Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Buy OSRS Gold

dax

[Version 2] daxBlastFurnace [ABCv2] [ALL JOBS/BARS] [UP TO 400K+/HR]

Recommended Posts

Guest

yeah i have the same problem with the coal bag, this problem greatly reduces the gp and bars/hr, so hopefully it is looked into.

Share this post


Link to post
Share on other sites
Guest

Just bought the script, works great. Here's 6½ hour proggie from doing mithril bars getting a very nice profit.

There's only thing thats bothering me.. Notice how the run is turned off. Idk why but it doesnt seem to reactivate run if energy goes to 0. So I have to manually turn it on again

But besides that small thing, the script runs very nicely. Thank you. :)

 

M1OmhpI.jpg

Share this post


Link to post
Share on other sites

noticed a few issues

 

if the conveyer belt is broken and you don't have a hammer, sometimes it tries to repair it..

and it always fails.

 

But, upon failing it always pays the foreman aswell, even when you have plenty of time to use the furnace before paying again.

 

sometimes it tries to pump while the bank menu is already open, and gets stuck.

 

for misclicks on putting ore on the conveyer belt, you should check the interface text.

that way, if it matches the right string, like "you must pay the foreman or whatever" only then would it actually pay the foreman again.

Edited by Mythik

Share this post


Link to post
Share on other sites
On 3/15/2016 at 6:40 AM, dadapaint said:

Don't know if this is related but my acc got hacked after using this script for a few days, and this script types my user and password when it hops worlds?

Entirely unrelated.

All world hopping is handled by the Tribot API, and none of your information is available anywhere.

And it's not possible afaik to log that information with a script.

 

Share this post


Link to post
Share on other sites

hey dax could you look in to the stamina pots sometimes it misclicks it in bank and when its 0 run it doesnt drinks new one and doesnt togle run on will buy lifetime tonight

my bad it works fine it just doesnt take 1 if not needed

Edited by GoldFarmNL

Share this post


Link to post
Share on other sites

@daxmagex hey dax could you make it when ur doing steel and you have coal bag it will do only the first time secondary whit full coal bag and invent of coal so there 50 coal in the furnace then it should do primary every run and empty coal bag every run (most times it doesnt use coal bag) it would increase the speed for steel alot and reduce the ban rate maybe just bought the lifetime and it works great but it will be a big bonus for my gold farm thanks alot !!! loving the abc 2 ass well

 

Share this post


Link to post
Share on other sites
Guest

Just bought the script purely because I noticed you stated it fully supported coal bag. However I too am running into issues with coal bag, I want it to be fully optimized for the ores to make full use of coal bag. When doing Addy bars, it fills the bag once, then empties it on conveyor, then it grabs 3rd set of coal, but doesn't bag it. Just runs onto the belt and places it. It would be much more time efficient if it also bagged the 3rd set and took the set of addy ore with it on the 2nd run.


I'll try to show you what I mean if what I have said is hard to understand

 

FIRST RUN [1 set coal, bag, 2nd set, Conveyor] -----> SECOND RUN [3rd set coal, Conveyor] -----> THIRD RUN [addy ore]

What I was hoping for was 

FIRST RUN [1 set coal, bag, 2nd set, Conveyor] -----> SECOND RUN [3rd set coal, bag, addy ore, Conveyor]

Hopefully you take my comment into consideration as I believe this fix will use time much more efficiently

Thank you for the hard work

Share this post


Link to post
Share on other sites
On 29-3-2016 at 7:22 AM, ElGuapo69 said:

Just bought the script purely because I noticed you stated it fully supported coal bag. However I too am running into issues with coal bag, I want it to be fully optimized for the ores to make full use of coal bag. When doing Addy bars, it fills the bag once, then empties it on conveyor, then it grabs 3rd set of coal, but doesn't bag it. Just runs onto the belt and places it. It would be much more time efficient if it also bagged the 3rd set and took the set of addy ore with it on the 2nd run.


I'll try to show you what I mean if what I have said is hard to understand

 

FIRST RUN [1 set coal, bag, 2nd set, Conveyor] -----> SECOND RUN [3rd set coal, Conveyor] -----> THIRD RUN [addy ore]

What I was hoping for was 

FIRST RUN [1 set coal, bag, 2nd set, Conveyor] -----> SECOND RUN [3rd set coal, bag, addy ore, Conveyor]

Hopefully you take my comment into consideration as I believe this fix will use time much more efficiently

Thank you for the hard work

you are nuts please take my advise remove al ores to mule every break ban rate is so high atm wont risk it

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

  • Similar Content

    • By Virt
      My name is Case sensitive on discord Becareful of imposters - I NEVER TRADE VIA PMS EVER. 
      Unique ID: 460089618331860993
      or click here to join my discord and open a ticket:  https://discord.gg/b47uuQH  
       
      Why use VirtGold as your Service provider?
      in business since 2016
      over 250 Positive feedback from customers
      Over $1k in donations across various forums
      Everything is 100% hand trained and all work are monitored
      Provide sufficient updates frequently 
       












       
       


      Terms of services ~:
       
       
       
       
       





    • By mjdge
      The open beta is now over! I have been given a lot of great feedback. I will work hard on the script!
      After a few months of on and off working on the script. I have decided to try an open beta release of my Last Man Standing script!
      I will continue to work on the script over the coming weeks and months!
      I know that it could definitely do with some improvements so that's why this is a Beta release (I'll release it again when everything is done)
      A couple of the current features:
      Prayer Flicking
      Drinks potions
      Eats and combo eats
      Has a basic paint that tracks information such as: Points earned this session, Total Points, Average Points Per Game and Games Played
      If you would like to see a full list of features and things I hope to implement, click here
      All feedback, bug reports and recommendations are greatly appreciated!
    • By mjdge
      The script is now on the repo in the form of an open beta! You can find the release thread here and the script here
      I'm developing a bot for the Last Man Standing game (I'm sure we've all seen them or heard of them by now)
      The script will likely be relatively cheap (Unlimited accounts for a couple dollars a month)
      I was wondering what features the community would like to see in it
      The end goal is to be able to farm points reliably with lower ban rates than other LMS scripts and to be able to beat other scripts and some players
      Feature List:
      Before Games World hop to the official LMS competitive world Automatically teleports using the LMS minigame teleport Completes the LMS tutorial if not completed Right clicks to join games During Games Turns on run Turns on protect from range prayer Turns on piety Turn on Auto-Retaliate if it isn't on Switch to ranging gear Custom prayer setup (Priority: 3) Automatic prayer flicks Custom gear switches (Priority: 2) Automatic gear switches Eats when below certain health Drinks potions at the beginning of the game Tick eats a Shark + Brew + Karambwan when below a certain very low health Moving to safe zones (Priority: 3) (I can currently detect which safezone we need to go to but don't know how to get there) Opening chests with keys from kills (Priority: 1) Switching gear if it's better (Better cape etc.) (Priority: 1) Implementing new gear into switches (i.e replacing ranged crossbow swap with Heavy ballista etc.) (Priority: 1) Using weapon specs After Games Re-queues Redeems points automatically (Priority: 3) Choose what item you want to redeem automatically (Priority: 1) Mule mode to mule away redeemed prizes (Priority: 1) (Absolutely no clue how to do this) Miscellaneous Anti Ban Compliance All ABC2 Timed Actions (Except XP because it's not needed and logout because it's glitchy to begin with + we're in an instanced minigame) Randomized delays between actions ABC2 Reaction times on flicks/gear switches (Priority: 1) Occasionally "forgetting" to switch prayers or gear (Priority: 1) Paint Games played/Games per hour Points won/Points per hour Points redeemed (Priority: 1) Approximate GP made/GP per hour (Priority: 1) GUI (Priority: 3) This would likely just allow all the options mentioned in the other sections Green - Implemented and working
      Yellow - Being implemented or glitchy (Priority means 1 is lowest 5 is highest)
      Red - Not implemented
      Current Glitches/Downfalls (Hopefully going to fix):
      If an account has already used a minigame teleport in the last 20 minutes it will become stuck in a loop of trying to teleport until the 20 minutes are up Any feedback or recommendations are greatly appreciated. If you would like to be one of the (free) beta testers for the script leave a reply or PM me
    • By dax
      Click the spoiler for more progress reports!
       
       
       
      Posting a BUG REPORT
      Please read this and submit the report here.
      You can buy Credits with RSGP instantly here!
    • By Dentist
      Script now work perfectly fixed all bugs 
      Recommend zooming all the way out 
      Required 1- +50 Agility and Thieving
                        2- Stamina potion and energy potion [Recommended 10 stamina(4) , 50 Energy(4)]
      It will get the 5 crates for you then logout 
      Still In beta please report any bug 
      almost active 24/7 on discord pm if u need any thing ..  https://discord.gg/PBwAQJn
      Get script from here 
      https://tribot.org/repository/script/id/3315-rouge-den/
       
      to add [1- level 80 shortcut support 
                    2- more ABC2 
                                                3- Custom Stopping condition 
      4- custom potions support 
       
    • By Beg
      Cooks at Rogues Den (Burthoupe) using the well-known permanent fire.
      Supported Food:
      Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab.
       

      Makes fire on a pre-established area close to the bank, and cooks on it. Mostly thinking about free-to-play users, however, included a few pay-to-play banks as well. 
      Supported Banks:  
      Lumbridge Top, Varrock West, Varrock East, Edgeville, Grand Exchange, Falador West, Falador East, Draynor Village,  Duel Arena, Clan Wars, Al-Kharid.
      Castle Wars, Catherby, Seers (Camelot), Ardougne West, Ardougne East, Yanille, Nardah, Tzhaar City.
      Supported Food:  
      Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab.
                                
       
      Cooks food on a range/stove/oven.
      Supported Ranges:  
      Al-Kharid, Lumbridge, Falador, Edgeville, Varrock East.
      Cooking Guild, Catherby, Nardah.
      Supported Food:  
      Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab, Plain pizza, Baked potato, Sweetcorn.
       

      Makes food using two ingredients on each other.
      Supported Banks:
      Every bank supported by Banking API.
      Supported Food:
      Jug of Wine, 
      Tuna potato, 
      Anchovy pizza, Meat pizza, Pineapple pizza, Pizza base, Incomplete pizza, Uncooked pizza,
      Pastry dough, Pie shell, Uncooked berry pie, Uncooked meat pie, Raw mud pie, Uncooked apple pie, Raw garden pie, Raw fish pie, Raw wild pie, Raw summer pie.
                                      
       

      The rules for script argument are the following:
      1. Each task is separated by a vertical bar, "|"
      2. Each task setting has an associated key and value, "key=value"
      3. Each task setting is separated by a comma, ","
      4. Option settings follow the same rules as task settings  
      5. Not case-sensitive

      Available task settings:
      type - indicates which type of task it is. Available options are "Rogues den", "Fire", "Range" or "Make item".
      first_supply - the first supply name you want to use.
      supply - same as above (for backwards compatibility).
      second_supply - the second supply name you want to use. Only applies to make-item tasks.
      product - the product name you want to make.
      logs - the logs name you want to burn. Only applies to cooking on self-made fire tasks.
      amount - the amount to cook on the task. If this setting is not present, or a number of zero or lower is set, the amount is ignored.
      stop_level - the cooking level that interrupts the task. If this is not present, or a number of zero or lower is set, the stop level is ignored.
      select_option - the option to type when using the keyboard to select the right option when choosing the food to cook (e.g. 1, 2, 3, 4, ...)

      Available option settings:
      mouse_speed - indicates the average mouse speed to use.
      save_on_system_update -  when set to true, attempts to save the task progress on a .dat file right before an ingame update. The task can then be reloaded on gui.
      antiban_reaction - enables with value "true" or disables with value "false" the antiban reaction sleep after an inventory has finished cooking.
      antibug_debug - to print anti-ban actions debug on bot debug panel. "true" to enable, "false" to disable.
      toogle_roofs - to toogle roofs from buildings. "true" to enable, "false" to disable.
      close_with_esc_button - to use escape keyboard button to close the bank. "true" to enable, "false" to disable.
      select_with_keyboard - to use the keyboard to select the right option when choosing the food to cook.

      Example:
      type=rogues den, first_supply=raw shrimps, product=shrimps, amount=1000, select_option=1 |
      type=range, first_supply=raw salmon, product=salmon, amount=10000, stop_level=70, select_option=1 |
      type=fire, first_supply=raw lobster, product=lobster, logs=magic logs, amount=5000, stop_level=75, select_option=1 |
      type=make item, first_supply=jug of water, second_supply=grapes, product=jug of wine, amount=10000, select_option=1 |
      mouse_speed=100, save_on_system_update=true, antiban_reaction=false, antibug_debug=true, toogle_roofs=true, close_with_esc_button=true, select_with_keyboard=true

      Notes:  Set amount equal to 0 to ignore amount. Set stop level to 0 to ignore stop level.       Ability to create or load one or multiple tasks to be executed. Combine different methods, food, amounts or stop level at your own will.     Save the current script's state. This can be done either on Script's GUI or Script's Paint.  The data file will be stored at .tribot/beg_scripts/Cooking/'your_input'.dat. If enable on GUI, a game system update will generate an automatic save which will be stored at .tribot/beg_scripts/Cooking/'your_rs_name current_date (current time)'.dat.   Load any previous saved state. This can only be done upon start at Script's GUI.                                                      
       Got any progress report worth sharing? Let me know!
       

      Report any bug, missing feature, supported place or food below. If justified, it will be included to the script.
       

       
    • By Al Storm
      Hello premium scripters,
      Request: Coker for blast furnace pump

      Description: In non-blast furnace worlds, the pump and furnace are not occupied with dwarfs. There is already a script to fully afk the pump for strength EXP, just not a script that fills up spades (28) with coke and fills the stove every few minutes. I would like a script that just fills up the spades and fill the stove a bit randomly like every 3-5 minutes so it's less detectable and more human-made. Maybe a little afk in between like examine stuff or rotate the screen in between if this is possible.  
       
      Payment Amount: Since I never requested a script, I have no idea of how much time you will have to spend on making a script. I hope it is possible to come to an price and leave this open for now.
       
      Time: I don't need it right away, but as soon as possible would be nice.
       
      Additional:
  • Our picks

    • Gradle is a build tool used to accelerate developer productivity.

      We recently setup a Maven repository (TRiBot Central) to make it easier for scripters to create scripts. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-central/-/packages

      Furthermore, we've released a simple Gradle project to make it easy to run TRiBot and develop scripts for it. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-gradle-launcher

      The goals of TRiBot Central are to:

      Deliver updates to TRiBot faster


      Better organize TRiBot's dependencies (AKA dependancies)


      Make it easier to develop scripts for TRiBot


      Make it easier to use and run TRiBot


      Note: TRiBot won't be able to run scripts from within this project until TRiBot's next release.
      • 8 replies
    • Hi everyone,

      I'd like to thank everyone for their patience in this transition period. Since last week, we've worked out the remaining bugs with this integration.

      Some users have still been having issues with connecting their forums account to their Auth0 account. To resolve this, we've imported all forums accounts into Auth0.

      Unfortunately, the accounts which were imported today were using an unsupported password hashing algorithm. Hence, random passwords were set during the import.

      What does this mean for me?

      If you've previously linked your forums account to your Auth0 account, you don't have to do anything. Nothing changes for you.


      If you haven't logged in via our new login yet,

      Try logging in with your forums email address and the last password you used


      If you are unable to login, please use the "Forgot password" tool on the login page:
      Follow the instructions to reset your password
       
      • 13 replies
    • Hello everyone,

      Last week we tried to roll out Auth0 Login, but we lost that battle. Now it's time to win the war!

      Important changes

      When logging into the client, you'll now have to enter your Auth0 account credentials instead of your forums credentials

      Note: 2FA is still handled through your forums account (for the time being)



      Changes for existing users

      You'll have to link your Auth0 account to your forums account here: https://tribot.org/forums/settings/login/?service=11


      Auth0 accounts have been created for most existing users. Please use your forums email address and password to login.



      Important notes

      Make sure to verify your email address upon creating a new Auth0 account


      When we mention your Auth0 account, we mean your account used for auth.tribot.org as displayed below
      • 81 replies
    • To better support the upcoming changes (TRiBot X, new repository), we're switching our login handler to Auth0. Instead of logging in with the standard form, you'll now be required to login through our Auth0 application.

      All existing accounts which have been used within approximately the past year have been imported into Auth0 using the same email and password combination which has been stored on the forums.

      What does this mean for users?

      Your account credentials are now even more securely stored


      You'll be able to login via Facebook, Google, and others in the future


      Is there anything users have to do differently now?

      Existing users: You'll have to login with the standard login, open your Account Settings, then link your Auth0 account


      New users: You'll be redirected to our Auth0 app (auth.tribot.org) where you'll be able to create an account


      Why was this change made?

      The new apps we are creating (such as the new repository) aren't able to use the forums to handle user logins


      To centralize all user accounts in one area


      To ensure that the client login doesn't go down when the forums are having problems


      To speed up our development


      Other considerations

      There's no documentation or official support for using Invision Community combined with Auth0, so there are still a few kinks we're working out


      We're in the works of creating an account management panel specifically for Auth0 accounts (ETA August)


      It's not possible to change email addresses for the time being (this will be resolved this August)


      Changing passwords is a weird process for the time being. To change your password, you'll have to use the "Don't remember your password" tool on the Auth0 login page
      • 11 replies
    • Over the past month, we've been working hard on TRiBot's new repository - a much needed update. This change has been deemed necessary for TRiBot X, and will allow us to really speed up development of all aspects of TRiBot.

      Today we are going to share what we've been working on!


      Now you must be wondering what kind of features the new repository will have.... well, you'll have to be patient for a little while longer. We're still figuring out various technical aspects so we can't provide answers to all possible questions. We're also focusing on development rather than writing about it so that everyone can get access to our latest developments at lightning speed. I will however answer a few users' questions.

      We're planning on a release of this early to mid August, giving users some goodies before TRiBot X's release.

      Thank you all for being patient. I hope everyone is excited as much as I am!
      • 17 replies
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...