Jump to content

[ABC2/ABCL10] xPrayer Pro [Ectofuntus] [Gilded Altar] [Much more]


Recommended Posts

2bf49fa61f.png

brzrmT1.jpg

 

 

Pricing

- $4.99 per month 1 account

 

Screenshots & Proggies

Spoiler

 

On 12/15/2015 at 12:46 AM, PendulumRiD said:

Heres 99 prayer !
a1ab9b5613bed483dc25caa602f1aa19.png

heres a nice ~8 hour proggie
7564c86ef7d13b40f8972f7b08ad053e.png

On 2/5/2016 at 9:37 PM, Viet said:

TSAncIo.png

Thanks mate

 

b6b4963b4e.png

GUI

 

06c9636f94.jpg

Paint

Known issues

- The Host retrieval functionality is highly experimental currently and does not have a guarantee that it will find a host. It searches for certain lines people say to determine who is the host.
 


Bug Report format

Spoiler


Description of the bug:
How often does it occur:
Status of the script during the bug:
Bot/Client debug:
What is the version of the script:

Edited by xCode
  • Like 1
  • Thanks 1
Link to post
Share on other sites
  • Replies 568
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Popular Posts

Pricing - $4.99 per month 1 account   Screenshots & Proggies   GUI   Paint Known issues - The Host retrieval functionality is highly ex

Grats on release   Ecto pls

trying to use the trial with the teleport to house tab meathod.. it keeps bugging out with dueling rings. .. taking them from the bank. putting 1 on. then withdrawing another . then banking all stuff.

When I setup the script for Dragon Bones on a friends altar, it withdraws 1 tinderbox, 1 marrentill, and 3 Dragon bones... why

The marentil and tinderbox is for the lits. I'll make a checkbox for it in the next update. It probably takes 3 bones because I used that to test so my bones wouldn't go to quick. My bad :P I will update it as soon as I am home. Which will be tomorrow unfortunately. Sorry for the inconvenience and thanks for pointing out the issue!

Edit: Made a quick fix with my mobile phone. Team Viewer :) It should grab as much bones it can get at a time now.

Edited by xCode
Link to post
Share on other sites

The marentil and tinderbox is for the lits. I'll make a checkbox for it in the next update. It probably takes 3 bones because I used that to test so my bones wouldn't go to quick. My bad :P I will update it as soon as I am home. Which will be tomorrow unfortunately. Sorry for the inconvenience and thanks for pointing out the issue!

Edit: Made a quick fix with my mobile phone. Team Viewer :) It should grab as much bones it can get at a time now.

I didnt buy this yet but now i will only because of this post.

 

Keep up the good customer support man gl with sales! 

  • Like 1
Link to post
Share on other sites

Hello. Purchased the script and I'm having a problem. It goes to my house but then doesn't do anything, but if I manually light the burners it then clicks the altar, buries the bones, teles to edge and grabs more marr+bones and teles back to my house. But then it just does nothing again, I have regular incense burners because there's no benefit to getting marble.

 

Did you only code it to recognize marble burners or something? That's really all I could guess is wrong, have glory and g altar. Paid my 5 dollars, so a tiny bit upset at the zero functionality. Hope you can help me out when you get back.

Link to post
Share on other sites

Hello. Purchased the script and I'm having a problem. It goes to my house but then doesn't do anything, but if I manually light the burners it then clicks the altar, buries the bones, teles to edge and grabs more marr+bones and teles back to my house. But then it just does nothing again, I have regular incense burners because there's no benefit to getting marble.

Did you only code it to recognize marble burners or something? That's really all I could guess is wrong, have glory and g altar. Paid my 5 dollars, so a tiny bit upset at the zero functionality. Hope you can help me out when you get back.

I am very sorry to hear that. I'll fix it asap and let you know when it's updated. Could you give me the name of the incenses in game?

Link to post
Share on other sites

But what if you right click it. Does it say 'Light Incense' or 'Light Mahogany Incense' or something else? I need to have that information :) Add my skype for faster help ;)

Messaged you on skype also, but it says 'Light Incense burner' Capital I incense lowercase b burner.

Link to post
Share on other sites

@xCode

 

first thing ive seen needs to be fixed is instead of clicking the altar while in a friends house it should right click and look for the altar i started it for 3 seconds and i just kept left clicking and backing up becuase of it clicking on other players 

 

 

edit: path walk needs work while running to house portal in yannile 

Edited by djstrait91
Link to post
Share on other sites

@xCode

first thing ive seen needs to be fixed is instead of clicking the altar while in a friends house it should right click and look for the altar i started it for 3 seconds and i just kept left clicking and backing up becuase of it clicking on other players

Did it fix itself eventually? I'll take a look at it.

Link to post
Share on other sites

I start the script with empty inventory at bank

Pick D bones

Pick House Tabs

Pick Own Altar

Start script

 

It doesn't withdraw marrentills, it takes house tabs and d bones and teleports to house. Then uses bones on the altar (I stop it before this happens)

 

I tried setting up my inventory with marrentills and tinderbox and starting the script. It still ignores the burners and uses bones on the altar (I stop it before this happens)

 

Help am I missing a check box? I'm on a Mac if that helps.

Link to post
Share on other sites

I start the script with empty inventory at bank

Pick D bones

Pick House Tabs

Pick Own Altar

Start script

It doesn't withdraw marrentills, it takes house tabs and d bones and teleports to house. Then uses bones on the altar (I stop it before this happens)

I tried setting up my inventory with marrentills and tinderbox and starting the script. It still ignores the burners and uses bones on the altar (I stop it before this happens)

Help am I missing a check box? I'm on a Mac if that helps.

There should be a checkbox where you can enable/disable lighting the burners. I've implented that last update. The checkbox is initially disabled. Could you send me a print screen of how the GUI looks like for you?

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Similar Content

    • Guest
      By Guest
      Artificial's Gilded Altar
      Activate Link: https://tribot.org/repository/user_functions/activateScript/2954/
      Features
      Automatically find's hosts with an altar to use. Uses Phials to convert notes to bones Offers bones on Gilded Altar in Rimmington to train pray Implements ABC2 antiban methods Implements additional custom antiban methods GUI interface to setup bot How To Use
      Start the bot with noted bones, and cash in inventory in Rimmington. The bot will use Phials to convert your noted bones The bot will automatically find the current hosts, and start offering the bones at one of the working ones. The bot will run until you are out of noted bones. Questions
      You can notify me of any bugs or questions on this thread or email me: [email protected]
    • By xCode
      Proggies
       


       

      GUI & Paint [Contains Large .Gif]
       
      Update log

       

      Bug Report format

    • By xCode
      XPeriments
      by xCode
       
      I needed to train some combat levels for one of my accounts, so I decided to make this and share it with you guys
       
      Features
      Kills experiments ABCL10 All food supported Walks to the experiments (no ectofuntus tele supported) Uses Varrock teletabs to tele to bank when out of food. Supports 2 different areas. Will move to the other area if one is too crowded. Uses special attacks (when possible) Requirements
       
      Uses Varrock teletabs You need to have acces to the experiments  

       
      Screenshots & Proggies



      Download

      Changelog



       
      If there's anything that needs to be fixed, please let me know. I'll try to fix it asap
    • By xCode
      xCode's Chicken Killer
       
       
      How to start
      Start the script near or at the chickens (preferably) Say Yes/No to the bones and feather pop up boxes. Start your own KFC! Features
      Very nice for starting F2P accounts Kills chickens at south of Falador Picks up feathers Picks up and burries bones Runs back if it gets lost or stuck Sexy paint Download
      Source Download: https://bitbucket.org/xcodetribot/xcodechickens
      Repository Link: https://tribot.org/repository/index.php/script/id/731
       
       

      ~~ Feedback ~~
      Please guys!
      This is my first TRiBot script and I really like to do a lot more.
      But for that I need your help!
      Please give me any kind of feedback: positive, negative doesn't matter.
      As long as you say why and how I can improve (if possible).
      Thanks & Enjoy!
    • By Bradsta
      Like this script?  Like this post!
       
       
      Last update: 03/11/2014
      Version: 1.001
       
       
      Purchase via the repository by clicking here!
                                                                                                                                 
       
      Features Multiple bone type support ​Bones Big bones Babydragon bones Dragon bonesCan add more bones if asked easily! ​Personal altar support To Bank Options: - Note: Portal & Glory must be visible in the minimap from either the altar room, or the centre room of the house containing your entrance portal,Ring of Dueling Falador portal Mounted glory To House Options:House tabs Teleport to house spell RequirementsHouse tabs in inventory if using those to house Runes in inventory if using those to house (you can use a staff to substitute a rune type) Tinderbox in inventory for lighting burners Marrentill in bank to light burners Start in house or at appropriate bank locations for to bank option Bones Other Player altar support To Bank/House Options: - Note:You can find a house in the POH section of the minigames clan chat!Walking via yanille only. RequirementsStart in players house, or in yanille Bones  
       
      Setup​Fill out User Interface Select bone type & optionally set amount of bones in bank to calculate when to shutdown​ Personal Altar - Use this tab if you're using your own altar in your house ​ ​Choose options for getting to house Choose option for banking Other Player Altar - Use this if you're using another players altar in their house [Yanille only]​  
       
      Progress Reports ​99 Achieved by chad0ck : Options: To House -> Tabs || To bank -> Mounted Glory || Altar -> Personal​ ​Options: To house -> Tabs || To bank -> Mounted glory || Altar -> Personal​ Options: To house -> Tabs || To bank -> Dueling ring || Altar -> Personal​ Options: To house -> Walking || To bank -> Walking || Altar -> Other players​  
       
      Update log v1.001 - 03/11/2014 (-) Auto-detection for mounted glory camera settings (thanks erick:) (-) Will deselect if you have anything selected when trying to light burners or use the mounted glory.v1.000 - 03/09/2014 (-) Initial release
  • Our picks

    • We've heard your complaints - the TRiBot API could be much easier to use. We've been dedicating our time to improving the scripter experience here and spent the past year working on a new and improved API - the TRiBot Script SDK.

       

      The TRiBot Script SDK is an easy-to-use library for building TRiBot scripts. It is the recommended approach to building scripts moving forward over the old TRiBot API. It contains all the core things you need to build a script, and a ton of additional helpful stuff to get you using your scripts quicker. See the documentation section for everything offered, and check out the brief overview link too.

       

      The SDK was announced in preview here:

       

      It is now officially released. The official release guarantees we will support backwards compatibility for some period of time. See the 'backwards compatibility' section below for more info.

       

      How to use:

      There is multiple options, listed in the order they are recommended.

      1) Use the gradle template mentioned below

      2) Obtain through gradle

      Add this dependency: api("org.tribot:tribot-script-sdk:+")

      Add this repository: maven("https://gitlab.com/api/v4/projects/20741387/packages/maven")

      3) Take from your local filesystem in your .tribot/install folder. For example, on windows, you'd find it at "C:\Users\[user]\AppData\Roaming\.tribot\install\tribot-client\lib\tribot-script-sdk-[version].jar"

       

      Documentation:

      Java docs: https://runeautomation.com/docs/sdk/javadocs/index.html?overview-summary.html

      Kotlin docs: https://runeautomation.com/docs/sdk/kdocs/index.html

       

      Backwards compatibility:

      We will be following a deprecation schedule whenever we perform a possible breaking change. We will deprecate the respective methods or classes and announce it in a topic. It will remain deprecated for some period of time (weeks or months), and then removed. This will give you time to fix anything, if we need to make a breaking change.

       

      Gradle template:

      Easily build scripts with a new pre-configured scripting gradle template

       

      Users of the current API:

      There is no plans to remove TRiBot API. It will still be available. However, non-critical bugs probably won't be fixed. The SDK does depend on some of the API so fixing some things in the SDK will indirectly fix the API. However, bugs that have existed in the API for awhile will likely not be fixed. It's recommended to use the SDK moving forward. Let us know if there's something the SDK is missing.

       

      Brief overview of the changes:

       

      Bug reports:

      Post bug reports in the bug reports section of the forums

       

       

      Let us know what your thoughts are! If you have questions, feel free to ask below or in discord.

       
        • Like
      • 0 replies
    • Support for the gradle launcher is being dropped. Read more about the new launcher here.
        • Like
      • 8 replies
    • What to expect from TRiBot moving forward.
        • Thanks
        • Like
      • 11 replies
    • TRiBot 12 Release Candidate

      The TRiBot team has been hard at work creating the last major version of TRiBot before the TRiBot X release. We've noticed many problems with TRiBot 11 with a lot of users preferring TRiBot 10 over 11. We've heard you, so we took TRiBot 10, added the new features introduced with 11, introduced some other new things, and created TRiBot 12. So without further adieu, here's TRiBot 12.
        • Sad
        • Like
      • 40 replies
    • Gradle is a build tool used to accelerate developer productivity.

      We recently setup a Maven repository (TRiBot Central) to make it easier for scripters to create scripts. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-central/-/packages

      Furthermore, we've released a simple Gradle project to make it easy to run TRiBot and develop scripts for it. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-gradle-launcher

      The goals of TRiBot Central are to:

      Deliver updates to TRiBot faster


      Better organize TRiBot's dependencies (AKA dependancies)


      Make it easier to develop scripts for TRiBot


      Make it easier to use and run TRiBot


      Note: TRiBot won't be able to run scripts from within this project until TRiBot's next release.
        • Like
      • 13 replies
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...