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[ABCL10] daxChopper AIO - [8/23/14]


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Introduction:

I decided to pick up on learning Java this summer and I'm quite glad I did. The Tribot community was extremely helpful in answering some of my questions and the tutorials helped loads. daxChopper is, as of release, a multi-location chopper. I will continue to update and add locations to make it an AIO solution. If you have any suggestions, please post them on this thread.

:)

 

Credits:

TheBat - Amazing mousekey drop method 

Arckos, Flexx , Sockmonster - Based off their ent detection method

Murt15 - Progress bar

 

 

Paint:

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GUI

fldmH0l.png

 

Features:

  • Antiban
    • Implements the use of ABCutil which allows each character to have different sets of behaviors. ABCL10 is the highest level of antiban meaning the script utilizes most if not all of the ABCutil features.
  • Axe Checking
    • Will never spam click a tree without an axe. If there is no axe found or there is a broken axe (Should almost never happen), script will stop and log you out.
  • Axe Upgrading
    • Script checks for your best possible axe as you progress through levels each time it banks.
  • Banking
    • Many fail safes, should never be stuck.
  • Bird's Nest
    • Picks up Bird's nests. Implements ABCutil sleep times before picking it up.
  • Ent Detection
    • Takes care of your axes.
  • GUI
    • Simple user-friendly GUI.
  • Mousekey Dropping
    • Really gotta thank TheBat for this. Most reliable mouse key dropping I've seen.
  • Multiple Locations
    • List located in Supported Locations section.
  • Paint
    • Everything you need to know about how the script is doing. Includes listing out Antiban functions on top left (Unique for every character).
  • Power Chopping
    • Don't need them Willows or Teaks? No problem. Drop.
  • Unstucker
    • Will never get stuck. If by all means it does, it logs you out.

Supported Locations:

  •    Catherby - Yews
  •    Draynor - Willows
  •    Edgeville - Trees, Yews
  •    Falador - Yews
  •    Lumbridge - N/A
  •    Port Sarim - Willows
  •    Seer's Village - Maples, Yews, Magics
  •    Sorcerer's Tower - Magics
  •    Varrock East - Trees, Oaks
  •    Varrock West - Trees, Oaks

 

To Do:

  • Many more locations!

 

Change log:

Progress Reports:

My own report while working on script using a Steel axe.

eVjc51N.png

Version 1.00 (7/2/2014) - Initial releaseVersion 1.10 (7/3/2014) - Added Edgeville yews                          Spawn prediction at Edgeville yews                          Added Picking up Bird's nests (Untested)Version 1.11 (7/3/2014) - Fixed banking method broken by previous update (oops!)Version 1.12 (7/3/2014) - Fixed paint for regular logs                          Improved tree clicking methodVersion 1.30 (7/5/2014) - Rewrote Antiban                          More tree clicking improvements                          New Paint                          Added Varrock East - Trees, Oaks                          Logs AntibanVersion 1.40 (7/9/2014) - Implementation of ABCL10                          Antiban actions included in paintVersion 1.50 (7/15/2014)- Added fail-safe for Bird's nests                          Updated find tree method to avoid using minimaps                           unless necessary.                          Camera improvementsVersion 1.60 (7/18/2014)- New Locations:                            Edgeville - Trees                            Seer's Village - Maples, Yews, Magics                            Sorcerer's Tower - Magics                            Catherby - Yews                          New GUI. Included FAQ                          Improved cut method. Report bugs here.Version 1.61 (-Hotfix-) - Fixed bug with cutting methodVersion 1.70 (7/25/2014)- Noticed "Bird's nest" was actually called "Bird nest" in OSRS                          Should no longer fail picking up nests.Version 1.80 (7/27/2014)- Added conditional sleep at seer's bankVersion 1.91 (8/03/2014)- Changed how the bow reacts to fail clicks on tree.                          Added back Draynor. Deleted it by accident                          Added wait-for-login check on paintVersion 1.93 (8/03/2014)- Added Falador YewsVersion 1.96 (8/07/2014)- Added Port Sarim Trees/Oaks                          Sleep time before for ent action loweredVersion 2.00 (8/10/2014)- Fixed Ent problem (?)                          Fixed minor bugsVersion 2.01 (8/13/2014)- MASSIVE REWRITE                          Made GUI much more easier to use.                          Added much more Tree locations                          Cutting much much more efficiently                          Smart Tree switching/choosing                          Ent NPC detection flawless                          Ent Object detection 99.9% flawless (Jagex changes IDs).                          You can now adjust mouse speeds                          Updated ABC                          DYNAMIC SIGNATURESVersion 2.10 (8/23/2014)- Paint changes                          Added Varrock Trees (South)                          Fixed minor bugs.

 

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Edited by daxmagex
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Introduction:   Paint:   GUI Version 1.00 (7/2/2014) - Initial releaseVersion 1.10 (7/3/2014) - Added Edgeville yews Spawn prediction at Edgeville yews

This looks very promising. Very sexy GUI. Can't wait for full release!

Really clean looking paint and thread, good job.

hey quick question! Does this respond to ALL the random events? Also, how foolproof would you say it is? I plan on leaving it on all night with multiple breaks set.

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hey quick question! Does this respond to ALL the random events? Also, how foolproof would you say it is? I plan on leaving it on all night with multiple breaks set.

 

New client update seems to freeze on certain randoms. Shouldn't be a problem once that is fixed. I've already ran for over 24 hours. Planning on implementing ABCL10 once I got time.

 

 

 

Hello could you add Sorceress's tower Magics please? Thank you.

Will do! It'll be up in a few days since I'm currently working on a combat script.

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Really like this script, the only problem ive found is it not picking up any nests, only used it at draynor willows atm tho.

 

That's weird.

 

Added failsafe for picking up bird's nests. Should attempt more than once if there's a nest. Also the bot should now avoid using minimaps if it can use camera to get to tree. A lot more human like.

 

If you have any locations you want added, pm or post on this thread the RSTile in MIDDLE of all the trees, and the RSTile of the MIDDLE in the nearest bank. Also tell me what type of trees. Will add when I have the time. 

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can you fix edgeville chopping logs? gives me an error

 

Edgeville log chopping isn't supported yet.

Will be added in next update which is later today.

 

 

2 day ban using this today for about 3 hrs. atleast its not permanent

 

Sorry to hear that. :-/  The bot is supposed to imitate human behavior and patterns which should prevent detection which is why I spent time on ABC to decrease the amount of bans. Since there's no way to understand how Jagex detect bots directly, gathering data is always a plus.

 

You can always help me improve the bot behavior by reporting back the location which the ban occurred and certain traits of the bot which you believed have caused the ban.

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Version 1.60 (7/18/2014)- New Locations:                            Edgeville - Trees                            Seer's Village - Maples, Yews, Magics                            Sorcerer's Tower - Magics                            Catherby - Yews                          New GUI. Included FAQ                          Improved cut method. Report bugs here.

More locations!  :D  

 

Hello could you add Sorceress's tower Magics please? Thank you.

 

Added :)

 

Tell me if there's any bugs with the new cut method. Proggies and bug reports are always welcome.

Edited by daxmagex
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all my accounts got banned using this. was at edgeville normal trees. they got banned after around 200 logs chopped starting from lvl 1. I stopped 1 account before 200 logs chopped and they havnt been banned yet so im thinking with enough use of this script its a garuntee ban.

 

That's weird, bans shouldn't happen just like that. Was your IP flagged? 

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