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|w| Constructor [REWRITTEN 2.0] [ABC2 L10]

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AIO Constructor
By Worthy

 

Features

  • Construct Any Item Including:
    • Planks
    • Bagged plants - FARMING XP!
      • Refills watering cans in house sink
      • Or fetches pre-filled watering cans from the bank
    • Nails
    • Marble
    • Mythical cape
       
  • Multiple Banking Methods
    • Manual banking - Rimmington/Falador, Yanille
    • Ring of Dueling and House Teleports
    • Phials unnoting planks
    • Servant fetch from bank
    • Servant un-note items from inventory
       
  • Synchronized Servant Support
    • Cook
    • Butler
    • Demon Butler
       
  • User Experience
    • This entire script has been rewritten optimized for efficiency and flawlessness 
    • Antiban Compliance (ABC2) Level 10/10
    • Quick and easy to use GUI setup
    • Script arguments (skip GUI set-up)
    • Slick mousepaint and paint
    • Dynamic signature system (more info below)
    • Hiscores page

 

Set-up

  1. Start with just a hammer and saw in Inventory.
  2. Only if using Servants have coins in Inventory too, or keep them in the servant's money pouch.
    1. If using Servants Un-noting have noted planks in Inventory too
  3. Only if using Phials Unnoting have coins and noted planks (just the type you are using) in Inventory too.
  4. Only if using RoD/Tele Banking have house tabs in Inventory too.

 

Recommended Items to Build

  • Levels 1 - 19 → Crude Wooden Chairs (need 138 planks and nails)
  • Levels 19 - 33 → Oak Chairs (need 238 oak planks)
  • Levels 33 - 70  → Oak Larders
  • Levels 70 - 99 → Oak Dungeon Doors 
    OR
  • Levels 52 - 99 → Mahogany Tables (fastest if you have $$)
    OR
  • Levels 47 - 99 → Mythical Capes (requires Dragon Slayer 2 but saves money)


Creating a preset
ia7PDrV.gif

Make sure to create the preset using your mouse only! (no hot-keys).

 

Notes
If you find the bot is building and removing items very slowly, you can adjust the ABC2 slider in the second tab of the GUI.
All you need to due is drag the slider ABC2 Reaction Durations towards the Fastest end.

Similarly, if you find the bot's mouse is leaving the game too often, you can adjust the ABC2 Mouse Leave Game Frequency slider.

The parameters for the random AFK frequency and duration (mean and standard deviation) determine how frequently the bot will randomly AFK and how often it will do so. To help visually the distribution of when and how long it will AFK, use this website: https://onlinestatbook.com/2/calculators/normal_dist.html and plug in the corresponding values for the mean and standard deviation (SD) to visualize the probability graph.

r73Aj25.png

For example, if the Random AFK Frequency is set to use a mean of 45 minutes and standard deviation (SD) of 15 minutes, the bot will pick a time to AFK based on this graph:
JDF7ZO5.png

Using the area probability on the link above, we can see there is a roughly 68% chance (the gray region), that the bot will decide to AFK between the 30 and 60 minute mark.

 

Script Arguments

 
  • object: [preset name]               (REQUIRED)
    • Name of preset as on GUI (case in-sensitive)
  • bank: [number from 0 - 5]        (REQUIRED)
    • Number corresponding to banking route as on GUI
      • 0 = Rimmington bank
      • 1 = Yanille bank
      • 2 = Phials Un-noting (Rimmington)
      • 3 = Ring of Dueling / House Tele
      • 4 = Butler Fetching
      • 5 = Butler Un-noting
  • lvl: [number]
    • At this construction level, the bot will turn off
  • hotkeys: true
    • Enable hotkey usage (defaulted to false)

 

EXAMPLE 1: object: oak larder, bank: 4, lvl: 40, hotkeys: false
EXAMPLE 2: object: oak door, bank: 5

Where to use?
s2VrWw7.png

 

Why to use?
Avoid filling out the GUI (requires it to be filled out once to generate object presets)

 

Note
The ABC2 settings are loaded from the saved GUI configuration file which is generated after filling out the GUI.
That means, if you never fill out the GUI, the ABC2 settings will be loaded to the default values.
To change the ABC2 settings used while loading from script arguments, you must change them in the GUI and start the script at least once. Then the script arguments will use your modified values for the ABC2 settings.

 

Click to buy for a month or trial it for 1 day, for $1:
 spacer.png

Bulk auth discount available as well.

 

Troubleshooting and Bug Reports
If you are experiencing weird issues, I highly recommend running this jar to clear all existing caches:


Check your hiscore ranking here!
Grab your dynamic signature by modifying this url:

http://www.worthy.rs/tribot-php/AIOConstructor/sigs/YOUR_TRIBOT_USERNAME_HERE.png

All you need to do is change the part which says `YOUR_TRIBOT_USERNAME_HERE` to your actual TRiBot username!

 

Happy Botting! :)
- Worthy

Edited by Worthy
  • Like 1
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Hey, i cant get script to start, after i type in the hotspot name and build interface it have a greenbox around the area as pervious version, but its missing an add button to GUI? i can add it to the present manager, so when i click start it says "[10:54:35] No preset selected. Create a preset to begin." on client debug

 

I first tried to build oak Dung doors, then when that didnt work i went to build oak larders; script still didnt work, cant seem to get it to start.

Bot debug: 

[10:48:06] TRiBot Release 9.303_6 loaded. (1.8.0_51:/Library/Java/JavaVirtualMachines/jdk1.8.0_51.jdk/Contents/Home/jre)
[10:48:07] Loading human mouse movement data.
[10:48:09] Successfully loaded human mouse data.
[10:48:26] Exception in thread "AWT-EventQueue-1" 
[10:48:26] java.lang.NullPointerException
[10:48:26] 	at javax.swing.plaf.basic.BasicSplitPaneUI.getMinimumSize(BasicSplitPaneUI.java:1091)
[10:48:26] 	at javax.swing.JComponent.getMinimumSize(JComponent.java:1744)
[10:48:26] 	at javax.swing.GroupLayout$ComponentSpring.calculateNonlinkedMinimumSize(GroupLayout.java:3008)
[10:48:26] 	at javax.swing.GroupLayout$ComponentSpring.calculateMinimumSize(GroupLayout.java:2972)
[10:48:26] 	at javax.swing.GroupLayout$Spring.getMinimumSize(GroupLayout.java:1336)
[10:48:26] 	at javax.swing.GroupLayout$ComponentSpring.calculatePreferredSize(GroupLayout.java:2979)
[10:48:26] 	at javax.swing.GroupLayout$Spring.getPreferredSize(GroupLayout.java:1346)
[10:48:26] 	at javax.swing.GroupLayout$Group.getSpringSize(GroupLayout.java:1638)
[10:48:26] 	at javax.swing.GroupLayout$Group.calculateSize(GroupLayout.java:1622)
[10:48:26] 	at javax.swing.GroupLayout$Group.calculatePreferredSize(GroupLayout.java:1602)
[10:48:26] 	at javax.swing.GroupLayout$Spring.getPreferredSize(GroupLayout.java:1346)
[10:48:26] 	at javax.swing.GroupLayout$Group.getSpringSize(GroupLayout.java:1638)
[10:48:26] 	at javax.swing.GroupLayout$Group.calculateSize(GroupLayout.java:1622)
[10:48:26] 	at javax.swing.GroupLayout$Group.calculatePreferredSize(GroupLayout.java:1602)
[10:48:26] 	at javax.swing.GroupLayout$Spring.getPreferredSize(GroupLayout.java:1346)
[10:48:26] 	at javax.swing.GroupLayout$SequentialGroup.setValidSize(GroupLayout.java:2017)
[10:48:26] 	at javax.swing.GroupLayout$Group.setSize(GroupLayout.java:1587)
[10:48:26] 	at javax.swing.GroupLayout.layoutContainer(GroupLayout.java:924)
[10:48:26] 	at java.awt.Container.layout(Container.java:1508)
[10:48:26] 	at java.awt.Container.doLayout(Container.java:1497)
[10:48:26] 	at java.awt.Container.validateTree(Container.java:1693)
[10:48:26] 	at java.awt.Container.validateTree(Container.java:1702)
[10:48:26] 	at java.awt.Container.validateTree(Container.java:1702)
[10:48:26] 	at java.awt.Container.validate(Container.java:1628)
[10:48:26] 	at javax.swing.RepaintManager$3.run(RepaintManager.java:704)
[10:48:26] 	at javax.swing.RepaintManager$3.run(RepaintManager.java:702)
[10:48:26] 	at java.security.AccessController.doPrivileged(Native Method)
[10:48:26] 	at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:75)
[10:48:26] 	at javax.swing.RepaintManager.validateInvalidComponents(RepaintManager.java:701)
[10:48:26] 	at javax.swing.RepaintManager$ProcessingRunnable.run(RepaintManager.java:1719)
[10:48:26] 	at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:311)
[10:48:26] 	at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:756)
[10:48:26] 	at java.awt.EventQueue.access$500(EventQueue.java:97)
[10:48:26] 	at java.awt.EventQueue$3.run(EventQueue.java:709)
[10:48:26] 	at java.awt.EventQueue$3.run(EventQueue.java:703)
[10:48:26] 	at java.security.AccessController.doPrivileged(Native Method)
[10:48:26] 	at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:75)
[10:48:26] 	at java.awt.EventQueue.dispatchEvent(EventQueue.java:726)
[10:48:26] 	at obf.wh.dispatchEvent(ch:290)
[10:48:26] 	at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:201)
[10:48:26] 	at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
[10:48:26] 	at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
[10:48:26] 	at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
[10:48:26] 	at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
[10:48:26] 	at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)
[10:48:48] send data good
[10:49:18] send data good
[10:49:49] send data good
[10:50:36] send data good
[10:51:06] send data good
[10:51:37] send data good
[10:52:06] send data good
[10:52:37] send data good
[10:53:07] send data good
[10:53:37] send data good
[10:54:07] send data good
[10:54:37] send data good
[10:55:07] send data good
[10:55:37] send data good
[10:56:07] send data good
[10:56:37] send data good

 

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On 8/15/2016 at 5:58 AM, jiitz said:

Hey, i cant get script to start, after i type in the hotspot name and build interface it have a greenbox around the area as pervious version, but its missing an add button to GUI? i can add it to the present manager, so when i click start it says "[10:54:35] No preset selected. Create a preset to begin." on client debug

 

I first tried to build oak Dung doors, then when that didnt work i went to build oak larders; script still didnt work, cant seem to get it to start.

Bot debug: 

 

The bot debug error is meaningless, it's just a TRiBot message.

 

As for setting up the preset, there is a detailed documentation on the first post of this thread, which describes how to make a preset. Currently, all items are supported (bagged plants, planks, plank and nail items), however there is a small issue with underground items.

Underground items like dungeon doors DO work if you get the butler there yourself, but the bot does not navigate downstairs nor lure the butler. Since I have re-written the entire bot, I have re-done all features but I am working on 70 construction to make dungeon doors and add them to the bot as soon as possible (or if anyone wants to lend me an account then I can add underground items as well).

 

The main post also has all current listed features that the bot has, I highly recommend reading the entire thing to al users who are interested in using the bot.

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On 15.08.2016 at 11:58 AM, jiitz said:

Hey, i cant get script to start, after i type in the hotspot name and build interface it have a greenbox around the area as pervious version, but its missing an add button to GUI? i can add it to the present manager, so when i click start it says "[10:54:35] No preset selected. Create a preset to begin." on client debug

 

I first tried to build oak Dung doors, then when that didnt work i went to build oak larders; script still didnt work, cant seem to get it to start.

Bot debug: 

[10:48:06] TRiBot Release 9.303_6 loaded. (1.8.0_51:/Library/Java/JavaVirtualMachines/jdk1.8.0_51.jdk/Contents/Home/jre)
[10:48:07] Loading human mouse movement data.
[10:48:09] Successfully loaded human mouse data.
[10:48:26] Exception in thread "AWT-EventQueue-1" 
[10:48:26] java.lang.NullPointerException
[10:48:26] 	at javax.swing.plaf.basic.BasicSplitPaneUI.getMinimumSize(BasicSplitPaneUI.java:1091)
[10:48:26] 	at javax.swing.JComponent.getMinimumSize(JComponent.java:1744)
[10:48:26] 	at javax.swing.GroupLayout$ComponentSpring.calculateNonlinkedMinimumSize(GroupLayout.java:3008)
[10:48:26] 	at javax.swing.GroupLayout$ComponentSpring.calculateMinimumSize(GroupLayout.java:2972)
[10:48:26] 	at javax.swing.GroupLayout$Spring.getMinimumSize(GroupLayout.java:1336)
[10:48:26] 	at javax.swing.GroupLayout$ComponentSpring.calculatePreferredSize(GroupLayout.java:2979)
[10:48:26] 	at javax.swing.GroupLayout$Spring.getPreferredSize(GroupLayout.java:1346)
[10:48:26] 	at javax.swing.GroupLayout$Group.getSpringSize(GroupLayout.java:1638)
[10:48:26] 	at javax.swing.GroupLayout$Group.calculateSize(GroupLayout.java:1622)
[10:48:26] 	at javax.swing.GroupLayout$Group.calculatePreferredSize(GroupLayout.java:1602)
[10:48:26] 	at javax.swing.GroupLayout$Spring.getPreferredSize(GroupLayout.java:1346)
[10:48:26] 	at javax.swing.GroupLayout$Group.getSpringSize(GroupLayout.java:1638)
[10:48:26] 	at javax.swing.GroupLayout$Group.calculateSize(GroupLayout.java:1622)
[10:48:26] 	at javax.swing.GroupLayout$Group.calculatePreferredSize(GroupLayout.java:1602)
[10:48:26] 	at javax.swing.GroupLayout$Spring.getPreferredSize(GroupLayout.java:1346)
[10:48:26] 	at javax.swing.GroupLayout$SequentialGroup.setValidSize(GroupLayout.java:2017)
[10:48:26] 	at javax.swing.GroupLayout$Group.setSize(GroupLayout.java:1587)
[10:48:26] 	at javax.swing.GroupLayout.layoutContainer(GroupLayout.java:924)
[10:48:26] 	at java.awt.Container.layout(Container.java:1508)
[10:48:26] 	at java.awt.Container.doLayout(Container.java:1497)
[10:48:26] 	at java.awt.Container.validateTree(Container.java:1693)
[10:48:26] 	at java.awt.Container.validateTree(Container.java:1702)
[10:48:26] 	at java.awt.Container.validateTree(Container.java:1702)
[10:48:26] 	at java.awt.Container.validate(Container.java:1628)
[10:48:26] 	at javax.swing.RepaintManager$3.run(RepaintManager.java:704)
[10:48:26] 	at javax.swing.RepaintManager$3.run(RepaintManager.java:702)
[10:48:26] 	at java.security.AccessController.doPrivileged(Native Method)
[10:48:26] 	at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:75)
[10:48:26] 	at javax.swing.RepaintManager.validateInvalidComponents(RepaintManager.java:701)
[10:48:26] 	at javax.swing.RepaintManager$ProcessingRunnable.run(RepaintManager.java:1719)
[10:48:26] 	at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:311)
[10:48:26] 	at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:756)
[10:48:26] 	at java.awt.EventQueue.access$500(EventQueue.java:97)
[10:48:26] 	at java.awt.EventQueue$3.run(EventQueue.java:709)
[10:48:26] 	at java.awt.EventQueue$3.run(EventQueue.java:703)
[10:48:26] 	at java.security.AccessController.doPrivileged(Native Method)
[10:48:26] 	at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:75)
[10:48:26] 	at java.awt.EventQueue.dispatchEvent(EventQueue.java:726)
[10:48:26] 	at obf.wh.dispatchEvent(ch:290)
[10:48:26] 	at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:201)
[10:48:26] 	at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
[10:48:26] 	at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
[10:48:26] 	at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
[10:48:26] 	at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
[10:48:26] 	at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)
[10:48:48] send data good
[10:49:18] send data good
[10:49:49] send data good
[10:50:36] send data good
[10:51:06] send data good
[10:51:37] send data good
[10:52:06] send data good
[10:52:37] send data good
[10:53:07] send data good
[10:53:37] send data good
[10:54:07] send data good
[10:54:37] send data good
[10:55:07] send data good
[10:55:37] send data good
[10:56:07] send data good
[10:56:37] send data good

 

SAME!

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19 hours ago, Worthy said:

The bot debug error is meaningless, it's just a TRiBot message.

 

As for setting up the preset, there is a detailed documentation on the first post of this thread, which describes how to make a preset. Currently, all items are supported (bagged plants, planks, plank and nail items), however there is a small issue with underground items.

Underground items like dungeon doors DO work if you get the butler there yourself, but the bot does not navigate downstairs nor lure the butler. Since I have re-written the entire bot, I have re-done all features but I am working on 70 construction to make dungeon doors and add them to the bot as soon as possible (or if anyone wants to lend me an account then I can add underground items as well).

 

The main post also has all current listed features that the bot has, I highly recommend reading the entire thing to al users who are interested in using the bot.

35f270f4c6abe0147fdd38c45ac141cd.png

 

 

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Creating a preset is extremely simple.

You type in the hotspot name and then the build interface name. I have posted pictures on the first post of this thread as to what both of those things correspond to in the item that you are building.

Once you type in both, you press search and then build the item. The bot automatically creates and generates a preset for you.

 

Follow the instructions on the main thread.

 

edit: If anyone is having issues, feel free to add me on skype, worthytb and I will take a look. I'm very sure the issues everyone's having is a user-problem and not a script issue. @jiitz claimed it did not work like everyone else, yet once reading the instructions on the main thread he figured it out.

I'm not home and won't be until saturday, but when I do I will create a video example of how to make a preset, in addition to the written documentation and pictures I have posted. Hopefully this will clear up the rest of the confusion.

Edited by Worthy
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Update - v2.03

- Fixed misclicks @bzq

- Bot waits for firewall prompt before loading GUI @Illuminati666

- Fixed an issue with Phials banking

 

@Rapidz this entire script was just rewritten for efficiency. It works much better now but of course all new things must be ironed out to be flawless. If you have any issues, submit a bug report and it will be fixed swiftly and shortly.

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Just tried the the trial of 1 hour. I tried with the phials unnoting set up with the ABC2 Delay. The bot was able to use around 500 oak planks during that time, it could have do more but it keep getting stuck at phials when the bot missclick the  noted planks before the conversation with him sometime and wasn't doing anything for so long, that my account was disconnected everytime  and had to log in back.

Exepting that was working great.

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      Has the ability to purchase any missing gear pieces within the user-defined GP limits Takes into account every item's stat and quest requirements to make sure your player can wear that item Can automatically upgrade gear pieces and sell the inferior ones once you reach new levels
        Automatic Grand Exchange restocking! When out of supplies, the bot can sell loot, ready up, buy more, and continue! Using the resource tracker, the bot automatically calculates how many supplies it needs Essentially with enough GP you can run the bot forever!  Automatic Muling! When the bot has enough wealth, mule over the extra GP and keep it safe! Works with the partner script: |w| Zulrah Muler Here is an example of 2.1B (pure profit) being collected from 33 accounts running for 54 hours:
        Loot tracker. Analyze your drops! This data along with other statistics are saved every run time by the Zulrah Sessions System. Resource tracker. Track every item the bot consumes while playing (and how much it cost!) This data is saved and used to compute exactly how many supplies are needed when doing the automatic Restocking With this tool your pure profit is displayed  Looking Glass compatible The script now functions relatively smoothly with TRiBot's beta feature Looking Glass Unlimited multi-kill performance The bot will determine if it has enough supplies to start another Zulrah battle after killing the boss the previous time. It can continue doing this until it runs out of food, allowing a single, double, triple, or quad+ kill. Zulrah fight CPU efficient! Ability to run the client minimized.  Dynamically prioritized combat framework Many Travel methods Zul-Andra teleport scrolls Charter Travel Camelot port [via Camelot teleports] Catherby port [via Catherby port lunar teleport] Khazard port [via Khazard port lunar teleport] Fairy Ring Network Fairy ring via Varrock Teleport Fairy ring via Quest Cape Fairy ring via Ardougne Cloak Fairy ring via Salve Graveyard Teleport Fairy ring via Slayer Ring Fairy ring via Glory The amulet can also double as a range gear item Fairy ring via House Teleport (mounted) Ornate pool support If so, the script will use castle wars bank instead Jewelry box support If so, the script will use a custom kill / bank loop (with no Ring of Dueling) Or use another player's house! Ability to input a list of names. There is almost every customizeable option for every travel method. Please ask in the discord support server if you have questions  There are also combinations of some of the above travel methods Reorganizes inventory! Drags and drops items like a real player Swaps between gear sets of range and magic Or instead use magic gear only and use a custom positioning algorithm to hide behind pillars Option to skip the blue pattern which deals the most damage   Repairs barrows armor  Supports TRiBot breaking system Hiscores system (details below) Tracks GP acquired from Loot, Resources, and computes Profit Tracks rare drops and pets Dynamic signatures (details below) Automatic screenshot progress report system every hour
      Detailed session log dump. Keep track of exactly how all your bots do!
      TRiBot Antiban Compliance V2 Level 10/10 The script is also packed with custom statistic-based antipattern I have personally developed. Smart options to determine when to use long range or keep level 1-def Tracks and handles JAD phases flawlessly Deathwalk - SAFE BOSS: never lose your items on death Recharges Trident of the Seas, Trident of the Swamp, Toxic Blowpipe, Serpentine Helm (all forms) Tracks ammunition and recharges special weapons Resizable mode options to optimize gameplay Supports serpentine helmets Supports cooked karambwans Supports special attacks Supports ring of suffering Supports prayer potions / super restores Supports stamina potions Supports summer pies for agility boost Supports imbued heart Supports custom world hopping Supports new rigour and augury prayers Supports vengeance spell with optimal timing Option to use these with rune pouch Supports custom script ending conditions Supports multiple algorithms to fight Zulrah for click-related functions Supports custom f-key bindings Supports in-phase timing: prefer to do actions at the end of phases Picks up and banks the Zulrah pet  
      Official Discord Discussion
      http://discord.gg/yeCVsad
       
      External Documentation Thread
      A lot of the specific information about the features above is on the Documentation thread.
      It can be found by pressing the "READ ME" button on the GUI after the script is purchased.
      It will help you:
      Create an armor preset Decide what gear to wear Set up the GUI to be tailored to your RuneScape character Start the script correctly Other notable information  
      Proggies






      More:
      Some more: http://imgur.com/a/HNaQZ
      Even more: http://imgur.com/a/lsh82

      Requirements
      - 80 to 85+ range/magic (85+ magic necessary as it is the most important stat). If using LG, have at least 85 of both.
      - High defence and hp (>= 70 for barrows), HP recommend at least 75
      - 43+ prayer
      - Underground pass, Biohazard, and Plague City, and Recigide (up to the point where you can access Zulrah)
       
      Things to Note
      Using TRiBot's Beta Feature Looking Glass will, in most cases, reduce performance, and thus GP rates.
      Please note, using the regular version on the original TRiBot will net much closer to the posted profit rates (given the required stats, optimal gear and settings).

      Live Hiscores System
      V2 Hiscores (Data wiped and recollected since June 7th, 2019 to track pure profit [loot - resources])
      Dynamic Signatures:
      Automatically load an image of your current stats, which updates as you bot!
      http://www.worthy.rs/tribot-php/ZulrahSlayerV2/sigs/USERNAME_HERE.png Just replace USERNAME_HERE with your TRiBot username (case-sensitive), and copy and paste it the image link itself into your signature here:
       (should be on the bottom right of your signature edit box).
      Does your name have special characters? Simply find the link for your signature in the hiscores link above.
       
      Click below to purchase:
      Note, usually free two hour trial is offered, but trials have been temporarily disabled in the new repository.
      Please let me know if you have any questions I can answer, or just drop by the discord.

       
      Troubleshooting Guide:
      If you are experiencing weird issues, I highly recommend running this jar to clear all existing caches:
       
      Happy Botting!
      - Worthy 
    • By Beg
      BEG AIO Combat - Melee Range Magic by Beg
      All-In-One progressive Combat script.
      Supports almost all NPCs and locations, many different potions, special weapons, prayer, every equipment and inventory item.
      With looting, dwarf cannon, high alchemy, Guthans, death recovery, and some slayer features.
      And much more, check all features below.
      Features
      Most NPCs and locations. All configurable. Totally configurable inventory (and quantities), equipment and prayers. Safe spots. Configurable levels to train and leveling priorities. Dwarf cannon. High level alchemy. All combat potions, prayer, super restore, anti-poison, anti-fire, anti-vemon, antidote, energy, stamina potions and more. All prayers. All special weapons. All types of food. Bones to peaches tablets and spells. Reset aggression spots for sand crabs and such. Guthans. Looting based on item names, item ids or item values. Bury bones. Pick ammo. Extra storage (Looting bag, Gem back, Herb sack, Seed box) Basic support for MM2 caves. Bank when inventory is full, out of food, runes, ammo, potions or cannonballs. Bank after a certain value on inventory. World hopping to find less crowded worlds. Prayer altars. Equipment repair (Barrows, etc). House pools and Ferox Enclave stats recharge. Magic spells with auto-cast. Bandit store to unnote items. Deathwalk back to grave or use Death office. Custom items to grab from bank after death. Anti-pking in the wilderness. Death office tutorial. Slayer kill finishes (Bag of salt, Rock hammer, Rock thrownhammer, Ice cooler, Fungicide spray) Automatic settings such as auto-retaliate on/off, attack style, NPC and Player attack options, accept aid off. Progressive training. Link profiles all with different location, NPC, equipment, inventory and all other settings. Automated Grand exchange restock for missing items. Automated Muling for any item. Automatic membership. Small breaks. Configurable antiban settings. Configurable mouse speed, and many client options (maximize on end, disable graphics, etc) Ranking with kills, looting and runtime.  
      User interface

      Hiscores
      https://begtribot.github.io/tribot/scripts/combat/ranking
       


       
    • By Worthy
      Welcome to Worthy Scripts
      |w| Vorkath Slayer
      Features
      Automatic Gear Detection No need to manually set up those pesky gear sets! |w| Vorkath Slayer will determine the best gear for you automatically based on what your player has Automatically detect changes in items (such as a when an uncharged Dragonfire Ward turns into a charged Dragonfire Ward) Detects barrows item change, and repairs barrows items when depleted Supports recharging serpentine helmet
        Automatic Gear Buyer |w| Vorkath Slayer has the ability to purchase any missing gear pieces within the user-defined GP limits It takes into account every item's stat and quest requirements to make sure your player can wear that item If your player does not have the level to wear a certain item (such level 69 range for Dragonfire ward) it will automatically upgrade the gear once you reach the desired stat levels and automatically sell inferior gear items Requests GP from mule if we need Easy to use interface that displays gear will be bought, so there is no need to guess what it will do:

        One Click DS2 setup! House setup: abc|w| will randomize the placement of the rooms, as well as build different style objects Automatically builds portal chamber and directs the portal to Lunar Island (if we need one) Automatically builds chapel room and an altar (if we don't have anything better, like a pool) Ability to upgrade Ava's devices to Ava's assembler once we get Vorkath's head (gear set automatically updates) Ability to automatically imbue items (such as rings and salve amulet (e)) Ability to buy missing Runepouch if we need it (exchanges Runepouch note at GE)
        Introducing Skynet AI Performance data is collected from all users and is split into different performance classes (based on stats, gear, GUI settings, etc) Skynet AI combines your data along with other similar players to find the optimal values for your player to use. It can:  Automatically select an optimal number of super restore / prayer potions based on the data combined with other similar players
      Automatically determine the optimal amount of HP / food to begin another battle
      Determine at what level is optimal to switch from regular bolts to dragon bolts (this feature is coming soon) When you level up, change your armor, or change your GUI settings, Skynet AI will automatically use new aggregated based on your new player class, and re-determine the best values for you again
        Resource Data Gathering and Analysis No need to input any specific information on how many supplies to buy for an amount of desired kills, the bot automatically collects this information while running and will buy a (randomized) amount based on the data it's collected:


        Custom Statistics Based Antiban: abc|w| Splits up player performance and playstyles so not every bot performs the same way Not limited to, but including: distribution of GUI settings, walking style preferences, banking preferences, house building preferences, wooxwalking style preferences, GUI settings, etc
        Multiple travel styles Use your own house, a friend's house, or the house advertisement board in W330 Option to restore stats at Ferox Enclave instead of Poh
        Battle Features Supports range and melee mode BGS Spec support melee mode Option to pray optimally (turns off prayer during wooxwalk and zombie spawn phase) Wooxwalking Supports multiple styles of wooxwalking (you have the choice, or can let abc|w| pick for you)
           Automatically detects ping spikes for unstable connections and disables wooxwalking temporarily If in poor performance environment (high ping of low FPS), the script automatically enabled Tick Correction Mode This mode will use an advanced algorithm to predict future ticks based off of previous ones, so you can still function perfectly in a laggy environment Minimized deaths due to poor connection and environment issues! See proggy picture below for example of constants 500ms ping running for 33 hours with only a single death
        Other Features Highly optimized CPU performance Automatically select best world based on lowest ping, custom list, or server geolocation Various stopping conditions (pet, runtime, deaths, idle timeout) Automatic membership rebonding (when less than X days or when out of membership) Requests GP if needed from mule Start the account without members if you would like! Smart looting algorithm. Automatically determines if we should pick it up blue d'hides, drops less valuable items for more expensive loot Option to not pick up Vorkath's head if already upgraded to the assembler / have one Micro AFK system (option to AFK in house, at Vorkath instance, log out when AFKing) Free mule script (link in Script GUI, or click here to activate) Automatic quick-prayer setup Disables any spell filters if enabled Changes house teleport option to automatically inside, if we are using our own PoH Control the script while its running (force sell loot, force restock, force mule - customizable)
      Discord webhooks Option to send different notification types to different webhooks/channels Includes detailed session reports, progress reports, rare drops, deaths, timeouts, script stops, when muling GP, etc.
       
      Any Questions? Official Discord Discussion
      http://discord.gg/yeCVsad
       
      Proggies
      Max KPH demonstrations (up to 8 kills per trip):




      Long duration sessions:




      Tick Correction mode in action example (consistent 500ms ping and 30 FPS - 1 death in 33 hours)


      Requirements
      - Dragon Slayer II completed
      - Everything else the bot will handle automatically (One Click DS2 ready)
       
      Restricted Access Hiscores
      - To view the hiscores, you must click the button on the GUI to generate a time-limited automatically expiring access viewing link
      - Data is published to the hiscores every 24 hours to prevent stalking of other users

      Dynamic Signatures:
      Automatically load an image of your current stats, which updates as you bot!
      http://www.worthy.rs/tribot-php/VorkathSlayer/sigs/USERNAME_HERE.png Just replace USERNAME_HERE with your TRiBot username (case-sensitive), and copy and paste it the image link itself into your signature here:
       (should be on the bottom right of your signature edit box).
      Does your name have special characters? Simply find the link for your signature in the hiscores link above.
      Example of automatically updating signature:

       
      Click below to purchase:

       
      Special thanks to my beta testers, @scriptoboy, @xCode, @jens4626, and last but not least, @ta~ta~ta, for helping improve the script greatly while it has been in development.
       
      Happy Botting!
      - Worthy 
    • By Worthy
      Anvil Smither
      By Worthy
       
      Features
      Anvil Locations: Western Varrock Central Varrock Easter Varrock Falador (requires Doric's Quest completion)
        Progressive Smithing: Smiths the highest level item available to maximize XP Taken from https://oldschool.runescape.wiki/w/Pay-to-play_Smithing_training Options available to customize the progressive items:

        Money Making Smithing (~1m/hr): Rune platelegs Rune plateskirt Rune 2h sword
        GE Support Sells smithed items to get GP for more bars if needed Starts a high price and relists them for lower if they don't sell Buys more bars when we are out of bars Completely adjustable parameters on quantities of bars to buy for every player's needs
       
        Other Features World hopping between X and Y minutes Either hop to random p2p/f2p depending on what we're already in Or hop among an inputted list of worlds Option to always stay in members worlds (can be used in f2p) Option to stop at a desired smithing level Minimize the client when the script starts Maximize the client when the script ends Save and load GUI profile settings Use these profiles to load the script via arguments without having to fill out the GUI again!
        Advanced antiban (see below in more detail) Customize ABC2 reaction delays Customize ABC2 leave game frequencies Customize frequency of random AFK Customize duration of random AFK Built in ABC2 level 10 support  
      Set-up
      No set up required! The bot will navigate anywhere using Daxwalker. It will even buy a hammer from the GE if you don't have one!  
      Advanced Antiban
      If you find the bot is waiting too long in between reactions (like noticing that all the bars in your inventory are done being smithed), you can adjust the ABC2 slider in the second tab of the GUI.
      All you need to due is drag the slider ABC2 Reaction Durations towards the Fastest end.
      Similarly, if you find the bot's mouse is leaving the game too often, you can adjust the ABC2 Mouse Leave Game Frequency slider.
      The parameters for the random AFK frequency and duration (mean and standard deviation) determine how frequently the bot will randomly AFK and how often it will do so. To help visually the distribution of when and how long it will AFK, use this website: https://onlinestatbook.com/2/calculators/normal_dist.html and plug in the corresponding values for the mean and standard deviation (SD) to visualize the probability graph.

      For example, if the Random AFK Frequency is set to use a mean of 45 minutes and standard deviation (SD) of 15 minutes, the bot will pick a time to AFK based on this graph:

      Using the area probability on the link above, we can see there is a roughly 68% chance (the gray region), that the bot will decide to AFK between the 30 and 60 minute mark.
       
      NOTE: If the random AFK frequency and duration parameters are confusing, I recommend leaving them on their default values!
       
      Script Arguments
      Once you have saved a GUI settings profile, you can load it using the argument settings:profile_name without having to fill out the GUI again.
      By default, the script additionally saves the most recent GUI settings as "last".
      So if you would like to load the last settings you used via arguments you pay input settings:last into the argument box (without needing to manually save a GUI settings profile).
       
      Click here to use it!
       
      Progress Reports
      Example of smithing from level 47 to 65 in 6 hours, progressively using the best item to smith, while restocking when out of bars!

       
      Troubleshooting and Bug Reports
      If you are experiencing weird issues, I highly recommend running this jar to clear all existing caches:

      Happy Botting! 
      - Worthy
    • By Worthy
      Closed for an indefinite period of time.
      4/13/2021
       

    • By rs06botHein
      (Click Activate to add script)
      Builds Smalls Plant space 1 in your player owned house using Bagged plants 1 to achieve quick Farming & Construction levels.
      [Click here]Video of bagged planting training method[Click here]
      Script features:
      Quick Farming & Construction levels Automatically refills Watering cans at the Waterpump in Falador  Stopping level support Uses Asynchronous Camera Arguments support  ABCL10   Script Instructions:
      Start the script in Falador or near you house.
      Must have House teleports, Falador teleports, Bagged plants 1 in bank and at least 3 watering cans in your inventory.
      Must have teleport inside house set to off.

      Arguments:  Progress reports:
      Features to be added:
       JavaFX GUI  (Possible) Suggested features Get Script here: https://repo.tribot.org/script/id/3744-xbagged-planter/
    • By dax
      Click the spoiler for more progress reports!
       
       
       
      Posting a BUG REPORT
      Please read this and submit the report here.
      You can buy Credits with RSGP instantly here!
  • Our picks

    • We've heard your complaints - the TRiBot API could be much easier to use. We've been dedicating our time to improving the scripter experience here and spent the past year working on a new and improved API - the TRiBot Script SDK.

       

      The TRiBot Script SDK is an easy-to-use library for building TRiBot scripts. It is the recommended approach to building scripts moving forward over the old TRiBot API. It contains all the core things you need to build a script, and a ton of additional helpful stuff to get you using your scripts quicker. See the documentation section for everything offered, and check out the brief overview link too.

       

      The SDK was announced in preview here:

       

      It is now officially released. The official release guarantees we will support backwards compatibility for some period of time. See the 'backwards compatibility' section below for more info.

       

      How to use:

      There is multiple options, listed in the order they are recommended.

      1) Use the gradle template mentioned below

      2) Obtain through gradle

      Add this dependency: api("org.tribot:tribot-script-sdk:+")

      Add this repository: maven("https://gitlab.com/api/v4/projects/20741387/packages/maven")

      3) Take from your local filesystem in your .tribot/install folder. For example, on windows, you'd find it at "C:\Users\[user]\AppData\Roaming\.tribot\install\tribot-client\lib\tribot-script-sdk-[version].jar"

       

      Documentation:

      Java docs: https://runeautomation.com/docs/sdk/javadocs/index.html?overview-summary.html

      Kotlin docs: https://runeautomation.com/docs/sdk/kdocs/index.html

       

      Backwards compatibility:

      We will be following a deprecation schedule whenever we perform a possible breaking change. We will deprecate the respective methods or classes and announce it in a topic. It will remain deprecated for some period of time (weeks or months), and then removed. This will give you time to fix anything, if we need to make a breaking change.

       

      Gradle template:

      Easily build scripts with a new pre-configured scripting gradle template

       

      Users of the current API:

      There is no plans to remove TRiBot API. It will still be available. However, non-critical bugs probably won't be fixed. The SDK does depend on some of the API so fixing some things in the SDK will indirectly fix the API. However, bugs that have existed in the API for awhile will likely not be fixed. It's recommended to use the SDK moving forward. Let us know if there's something the SDK is missing.

       

      Brief overview of the changes:

       

      Bug reports:

      Post bug reports in the bug reports section of the forums

       

       

      Let us know what your thoughts are! If you have questions, feel free to ask below or in discord.

       
      • 0 replies
    • Support for the gradle launcher is being dropped. Read more about the new launcher here.
      • 8 replies
    • What to expect from TRiBot moving forward.
      • 11 replies
    • TRiBot 12 Release Candidate

      The TRiBot team has been hard at work creating the last major version of TRiBot before the TRiBot X release. We've noticed many problems with TRiBot 11 with a lot of users preferring TRiBot 10 over 11. We've heard you, so we took TRiBot 10, added the new features introduced with 11, introduced some other new things, and created TRiBot 12. So without further adieu, here's TRiBot 12.
      • 40 replies
    • Gradle is a build tool used to accelerate developer productivity.

      We recently setup a Maven repository (TRiBot Central) to make it easier for scripters to create scripts. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-central/-/packages

      Furthermore, we've released a simple Gradle project to make it easy to run TRiBot and develop scripts for it. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-gradle-launcher

      The goals of TRiBot Central are to:

      Deliver updates to TRiBot faster


      Better organize TRiBot's dependencies (AKA dependancies)


      Make it easier to develop scripts for TRiBot


      Make it easier to use and run TRiBot


      Note: TRiBot won't be able to run scripts from within this project until TRiBot's next release.
      • 15 replies
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