
[ABC2 10] Netami's Pest Control - Defend Knight - Attack Portal - Spec Weapons - All Boats
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Netami, in Mini-games
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By Optimus
To purchase the script or activate your free 1 hour trial, visit the repository link above. Note: VIP is not required
Optimus Pest Control has been engineered in a way that mimics a human player down to the smallest detail. It uses human like behavior, playing strategies and teamwork, while also simulating human reaction times and mouse movements, making the script extremely powerful and safe to use.
Features:
Advanced antiban methods designed to mimic a real players actions and playing styles. Two modes:
Kill portals & spinners (Recommended for high levels)
Defending the knight & portals (Recommended for low levels)
The script generates unique characteristics for each different account. Works perfect with both fixed & resizeable screen size. Supports looking glass. Point spending feature that will purchase desired items from the void shop when you have enough points. Can join a clan chat and follow the team to different worlds. Can fight with quick prayers Uses the special attack of all weapons Drinks all potions Uses a complex algorithm to predict the order in which portals will open up. Works well with TRiBot's break handler feature You can start the script from anywhere! It will use the PC minigame teleport if necessary. Randomized pathing each game. Efficiently handles brawlers & splatter explosions User friendly UI with extensive customization Can play in all boats (Novice, Intermediate, Veteran) Fast at entering the boat ( Multi threaded ) Simple and effective paint that displays points / XP gained.
Dynamic signatures are coming soon. If you need any help setting the script up, or any questions. Feel free to join my discord, or leave a comment on this thread.
or pm me: Tri (Optimus)#2674
Instructions:
1. Fill out the GUI.
2. Press start & let the bot do it's magic.
3. Have a snack.
4. Enjoy your void.
Note: I recommend disabling auto retaliate, and settings your TRiBot Mouse Speed Variance Limiter to 0. (File>settings on TRiBot client).
Gallery:
Videos:
1 Hour of gameplay:
Achieving 99 HP:
Spending max (4000 points) in one go:
Spending another 4000 points in one go:
Pictures:
Reaching max points in a single run:
Reaching max points in a single run, again!
3K Points in a single run, not bad!
2700 points on the veteran boat!
Max points in the shop, all from this script
25 Hours of the novice boat:
1K Points in a single run 876 Points in a single run
Decent!
131 Points/HR Cheers, Optimus
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By Java
Fast and humanly Unique clicking Threaded antiban Threaded deathcheck Threaded combat checking Threaded camera control Randomly walks Prioritizes portals, then Spinners Doesn't attack dead or close to dead NPCs
SOURCE: https://github.com/javaTribot/java.PestControl/blob/master/PestControl.java
REPO: https://tribot.org/repository/script/id/3045
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By Optimus
Welcome To Tri Pest Control Pro
Description:
Tri Pest Control Pro is a flawless script that plays the Pest Control minigame for you! While creating this script, my primary goal was to make a script that will play the game just as good as a human, if not better, while still remaining safe to use. And after rigorous testing from the community and myself, I believe I have succeeded in my goal.
I present to you, Tri Pest Control Pro.
Happy botting, and enjoy your void!
Features:
How to use the script: You can start the script anywhere you line in runescape, the script will use the minigame teleport to get your account to pest control. Then it will go to your selected boat, hop in, and worldhop to the iemz clan chat world. IMPORTANT If you want to start the script inside of a pest control match, please start it on boat which you arrived in. At the moment you have to, but I will be fixing that soon.
About the three different playing styles:
Screenshots
Purchase Information:
The current price is $10 / month
That is considerably cheaper than any other void services available!
This will give you unlimited access to the script for that whole month.
You can purchase the script through the repository here:
https://tribot.org/repository/script/id/998
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TRiBot Script SDK Official Release
Naton posted a topic in News and Announcements,
We've heard your complaints - the TRiBot API could be much easier to use. We've been dedicating our time to improving the scripter experience here and spent the past year working on a new and improved API - the TRiBot Script SDK.
The TRiBot Script SDK is an easy-to-use library for building TRiBot scripts. It is the recommended approach to building scripts moving forward over the old TRiBot API. It contains all the core things you need to build a script, and a ton of additional helpful stuff to get you using your scripts quicker. See the documentation section for everything offered, and check out the brief overview link too.
The SDK was announced in preview here:
It is now officially released. The official release guarantees we will support backwards compatibility for some period of time. See the 'backwards compatibility' section below for more info.
How to use:
There is multiple options, listed in the order they are recommended.
1) Use the gradle template mentioned below
2) Obtain through gradle
Add this dependency: api("org.tribot:tribot-script-sdk:+")
Add this repository: maven("https://gitlab.com/api/v4/projects/20741387/packages/maven")
3) Take from your local filesystem in your .tribot/install folder. For example, on windows, you'd find it at "C:\Users\[user]\AppData\Roaming\.tribot\install\tribot-client\lib\tribot-script-sdk-[version].jar"
Documentation:
Java docs: https://runeautomation.com/docs/sdk/javadocs/index.html?overview-summary.html
Kotlin docs: https://runeautomation.com/docs/sdk/kdocs/index.html
Backwards compatibility:
We will be following a deprecation schedule whenever we perform a possible breaking change. We will deprecate the respective methods or classes and announce it in a topic. It will remain deprecated for some period of time (weeks or months), and then removed. This will give you time to fix anything, if we need to make a breaking change.
Gradle template:
Easily build scripts with a new pre-configured scripting gradle template
Users of the current API:
There is no plans to remove TRiBot API. It will still be available. However, non-critical bugs probably won't be fixed. The SDK does depend on some of the API so fixing some things in the SDK will indirectly fix the API. However, bugs that have existed in the API for awhile will likely not be fixed. It's recommended to use the SDK moving forward. Let us know if there's something the SDK is missing.
Brief overview of the changes:
Bug reports:
Post bug reports in the bug reports section of the forums
Let us know what your thoughts are! If you have questions, feel free to ask below or in discord.
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Encoded, -
Tribot Installer/Launcher Changes (Action Required)
Nullable posted a topic in News and Announcements,
Support for the gradle launcher is being dropped. Read more about the new launcher here.- 8 replies
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Encoded posted a topic in News and Announcements,
What to expect from TRiBot moving forward.-
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TRiLeZ posted a topic in Client Updates,
TRiBot 12 Release Candidate
The TRiBot team has been hard at work creating the last major version of TRiBot before the TRiBot X release. We've noticed many problems with TRiBot 11 with a lot of users preferring TRiBot 10 over 11. We've heard you, so we took TRiBot 10, added the new features introduced with 11, introduced some other new things, and created TRiBot 12. So without further adieu, here's TRiBot 12.-
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TRiBot Central & TRiBot Gradle Launcher
TRiLeZ posted a topic in News and Announcements,
Gradle is a build tool used to accelerate developer productivity.
We recently setup a Maven repository (TRiBot Central) to make it easier for scripters to create scripts. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-central/-/packages
Furthermore, we've released a simple Gradle project to make it easy to run TRiBot and develop scripts for it. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-gradle-launcher
The goals of TRiBot Central are to:
Deliver updates to TRiBot faster
Better organize TRiBot's dependencies (AKA dependancies)
Make it easier to develop scripts for TRiBot
Make it easier to use and run TRiBot
Note: TRiBot won't be able to run scripts from within this project until TRiBot's next release.-
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