BEG Combat - GE Restock | Most locations and NPCs | Attack-Strength-Defence-Range-Magic | Progressive | Dwarf Cannon | Customizable | Looting | Banking | Death recovery | SlayerBy Beg
BEG Combat by Beg
All-in-one progressive Combat script.
Supports active and passive combat, any npc and game area, many different potions, special weapons, prayer, every gear and inventory item.
Supports looting, dwarf cannon, high alchemy, guthans, death recovery, some slayer features.
And much more, check all features below.
Note: Whatever is striked is either not fully implemented, not yet tested or will be out in a future update.
Supports active combat, passive combat and Nightmare Zone minigame. Configurable fight square areas, fight polygon areas, fight spots and aggression reset spots. Supports safe spots. Highly configurable inventory and gear setup. Configurable levels and skill priorities. Supports dwarf cannon. Supports high level alchemy on predefined items. Supports all potions variations (regular, super, divine, barbarian mix, super, extended): Boost potions (combat, attack, strength, defence, magic, ranged, overload). Restore potions (prayer, restore). Protect potions (antifire, anti-venom, antipoison, antidote). Supports all prayers. Supports prayer flicking. Supports all commonly used special weapons. Configurable target selection algorithm taking into consideration path distance, mouse proximity, combat level and safe spots. Supports MM2 caves for training ranged and magic. Healing
Supports almost all healing items. Supports guthans. Supports bones to peaches tablet and spell. Looting
Picks up items based on item names, item ids or item values. Able to pick up bones and bury them. Picks up ammo. Gives priority to more valuable drops if inventory is nearly full. Supports extra storage: Looting bag Gem back Herb sack Seed box Banking
Supports banking when inventory is full. Supports banking when out of food, runes, ammo, potions or cannonballs. Supports banking when slayer task is completed. Setup
World hops to find empty worlds. When all fight spots are occupied on passive combat. When more than x players are nearby on your fighting area on active combat. When another cannon is deployed near you. Supports prayer points refill at a specified altar. Repairs damaged barrows gear at Bob. Supports house pools and ferox enclave stats recharge. Supports magic auto-cast. Supports bandit store (Tiles) to unnote items. Death recovery
Walks back to death spot. Loots grave. Handles death office. Supports predefined items to withdraw from bank after dying. Repairs broken items at the nearest Perdu. Slayer
Supports kill finishes: Bag of salt for rockslugs Rock hammer and rock thrownhammer for gargoyles Ice cooler for desert lizards Fungicide spray for zygomites Settings
Sets auto-retaliate on/off Sets the correct attack style to train the required skill Changes attack options Turns accept-aid off Progressive
Progressive training, with up to 5 setup configurations to define different settings and upgrade your character as you level up. Grand Exchange Restock
Able to buy and sell any quantity and item on the Grand Exchange.
Paint displays useful information about the script execution. It's dynamic according to the script configuration.
Profiles allow you to bypass the configuration and save some time. Profiles are saved at ~/.tribot/beg/BEG Combat/profiles.
To load from arguments:
To load from user interface:
Here's some profile examples which you can copy paste into your profiles folder:
Level up attack, strength and defence to 60. With inventory and equipment progression Level up ranged and magic with cannon and high alchemy at ogres in yanille Kill and pickup cowhides at lumbridge Kill green dragons at wilderness banking bones and hides at ferox enclaves Kill blue dragons at taverley dungeon and looting at falador bank Kill and loot rune dragons Kill and loot gargoyles Kill and loot ice trolls with dwarf cannon at Jatizso (wiki link): ice-trolls.json Executions
Ice Trolls with dwarf cannon at Jatizso:
BEG Cooking by beg
Free all-in-one progressive Cooking script.
Supports rouges den, self-made fires, ranges and inventory make-item.
Supports fish, pizzas, pies, wines, and more.
1. Rogues den
Cooks at Rogues den (Burthoupe) using the well-known permanent fire.
2. Self-made fires
Makes fire on a pre-established area close to the bank, and cooks on it. Mostly thinking about free-to-play users, however, included a few pay-to-play banks as well.
Varrock West, Varrock East, Edgeville, Grand Exchange, Falador West, Falador East, Draynor Village, Duel Arena, Al-Kharid, Castle Wars, Catherby, Seers, Ardougne West, Ardougne East, Yanille, Nardah, Tzhaar City.
Cooks food on a range/stove/oven.
Al-Kharid, Lumbridge, Falador, Edgeville, Varrock East, Cooking Guild, Catherby, Nardah.
Makes food using two ingredients on each other.
Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab, Plain pizza (range only), Baked potato (range only), Sweetcorn (range only).
Supported make-item food
Jug of wine, Tuna potato, Pizza base, Incomplete pizza, Uncooked pizza, Anchovy pizza, Meat pizza, Pineapple pizza, Pastry dough, Pie shell, Uncooked berry pie, Uncooked meat pie, Uncooked apple pie, Raw mud pie, Raw garden pie, Raw fish pie, Raw wild pie, Raw summer pie.
Progressive cooking, with up to 5 setup configurations to define different settings and upgrade your food as your cooking level goes up.
Paint displays useful information about the script execution. It's dynamic according to the script configuration.
Profiles allow you to bypass the configuration and save some time. Profiles are saved at ~/.tribot/beg/BEG Cooking/profiles.
To load from arguments:
To load from user interface:
Here's some profile examples which you can copy paste into your profiles folder: Level up to 99 cooking at Rouges den, upgrading food as it levels up. 99.json Make 5000 jug of wines and then 1000 anchovy pizzas. tasks.json Executions
Construct Any Item Including: Planks Bagged plants - FARMING XP! Refills watering cans in house sink Or fetches pre-filled watering cans from the bank Nails Marble Mythical cape
Multiple Banking Methods Manual banking - Rimmington/Falador, Yanille Ring of Dueling and House Teleports Phials unnoting planks Servant fetch from bank Servant un-note items from inventory
Synchronized Servant Support Cook Butler Demon Butler
User Experience This entire script has been rewritten optimized for efficiency and flawlessness Antiban Compliance (ABC2) Level 10/10 Quick and easy to use GUI setup Script arguments (skip GUI set-up) Slick mousepaint and paint Dynamic signature system (more info below) Hiscores page
Start with just a hammer and saw in Inventory. Only if using Servants have coins in Inventory too, or keep them in the servant's money pouch. If using Servants Un-noting have noted planks in Inventory too Only if using Phials Unnoting have coins and noted planks (just the type you are using) in Inventory too. Only if using RoD/Tele Banking have house tabs in Inventory too.
Recommended Items to Build
Levels 1 - 19 → Crude Wooden Chairs (need 138 planks and nails) Levels 19 - 33 → Oak Chairs (need 238 oak planks) Levels 33 - 70 → Oak Larders Levels 70 - 99 → Oak Dungeon Doors
OR Levels 52 - 99 → Mahogany Tables (fastest if you have $$)
OR Levels 47 - 99 → Mythical Capes (requires Dragon Slayer 2 but saves money)
Creating a preset
Make sure to create the preset using your mouse only! (no hot-keys).
If you find the bot is building and removing items very slowly, you can adjust the ABC2 slider in the second tab of the GUI.
All you need to due is drag the slider ABC2 Reaction Durations towards the Fastest end.
Similarly, if you find the bot's mouse is leaving the game too often, you can adjust the ABC2 Mouse Leave Game Frequency slider.
The parameters for the random AFK frequency and duration (mean and standard deviation) determine how frequently the bot will randomly AFK and how often it will do so. To help visually the distribution of when and how long it will AFK, use this website: https://onlinestatbook.com/2/calculators/normal_dist.html and plug in the corresponding values for the mean and standard deviation (SD) to visualize the probability graph.
For example, if the Random AFK Frequency is set to use a mean of 45 minutes and standard deviation (SD) of 15 minutes, the bot will pick a time to AFK based on this graph:
Using the area probability on the link above, we can see there is a roughly 68% chance (the gray region), that the bot will decide to AFK between the 30 and 60 minute mark.
Click to buy for a month or trial it for 1 day, for $1:
Bulk auth discount available as well.
Troubleshooting and Bug Reports
If you are experiencing weird issues, I highly recommend running this jar to clear all existing caches:
Check your hiscore ranking here!
Grab your dynamic signature by modifying this url:
http://www.worthy.rs/tribot-php/AIOConstructor/sigs/YOUR_TRIBOT_USERNAME_HERE.png All you need to do is change the part which says `YOUR_TRIBOT_USERNAME_HERE` to your actual TRiBot username!
This script is aimed to bank-standing skills such as Fletching, Crafting, Herblore or Cooking.
It comes with a task-based system that you can set up to train with different items and even multiple skills in one go.
You can create or load from a previously saved file multiple tasks to be executed by order.
A task is complete once you reach the desired amount or level.
A task can also be unfinished if you don't supply enough items for its completion or if you don't meet the required level to execute it.
The rules for script argument are the following:
Each task is separated by a vertical bar, "|" Each task setting has an associated key and value, "key=value" Each task setting is separated by a comma, "," Option settings follow the same rules as task settings Not case-sensitive
Available task settings:
skill - the skill you are training with this task. This setting can be ignored if task doesn't give experience in any skill item - item's amount and name separated by a hyphen. The first and second items will be used on each other. The last item must be the product. E.g. 1000 cookies. master_interface_id - set master interface id. This setting can be ignored if there isn't any interface after you combine first with second item child_interface_id - set child interface id. This setting can be ignored if there isn't any interface after you combine first with second item component_interface_id - set component interface id. This setting can be ignored if there isn't any interface after you combine first with second item amount - the amount to combine on the task. If this setting is not present, or a number of zero or lower is set, the amount is ignored. stop_level - the stop level that interrupts the task. If this is not present, or a number of zero or lower is set, the stop level is ignored. Also, this only works if you input a valid skill on "skill" setting inventory_timeout - the inventory timeout for this task. Value is in miliseconds
Available option settings:
mouse_speed - indicates the average mouse speed to use save_on_system_update - when set to true, attempts to save the task progress on a .dat file right before an ingame update. The task can then be reloaded on gui antiban_reaction - enables with value "true" or disables with value "false" the antiban reaction sleep after an inventory has finished antiban_debug - to print anti-ban actions debug on bot debug panel. "true" to enable, "false" to disable close_with_esc_button - to use escape keyboard button to close the bank. "true" to enable, "false" to disable auto_bank_walking - to walk to the nearest bank whenever the player is not on a bank. "true" to enable, "false" to disable auto_ge_walking - to walk to grand exchange before starting a task. "true" to enable, "false" to disable disable_mouse_offscreen - disables feature mouse offscreen from antiban to increase efficiency when combining some items
skill=herblore, item=14-avantoe potion (unf), item=14-mort myre fungus, item=14-super energy(3), master_interface_id=270, child_interface_id=14, amount=5000, stop_level=75, inventory_timeout=20000 |
skill=crafting, item=1-needle, item=26-leather, item=10000-thread, item=26-leather gloves, master_interface_id=154, child_interface_id=93, amount=100, inventory_timeout=50000 |
mouse_speed=110, save_on_system_update=true, antiban_reaction=false, antiban_debug=true, close_with_esc_button=true, auto_ge_walking=true
Note: The last item must be the product produced by combining the first and second items.
Exact non case sensitive names are a must.
You must press enter or click on a empty row to set the last row's value on the table.
The setup above has four tasks:
Using a Knife on a Maple logs to produce 27 Maple longbow (u) per inventory. Ends after 500 Maple longbow (u) are made, or a supply is missing from bank. Using a Bow string on Maple longbow (u) to produce 14 Maple longbow per inventory. Ends after 500 Maple longbow are made or a supply is missing from bank. Using Jug of water on Pot of flour to produce 9 Pizza base per inventory. Ends after 10000 Pizza base are made, or a supply is missing from bank. Using a Needle on Leathers to produce 26 Leather boots per inventory. Ends after 1000 Leather boots are made, or a supply is missing from bank.
18 April 2017 - Ability to combine two items with same name.
Ability to bypass "make interface" by setting master or child interface id to -1 value.
27 May 2017 - Ability to combine items that require going through a selection interface and then an amount interface.
02 July 2017 - Added script argument.
20 November 2017 - Updated the script to support the new interfaces.
Script argument changed.
06 February 2018 - Changed the script to support more than 2 items on inventory. This will allow the combination of a greater variety of items.
23 April 2018 - Added option to enable/disable auto bank walking and grand exchange bank walking.
Added option to enable/disable mouse offscreen when idling.
This is a free tool available in the TRiBot Launcher which provides a graphical user interface to launch clients automatically using TRiBot's CLI.
To open it, click Open Bulk Launcher in the TRiBot Launcher.
The best way to learn about all the features this software has is to test it out yourself!
Here's some of the top features:
Manage an unlimited amount of accounts with various data fields (Login Name/Password/Bank Pin/Script/Script Arguments/World/Break Profile/Heap Size/Proxy/Proxy IP/Proxy Port/Proxy Username/Proxy Password/Notes)
Automatically launch TRiBot clients
View all clients launched through the Client Starter
Close all launched clients
Schedule client start/shutdown
Import accounts from any format file
Import accounts from TRiBot's account manager
Export accounts to TRiBot's account manager
Export accounts to CSV/TSV/Custom file
Color the account rows to fit your needs (ex. make rows green/red instead of plain white)
Built-in proxy manager with proxy checking support (check if your proxies work)
Customizable set of account columns in the table - fit only the data you need
Ability to only launch accounts that are not currently active
Custom launch speed - launch all your clients at once, or spread them out over time to not consume too many resources (ex. every 15 seconds)
Minimize clients on launch
Restart clients when they close - can be useful if you experience your clients ever crash (make sure to disable this option if you are actually trying to close your clients)
Looking glass support
TRiBot sign-in - can log in with your TRiBot credentials through TRiBot's CLI so that you don't have to have previously logged in
Randomly select f2p/members/custom worlds, optionally preferring low ping worlds (view the worlds section of this thread)
Blacklist worlds from the random selection
Cell/Row selection modes - cell selection mode will treat the account table like a spreadsheet
A ton of utility features to make managing and editing your list of accounts as easy as possible
Various themes including dark theme
... and a ton more! Check it out now for free.
Open the TRiBot Launcher, and click Open Bulk Launcher.
Click the "Add New Account" button to add new rows to the accounts table.
Fill out the accounts to launch - Login Name and Script are required. The rest are optional. You can configure more table columns at Settings -> Account Columns.
Click 'Launch Selected Accounts' to launch your TRiBot clients.
Account Column Data
Login Name - Required. This is the login name to log in to the account with.
Password - The password of the account to log in to. If no password is provided, TRiBot will try to match the login name to an account in the TRiBot account manager.
Bank Pin - The account bank pin.
TOTP Code - The authenticator secret key.
Script - Required. The name of the script to run. This must be exactly as it appears when you go to start a script within TRiBot.
Script Arguments - The script arguments to pass to the script to run. The contents of this depends on the script. Ask the scripter.
World - The initial world of the client. See the World section of this thread for more info.
Break Profile - The name of the break profile to use in TRiBot.
Heap Size - The heap size for the client. If using tabs/multiple accounts in a single client, the heap sizes for each account will be summed and set as the heap size for the client.
Proxy - The proxy to use for the account.
Proxy IP - The proxy IP to use for the account.
Proxy Port - The proxy port to use for the account.
Proxy Username - The proxy username to use for the account.
Proxy Password - The proxy password to use for the account.
Notes - Custom notes for your own personal use. Often used to track certain information about certain accounts such as the account status.
The Client Starter supports various different themes including multiple dark themes. Find them at Preferences -> Theme.
The user interface is meant to work specifically on the default and TRiBot theme but everything should work fine on every other theme. Note that I did not develop most of the themes myself.
Examples of JMetro
If you are having trouble launching clients (ex. none appear), you can select Preferences -> Debug Mode for a bit more info on the TRiBot launch in the console. The command used for TRiBot's CLI is printed out before launch, use this to determine what is being launched.
There are a few ways you can configure proxies. The application will read your proxies from your tribot folder so you can just add them to tribot and they will appear when you open this application. You can also use the built-in proxy manager (this reads from and saves to the tribot proxy manager). Lastly, you can configure the proxy ip/port/user/pass directly in the accounts table by enabling the columns (at settings -> account columns).
Application Arguments (optional, to launch the app programatically)
Note that these are optionally supplied when opening the client starter. These are NOT script arguments.
Automatically launch a client starter profile
Doesn't display a GUI if the launchprofile arg is specified
Includes extra debugging information
To open the bulk client starter through the tribot launcher, provide the arg --bulklauncher.
java -jar tribot-splash.jar --bulklauncher --launchprofile last --onlylaunch java -jar tribot-splash.jar --debug --bulklauncher
Use 0 or -2 for random members world
Use -1 for random f2p world
Use -3 for a random members world that has good ping
Use -4 for a random f2p world that has good ping
Note that you can add multiple worlds to the world field to randomly choose a world from that list (ex. 315, 316, 316 or 315 316 316)
Leaving blank defaults to whatever TRiBot does
Go to Preferences -> Looking Glass and enable the option, and provide a path to the LG client you want to use. This will use the TRiBot CLI's built in looking glass support.
Accounts can be imported/exported in almost any format. Any order of columns can be specified. To import/export, navigate to Tools -> Import/Export and select the specified options. A few simple popup windows will appear going over the necessary steps to configure the file and format. It's highly recommended to take advantage of this - the import/export system is very powerful and customizable.
Settings are saved to a specific settings file.
Account Columns: The list of columns that are displayed on the accounts table. Any combination of these can be selected. Note that the fields are not emptied out when de-selecting a column.
Auto-Batch Accounts: Automatically batch the selected launched accounts into a set of clients with each client having multiple tabs, one for each account
Launch Inactive Accounts: Only launch accounts whose login name does not exist in an active client (accounts will be skipped, and not launched, if they exist in an active client). This setting will be checked when launching any client and if that setting is active and there is a corresponding client for the account, the launch will be skipped.
Launch Speed: The time between each client launch. Sometimes launching too many clients at once can cause issues with the clients that are launched due to too many resources being used at once so spreading them out of some period of seconds can help.
Minimize Clients: Minimize the clients after they are launched (using the CLI flag)
Restart Closed Clients: Any client (that is currently listed in Active Clients) that is closed will automatically be restarted. Make sure to disable this when you actually want to close your clients.
Schedule Launch: Delay launching your clients until a specific time. Your accounts will sit in the Launch Queue until the specified time, then launch.
Schedule Shutdown: Shutdown your clients at a specific time. Also, optionally restart the shutdown clients after some period of time. By default, the schedule shutdown setting is only applied to clients that are launched after configuring the settings, but an option is provided to apply them to all active clients as well (ex. you already have 10 clients active and want to shut them down at a specific time).
Looking Glass: Support for TRiBot's Looking Glass (using the CLI flags)
TRiBot Path: The path to where TRiBot was installed. The Client Starter will try to automatically find this for you so you probably won't have to set this yourself.
TRiBot Sign-In: Sign in to TRiBot automatically through the supported CLI flags, incase your locally saved SID is expired. Sometimes you will be automatically signed out of TRiBot so you may want to provide your sign-in information so you don't have any issues launching when you have been signed out.
Worlds -> Blacklist: Prevent certain worlds from being selected when choosing a random world
Import -> Import Action: How to import the accounts into the current settings file (add new accounts or try to merge with existing)
Preferences are saved globally, regardless of what your current settings file is.
Debug Mode: Provides more debug in the console for launched clients. Only use this if trying to debug something - otherwise it can cause clients to use more resources.
Selection Mode: Row/Cell selection modes are supported, row selection mode means you select a row at a time in the accounts table, cell selection means you can select a cell at a time, kind of like a spreadsheet.
Show TRiBot Imports: Shows suggestions from the data that currently exists in TRiBot when filling out some fields in the accounts table, for example may display all Login Names in the TRiBot account manager.
Theme: Configure a different display. The recommended theme is the default, but JMetro Light/JMetro Dark/Dark/Modena Dark are popular as well. Note that some themes may have minor graphical issues (I did not create most of them). Everything is written to work/display properly on the default theme.
Try Preferences -> Selection Mode -> Cell Selection Mode. This will make the table selection similar to how Excel/Google Sheets work. You can do cool things which save time like the following (this uses copy pasting):
You can right-click the column headers to bulk configure values for the selected rows (including the selection column header itself)
Launch Inactive Accounts (under Settings) can make sure you don't double-launch any clients (launches all selected accounts where there isn't a corresponding active client with the same username)
Take the time to become familiar with the settings and features of this application. You will thank yourself later when you save yourself a lot of time.
Ctrl+Drag to highlight multiple rows at once in row selection mode, then right click -> select rows to easily bulk select rows
All leading and trailing whitespace is trimmed on client launch incase you have an accidental whitespace character that you didn't realize
Please notify me of any issues.
This only works with nScripts. See below to view a list of supported nScripts.
This bot will stay logged out until a connected bot communicates that it is ready to trade, then it will log in and wait for the bot the trade. It will offer and receive items from the connected bots.
Move your account to the place you want to mule (or have a mule tile in advanced preferences and the script will travel there)
Select an ID (1-99, the purpose of this is to provide an identifier to this mule so you can connect other accounts to it, along with your IP)
If offering items to other bots, have those items in your inventory already
More detailed instructions on connecting other bots
Nothing, other than the supplies you want to offer
Communicates to your bots without logging in
Trade items to and from your bots automatically (depending on what the connected script does)
Depositing muled items
Send discord webhook on trade
Multiple mules per machine (up to 50)
Many customizable preferences
For the sake of both of our time, please attempt to solve issues on your own first to verify that the issue is not on your end (for example, misconfigured settings).
If you are unable to resolve the issue on your own, please reach out to me for assistance. You can obtain assistance through the forums thread, the TRiBot forums private messaging system, or in my support discord.
At the minimum, please provide the debug when reporting an issue. You can obtain the debug by following right clicking the Client Debug/Bot Debug tabs and clicking Copy to Clipboard. You can then paste this to pastebin and give me the link. This will help me to figure out what exactly is happening.
Follow this gif for assistance with obtaining the debug. https://i.imgur.com/JruOAaz.gif
The more information you can provide, the faster the issue is likely to be resolved. A description of the issue (ex. what is happening vs what you think should be happening) is helpful. A gif of the issue is very helpful, but if you can't get that then a screenshot is better than nothing. The debug, as mentioned above, should be provided.
This script contains a plethora of advanced customization. These settings are primarily targeted at more advanced users. It's not recommend to mess around with them until you have some experience with the script. You can hover your mouse over many of the advanced preferences for more information. If there is a specific setting you would like a description of, reach out to me and I'll add a tooltip/improve the existing tooltip to better help you.
All of my scripts support script arguments in the form
settings:name where name is the name of the settings file to load. You can use the special name `last` to load your last settings.
You will need to port forward (open a port) to connect bots on other machines to your machine, if using multiple machines. This is usually specific to your router. I do not have a direct guide to port forwarding, this is not specific to my script. You can find a ton of information on google, or you could try messaging someone who has this already setup. I have not port forwarded in a long time so I can't help much here. Remember you need to forward port number 45000 + mule ID. Use this website to check open ports https://www.yougetsignal.com/tools/open-ports/. You can also test your mule connection in GUI of my scripts that support muling.
Note that each script has specific things that are supported, such as muling off excess gold while restocking, cashing in gold on start, customizable muling (nRestocker), and more. It really depends on the script. See the corresponding script thread for what that integration looks like, or ask me if you can't find it and I'll update the thread.
nSmither (Cannonballs only)
nNightmare Zone (only for the mule connection to appear in the mule control panel)
nCrab Killer (only for the mule connection to appear in the mule control panel)
nGreen Dragon Killer
(Click Activate to add script)
Handles all rooftop courses with ease!
Simple User Interface using JavaFX Food support Stamina potion support Worldhopping support Stopping level support Mark of Grace support Web Walking (start script anywhere) Uses Asynchronous Camera Arguments support Breaking support Disables auto retaliate & zooms out camera ABCL10 + reaction sleep modifier Simple saving & loading profiles Automatically loads last setting profile on GUI Several failsafe's: Seers course: Climbing up ladder Movement failsafe (When character does not move for 3 minutes and is not banking the script will automatically stop) Supported Courses:
Gnome Stronghold Course (lvl 1 Agility) Draynor Rooftop Course (lvl 10 Agility) Al Kharid Rooftop Course (lvl 20 Agility) Varrock Rooftop Course (lvl 30 Agility) Canifis Rooftop Course (lvl 40 Agility) Falador Rooftop Course (lvl 50 Agility) Seers Rooftop Course (lvl 60 Agility) Pollnivneach Rooftop Course (lvl 70 Agility) Rellekka Rooftop Course (lvl 80 Agility) Ardougne Rooftop Course (lvl 90 Agility) Script Instructions:
You can start the script anywhere as long as your player is on the ground floor level or in the selected course itself.
GUI: Arguments: 1-99 Progression [PM]: Progress reports:
Features to be added:
Change GUI to adjust progressive mode Get Script here: https://repo.tribot.org/script/id/3738-xrooftop-agility/
bProgressive-Miner (Open Source)
bProgressive-Miner is a task-based mining script that should work anywhere on any rock in the game.
This script features the following:
Full Inventory Actions (Banking/Powermining/End-Script)
Saving/Loading of User Profiles
Level 10 ABC2 Implementation
Source Code: https://github.com/zebediahperkins/bProgressive-Miner
How to use args
We've heard your complaints - the TRiBot API could be much easier to use. We've been dedicating our time to improving the scripter experience here and spent the past year working on a new and improved API - the TRiBot Script SDK.
The TRiBot Script SDK is an easy-to-use library for building TRiBot scripts. It is the recommended approach to building scripts moving forward over the old TRiBot API. It contains all the core things you need to build a script, and a ton of additional helpful stuff to get you using your scripts quicker. See the documentation section for everything offered, and check out the brief overview link too.
The SDK was announced in preview here:
It is now officially released. The official release guarantees we will support backwards compatibility for some period of time. See the 'backwards compatibility' section below for more info.
How to use:
There is multiple options, listed in the order they are recommended.
1) Use the gradle template mentioned below
2) Obtain through gradle
Add this dependency: api("org.tribot:tribot-script-sdk:+")
Add this repository: maven("https://gitlab.com/api/v4/projects/20741387/packages/maven")
3) Take from your local filesystem in your .tribot/install folder. For example, on windows, you'd find it at "C:\Users\[user]\AppData\Roaming\.tribot\install\tribot-client\lib\tribot-script-sdk-[version].jar"
Java docs: https://runeautomation.com/docs/sdk/javadocs/index.html?overview-summary.html
Kotlin docs: https://runeautomation.com/docs/sdk/kdocs/index.html
We will be following a deprecation schedule whenever we perform a possible breaking change. We will deprecate the respective methods or classes and announce it in a topic. It will remain deprecated for some period of time (weeks or months), and then removed. This will give you time to fix anything, if we need to make a breaking change.
Easily build scripts with a new pre-configured scripting gradle template
Users of the current API:
There is no plans to remove TRiBot API. It will still be available. However, non-critical bugs probably won't be fixed. The SDK does depend on some of the API so fixing some things in the SDK will indirectly fix the API. However, bugs that have existed in the API for awhile will likely not be fixed. It's recommended to use the SDK moving forward. Let us know if there's something the SDK is missing.
Brief overview of the changes:
Post bug reports in the bug reports section of the forums
Let us know what your thoughts are! If you have questions, feel free to ask below or in discord.
Support for the gradle launcher is being dropped. Read more about the new launcher here.
TRiBot 12 Release Candidate
The TRiBot team has been hard at work creating the last major version of TRiBot before the TRiBot X release. We've noticed many problems with TRiBot 11 with a lot of users preferring TRiBot 10 over 11. We've heard you, so we took TRiBot 10, added the new features introduced with 11, introduced some other new things, and created TRiBot 12. So without further adieu, here's TRiBot 12.
Gradle is a build tool used to accelerate developer productivity.
We recently setup a Maven repository (TRiBot Central) to make it easier for scripters to create scripts. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-central/-/packages
Furthermore, we've released a simple Gradle project to make it easy to run TRiBot and develop scripts for it. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-gradle-launcher
The goals of TRiBot Central are to:
Deliver updates to TRiBot faster
Better organize TRiBot's dependencies (AKA dependancies)
Make it easier to develop scripts for TRiBot
Make it easier to use and run TRiBot
Note: TRiBot won't be able to run scripts from within this project until TRiBot's next release.
Recently Browsing 0 members
No registered users viewing this page.