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[BETA] Tri Pest Control - Customizable - Three different playing modes: [Kill portals / Spinners] - [Defend Knight] - [Repair Doors / Barricades]


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Welcome To Tri Pest Control Pro

 

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Description:

 

Tri Pest Control Pro is a flawless script that plays the Pest Control minigame for you! While creating this script, my primary goal was to make a script that will play the game just as good as a human, if not better, while still remaining safe to use. And after rigorous testing from the community and myself, I believe I have succeeded in my goal. 

I present to you, Tri Pest Control Pro.

Happy botting, and enjoy your void!

 

Features:

~Three different playing styles~

Pest control is a team based minigame, you and 24 others have to work as a team to protect the void knight, and kill the portals which are spawning the aggressive pests. With this script, you can automate the following roles:

  • Defend the knight
  • Repair gates and barricades
  • Attack the portals / kill spinners

For more information, please view the 'About the three different playing styles' section below.

 

~ABCL10 Antiban~

The new ABCL ( Anti-Ban Compliance ) system that was released on the 9th of march has been fully implemented into this script with a rating of 10/10. What does this mean? 

 

Its kind of hard to explain, but basically it means that TRiBot will generate unique characteristics for every different RuneScape player. And then the script will actually play the game, following these characteristics. So each user is sort of getting there own personalised version of the script, this means there are no patterns that Jagex can track, which means you have a MUCH lower chance of getting banned!

 

~Randomized pathing~

All of the navigation methods the script uses are constantly being randomized, to make it even safer.

 

~Can play in all boats (Novice, Intermediate, Veteran)~

That's right! The script can play in all of the boats!

 

~Fast at entering the boat ( Multi threaded   ^_^ )~

Never miss a game because you were too slow!

 

~Portal prediction~

This gives you a massive advantage over most players in the game.

Portals always open up in a certain pattern, and this script is capable of actually predicting which portal will open up next.

For more information on portal prediction / patterns read this: www.iemzpc.info/information.html

 

~Brawler detection / killing~

The script is capable of detecting when a brawler is blocking your path, and will destroy any in your way!

 

~Follows the Iemz PC clan chat~

Iemz PC is runescapes biggest pest control clan chat, the script will join their clan chat, and worldhop to whatever world they are currently hosting.

 

~Splatter explosion detection / evasion~

The script will dodge any splatter explosion so you don't take large amount of damage!

 

~Point spending and task system~

You can set the script up so it will buy certain rewards with the points you earn! So you can start the script with 0 points, and the script will play the game and purchase each piece of void for you and continue playing or logout! ( Customizable in the GUI ).

 

~Quick prayer fighting~

To speed things up, the script can enable your quick prayers while fighting ( And deactivate them when not in combat )

 

~Special attack support~

Just when you think the script can't get any better, it does! The script can use special attacks of any weapon, and even switch weapons

before using special attacks ( And then re-equip your starting weapon and shield afterwards! )

 

~Spinner killing~

While killing portals, one of the main problems you will face are pesky spinners. They often heal the portal faster than your team can damage them. 

So if you activate 'Kill spinners' in the GUI, the script will kill any spinners that are healing the portal!

 

~Portal Camping~

This was a feature requested by a few users, but it is actually very selfish so I don't recommend it.

When portal camping, the script will just run to one portal, kill it, then afk till the game is over.

 

~Randomized playing styles~

In the GUI you can select 'Randomize your settings each game'

This does what it sounds like, if activated; each time your board the boat the script will randomize your settings in the selected mode.

 

~Closing / Opening gates as part of navigation~

If the script has to open a gate to navigate around the map, it will close the door behind itself  :)

 

~​Customisable target selection~

 

You are able to customize which targets you want to attack while defending the knight
 

~Advanced Paint~

The script has an advanced paint that tracks your progress while using the script! And it looks awesome!

How to use the script:

You can start the script anywhere you line in runescape, the script will use the minigame teleport to get your account to pest control. Then it will go to your selected boat, hop in, and worldhop to the iemz clan chat world.
 
IMPORTANT
If you want to start the script inside of a pest control match, please start it on boat which you arrived in. At the moment you have to, but I will be fixing that soon.

About the three different playing styles:

1. Defend Knight

Defending the knight is a great way to get your points up. It is pretty much guaranteed that you will always hit more than your required amount of damage / points in each game. This style is very customisable, and when used properly it can be a great way to help your team out. I've used this mode a lot, and I would consider it flawless.

 

Customisable options:

 

Close gates - A great way you can help out your team is by closing gates to prevent pests from attacking the void knight. The script is capable of closing the gates when the following conditions are met:

  • At all times - Closing gates will be your main priority. If no gates are around to close, it will attack monsters.
  • When there are no monsters around - You will close gates if you can not find any targets ( You specify which targets you want to attack ).
  • Randomize each game - Each time you board the boat, it will randomize between the two.

Repair gates - Repairing gates is very helpful, it helps your team out, and earns you 5 points per repair. The script will go and chop down trees to collect logs, and then use those logs to repair gates that have been destroyed by various pests. You must have an axe and a hammer in your inventory. Repairing gates takes priority over closing gates.

  • At all times - Repairing gates will be your main priority, it will collect a random amount of logs, then go and repair all of the broken gates. If there are no gates to repair, it will attack monsters.
  • When there are no monsters around - You will close gates if you can not find any targets ( You specify which targets you want to attack ).
  • Randomize each game - Each time you board the boat, it will randomize between the two.

Only attack monsters that are attacking the knight - When activated, the script will only attack monsters that are targeting the void knight, or ones that are hurting you.

Attack all monsters - When activated, the script will attack all monsters within the area between the walls.

Randomize each game - Enabling this will randomize all of your defend knight settings.

 

Requirements:

 

Decent weapon.

Decent armour.

Axe and hammer if you want to repair gates.

 

Extra XP gains:

You gain combat xp from killing the pests

You gain crafting xp for repairing the gates

You gain woodcutting xp for chopping down the trees

 

(Click the spoiler button below to view the settings I personally use while defending the knight)

0914f8a91e0b666c8df3a4d4cffbd84b.png

2. Repair gates / barricades (Play pest control without having to deal any damage)

This is a great way for low level accounts to play pest control and always hit the required amount of points. You gain points from repairing damages gates and barricades. You can complete games without gaining any combat / hitpoints experience, so this can be a great way to make some unique accounts. I've used this mode a lot, and I would consider it flawless.

 

Customisable Options:

 

Also repair barricades for extra points - The script will repair barricades aswell, I recommend enabling this setting, you will gain your required 50 points much faster.

Randomize each game - This will randomize the above option each game.

 

Requirements:

An axe

A hammer

 

Extra XP gains:

You gain crafting xp for repairing the gates

You gain woodcutting xp for chopping down the trees

 

(Click the spoiler button below to view the settings I personally use while using repair mode)

7a5a49d534f28c7817c2247bb1247fbc.png

3. Kill portals / Kill spinners

This mode helps your team out the most, by killing the portals and ultimately winning the game. This mode is the most advanced, the script will predict which portal will open next ( they always follow a pattern ), handle brawlers, dodge splatters, and kill spinners, open and close doors while navigating, and much more.

 

Customisable options:

 
Kill spinners - Unless you have very good gear, I would recommend killing spinners, not only is it very helpful to your team ( spinners heal portals so they are very important to kill ), but it also helps you deal the required 50 damage.
Kill portals as they open up - With this playing style, the script will wait in the middle until a portal opens up, and then go and destroy it, then move along to the next closest portal that is open.
Camp a certain portal - If you like to just run to a portal, kill it, then idle till the end of the game. This mode is for you, except that is quite selfish, and there is no point doing that when you could be killing more pests! This mode was a suggestion from someone.
Camp a random portal - Each game, the portal which you want to camp will be randomized.
Randomize each game - This will randomize the above options each game.
 

Requirements:

Good weapon

Decent armour

 

XP gains:

You gain combat xp for killing the portals, brawlers, and spinners.

 

(Click the spoiler button below to view the settings I personally use while attacking portals)

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Screenshots

GUI:

b5cb9ec979d79835bd781a0914c82312.png

Proggies:

After beta testing:

ce3fa089df231dab961e6093ae8dbef7.png

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6248c634157f8d58d2bdf9a260c82c5f.png

c00e63f04992bac7d0aa87bab488b340.gif

Proggies from beta testing:

KVxfKeU.png

6c12ca1f87653be790d874b7f5f0d9a6.png

ce3121cae9a62841aab744633417a20b.pngcdcOZ3I.png

Purchase Information:


The current price is $10 / month

That is considerably cheaper than any other void services available!

This will give you unlimited access to the script for that whole month.

You can purchase the script through the repository here:
https://tribot.org/repository/script/id/998

Edited by Tri
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Welcome To Tri Pest Control Pro     Description:   Tri Pest Control Pro is a flawless script that plays the Pest Control minigame for you! While creating this script, my primary goal was to mak

Looks awesome, stoked to try it out. Will try to get a nice proggy for you.

Yeah, on their forums it says this:   So we do need some defenders, and low level accounts don't deal much damage on portals, but if you are a high level account I recommend attacking portals.

Very nice, i might be buying this one! is the price cheaper now as it is only in beta? :P

 

It is currently free :). Although it will be going premium within the next few days once everything is perfect.

 

Defending, basically the same as your setup for the initial run. I'll switch it up once this run stops. Got a nice proggy going already.

 

Sounds good, you should post the proggy if you're not to busy ^_^.

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Here's a 0-250 point run I manually stopped for a break:

KVxfKeU.png

 

When closing the gates, it likes to run outside then close them, so when it tries going back to the center, it'll try to take the long way around then freak out a bit until the gate's opened. When closing the gate from the inside, would be nice if it always stopped before, maybe even a right-click only for the close gate option? I'm highly impressed, regardless.

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Here's a 0-250 point run I manually stopped for a break:

KVxfKeU.png

 

When closing the gates, it likes to run outside then close them, so when it tries going back to the center, it'll try to take the long way around then freak out a bit until the gate's opened. When closing the gate from the inside, would be nice if it always stopped before, maybe even a right-click only for the close gate option? I'm highly impressed, regardless.

 

I took the day off work today so I can get this flawless as soon as possible haha. Thanks for the feedback and nice proggy :D, do you have skype?

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Iemz ranks are saying in cc

  • Do not defend
  • Attack Spinners
  • Attack portals when they open

 

 

Yeah, on their forums it says this:

17d247c02f3a84d51776ba05043eaf2d.png

 

So we do need some defenders, and low level accounts don't deal much damage on portals, but if you are a high level account I recommend attacking portals.

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Huge update:

  • If there are no portals open, the script now predicts which portal will open up next! This means the script can now perform better than most human players!
  • If you die and there are multiple portals open, it will go to the closest one.
  • Improved leaving the boat when going to buy a reward
Edited by Tri
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cdcOZ3I.png

Just got 250 points, attempted to join the boat again. Played another round, won, but didn't have room for more points. Jumped on ship again, accepted we won't get points, then waited in ship. Manually left the ship and it corrected itself and bought the queued reward as it should and went back to the boat. So I just had to leave the ship myself and it corrected itself.

 

You may have corrected this with the update from 10 mins ago though, haha

Edited by chrismoon
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cdcOZ3I.png

Just got 250 points, attempted to join the boat again. Played another round, won, but didn't have room for more points. Jumped on ship again, accepted we won't get points, then waited in ship. Manually left the ship and it corrected itself and bought the queued reward as it should and went back to the boat. So I just had to leave the ship myself and it corrected itself.

 

You may have corrected this with the update from 10 mins ago though, haha

 

Yeah that should be fixed:

 

Door handling is now even faster, WOW!

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      To purchase the script or activate your free 1 hour trial, visit the repository link above. Note: VIP is not required  
      Optimus Pest Control has been engineered in a way that mimics a human player down to the smallest detail. It uses human like behavior, playing strategies and teamwork, while also simulating human reaction times and mouse movements, making the script extremely powerful and safe to use.
      Features:
      Advanced antiban methods designed to mimic a real players actions and playing styles.  Two modes:
      Kill portals & spinners (Recommended for high levels)
      Defending the knight & portals (Recommended for low levels)
        The script generates unique characteristics for each different account. Works perfect with both fixed & resizeable screen size. Supports looking glass. Point spending feature that will purchase desired items from the void shop when you have enough points. Can join a clan chat and follow the team to different worlds. Can fight with quick prayers Uses the special attack of all weapons Drinks all potions Uses a complex algorithm to predict the order in which portals will open up. Works well with TRiBot's break handler feature You can start the script from anywhere! It will use the PC minigame teleport if necessary. Randomized pathing each game. Efficiently handles brawlers & splatter explosions User friendly UI with extensive customization Can play in all boats (Novice, Intermediate, Veteran) Fast at entering the boat ( Multi threaded ) Simple and effective paint that displays points / XP gained.
      Dynamic signatures are coming soon. If you need any help setting the script up, or any questions. Feel free to join my discord, or leave a comment on this thread.

      or pm me: Tri (Optimus)#2674
      Instructions:
      1. Fill out the GUI.
      2. Press start & let the bot do it's magic.
      3. Have a snack.
      4. Enjoy your void.
      Note: I recommend disabling auto retaliate, and settings your TRiBot Mouse Speed Variance Limiter to 0. (File>settings on TRiBot client).

      Gallery:

      Videos:

      1 Hour of gameplay:
      Achieving 99 HP:
      Spending max (4000 points) in one go:
      Spending another 4000 points in one go:

      Pictures:
      Reaching max points in a single run:

      Reaching max points in a single run, again!
          3K Points in a single run, not bad!  

      2700 points on the veteran boat!

        Max points in the shop, all from this script  
      25 Hours of the novice boat:
          1K Points in a single run     876 Points in a single run  

      Decent!

        131 Points/HR               Cheers, Optimus
    • By ung1v3npur3
      Welcome to Stewie's Minigames Service All services are done 100% by hand!   Join my Discord by clicking link below! https://discord.gg/uxFQkkS     Accepted payment methods: -OSRS gp -Cryptocurrency -PayPal (TriBot users only)       A void set is guarenteed to be completed within 48 hours after ordering   Novice boat (40-69 combat): Full void with 1 helm = $24 (Extra helm +$5)   Intermediate boat (70-99 combat): Full void with 1 helm = $21 (Extra helm +$4.50)   Veteran boat (100+ combat): Full void with 1 helm = $18 (Extra helm +$4)         A torso is guarenteed to be completed within 24 hours after ordering   Fighter Torso/Penance skirt = $10 Fighter/Healer/Runner/Ranger hat = $7         Guarenteed to be completed within 24 hours after ordering   Bronze - Rune defender = $6 Bronze - Dragon defender = $8 Extra defenders = $1.50 each     Contact   Fastest way to contact is to join my Discord Server. Alternatively you can directly add me on Discord: User: Stewie#3076 Unique id: 381802490028490762   or Skype by clicking the link below Skype Button » HatScripts     Terms of Service   -No refunds after the service has started. -You must remove unnecessary wealth of the account. -You will provide everything needed for the service. -Don't change password while service is running. -Don't login while service is running. -We are not responsible for any bans during the service, because all of our services are 100% done by hand and we do not use a bot of any kind. -After our services are complete, you must change your password.  
    • By Java
      Fast and humanly Unique clicking Threaded antiban Threaded deathcheck Threaded combat checking  Threaded camera control Randomly walks  Prioritizes portals, then Spinners Doesn't attack dead or close to dead NPCs  

       
      SOURCE: https://github.com/javaTribot/java.PestControl/blob/master/PestControl.java
      REPO: https://tribot.org/repository/script/id/3045
    • By gef30
      I've decided to update an old script i wrote 3 years ago, and here it is: Multi Fisher v2! Completely rewritten, with a full implementation of ABC2, Multi fisher allows you to fish anything, anywhere! 
      get it HERE
      Source code: https://github.com/frankkeuning/fisher
      Screenshot(s):
       
      Setup guide:
  • Our picks

    • What to expect from TRiBot moving forward.
        • Thanks
        • Like
      • 10 replies
    • TRiBot 12 Release Candidate

      The TRiBot team has been hard at work creating the last major version of TRiBot before the TRiBot X release. We've noticed many problems with TRiBot 11 with a lot of users preferring TRiBot 10 over 11. We've heard you, so we took TRiBot 10, added the new features introduced with 11, introduced some other new things, and created TRiBot 12. So without further adieu, here's TRiBot 12.
        • Sad
        • Like
      • 39 replies
    • Gradle is a build tool used to accelerate developer productivity.

      We recently setup a Maven repository (TRiBot Central) to make it easier for scripters to create scripts. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-central/-/packages

      Furthermore, we've released a simple Gradle project to make it easy to run TRiBot and develop scripts for it. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-gradle-launcher

      The goals of TRiBot Central are to:

      Deliver updates to TRiBot faster


      Better organize TRiBot's dependencies (AKA dependancies)


      Make it easier to develop scripts for TRiBot


      Make it easier to use and run TRiBot


      Note: TRiBot won't be able to run scripts from within this project until TRiBot's next release.
        • Like
      • 13 replies
    • Hi everyone,

      I'd like to thank everyone for their patience in this transition period. Since last week, we've worked out the remaining bugs with this integration.

      Some users have still been having issues with connecting their forums account to their Auth0 account. To resolve this, we've imported all forums accounts into Auth0.

      Unfortunately, the accounts which were imported today were using an unsupported password hashing algorithm. Hence, random passwords were set during the import.

      What does this mean for me?

      If you've previously linked your forums account to your Auth0 account, you don't have to do anything. Nothing changes for you.


      If you haven't logged in via our new login yet,

      Try logging in with your forums email address and the last password you used


      If you are unable to login, please use the "Forgot password" tool on the login page:
      Follow the instructions to reset your password
       
        • thonking
        • Like
      • 17 replies
    • Hello everyone,

      Last week we tried to roll out Auth0 Login, but we lost that battle. Now it's time to win the war!

      Important changes

      When logging into the client, you'll now have to enter your Auth0 account credentials instead of your forums credentials

      Note: 2FA is still handled through your forums account (for the time being)



      Changes for existing users

      You'll have to link your Auth0 account to your forums account here: https://tribot.org/forums/settings/login/?service=11


      Auth0 accounts have been created for most existing users. Please use your forums email address and password to login.



      Important notes

      Make sure to verify your email address upon creating a new Auth0 account


      When we mention your Auth0 account, we mean your account used for auth.tribot.org as displayed below
      • 81 replies
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