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[ABC2/ABCL10] xPrayer Pro [Ectofuntus] [Gilded Altar] [Much more]


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@xCode

There's a critical bug with looking for host. Even when it's DISABLED, and my current host is still online, script starts entering different host names into house interface after a while. Often happens 20-30min after script start, and almost always this fails because bot is unable to find new hosts.

If "looking for host" option is disabled, script should never look for any other hosts, except my pre-typed one. Needs a fix.

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Pricing - $4.99 per month 1 account   Screenshots & Proggies   GUI   Paint Known issues - The Host retrieval functionality is highly ex

Grats on release   Ecto pls

trying to use the trial with the teleport to house tab meathod.. it keeps bugging out with dueling rings. .. taking them from the bank. putting 1 on. then withdrawing another . then banking all stuff.

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Description of the bug: Bot stops working saying "It's been more than 5 minutes since we found an altar. Stopping script for our own safety.". I am using my own altar because using other player houses is very buggy as well. when I log back in I find my character outside my house with only bones, house tabs, tinderbox and two empty inventory slots. (I assume it lights the burners and then bugs out)
How often does it occur: Every few hours
Status of the script during the bug: Attempt to bury bones
Bot/Client debug: It's been more than 5 minutes since we found an altar. Stopping script for our own safety. and NumberFormatException: For input string: "Incense burner"
What is the version of the script: 2.41

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On 2/14/2019 at 12:04 AM, contemporary said:

@xCode

There's a critical bug with looking for host. Even when it's DISABLED, and my current host is still online, script starts entering different host names into house interface after a while. Often happens 20-30min after script start, and almost always this fails because bot is unable to find new hosts.

If "looking for host" option is disabled, script should never look for any other hosts, except my pre-typed one. Needs a fix.

Tried the script again today, and the above bug is still happening every few minutes. "Search for available hosts" is disabled, yet script starts looking for new host anyway, and fails every time, resulting in stop due to 5min inactivity.

I see the script is not being upkept with several critical script-stopping bugs present since it's last update on October last year - has this premium script been abandoned? @xCode@Fluffee@Todd

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3 hours ago, contemporary said:

Tried the script again today, and the above bug is still happening every few minutes. "Search for available hosts" is disabled, yet script starts looking for new host anyway, and fails every time, resulting in stop due to 5min inactivity.

I see the script is not being upkept with several critical script-stopping bugs present since it's last update on October last year - has this premium script been abandoned? @xCode@Fluffee@Todd

The script certainly has not been abandoned. However, I am currently not able to lool into the issue you are mentioning, because I'm currently on vacation until the 20th of June. 

I'm sorry for the inconveniences and am happy to refund your purchase if you would like, as temporary solution.

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16 hours ago, xCode said:

The script certainly has not been abandoned. However, I am currently not able to lool into the issue you are mentioning, because I'm currently on vacation until the 20th of June. 

I'm sorry for the inconveniences and am happy to refund your purchase if you would like, as temporary solution.

I'm happy to hear it hasn't been abandoned, but until this issue is fixed, script is unusable without constant monitoring. It gets stuck every few minutes now, especially with higher ping and paint delay. This issue is also not recent and has been around since at least 14th of February, I hope you understand why it seems this script is no longer maintained.

A couple other critical issues:

- When unnoting bones at Phials, sometimes it will misclick on the ladder and get stuck upstairs. Needs a safeguard to walk back down.

- On certain camera angles script can't "see" the altar in some house layouts, and does not attempt to move closer, getting permanently stuck. Moving closer would work, adjusting the camera also sometimes helps, but not always.

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On 6/9/2019 at 4:02 AM, xCode said:

The script certainly has not been abandoned. However, I am currently not able to lool into the issue you are mentioning, because I'm currently on vacation until the 20th of June. 

I'm sorry for the inconveniences and am happy to refund your purchase if you would like, as temporary solution.

Script hasn't been updated, and the issues mentioned above are still happening. In it's current state, it's unusable without constant manual supervision.

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