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[ABC2 10] Netami's Pest Control - Defend Knight - Attack Portal - Spec Weapons - All Boats


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34 minutes ago, Netami said:

The right/left clicking is up to tribot itself, it'll gauge whether it can click the point it wants to with a left click, and if not it'll right click it to avoid misclicking

no worries i just purchased a 14 day span i wish it was a month but i can make it work. ill still babysit it but for everyones reference script works well it just has one flaw which is running back and forth so if it clicks on a portal then it may click a shifter or something then the portal again so it looks like a lagg result but not bad ill say. one thing id love to see is to be able to edit the script whilst its running to change placement so if theres 5 people protecting the knight i can do a one click and move on to the next task without having to start stop the script.

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Welcome to the thread for Netami's Pest Control (2020)! Netami's Pest Control is one of TRiBot's oldest and most purchase pest control scripts, and has gone through several iterations throughout

I believe this is due to resizeable. If you want a better botting experience i would try to do it again but with fixed mode.

i love all the 12 year olds who cant set a bot properly complaining they got banned after 10 hours etc lol, great script would recommend.

1 hour ago, Flocka said:

Script wont stay running for more then 1-2 games without stopping, cant seem to fix. Any suggestions on how to fix this?

I'll need some more information to try and help, mainly the contents of the debug at the bottom of the client. Chances are if it's stopping then an error or message is being printed there

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  • [06:38:05] Starting client.
  • [06:38:24] Downloading script 'Netami's Pest Control'.
  • [06:38:27] Script Started: Netami's Pest Control.
  • [06:38:54] Cached interface at: [407, 6]
  • [06:41:25] java.lang.NullPointerException
  • [06:41:25] at scripts.pest_control_new.game.navigation.f.L(WalkToTarget.java:18)
  • [06:41:25] at scripts.starfox.scriptframework.m.f.L(TaskManager.java:69)
  • [06:41:25] at scripts.starfox.scriptframework.m.f.compare(TaskManager.java:14)
  • [06:41:25] at java.util.TimSort.countRunAndMakeAscending(TimSort.java:360)
  • [06:41:25] at java.util.TimSort.sort(TimSort.java:220)
  • [06:41:25] at java.util.Arrays.sort(Arrays.java:1512)
  • [06:41:25] at java.util.ArrayList.sort(ArrayList.java:1462)
  • [06:41:25] at java.util.Collections.sort(Collections.java:175)
  • [06:41:25] at scripts.starfox.scriptframework.m.f.L(TaskManager.java:49)
  • [06:41:25] at scripts.pest_control_new.PCScript.run(PCScript.java:52)
  • [06:41:25] at java.lang.Thread.run(Thread.java:748)
  • [06:41:29] Script Ended: Netami's Pest Control.

used delete hook tool and it fixed problem x-x

re-edit ~ having same problem again I think because I'm using quickprayers. So i'll try without that option

edit for my edits,edit. ~ definitely not a quickprayers problem lul

Edited by trekr
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2 hours ago, trekr said:
  • [06:38:05] Starting client.
  • [06:38:24] Downloading script 'Netami's Pest Control'.
  • [06:38:27] Script Started: Netami's Pest Control.
  • [06:38:54] Cached interface at: [407, 6]
  • [06:41:25] java.lang.NullPointerException
  • [06:41:25] at scripts.pest_control_new.game.navigation.f.L(WalkToTarget.java:18)
  • [06:41:25] at scripts.starfox.scriptframework.m.f.L(TaskManager.java:69)
  • [06:41:25] at scripts.starfox.scriptframework.m.f.compare(TaskManager.java:14)
  • [06:41:25] at java.util.TimSort.countRunAndMakeAscending(TimSort.java:360)
  • [06:41:25] at java.util.TimSort.sort(TimSort.java:220)
  • [06:41:25] at java.util.Arrays.sort(Arrays.java:1512)
  • [06:41:25] at java.util.ArrayList.sort(ArrayList.java:1462)
  • [06:41:25] at java.util.Collections.sort(Collections.java:175)
  • [06:41:25] at scripts.starfox.scriptframework.m.f.L(TaskManager.java:49)
  • [06:41:25] at scripts.pest_control_new.PCScript.run(PCScript.java:52)
  • [06:41:25] at java.lang.Thread.run(Thread.java:748)
  • [06:41:29] Script Ended: Netami's Pest Control.

used delete hook tool and it fixed problem x-x

re-edit ~ having same problem again I think because I'm using quickprayers. So i'll try without that option

edit for my edits,edit. ~ definitely not a quickprayers problem lul

Hey I've uploaded a fix for this, thanks for the report :)

 

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  • [14:50:53] Starting client.
  • [14:51:07] Downloading script 'Netami's Pest Control'.
  • [14:51:10] Script Started: Netami's Pest Control.
  • [14:51:22] Cached interface at: [407, 6]
  • [14:51:23] Script Ended: Netami's Pest Control.
  • [14:51:24] Script Started: Netami's Pest Control.
  • [14:53:41] java.lang.IllegalArgumentException: -1
  • [14:53:41] at java.util.stream.ReferencePipeline.skip(ReferencePipeline.java:407)
  • [14:53:41] at scripts.pest_control_new.Target.f(Target.java:69)
  • [14:53:41] at scripts.pest_control_new.game.t.j(PCGame.java:49)
  • [14:53:41] at scripts.pest_control_new.game.t.i(PCGame.java:96)
  • [14:53:41] at scripts.pest_control_new.game.combat.g.j(FightTarget.java:85)
  • [14:53:41] at scripts.pest_control_new.PCScript.run(PCScript.java:55)
  • [14:53:41] at java.lang.Thread.run(Thread.java:748)
  • [14:53:47] Script Ended: Netami's Pest Control.

played one game <-- i thought u fixed it so I tried to play "attack the portals" mode

Edited by trekr
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the defense method has been working for the most part, if I could change one thing it would be to completely stop it from attempting to attack npc's behind the yellow & pink portal door.

 

If the script can't find  X at the knight, it will go to open the doors to attack the needlers & torchers behind the pink/yellow's northern door. In most games generally speaking the blue portal side wooden door is left open and the script will click on the needler/torcher a the yellow/pink door and then through auto-pathing it will run through the blue side door. Realize it's gone too far away and head back to the void knight, where it will repeat the behavior.

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4 hours ago, trekr said:
  • [14:50:53] Starting client.
  • [14:51:07] Downloading script 'Netami's Pest Control'.
  • [14:51:10] Script Started: Netami's Pest Control.
  • [14:51:22] Cached interface at: [407, 6]
  • [14:51:23] Script Ended: Netami's Pest Control.
  • [14:51:24] Script Started: Netami's Pest Control.
  • [14:53:41] java.lang.IllegalArgumentException: -1
  • [14:53:41] at java.util.stream.ReferencePipeline.skip(ReferencePipeline.java:407)
  • [14:53:41] at scripts.pest_control_new.Target.f(Target.java:69)
  • [14:53:41] at scripts.pest_control_new.game.t.j(PCGame.java:49)
  • [14:53:41] at scripts.pest_control_new.game.t.i(PCGame.java:96)
  • [14:53:41] at scripts.pest_control_new.game.combat.g.j(FightTarget.java:85)
  • [14:53:41] at scripts.pest_control_new.PCScript.run(PCScript.java:55)
  • [14:53:41] at java.lang.Thread.run(Thread.java:748)
  • [14:53:47] Script Ended: Netami's Pest Control.

played one game <-- i thought u fixed it so I tried to play "attack the portals" mode

This was a different issue, I've now patched this error as well

3 hours ago, trekr said:

the defense method has been working for the most part, if I could change one thing it would be to completely stop it from attempting to attack npc's behind the yellow & pink portal door.

 

If the script can't find  X at the knight, it will go to open the doors to attack the needlers & torchers behind the pink/yellow's northern door. In most games generally speaking the blue portal side wooden door is left open and the script will click on the needler/torcher a the yellow/pink door and then through auto-pathing it will run through the blue side door. Realize it's gone too far away and head back to the void knight, where it will repeat the behavior.

Good point, I've reduce the radius for defending knight mode to prevent this from happening :)

 

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I'd like a refund please. I used this script for a collective of 16 hours, and only gained 220 points, your script after 30 or so minutes of run time just idles and does nothing, I've tried different settings, the brawler identifier doesnt work and just gets stuck rapid clicking if you decide to repair, I've just watched 7 games in a row where my character just stands on the boat and does nothing, not a useful script at all nor as explained in the ad, please refund credits if possible. thanks.

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Cummins was this with the most recent patch? While they may choose to refund you the script is working just fine currently. Every game has been success for me today so give it another try! I suggest if you're using the attack portals option to set it so it predicts which portal to attack next that's worked very well for me. I'm also not having issues with brawlers, script notices them and attacks them for me. 

 

Tl;dr I litterally just finished grinding 1k points with this script consider giving it another go. settings are using ranged, quick prayers & attacking portals in the veteran boat with the priority set to "predict which portals to go to next"

2 hours ago, cummins4life said:

I'd like a refund please. I used this script for a collective of 16 hours, and only gained 220 points, your script after 30 or so minutes of run time just idles and does nothing, I've tried different settings, the brawler identifier doesnt work and just gets stuck rapid clicking if you decide to repair, I've just watched 7 games in a row where my character just stands on the boat and does nothing, not a useful script at all nor as explained in the ad, please refund credits if possible. thanks.

 

Edited by trekr
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3 hours ago, cummins4life said:

I'd like a refund please. I used this script for a collective of 16 hours, and only gained 220 points, your script after 30 or so minutes of run time just idles and does nothing, I've tried different settings, the brawler identifier doesnt work and just gets stuck rapid clicking if you decide to repair, I've just watched 7 games in a row where my character just stands on the boat and does nothing, not a useful script at all nor as explained in the ad, please refund credits if possible. thanks.

As mentioned above the script is fully working, if you're having this many issues it's most likely something to do with your local tribot install. I'd check out Naton's cache and hooks cleaner tool as a start. 

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@Netami script seems to be broken just stands in the boat. i moved it manually to the portals because thats what i had it set to but it just stands there....

 

  • [10:47:46] [Walker Engine] Path is empty
  • [10:47:46] [ABC2] Reaction time: 939ms.
  • [10:47:47] [Walker Engine] Path is empty
  • [10:47:47] [ABC2] Reaction time: 1734ms.
  • [10:47:48] [Walker Engine] Path is empty
  • [10:47:49] [ABC2] Reaction time: 941ms.
  • [10:47:49] [Walker Engine] Path is empty
  • [10:47:50] [ABC2] Reaction time: 366ms.
  • [10:47:50] [Walker Engine] Path is empty
  • [10:47:50] [ABC2] Reaction time: 1551ms.
  • [10:47:52] [Walker Engine] Path is empty
Edited by reidy1234
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1 hour ago, reidy1234 said:

@Netami script seems to be broken just stands in the boat. i moved it manually to the portals because thats what i had it set to but it just stands there....

 

  • [10:47:46] [Walker Engine] Path is empty
  • [10:47:46] [ABC2] Reaction time: 939ms.
  • [10:47:47] [Walker Engine] Path is empty
  • [10:47:47] [ABC2] Reaction time: 1734ms.
  • [10:47:48] [Walker Engine] Path is empty
  • [10:47:49] [ABC2] Reaction time: 941ms.
  • [10:47:49] [Walker Engine] Path is empty
  • [10:47:50] [ABC2] Reaction time: 366ms.
  • [10:47:50] [Walker Engine] Path is empty
  • [10:47:50] [ABC2] Reaction time: 1551ms.
  • [10:47:52] [Walker Engine] Path is empty

I just tested to make sure but the script is indeed working, if you're using LG please make sure to disable any pest control plugins the hooked client has

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1 hour ago, Netami said:

I just tested to make sure but the script is indeed working, if you're using LG please make sure to disable any pest control plugins the hooked client has

i have looked in settings, i am using LG but no plug ins from what i can see, enable hook storage is also off so please advise where else to check. thanks

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6 hours ago, reidy1234 said:

i have looked in settings, i am using LG but no plug ins from what i can see, enable hook storage is also off so please advise where else to check. thanks

I pushed an update last night that may help as well, if not please provide the contents of both debug tabs along with a screenshot of the client, thanks

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Not sure if this has been stated yet, but occasionally the bot gets stuck on the boat after the game starts. after 3ish hours it did it 6 times

im getting the same error as the the guy above me:

[21:48:41] [ABC2] Reaction time: 0ms.
[21:48:41] [Walker Engine] Path is empty
[21:48:41] [ABC2] Reaction time: 0ms.
[21:48:41] [Walker Engine] Path is empty
[21:48:41] [ABC2] Reaction time: 0ms.
[21:48:41] [Walker Engine] Path is empty
[21:48:41] [ABC2] Reaction time: 0ms.
[21:48:41] [Walker Engine] Path is empty

 

and no im not using LG

Edited by zang
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1 hour ago, zang said:

Not sure if this has been stated yet, but occasionally the bot gets stuck on the boat after the game starts. after 3ish hours it did it 6 times

im getting the same error as the the guy above me:

[21:48:41] [ABC2] Reaction time: 0ms.
[21:48:41] [Walker Engine] Path is empty
[21:48:41] [ABC2] Reaction time: 0ms.
[21:48:41] [Walker Engine] Path is empty
[21:48:41] [ABC2] Reaction time: 0ms.
[21:48:41] [Walker Engine] Path is empty
[21:48:41] [ABC2] Reaction time: 0ms.
[21:48:41] [Walker Engine] Path is empty

 

and no im not using LG

What status is the script in when this occurs?

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