://pastebin.com/eBBM8gQw



In the Repository!
--> Two Authorizations [monthly] (Player edition)
--> Unlimited [lifetime] (Farming edition)

Video Proggies



Rune Mysteries:

Cook's Assistant & Doric's Quest (Chain quested back-to-back):


Completed Quest Proggies:




More proggies: http://imgur.com/a/wIHOS
· ·

Script Documentation and How-To:


Script Arguments


1) To start a single quest, use the command, quest:x, where x is the quest number.
Quest numbers:

0 = Rune Mysteries
1 = Prince Ali Rescue
2 = Waterfall Quest
3 = Doric's Quest
4 = Monk's Friend
5 = Cook's Assistant
6 = Death Plateau
7= Tree Gnome Village
8 = Dwarf Cannon
9 = Witch's House  

Example of starting Waterfall Quest at the first checkpoint:



2) To select a checkpoint in a single quest using script arguments use the command, checkpoint:x, where x is the checkpoint number starting from zero.

Example of starting Waterfall Quest at the third checkpoint:

quest:2 checkpoint:2

(To start it at the third checkpoint the value is 2, because counting starts at 0 (0,1,2)).


3) To do chain questing you must create the profile with the GUI. Once saved you can use the command, chain:presetname, where filename is the name of the preset.

Example of loading a preset named "test_preset":



4) For either type of questing, you can select the type of food the bot will eat/bank with the command, food:x, where x is the index of food in the following list:

0 = Lobster
1 = Shark
2 = Tuna
3 = Salmon
4 = Trout 

Note: The food command is not required and will default to Lobsters if left out.

Example of single questing Dwarf Cannon using Lobsters:

quest:8 food:0

Example of chain questing profile called "test_profile" using Tunas:

chain:test_profile food:2



Single Questing

  • Select a quest from the Supported drop-down list. Once selected, click the View stats and items Button:
  • A different window (depending on the quest) will popup like so:
  • This means that you must have 1 Coins and 1 kind of Axe in your inventory when starting the quest. You also should be south of East Ardougne when starting the quest. This popup also says that you do not need any prior quests done to start this quest nor and skill requirements.
  • You may close this informational window and press start to begin the quest bot.


Chain Questing

  • Chain Questing allows the user to 'chain' multiple quests together. This means that the bot will complete one quest after another consecutively in the order specified. To do this, you must have all of the required items for each selected quest in your bank, all of the required skills for each selected quest. and all of the required previous quests done for each selected quest.
  • Furthermore, you must start the bot at the location of the first quest in this Chain Profile with all of the first quest's required items in your inventory as if it were a single quest.
  • To create a 'Chain Profile' tick the box Enable Chain Questing:
  • Press Open Chain Manager the Chain Manager window will pop up.
  • Press Add Quest and choose the quests you want to add to your profile. You may re-arrange the order.
  • Enter any name for this profile and press Save Profile:
  • Press Finish Chain Manager to select the profle on the top of the Chain Manager window next to the Load Profile text.
  • Your profile name should be filled into the space provided in the original GUI like so:
  • Press Start to begin this questing profile.


Edited by Worthy
  • Like 6
Link to post
Share on other sites

Just bought this!

One suggestion, I think the minor quests like cooks assistant are genuinely unnessary. I would love to see more p2p 'meat and bones' quests that do a bit more than get you 1 qp.

Thanks for your work, and I'm really excited for seeing what you produce.

Working on adding Death Plateau next! :)
  • Like 1
Link to post
Share on other sites

I am having no problems with your script! It is my favorite premium script so far!

Perhaps I may suggest the Dragon slayer quest?

Thanks! :) and I was thinking of doing Death Plateau next. But ill do dragon Slayer after.

And also any ground item ids change so I use string names for those. But ill check the bug out when I get home.

  • Like 1
Link to post
Share on other sites

Hi, I was wondering if you may consider adding http://runescape.wikia.com/wiki/Jungle_Potion


Hm I should make a form where people can request quests :P. I'm trying go focus on quests which have very little to no requirements at the moment and can be useful to farmers or large groups of people.

For example death plateau allows the player to get mith claws which basically every pker needs at some point.

How would Jungle Potion be good for a larger group of people?

Link to post
Share on other sites

Hm I should make a form where people can request quests :P. I'm trying go focus on quests which have very little to no requirements at the moment and can be useful to farmers or large groups of people.

For example death plateau allows the player to get mith claws which basically every pker needs at some point.

How would Jungle Potion be good for a larger group of people?

It is the necessary step to doing Shilo Village quest, best private fishing spot in game, people like the seclusion,

AND Jungle potion itself allows access to the 3-5 teaks in the village, which is best woodcutting xp in game.


I never used mith claws :o



Edited by seiv
Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Content

    • By ELON
      Argument Support(save file name) Grand Exchange 25+ Quest Supported Mid Quest Support Safe spot Support Custom Equipment

      Death Support Shuffle Your Task List Advanced Custom Anti-Ban Prayer Support Buy Custom Equipment If Missing Walking Breaks ABC 2 Custom Equipment For Each Quest Automatic Attack Style Support For Each Equipment File Buy All Items Required Task And Much More  
    • By SkrrtNick
      I felt that Tribot needed a tutorial on how to write a script using the new SDK to assist those who may be trying to learn.
      I'm not claiming to be an authority on the best way to do things, I am just hoping to help you get on the right track  
      I've tried to capture as much as I can in this thread, but even still I have most definitely missed things - if there's anything you'd like to see added or if you have any questions please drop me a message or comment on this thread.
      A basic knowledge of java 
      Unlike other clients, the Tribot SDK makes use of Optionals so it’s important you have a basic understanding of how Optionals work and how they are different to nullable objects. I recommend checking out this link if you need to get your head around them https://www.baeldung.com/java-optional
      I can recommend using the oracle java tutorials at https://docs.oracle.com/javase/tutorial/ or doing the mooc.fi java programming course https://java-programming.mooc.fi/ 
      Either Tribot VIP standard or premium
      Intellij IDEA
      There are a number of scripting frameworks that have been open sourced and are available in the tutorial section of the forums, the options I am aware of are:
      Task by Encoded
      Node by Worthy
      Decision Trees by Nullable
      Behaviour Trees (kotlin) by Nullable
      The frameworks vary in complexity and some are easier to grasp than others, in the context of beginning scripting I think you should look into each one and decide what is the easiest for you to begin with.
      As this is a beginners tutorial, for the sake of simplicity I will be using Encoded’s Task framework.
      Important links:
      The Docs:
      The Gradle Template:
      The Query System:
      Setting up our environment:
      Creating a library for our framework
      Create a place for your new script
      Add the framework to your new script
      Planning the script
      Collecting data
      Setting up an Enum to handle states
      Storing Variables
      Creating the Gathering Tasks
      Turning in the Quest
       Putting it together
      Adding a Paint
      Video of the final product
      You can also get my source here: https://github.com/SkrrtNick/a-cooks-tutorial
    • By ScriptsForMains

      I've only tested it on a few accounts... Hoping people can post some progress pics.

      Utilizes DaxWalker and supports teleporting if you have the mage level.  
      Start with all items in your bank OR with the quest items in your inventory (skip quests by not having those items):

      Cook's assistant: Egg, Bucket of milk, Pot of flour
      Imp Catcher: Red bead, Yellow bead, White bead, Black bead
      Doric's Quest: 6 Clay, 4 Copper ore, 2 Iron ore
      Goblin Diplomacy: Blue dye, Orange dye, 3 Goblin mail (or the pre-colored goblin mails)

      Start to end, 12 minutes:

    • By Final~Calibur
      Attention: The script has been retired. I'd like to thank everyone who supported FC scripts over the past couple of years! (See the last post for more details)
      FC Questing
      FC Questing is here for all to enjoy! This script is built on a framework which allows for easy chaining of quests, as well as new quests to be added with minimal effort. I will consistently add new quests to the script.
      Suicide Farm Edition:
      In addition to the full FC Questing script, I'm also offering a cheaper edition specifically for suicide farmers. The suicide farm edition will include the following:
      Tutorial Island Cook's Assistant Romeo & Juliet Sheep Shearer Pricing options are below.

      Start anywhere Grand exchange support for quests that should utilize it Quest chaining Clean and detailed paint 15 quests supported and counting (GE indicates grand exchange support, GA indicates manual gathering support, SR indicates that the script will achieve skill requirements on it's own, QR indicates that the script will achieve quest point requirements on it's own)  Tutorial Island Doric's Quest GE GA Sheep Shearer GA Cook's Assistant GA Romeo & Juliet GA Rune Mysteries GA Imp Catcher GE Goblin Diplomacy GE Druidic Ritual GE Witch's Potion GE Prince Ali Rescue GE The Knight's Sword GE SR Ernest the Chicken GA The Restless Ghost GA Black Knight's Fortress GE QR Script Arguments:
      profile_name Simply type in the name of a previously saved profile, and it will be used! 7qp Romeo & Juliet Sheep Shearer Cook's Assistant all All supported quests, random order tut-ge Tutorial island Walks to GE after tutorial island tut Tutorial island Account Queue:
      FC Questing supports an account queue, meaning you can run many accounts through the script with ease. Simply create a file in the directory which is opened by the "load accts" button, and format it like so:
      Each account must be on it's own line. The accounts will all be ran with the same settings that you have selected. If a banned / locked / invalid account is provided, it will skip over it.
      GE Support / Gathering:
      The script currently features Grand Exchange support for quests that should utilize it. Also, the script supports gathering items manually as well. Check the quest list above to see what each quest supports. Here are some things you should know:
      If supported, the script will attempt to purchase items from the GE first before gathering manually If the player doesn't have enough gold for all of the items, it will then resort to manually gathering the rest of the materials (if gathering is supported for the quest) The script will attempt to purchase items < 2,000 GP for double their market price, to try and avoid waiting. >= 2000 GP will be bought at 1.3 times their market price (this can be changed if you have suggestions) If the quest does not support manual gathering, and the GE process fails, the script will end The script will abort & resubmit any offers that don't sell instantly, for 15% higher (if the character has enough gp to do so). This helps avoid waiting around for items to sell. General Notes:
      As this is a quest script, there are a lot of moving parts. This almost ensures that bugs will pop up now and then. Please report them when they arise, provide a detailed description, and I will fix it as fast as possible.
      The script generally should be able to start in the middle of a quest, however please be aware that this may result in questionable script behavior and / or the quest not completing properly.
      Bug Reports / Suggestions / Questions:
      Please see the thread here on how to report an issue or suggestion. Direct posts on the thread or private messages will be redirected to here.
      Please join my discord channel here for other miscellaneous inquiries. This is the fastest way to contact me.
      Pricing for FC Questing (FULL):
      1 hour free trial (resets on the first of every month) $3.99 per month, 10 instances (great for the casual user) $9.99 per month, 30 instances (great for the large bot farmer) $14.99 per 6 months ($2.50 per month), 10 instances (great for the long term user) $39.99 per 6 months ($6.67 per month), 30 instances (great for the long term large bot farmer) Pricing for FC Questing Lite (TUTORIAL + 7QP):
      1 hour free trial (resets on the first of every month) $0.99 per month, 10 instances $2.49 per 3 months ($.83 cents per month), 10 instances $3.99 per 6 months ($.67 per month), 10 instances $9.99 per 6 months ($1.67 per month), 30 instances  

      Time Lapse:
    • By rewie
      - Completes Witch's potion quest
      - No GUI so can be used with script queue/client starter
      - Start at any point in the quest
      - Uses WebWalker so you can start from anywhere it supports
      - Let me know if there is any bugs/improvements
      - Gathers all the required items (see more in the spoiler)
      Change log:
      TO DO:
      Get it here
  • Our picks

    • We've heard your complaints - the TRiBot API could be much easier to use. We've been dedicating our time to improving the scripter experience here and spent the past year working on a new and improved API - the TRiBot Script SDK.


      The TRiBot Script SDK is an easy-to-use library for building TRiBot scripts. It is the recommended approach to building scripts moving forward over the old TRiBot API. It contains all the core things you need to build a script, and a ton of additional helpful stuff to get you using your scripts quicker. See the documentation section for everything offered, and check out the brief overview link too.


      The SDK was announced in preview here:


      It is now officially released. The official release guarantees we will support backwards compatibility for some period of time. See the 'backwards compatibility' section below for more info.


      How to use:

      There is multiple options, listed in the order they are recommended.

      1) Use the gradle template mentioned below

      2) Obtain through gradle

      Add this dependency: api("org.tribot:tribot-script-sdk:+")

      Add this repository: maven("https://gitlab.com/api/v4/projects/20741387/packages/maven")

      3) Take from your local filesystem in your .tribot/install folder. For example, on windows, you'd find it at "C:\Users\[user]\AppData\Roaming\.tribot\install\tribot-client\lib\tribot-script-sdk-[version].jar"



      Java docs: https://runeautomation.com/docs/sdk/javadocs/index.html?overview-summary.html

      Kotlin docs: https://runeautomation.com/docs/sdk/kdocs/index.html


      Backwards compatibility:

      We will be following a deprecation schedule whenever we perform a possible breaking change. We will deprecate the respective methods or classes and announce it in a topic. It will remain deprecated for some period of time (weeks or months), and then removed. This will give you time to fix anything, if we need to make a breaking change.


      Gradle template:

      Easily build scripts with a new pre-configured scripting gradle template


      Users of the current API:

      There is no plans to remove TRiBot API. It will still be available. However, non-critical bugs probably won't be fixed. The SDK does depend on some of the API so fixing some things in the SDK will indirectly fix the API. However, bugs that have existed in the API for awhile will likely not be fixed. It's recommended to use the SDK moving forward. Let us know if there's something the SDK is missing.


      Brief overview of the changes:


      Bug reports:

      Post bug reports in the bug reports section of the forums



      Let us know what your thoughts are! If you have questions, feel free to ask below or in discord.

      • 0 replies
    • Support for the gradle launcher is being dropped. Read more about the new launcher here.
      • 8 replies
    • What to expect from TRiBot moving forward.
        • Like
      • 11 replies
    • TRiBot 12 Release Candidate

      The TRiBot team has been hard at work creating the last major version of TRiBot before the TRiBot X release. We've noticed many problems with TRiBot 11 with a lot of users preferring TRiBot 10 over 11. We've heard you, so we took TRiBot 10, added the new features introduced with 11, introduced some other new things, and created TRiBot 12. So without further adieu, here's TRiBot 12.
      • 40 replies
    • Gradle is a build tool used to accelerate developer productivity.

      We recently setup a Maven repository (TRiBot Central) to make it easier for scripters to create scripts. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-central/-/packages

      Furthermore, we've released a simple Gradle project to make it easy to run TRiBot and develop scripts for it. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-gradle-launcher

      The goals of TRiBot Central are to:

      Deliver updates to TRiBot faster

      Better organize TRiBot's dependencies (AKA dependancies)

      Make it easier to develop scripts for TRiBot

      Make it easier to use and run TRiBot

      Note: TRiBot won't be able to run scripts from within this project until TRiBot's next release.
        • Haha
        • Like
      • 15 replies
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...