Construct Any Item Including: Planks Bagged plants - FARMING XP! Refills watering cans in house sink Or fetches pre-filled watering cans from the bank Nails Marble Mythical cape
Multiple Banking Methods Manual banking - Rimmington/Falador, Yanille Ring of Dueling and House Teleports Phials unnoting planks Servant fetch from bank Servant un-note items from inventory
Synchronized Servant Support Cook Butler Demon Butler
User Experience This entire script has been rewritten optimized for efficiency and flawlessness Antiban Compliance (ABC2) Level 10/10 Quick and easy to use GUI setup Script arguments (skip GUI set-up) Slick mousepaint and paint Dynamic signature system (more info below) Hiscores page
Start with just a hammer and saw in Inventory. Only if using Servants have coins in Inventory too, or keep them in the servant's money pouch. If using Servants Un-noting have noted planks in Inventory too Only if using Phials Unnoting have noted planks (just the type you are using) in Inventory too. Only if using RoD/Tele Banking have house tabs in Inventory too.
Recommended Items to Build
Levels 1 - 19 → Crude Wooden Chairs (need 138 planks and nails) Levels 19 - 33 → Oak Chairs (need 238 oak planks) Levels 33 - 70 → Oak Larders Levels 70 - 99 → Oak Dungeon Doors
OR Levels 52 - 99 → Mahogany Tables (fastest if you have $$)
OR Levels 47 - 99 → Mythical Capes (requires Dragon Slayer 2 but saves money)
Creating a preset
Make sure to create the preset using your mouse only! (no hot-keys).
If you find the bot is building and removing items very slowly, you can adjust the ABC2 slider in the second tab of the GUI.
All you need to due is drag the slider ABC2 Reaction Durations towards the Fastest end.
Similarly, if you find the bot's mouse is leaving the game too often, you can adjust the ABC2 Mouse Leave Game Frequency slider.
The parameters for the random AFK frequency and duration (mean and standard deviation) determine how frequently the bot will randomly AFK and how often it will do so. To help visually the distribution of when and how long it will AFK, use this website: https://onlinestatbook.com/2/calculators/normal_dist.html and plug in the corresponding values for the mean and standard deviation (SD) to visualize the probability graph.
For example, if the Random AFK Frequency is set to use a mean of 45 minutes and standard deviation (SD) of 15 minutes, the bot will pick a time to AFK based on this graph:
Using the area probability on the link above, we can see there is a roughly 68% chance (the gray region), that the bot will decide to AFK between the 30 and 60 minute mark.
Click to buy for a month or trial it for 1 day, for $1:
Bulk auth discount available as well.
Troubleshooting and Bug Reports
If you are experiencing weird issues, I highly recommend running this jar to clear all existing caches:
Check your hiscore ranking here!
Grab your dynamic signature by modifying this url:
http://www.worthy.rs/tribot-php/AIOConstructor/sigs/YOUR_TRIBOT_USERNAME_HERE.png All you need to do is change the part which says `YOUR_TRIBOT_USERNAME_HERE` to your actual TRiBot username!
[FREE] [AIO] BEG Cooker | ABC2L 10 | FISH, PIZZAS, PIES, WINES | FIRE, RANGE, MAKE-ITEM| TASK BASED | SAVE LOAD PROGRESSBy Beg
1. Rogues den
Cooks at Rogues Den (Burthoupe) using the well-known permanent fire.
Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab.
Makes fire on a pre-established area close to the bank, and cooks on it. Mostly thinking about free-to-play users, however, included a few pay-to-play banks as well.
Lumbridge Top, Varrock West, Varrock East, Edgeville, Grand Exchange, Falador West, Falador East, Draynor Village, Duel Arena, Clan Wars, Al-Kharid.
Castle Wars, Catherby, Seers (Camelot), Ardougne West, Ardougne East, Yanille, Nardah, Tzhaar City.
Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab.
Cooks food on a range/stove/oven.
Al-Kharid, Lumbridge, Falador, Edgeville, Varrock East.
Cooking Guild, Catherby, Nardah.
Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab, Plain pizza, Baked potato, Sweetcorn.
Makes food using two ingredients on each other.
Jug of Wine, Tuna potato,
Anchovy pizza, Meat pizza, Pineapple pizza, Pizza base, Incomplete pizza, Uncooked pizza,
Pastry dough, Pie shell, Uncooked berry pie, Uncooked meat pie, Raw mud pie, Uncooked apple pie, Raw garden pie, Raw fish pie, Raw wild pie, Raw summer pie.
The rules for script argument are the following:
Each task is separated by a vertical bar, "|" Each task setting has an associated key and value, "key=value" Each task setting is separated by a comma, "," Option settings follow the same rules as task settings Not case-sensitive
Available task settings:
type - indicates which type of task it is. Available options are "Rogues den", "Fire", "Range" or "Make item". first_supply - the first supply name you want to use. supply - same as above (for backwards compatibility). second_supply - the second supply name you want to use. Only applies to make-item tasks. product - the product name you want to make. logs - the logs name you want to burn. Only applies to cooking on self-made fire tasks. amount - the amount to cook on the task. If this setting is not present, or a number of zero or lower is set, the amount is ignored. stop_level - the cooking level that interrupts the task. If this is not present, or a number of zero or lower is set, the stop level is ignored. select_option - the option to type when using the keyboard to select the right option when choosing the food to cook (e.g. 1, 2, 3, 4, ...)
Available option settings:
mouse_speed - indicates the average mouse speed to use. save_on_system_update - when set to true, attempts to save the task progress on a .dat file right before an ingame update. The task can then be reloaded on gui. antiban_reaction - enables with value "true" or disables with value "false" the antiban reaction sleep after an inventory has finished cooking. antibug_debug - to print anti-ban actions debug on bot debug panel. "true" to enable, "false" to disable. toogle_roofs - to toogle roofs from buildings. "true" to enable, "false" to disable. close_with_esc_button - to use escape keyboard button to close the bank. "true" to enable, "false" to disable. select_with_keyboard - to use the keyboard to select the right option when choosing the food to cook.
type=rogues den, first_supply=raw shrimps, product=shrimps, amount=1000, select_option=1 |
type=range, first_supply=raw salmon, product=salmon, amount=10000, stop_level=70, select_option=1 |
type=fire, first_supply=raw lobster, product=lobster, logs=magic logs, amount=5000, stop_level=75, select_option=1 |
type=make item, first_supply=jug of water, second_supply=grapes, product=jug of wine, amount=10000, select_option=1 |
mouse_speed=100, save_on_system_update=true, antiban_reaction=false, antibug_debug=true, toogle_roofs=true, close_with_esc_button=true, select_with_keyboard=true
Notes: Set amount equal to 0 to ignore amount. Set stop level to 0 to ignore stop level.
Task based Ability to create or load one or multiple tasks to be executed. Combine different methods, food, amounts or stop level at your own will. Save progress Save the current script's state. This can be done either on the GUI or paint. The data file will be stored at .tribot/beg_scripts/Cooking/'your_input'.dat. If enable on GUI, a game system update will generate an automatic save which will be stored at .tribot/beg_scripts/Cooking/'your_rs_name current_date (current time)'.dat. Load any previous saved state. This can only be done upon start at the GUI. Paint Report any bug, missing feature, supported place or food below. If justified, it will be included to the script.
[ABCL 10] [Free Trial] Wasted Chopper - A new kind of WCer [New Antiban] [Task System] [Level 3 Friendly] [Infernal Axe] [20+ locations] [CUSTOM Location supportBy Nullable
Wasted Chopper - AIO Woodcutter
Wasted Chopper is a woodcutting script designed to be greater than any other woodcutter. Made with the best antiban yet seen, this script has been completely rewritten and runs flawlessly.
With a Task System, Auto-Axe Upgrading, and ABCv3 Antiban, Elite Chopper Pro is the best Woodcutting Bot you can find!
Repository Link: https://tribot.org/collections/osrs-scripts/products/wasted-chopper
Best Antiban possible. ABCL 10 plus new antiban not seen in ANY OTHER SCRIPT via my Unofficial ABC Extension Task System for completely automated 1-99 20+ locations (including Redwoods) (See second post for full list) Options to burn, fletch, and even plank the logs you chop! Customer location support! Infernal Axe Support Fast and efficient chopping Start from ANYWHERE Auto axe upgrading (bronze to dragon) Completely Customizable Antiban Control Mouse Speed, Reaction Times, and even play around with Tribot's built-in antiban! Profile System Save and Load custom Profiles! Script Arguments To use, just type in the name of one of your saved profiles, and the script will load those settings and run them without displaying the GUI!
Built-in Muling capabilities New Paint! Preset profiles for you to kick-start your massive goldfarm!
Buy Here: https://tribot.org/collections/osrs-scripts/products/wasted-chopper
Custom Scan for trees in a certain radius. Allows you to scan for any tree name, including Teaks, etc. Supports Banking using Dax Webwalker or Tribot Webwalker Lumbridge Normals Oaks Willows Yews Draynor Oaks Willows Port Sarim Willows Varrock East Normals Oaks Varrock West Normals Oaks Falador Normals Oaks Yews Edgeville (beta) Yews Grand Exchange Yews Seers Village Willows Maples Yews Magics Catherby Oaks Willows Yews Castle Wars Teaks WC Guild Willows Maples Yews Magics Redwoods
The Reaction Modifier represents how much of the reaction time you want the bot to wait. So the lower this slider, the shorter the reaction times.
The task system loops. So once the final task is finished, it will run the first one again. If the Stop Condition is already met, the task will not run. Please note that this script exclusively uses DaxWalker for walking, and is subject to its limitations.
Common Tribot Fixes:
Click the spoiler for more progress reports!
Posting a BUG REPORT
Please read this and submit the report here.
You can buy Credits with RSGP instantly here!
Start the script in the area you want to gather resources. Follow the prompts in the pop-up boxes and type exactly what's needed (pay attention to caps!!). Uses ABC2 timing and custom antiban. Lots of safety features (will log out if unsuccessful at banking, if experience hasn't been gained, if it can't click on its target, etc etc).
Supports mining, woodcutting, fishing, thieving (with coin pouches!!), and some hunter animals (can't remember which ones, it's been forever since I've used it for hunter :P). I recommend using low ABC2 reductions for slower things (fishing or high level resources) and higher ABC2 reductions for stuff like power mining. For slower things, this will make you move the mouse a lot less when waiting for your character to stop doing something and is much more realistic. For faster things, you'll be standing around a lot less and getting more exp.
Uses Daxwalker to bank... Right now I'm just using public keys so if it's not working it's likely because Daxwalker is busy.
It can also power level. Just tell it what to drop!!
Used this to get my stats up to Drag slayer 2 requirements... Simple program but very effective.
If you run into any problems with the default file, delete it (it's in the AppData -> Roaming -> .tribot folder)
Straightforward to use, fill in the boxes and watch as your character power trains everything that's simple to power train... Or opt to bank the items. Whatever tickles your pecker. Works wherever daxWalker is available. If this script sees high demand I'll make a GUI and command line arguments...
I've tested it on fly fishing, teak trees, iron, and thieving guards... It should work on just about anything. It's a simple script that left clicks on anything you specify and drops whatever items you tell it to. Supports coin pouch. If you opt for banking, it will bank once the inventory is full and there are no "drop items" left to drop. It will bank everything in your inventory (for now).
Doesn't support food (yet) but works as a simple power leveler. Can be set to run to a bank and end the script if you drop below 20 hp. Can also be set to world hop if there are any players nearby (feature turns off for trip to bank and back).
Like all my scripts with a "main" designation, it will periodically pause/afk to mimic a real player and check itself to make sure it isn't stuck somewhere. Please post any questions/problems/suggestions.
I've decided to update an old script i wrote 3 years ago, and here it is: Multi Fisher v2! Completely rewritten, with a full implementation of ABC2, Multi fisher allows you to fish anything, anywhere!
get it HERE
Source code: https://github.com/frankkeuning/fisher
By J J
JJ's Fighter Pro is an AIO Fighter script: it can kill any monster that you want. You can also make a list of items to loot and select the food you want to eat. You can drink potions if needed, pick up and alch certain items, use special attacks, prioritize looting, etc. This is all configurable through the GUI. You can save your settings for future usage.
Anti Ban Compliance implementation
ABCL 10 has been implemented.
JJ's Fighter needs an internet connection to send script statistics to my server. The data is anonymous and you can check what it sends in bot debug.
Example chart from 15/10/2013
Melee, range, mage support Eating Looting Banking Bones to peaches XP checking Fast monster switching Dynamic mainloop Setting loading/saving
Spins any material Supports 5 locations ABCv2 Antiban (+ extra antiban from my API) GUI automatically saves and remembers your settings! Paint with real-time profit tracker, XP tracker, and level tracker Beautiful GUI Flawless! Click here to activate!
Remember, location matters when it comes to bans.
TRiBot 12 Release Candidate
The TRiBot team has been hard at work creating the last major version of TRiBot before the TRiBot X release. We've noticed many problems with TRiBot 11 with a lot of users preferring TRiBot 10 over 11. We've heard you, so we took TRiBot 10, added the new features introduced with 11, introduced some other new things, and created TRiBot 12. So without further adieu, here's TRiBot 12.
Gradle is a build tool used to accelerate developer productivity.
We recently setup a Maven repository (TRiBot Central) to make it easier for scripters to create scripts. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-central/-/packages
Furthermore, we've released a simple Gradle project to make it easy to run TRiBot and develop scripts for it. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-gradle-launcher
The goals of TRiBot Central are to:
Deliver updates to TRiBot faster
Better organize TRiBot's dependencies (AKA dependancies)
Make it easier to develop scripts for TRiBot
Make it easier to use and run TRiBot
Note: TRiBot won't be able to run scripts from within this project until TRiBot's next release.
I'd like to thank everyone for their patience in this transition period. Since last week, we've worked out the remaining bugs with this integration.
Some users have still been having issues with connecting their forums account to their Auth0 account. To resolve this, we've imported all forums accounts into Auth0.
Unfortunately, the accounts which were imported today were using an unsupported password hashing algorithm. Hence, random passwords were set during the import.
What does this mean for me?
If you've previously linked your forums account to your Auth0 account, you don't have to do anything. Nothing changes for you.
If you haven't logged in via our new login yet,
Try logging in with your forums email address and the last password you used
If you are unable to login, please use the "Forgot password" tool on the login page:
Follow the instructions to reset your password
Last week we tried to roll out Auth0 Login, but we lost that battle. Now it's time to win the war!
When logging into the client, you'll now have to enter your Auth0 account credentials instead of your forums credentials
Note: 2FA is still handled through your forums account (for the time being)
Changes for existing users
You'll have to link your Auth0 account to your forums account here: https://tribot.org/forums/settings/login/?service=11
Auth0 accounts have been created for most existing users. Please use your forums email address and password to login.
Make sure to verify your email address upon creating a new Auth0 account
When we mention your Auth0 account, we mean your account used for auth.tribot.org as displayed below
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