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|w| Constructor [REWRITTEN 2.0] [ABC2 L10]

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Tried to use the trial after creating the preset to make larders and it moves the mouse back and forth on the "Leave House" button. Paint says calling butler

 

got it to work by getting the butler right next to me when I started the script. The amount is uses ABC2 delays is pretty crazy. It idles after almost every action

Edited by gavin101
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14 hours ago, MrWhiteMoney said:

now it gets stuck on "Getting hotspot position"

You are not following the instructions correctly if you get this issue. You have mistyped the 2 fields you need to input to make a preset. Read the main thread.

 

 

14 hours ago, gavin101 said:

Tried to use the trial after creating the preset to make larders and it moves the mouse back and forth on the "Leave House" button. Paint says calling butler

 

got it to work by getting the butler right next to me when I started the script. The amount is uses ABC2 delays is pretty crazy. It idles after almost every action

I have fixed the butler calling in v2.07. It was broken due to the construction update earlier as well, but is now fixed.

The ABC2 delays are determined by TRiLeZ and the TRiBot API.

You can read more about them here:

 

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4 hours ago, Worthy said:

You are not following the instructions correctly if you get this issue. You have mistyped the 2 fields you need to input to make a preset. Read the main thread.

 

 

I have fixed the butler calling in v2.07. It was broken due to the construction update earlier as well, but is now fixed.

The ABC2 delays are determined by TRiLeZ and the TRiBot API.

You can read more about them here:

 

I've seen some scripts have sliders for the amount of ABC2 it uses (ismithing / blast furnace.) Is it possible to make something like that? Because it idles/moves mouse off screen after almost every action which is almost more bot like than if it didn't use the delays. This is the only thing stopping me from buying the script. Either way the script seemed great while I used it. Good job on the re-write

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3 hours ago, gavin101 said:

I've seen some scripts have sliders for the amount of ABC2 it uses (ismithing / blast furnace.) Is it possible to make something like that? Because it idles/moves mouse off screen after almost every action which is almost more bot like than if it didn't use the delays. This is the only thing stopping me from buying the script. Either way the script seemed great while I used it. Good job on the re-write

Sure I will add a slider on the next update.

 

2 hours ago, sirgriffen6969 said:

Just purchased this script. I cannot run it at all. The option to choose presets shows none available, and the option to create one as well doesn't exist in the gui. It won't let me start it without choosing or making a preset, and the options to choose or make a preset aren't in my gui.

Press the 'Read Me' button on the GUI.

Read the first post of this thread to learn how to set up a preset. Follow the instructions.

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 After entering in the "Larder space" and then typing in "Oak larder" it stops the script and returns that error.

41 minutes ago, Worthy said:

Sure I will add a slider on the next update.

 

Press the 'Read Me' button on the GUI.

Read the first post of this thread to learn how to set up a preset. Follow the instructions.

asdfasdfasd.PNG

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Just tried with crude wooden chairs as well as wooden chairs and the script is randomly only withdrawing 12 planks then it gets stuck at the bank window.

 

EDIT: Correctly withdraw 24 oak planks for oak chairs, but then it idles with the bank window open (ring of dueling, tablets method). 

Edited by Wardancer
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2 hours ago, Wardancer said:

Just tried with crude wooden chairs as well as wooden chairs and the script is randomly only withdrawing 12 planks then it gets stuck at the bank window.

 

EDIT: Correctly withdraw 24 oak planks for oak chairs, but then it idles with the bank window open (ring of dueling, tablets method). 

Can you add me on skype, worthytb and I can take a look.

Try recreating the preset. Make sure you have tablets in your inventory.

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Quote

 

  • [05:20:43] Downloading script '|w| Constructor'.
  • [05:20:44] Script Started: |w| Constructor.
  • [05:20:45] Welcome to Worthy Scripts.
  • [05:20:45] AIO Constructor V: 2.072 Initiated.
  • [05:21:02] No preset selected. Create a preset to begin.
  • [05:21:27] No preset selected. Create a preset to begin.
  • [05:22:17] java.lang.NullPointerException
  • [05:22:17] at scripts.constructorv2.e.J(Utils.java:146)
  • [05:22:17] at scripts.constructorv2.b.t.J(WaitGUI.java:25)
  • [05:22:17] at scripts.constructorv2.Constructor.d(Constructor.java:97)
  • [05:22:17] at scripts.constructorv2.Constructor.run(Constructor.java:76)
  • [05:22:17] at java.lang.Thread.run(Thread.java:745)
  • [05:22:19] Script Ended: |w| Constructor.

 

Got this error after following documentation.  After entering 'Chair space' and 'Crude wooden chair' in their respective spots, no preset or anything comes up for me.

7aefef63607b9405b505ac3356a5dc08.png

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8 hours ago, gangsta69 said:

 

Got this error after following documentation.  After entering 'Chair space' and 'Crude wooden chair' in their respective spots, no preset or anything comes up for me.

7aefef63607b9405b505ac3356a5dc08.png

You didn't press search and create a preset actually.

Read the main thread please.

Edited by Worthy
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sooo ive read some posts on how to get it started and i still dont get it. 

larder space/ oak larder/ butler/ preset manager there is nothing/ load preset there is nothing. a video would help a shit ton. i just paid the 10 bucks and didnt use the 1 hour trial >.>

Also i keep Re-reading THE MAIN PAGE the 1-5 steps to make it work. doing exactly what youre telling me... re-wording it maybe?

Edited by dugan
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I've tried following the instructions listed, but they are garbage. When it says waiting for GUI, I proceed to try and build a larder, it says getting hotspot position, next it says open building interface, so I do, it then says getting hotspot position again. I am spelling everything correctly. It seems that everyone else is having problems. Making a correct tutorial would be great.

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bought the script worked for about 10  minutes then when butler moved it just continuously right clicked where he was tried restarting and it started right clicking same spot before i finished gui tried to search for larder space again and it continued right clickin where he was and didnt load as preset again now its just forever right clicking where the butler was gui started or not

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1 hour ago, tye2489 said:

bought the script worked for about 10  minutes then when butler moved it just continuously right clicked where he was tried restarting and it started right clicking same spot before i finished gui tried to search for larder space again and it continued right clickin where he was and didnt load as preset again now its just forever right clicking where the butler was gui started or not

Sounds like a TRiBot glitch. Close the client, delete your .tribot folder and then restart the client.

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Very very bot like when the butler gets stuck and my guy is running from the larder to the next room back and forth and back and forth. doesn't seem to fix it from what i saw had to do it manually but maybe if i waited longer it would have. I know i saw somewhere it said the butler was stuck a different time so not sure why it doesnt work all the time. I'll try update with a pic

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      Click here to use it!
       
      Progress Reports
      Example of smithing from level 47 to 65 in 6 hours, progressively using the best item to smith, while restocking when out of bars!

       
      Troubleshooting and Bug Reports
      If you are experiencing weird issues, I highly recommend running this jar to clear all existing caches:

      Happy Botting! 
      - Worthy
    • By Worthy
      Closed for an indefinite period of time.
      4/13/2021
       

    • By rs06botHein
      (Click Activate to add script)
      Builds Smalls Plant space 1 in your player owned house using Bagged plants 1 to achieve quick Farming & Construction levels.
      [Click here]Video of bagged planting training method[Click here]
      Script features:
      Quick Farming & Construction levels Automatically refills Watering cans at the Waterpump in Falador  Stopping level support Uses Asynchronous Camera Arguments support  ABCL10   Script Instructions:
      Start the script in Falador or near you house.
      Must have House teleports, Falador teleports, Bagged plants 1 in bank and at least 3 watering cans in your inventory.
      Must have teleport inside house set to off.

      Arguments:  Progress reports:
      Features to be added:
       JavaFX GUI  (Possible) Suggested features Get Script here: https://repo.tribot.org/script/id/3744-xbagged-planter/
    • By dax
      Click the spoiler for more progress reports!
       
       
       
      Posting a BUG REPORT
      Please read this and submit the report here.
      You can buy Credits with RSGP instantly here!
  • Our picks

    • We've heard your complaints - the TRiBot API could be much easier to use. We've been dedicating our time to improving the scripter experience here and spent the past year working on a new and improved API - the TRiBot Script SDK.

       

      The TRiBot Script SDK is an easy-to-use library for building TRiBot scripts. It is the recommended approach to building scripts moving forward over the old TRiBot API. It contains all the core things you need to build a script, and a ton of additional helpful stuff to get you using your scripts quicker. See the documentation section for everything offered, and check out the brief overview link too.

       

      The SDK was announced in preview here:

       

      It is now officially released. The official release guarantees we will support backwards compatibility for some period of time. See the 'backwards compatibility' section below for more info.

       

      How to use:

      There is multiple options, listed in the order they are recommended.

      1) Use the gradle template mentioned below

      2) Obtain through gradle

      Add this dependency: api("org.tribot:tribot-script-sdk:+")

      Add this repository: maven("https://gitlab.com/api/v4/projects/20741387/packages/maven")

      3) Take from your local filesystem in your .tribot/install folder. For example, on windows, you'd find it at "C:\Users\[user]\AppData\Roaming\.tribot\install\tribot-client\lib\tribot-script-sdk-[version].jar"

       

      Documentation:

      Java docs: https://runeautomation.com/docs/sdk/javadocs/index.html?overview-summary.html

      Kotlin docs: https://runeautomation.com/docs/sdk/kdocs/index.html

       

      Backwards compatibility:

      We will be following a deprecation schedule whenever we perform a possible breaking change. We will deprecate the respective methods or classes and announce it in a topic. It will remain deprecated for some period of time (weeks or months), and then removed. This will give you time to fix anything, if we need to make a breaking change.

       

      Gradle template:

      Easily build scripts with a new pre-configured scripting gradle template

       

      Users of the current API:

      There is no plans to remove TRiBot API. It will still be available. However, non-critical bugs probably won't be fixed. The SDK does depend on some of the API so fixing some things in the SDK will indirectly fix the API. However, bugs that have existed in the API for awhile will likely not be fixed. It's recommended to use the SDK moving forward. Let us know if there's something the SDK is missing.

       

      Brief overview of the changes:

       

      Bug reports:

      Post bug reports in the bug reports section of the forums

       

       

      Let us know what your thoughts are! If you have questions, feel free to ask below or in discord.

       
        • Like
      • 0 replies
    • Support for the gradle launcher is being dropped. Read more about the new launcher here.
        • Like
      • 8 replies
    • What to expect from TRiBot moving forward.
        • Thanks
        • Like
      • 11 replies
    • TRiBot 12 Release Candidate

      The TRiBot team has been hard at work creating the last major version of TRiBot before the TRiBot X release. We've noticed many problems with TRiBot 11 with a lot of users preferring TRiBot 10 over 11. We've heard you, so we took TRiBot 10, added the new features introduced with 11, introduced some other new things, and created TRiBot 12. So without further adieu, here's TRiBot 12.
        • Sad
        • Like
      • 40 replies
    • Gradle is a build tool used to accelerate developer productivity.

      We recently setup a Maven repository (TRiBot Central) to make it easier for scripters to create scripts. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-central/-/packages

      Furthermore, we've released a simple Gradle project to make it easy to run TRiBot and develop scripts for it. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-gradle-launcher

      The goals of TRiBot Central are to:

      Deliver updates to TRiBot faster


      Better organize TRiBot's dependencies (AKA dependancies)


      Make it easier to develop scripts for TRiBot


      Make it easier to use and run TRiBot


      Note: TRiBot won't be able to run scripts from within this project until TRiBot's next release.
        • Like
      • 15 replies
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