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rewie

Rewie's Witch's potion

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5acf39a08ed59_WitchspotionPNG.png.ef1c87e500b219725f60b4763546011e.png

- Completes Witch's potion quest

- No GUI so can be used with script queue/client starter

- Start at any point in the quest

- Uses WebWalker so you can start from anywhere it supports

Let me know if there is any bugs/improvements

- Gathers all the required items (see more in the spoiler)

Spoiler

Eye of Newt - if you have less than 3 coins or the item in the inventory when starting, the script picks 3 logs in Brian's store and sells them to General Store in Rimmington. Buys the item from Magic shop in Port Sarim.

Rat's tail - kills a Rat in Brian's shop.

A piece of Burnt Meat - Goes to Cows at South of Falador, picks up a Raw Beef, cooks it, if not burned, burns it. (!!! If there isn't anyone killing cows -> check TO DO list)

An Onion - Picks up an Onion from the field in Rimmington.

Script skips any gather task if you already have it in your inventory when starting.

Change log:

Spoiler

 

TO DO:

Spoiler

- Add combat support to kill a cow if sufficient combat lvl

- Add world hopping support to find a world with Raw Beef on the ground

- Add GE support

 

 

Get it here

 

 

Edited by rewie
  • Like 1
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On 5/24/2018 at 8:09 AM, Pyxo said:

Thanks so much. 

There are a few problems though. It fails to buy the eye of newt, then spams the debug and causes the client to lag heavily. 
After I manually restart client and buy myself It is then fixed. Any chance of making this opensource? I'd love to learn how you made it. 

 

I'd like to second the issue with the eye of newt. I had the exact same problems in my experience.

Besides that, thanks so much for putting this script out there!

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On 5/24/2018 at 3:09 PM, Pyxo said:

Thanks so much. 

There are a few problems though. It fails to buy the eye of newt, then spams the debug and causes the client to lag heavily. 
After I manually restart client and buy myself It is then fixed. Any chance of making this opensource? I'd love to learn how you made it. 

 

 

On 6/13/2018 at 9:14 AM, jozz said:

I'd like to second the issue with the eye of newt. I had the exact same problems in my experience.

Besides that, thanks so much for putting this script out there!

Thanks for letting me know, I'll try to fix it by end of this week.

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    • We've heard your complaints - the TRiBot API could be much easier to use. We've been dedicating our time to improving the scripter experience here and spent the past year working on a new and improved API - the TRiBot Script SDK.

       

      The TRiBot Script SDK is an easy-to-use library for building TRiBot scripts. It is the recommended approach to building scripts moving forward over the old TRiBot API. It contains all the core things you need to build a script, and a ton of additional helpful stuff to get you using your scripts quicker. See the documentation section for everything offered, and check out the brief overview link too.

       

      The SDK was announced in preview here:

       

      It is now officially released. The official release guarantees we will support backwards compatibility for some period of time. See the 'backwards compatibility' section below for more info.

       

      How to use:

      There is multiple options, listed in the order they are recommended.

      1) Use the gradle template mentioned below

      2) Obtain through gradle

      Add this dependency: api("org.tribot:tribot-script-sdk:+")

      Add this repository: maven("https://gitlab.com/api/v4/projects/20741387/packages/maven")

      3) Take from your local filesystem in your .tribot/install folder. For example, on windows, you'd find it at "C:\Users\[user]\AppData\Roaming\.tribot\install\tribot-client\lib\tribot-script-sdk-[version].jar"

       

      Documentation:

      Java docs: https://runeautomation.com/docs/sdk/javadocs/index.html?overview-summary.html

      Kotlin docs: https://runeautomation.com/docs/sdk/kdocs/index.html

       

      Backwards compatibility:

      We will be following a deprecation schedule whenever we perform a possible breaking change. We will deprecate the respective methods or classes and announce it in a topic. It will remain deprecated for some period of time (weeks or months), and then removed. This will give you time to fix anything, if we need to make a breaking change.

       

      Gradle template:

      Easily build scripts with a new pre-configured scripting gradle template

       

      Users of the current API:

      There is no plans to remove TRiBot API. It will still be available. However, non-critical bugs probably won't be fixed. The SDK does depend on some of the API so fixing some things in the SDK will indirectly fix the API. However, bugs that have existed in the API for awhile will likely not be fixed. It's recommended to use the SDK moving forward. Let us know if there's something the SDK is missing.

       

      Brief overview of the changes:

       

      Bug reports:

      Post bug reports in the bug reports section of the forums

       

       

      Let us know what your thoughts are! If you have questions, feel free to ask below or in discord.

       
      • 0 replies
    • Support for the gradle launcher is being dropped. Read more about the new launcher here.
      • 8 replies
    • What to expect from TRiBot moving forward.
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      • 11 replies
    • TRiBot 12 Release Candidate

      The TRiBot team has been hard at work creating the last major version of TRiBot before the TRiBot X release. We've noticed many problems with TRiBot 11 with a lot of users preferring TRiBot 10 over 11. We've heard you, so we took TRiBot 10, added the new features introduced with 11, introduced some other new things, and created TRiBot 12. So without further adieu, here's TRiBot 12.
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      • 40 replies
    • Gradle is a build tool used to accelerate developer productivity.

      We recently setup a Maven repository (TRiBot Central) to make it easier for scripters to create scripts. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-central/-/packages

      Furthermore, we've released a simple Gradle project to make it easy to run TRiBot and develop scripts for it. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-gradle-launcher

      The goals of TRiBot Central are to:

      Deliver updates to TRiBot faster


      Better organize TRiBot's dependencies (AKA dependancies)


      Make it easier to develop scripts for TRiBot


      Make it easier to use and run TRiBot


      Note: TRiBot won't be able to run scripts from within this project until TRiBot's next release.
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      • 15 replies
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