Artificial's Gilded Altar
Activate Link: https://tribot.org/repository/user_functions/activateScript/2954/
Automatically find's hosts with an altar to use. Uses Phials to convert notes to bones Offers bones on Gilded Altar in Rimmington to train pray Implements ABC2 antiban methods Implements additional custom antiban methods GUI interface to setup bot How To Use
Start the bot with noted bones, and cash in inventory in Rimmington. The bot will use Phials to convert your noted bones The bot will automatically find the current hosts, and start offering the bones at one of the working ones. The bot will run until you are out of noted bones. Questions
You can notify me of any bugs or questions on this thread or email me: [email protected]
GUI & Paint [Contains Large .Gif]
Bug Report format
I needed to train some combat levels for one of my accounts, so I decided to make this and share it with you guys
Kills experiments ABCL10 All food supported Walks to the experiments (no ectofuntus tele supported) Uses Varrock teletabs to tele to bank when out of food. Supports 2 different areas. Will move to the other area if one is too crowded. Uses special attacks (when possible) Requirements
Uses Varrock teletabs You need to have acces to the experiments
Screenshots & Proggies
If there's anything that needs to be fixed, please let me know. I'll try to fix it asap
xCode's Chicken Killer
How to start
Start the script near or at the chickens (preferably) Say Yes/No to the bones and feather pop up boxes. Start your own KFC! Features
Very nice for starting F2P accounts Kills chickens at south of Falador Picks up feathers Picks up and burries bones Runs back if it gets lost or stuck Sexy paint Download
Source Download: https://bitbucket.org/xcodetribot/xcodechickens
Repository Link: https://tribot.org/repository/index.php/script/id/731
~~ Feedback ~~
This is my first TRiBot script and I really like to do a lot more.
But for that I need your help!
Please give me any kind of feedback: positive, negative doesn't matter.
As long as you say why and how I can improve (if possible).
Thanks & Enjoy!
[Personal / Other Player Altar Support] BrAltarPro by Bradsta [Multiple to bank options / Multiple to house options] [200-300K xp/hr]By Bradsta
Like this script? Like this post!
Last update: 03/11/2014
Purchase via the repository by clicking here!
Features Multiple bone type support Bones Big bones Babydragon bones Dragon bonesCan add more bones if asked easily! Personal altar support To Bank Options: - Note: Portal & Glory must be visible in the minimap from either the altar room, or the centre room of the house containing your entrance portal,Ring of Dueling Falador portal Mounted glory To House Options:House tabs Teleport to house spell RequirementsHouse tabs in inventory if using those to house Runes in inventory if using those to house (you can use a staff to substitute a rune type) Tinderbox in inventory for lighting burners Marrentill in bank to light burners Start in house or at appropriate bank locations for to bank option Bones Other Player altar support To Bank/House Options: - Note:You can find a house in the POH section of the minigames clan chat!Walking via yanille only. RequirementsStart in players house, or in yanille Bones
SetupFill out User Interface Select bone type & optionally set amount of bones in bank to calculate when to shutdown Personal Altar - Use this tab if you're using your own altar in your house Choose options for getting to house Choose option for banking Other Player Altar - Use this if you're using another players altar in their house [Yanille only]
Progress Reports 99 Achieved by chad0ck : Options: To House -> Tabs || To bank -> Mounted Glory || Altar -> Personal Options: To house -> Tabs || To bank -> Mounted glory || Altar -> Personal Options: To house -> Tabs || To bank -> Dueling ring || Altar -> Personal Options: To house -> Walking || To bank -> Walking || Altar -> Other players
Update log v1.001 - 03/11/2014 (-) Auto-detection for mounted glory camera settings (thanks erick:) (-) Will deselect if you have anything selected when trying to light burners or use the mounted glory.v1.000 - 03/09/2014 (-) Initial release
TRiBot Script SDK Official Release
Naton posted a topic in News and Announcements,We've heard your complaints - the TRiBot API could be much easier to use. We've been dedicating our time to improving the scripter experience here and spent the past year working on a new and improved API - the TRiBot Script SDK.
The TRiBot Script SDK is an easy-to-use library for building TRiBot scripts. It is the recommended approach to building scripts moving forward over the old TRiBot API. It contains all the core things you need to build a script, and a ton of additional helpful stuff to get you using your scripts quicker. See the documentation section for everything offered, and check out the brief overview link too.
The SDK was announced in preview here:
It is now officially released. The official release guarantees we will support backwards compatibility for some period of time. See the 'backwards compatibility' section below for more info.
How to use:
There is multiple options, listed in the order they are recommended.
1) Use the gradle template mentioned below
2) Obtain through gradle
Add this dependency: api("org.tribot:tribot-script-sdk:+")
Add this repository: maven("https://gitlab.com/api/v4/projects/20741387/packages/maven")
3) Take from your local filesystem in your .tribot/install folder. For example, on windows, you'd find it at "C:\Users\[user]\AppData\Roaming\.tribot\install\tribot-client\lib\tribot-script-sdk-[version].jar"
Java docs: https://runeautomation.com/docs/sdk/javadocs/index.html?overview-summary.html
Kotlin docs: https://runeautomation.com/docs/sdk/kdocs/index.html
We will be following a deprecation schedule whenever we perform a possible breaking change. We will deprecate the respective methods or classes and announce it in a topic. It will remain deprecated for some period of time (weeks or months), and then removed. This will give you time to fix anything, if we need to make a breaking change.
Easily build scripts with a new pre-configured scripting gradle template
Users of the current API:
There is no plans to remove TRiBot API. It will still be available. However, non-critical bugs probably won't be fixed. The SDK does depend on some of the API so fixing some things in the SDK will indirectly fix the API. However, bugs that have existed in the API for awhile will likely not be fixed. It's recommended to use the SDK moving forward. Let us know if there's something the SDK is missing.
Brief overview of the changes:
Post bug reports in the bug reports section of the forums
Let us know what your thoughts are! If you have questions, feel free to ask below or in discord.
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Tribot Installer/Launcher Changes (Action Required)
Nullable posted a topic in News and Announcements,Support for the gradle launcher is being dropped. Read more about the new launcher here.
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The Future of TRiBot
Encoded posted a topic in News and Announcements,What to expect from TRiBot moving forward.
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TRiBot 12 RC
TRiLeZ posted a topic in Client Updates,TRiBot 12 Release Candidate
The TRiBot team has been hard at work creating the last major version of TRiBot before the TRiBot X release. We've noticed many problems with TRiBot 11 with a lot of users preferring TRiBot 10 over 11. We've heard you, so we took TRiBot 10, added the new features introduced with 11, introduced some other new things, and created TRiBot 12. So without further adieu, here's TRiBot 12.
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TRiBot Central & TRiBot Gradle Launcher
TRiLeZ posted a topic in News and Announcements,Gradle is a build tool used to accelerate developer productivity.
We recently setup a Maven repository (TRiBot Central) to make it easier for scripters to create scripts. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-central/-/packages
Furthermore, we've released a simple Gradle project to make it easy to run TRiBot and develop scripts for it. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-gradle-launcher
The goals of TRiBot Central are to:
Deliver updates to TRiBot faster
Better organize TRiBot's dependencies (AKA dependancies)
Make it easier to develop scripts for TRiBot
Make it easier to use and run TRiBot
Note: TRiBot won't be able to run scripts from within this project until TRiBot's next release.
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