[ABCL 10] [Free Trial] Wasted Chopper - A new kind of WCer [New Antiban] [Task System] [Level 3 Friendly] [Infernal Axe] [20+ locations] [CUSTOM Location supportBy Wastedbro
Wasted Chopper - AIO Woodcutter
Wasted Chopper is a woodcutting script designed to be greater than any other woodcutter. Made with the best antiban yet seen, this script has been completely rewritten and runs flawlessly.
With a Task System, Auto-Axe Upgrading, and ABCv3 Antiban, Elite Chopper Pro is the best Woodcutting Bot you can find!
Repository Link: https://tribot.org/collections/osrs-scripts/products/wasted-chopper
Best Antiban possible. ABCL 10 plus new antiban not seen in ANY OTHER SCRIPT via my Unofficial ABC Extension Task System for completely automated 1-99 20+ locations (including Redwoods) (See second post for full list) Options to burn, fletch, and even plank the logs you chop! Customer location support! Infernal Axe Support Fast and efficient chopping Start from ANYWHERE Auto axe upgrading (bronze to dragon) Completely Customizable Antiban Control Mouse Speed, Reaction Times, and even play around with Tribot's built-in antiban! Profile System Save and Load custom Profiles! Script Arguments To use, just type in the name of one of your saved profiles, and the script will load those settings and run them without displaying the GUI!
Built-in Muling capabilities New Paint! Preset profiles for you to kick-start your massive goldfarm!
Buy Here: https://tribot.org/collections/osrs-scripts/products/wasted-chopper
Custom Scan for trees in a certain radius. Allows you to scan for any tree name, including Teaks, etc. Supports Banking using Dax Webwalker or Tribot Webwalker Lumbridge Normals Oaks Willows Yews Draynor Oaks Willows Port Sarim Willows Varrock East Normals Oaks Varrock West Normals Oaks Falador Normals Oaks Yews Edgeville (beta) Yews Grand Exchange Yews Seers Village Willows Maples Yews Magics Catherby Oaks Willows Yews Castle Wars Teaks WC Guild Willows Maples Yews Magics Redwoods
The Reaction Modifier represents how much of the reaction time you want the bot to wait. So the lower this slider, the shorter the reaction times.
The task system loops. So once the final task is finished, it will run the first one again. If the Stop Condition is already met, the task will not run. Please note that this script exclusively uses DaxWalker for walking, and is subject to its limitations.
Common Tribot Fixes:
Click the spoiler for more progress reports!
Posting a BUG REPORT
Please read this and submit the report here.
You can buy Credits with RSGP instantly here!
The script is currently Free/Open Access to all Non-VIP and VIP users.
If you'd like to support me, you can go ahead give me a :thonking: emoji.
- Supports both Molten glass and Soft Leather( Leather)
- Will automatically switch to the next best glass/leather item upon level-up
- Will automatically withdraw the required items and end upon completion
- Clicks on the closest item to the needle/blowpipe instead of the same item every single time.
Get the Latest Version: Here
Think you've found a bug? I'll happily fix it as long as you say more than "skript broke plz fix".
Wax Collector V1.0
This is my very first script I have created. I will continue to learn more about scripting, but creating this tool is the main reason I wanted to start scripting for Tribot.
This script collects wax buckets from bee-hives.
With the current wax bucket price, this script can generate up to 250,000gp/hr
Before starting this script, please ensure you are in the Camelot bank, have empty buckets in your bank, and also have insect repellent in your inventory.
✅⭐⭐⭐ WWW.DKGOLDEN.COM ⭐⭐⭐ [SELLING/BUYING] OSRS GOLD Payment methods: Paypal, Revolut, Paysera, Skrill, Monese ✅By komle
Payment methods: Paypal, Revolut, Skrill, Paysera, Monese
Online! Livechat --> WWW.DKGOLDEN.COM
That's right another f*cking potato picker. First script so don't bash me if something breaks. Very basic and plain but, hey, you gotta start somewhere right?
Crappy short list of features:
Picks potatoes near Lumbridge and banks them in Draynor ABC2 implemented (not fully) Randomized delays between actions Doesn't break (I hope) Has clean concise logging of what the script is currently doing Randomized run activation Let's be honest, the only reason you're using this script is to test breaking mechanics, random event solvers or to test out looking glass or something
You can get the script here (not sure why you'd want to though)
[FREE] [AIO] BEG Cooker | ABC2L 10 | FISH, PIZZAS, PIES, WINES | FIRE, RANGE, MAKE-ITEM| TASK BASED | SAVE LOAD PROGRESSBy Beg
Cooks at Rogues Den (Burthoupe) using the well-known permanent fire.
Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab.
Makes fire on a pre-established area close to the bank, and cooks on it. Mostly thinking about free-to-play users, however, included a few pay-to-play banks as well.
Lumbridge Top, Varrock West, Varrock East, Edgeville, Grand Exchange, Falador West, Falador East, Draynor Village, Duel Arena, Clan Wars, Al-Kharid.
Castle Wars, Catherby, Seers (Camelot), Ardougne West, Ardougne East, Yanille, Nardah, Tzhaar City.
Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab.
Cooks food on a range/stove/oven.
Al-Kharid, Lumbridge, Falador, Edgeville, Varrock East.
Cooking Guild, Catherby, Nardah.
Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab, Plain pizza, Baked potato, Sweetcorn.
Makes food using two ingredients on each other.
Every bank supported by Banking API.
Jug of Wine,
Anchovy pizza, Meat pizza, Pineapple pizza, Pizza base, Incomplete pizza, Uncooked pizza,
Pastry dough, Pie shell, Uncooked berry pie, Uncooked meat pie, Raw mud pie, Uncooked apple pie, Raw garden pie, Raw fish pie, Raw wild pie, Raw summer pie.
The rules for script argument are the following:
1. Each task is separated by a vertical bar, "|"
2. Each task setting has an associated key and value, "key=value"
3. Each task setting is separated by a comma, ","
4. Option settings follow the same rules as task settings
5. Not case-sensitive
Available task settings:
type - indicates which type of task it is. Available options are "Rogues den", "Fire", "Range" or "Make item".
first_supply - the first supply name you want to use.
supply - same as above (for backwards compatibility).
second_supply - the second supply name you want to use. Only applies to make-item tasks.
product - the product name you want to make.
logs - the logs name you want to burn. Only applies to cooking on self-made fire tasks.
amount - the amount to cook on the task. If this setting is not present, or a number of zero or lower is set, the amount is ignored.
stop_level - the cooking level that interrupts the task. If this is not present, or a number of zero or lower is set, the stop level is ignored.
select_option - the option to type when using the keyboard to select the right option when choosing the food to cook (e.g. 1, 2, 3, 4, ...)
Available option settings:
mouse_speed - indicates the average mouse speed to use.
save_on_system_update - when set to true, attempts to save the task progress on a .dat file right before an ingame update. The task can then be reloaded on gui.
antiban_reaction - enables with value "true" or disables with value "false" the antiban reaction sleep after an inventory has finished cooking.
antibug_debug - to print anti-ban actions debug on bot debug panel. "true" to enable, "false" to disable.
toogle_roofs - to toogle roofs from buildings. "true" to enable, "false" to disable.
close_with_esc_button - to use escape keyboard button to close the bank. "true" to enable, "false" to disable.
select_with_keyboard - to use the keyboard to select the right option when choosing the food to cook.
type=rogues den, first_supply=raw shrimps, product=shrimps, amount=1000, select_option=1 |
type=range, first_supply=raw salmon, product=salmon, amount=10000, stop_level=70, select_option=1 |
type=fire, first_supply=raw lobster, product=lobster, logs=magic logs, amount=5000, stop_level=75, select_option=1 |
type=make item, first_supply=jug of water, second_supply=grapes, product=jug of wine, amount=10000, select_option=1 |
mouse_speed=100, save_on_system_update=true, antiban_reaction=false, antibug_debug=true, toogle_roofs=true, close_with_esc_button=true, select_with_keyboard=true
Notes: Set amount equal to 0 to ignore amount. Set stop level to 0 to ignore stop level. Ability to create or load one or multiple tasks to be executed. Combine different methods, food, amounts or stop level at your own will. Save the current script's state. This can be done either on Script's GUI or Script's Paint. The data file will be stored at .tribot/beg_scripts/Cooking/'your_input'.dat. If enable on GUI, a game system update will generate an automatic save which will be stored at .tribot/beg_scripts/Cooking/'your_rs_name current_date (current time)'.dat. Load any previous saved state. This can only be done upon start at Script's GUI.
Got any progress report worth sharing? Let me know!
Report any bug, missing feature, supported place or food below. If justified, it will be included to the script.
i recently purchased 10 credits last night, and it brought me to an error page. Didnt think anything of it, until this morning. Checked my account and i did, in fact, get charged for said credits but my account is still ringing in at 2 credits... please help me.
Construct Any Item Including: Planks Bagged plants - FARMING XP! Refills watering cans in house sink Or fetches pre-filled watering cans from the bank Nails Marble Mythical cape
Multiple Banking Methods Manual banking - Rimmington/Falador, Yanille Ring of Dueling and House Teleports Phials unnoting planks Servant fetch from bank Servant un-note items from inventory
Synchronized Servant Support Cook Butler Demon Butler
User Experience This entire script has been rewritten optimized for efficiency and flawlessness Antiban Compliance (ABC2) Level 10/10 Quick and easy to use GUI setup Script arguments (skip GUI set-up) Slick mousepaint and paint Dynamic signature system (more info below) Hiscores page
Start with just a hammer and saw in Inventory. Only if using Servants have coins in Inventory too, or keep them in the servant's money pouch. If using Servants Un-noting have noted planks in Inventory too Only if using Phials Unnoting have noted planks (just the type you are using) in Inventory too. Only if using RoD/Tele Banking have house tabs in Inventory too.
Recommended Items to Build
Levels 1 - 19 → Crude Wooden Chairs (need 138 planks and nails) Levels 19 - 33 → Oak Chairs (need 238 oak planks) Levels 33 - 70 → Oak Larders Levels 70 - 99 → Oak Dungeon Doors
OR Levels 52 - 99 → Mahogany Tables (fastest if you have $$)
OR Levels 47 - 99 → Mythical Capes (requires Dragon Slayer 2 but saves money)
Creating a preset
Make sure to create the preset using your mouse only! (no hot-keys).
If you find the bot is building and removing items very slowly, you can adjust the ABC2 sleep multiplier.
This reduces the delays in the script (for Antiban) and is a multiplier on the time which the bot sleeps, ranging from 0.1 - 1.0.
Say the bot was supposed to sleep for 5 seconds, but with a 0.5x multiplier it now sleeps for only 2.5 seconds.
A delay of at least 0.5x is recommend.
Click to buy or try a free 2 hour trial:
4.99 CREDITS for 1 MONTH per Auth
Or 9.99 CREDITS for 6 MONTHS per Auth
OR 14.99 CREDITS for 6 MONTHS per 3 Auths
Troubleshooting and Bug Reports
Check your hiscore ranking here!
Grab your dynamic signature by going to the follow site:
TRiBot 12 Release Candidate
The TRiBot team has been hard at work creating the last major version of TRiBot before the TRiBot X release. We've noticed many problems with TRiBot 11 with a lot of users preferring TRiBot 10 over 11. We've heard you, so we took TRiBot 10, added the new features introduced with 11, introduced some other new things, and created TRiBot 12. So without further adieu, here's TRiBot 12.
Gradle is a build tool used to accelerate developer productivity.
We recently setup a Maven repository (TRiBot Central) to make it easier for scripters to create scripts. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-central/-/packages
Furthermore, we've released a simple Gradle project to make it easy to run TRiBot and develop scripts for it. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-gradle-launcher
The goals of TRiBot Central are to:
Deliver updates to TRiBot faster
Better organize TRiBot's dependencies (AKA dependancies)
Make it easier to develop scripts for TRiBot
Make it easier to use and run TRiBot
Note: TRiBot won't be able to run scripts from within this project until TRiBot's next release.
I'd like to thank everyone for their patience in this transition period. Since last week, we've worked out the remaining bugs with this integration.
Some users have still been having issues with connecting their forums account to their Auth0 account. To resolve this, we've imported all forums accounts into Auth0.
Unfortunately, the accounts which were imported today were using an unsupported password hashing algorithm. Hence, random passwords were set during the import.
What does this mean for me?
If you've previously linked your forums account to your Auth0 account, you don't have to do anything. Nothing changes for you.
If you haven't logged in via our new login yet,
Try logging in with your forums email address and the last password you used
If you are unable to login, please use the "Forgot password" tool on the login page:
Follow the instructions to reset your password
Last week we tried to roll out Auth0 Login, but we lost that battle. Now it's time to win the war!
When logging into the client, you'll now have to enter your Auth0 account credentials instead of your forums credentials
Note: 2FA is still handled through your forums account (for the time being)
Changes for existing users
You'll have to link your Auth0 account to your forums account here: https://tribot.org/forums/settings/login/?service=11
Auth0 accounts have been created for most existing users. Please use your forums email address and password to login.
Make sure to verify your email address upon creating a new Auth0 account
When we mention your Auth0 account, we mean your account used for auth.tribot.org as displayed below
To better support the upcoming changes (TRiBot X, new repository), we're switching our login handler to Auth0. Instead of logging in with the standard form, you'll now be required to login through our Auth0 application.
All existing accounts which have been used within approximately the past year have been imported into Auth0 using the same email and password combination which has been stored on the forums.
What does this mean for users?
Your account credentials are now even more securely stored
You'll be able to login via Facebook, Google, and others in the future
Is there anything users have to do differently now?
Existing users: You'll have to login with the standard login, open your Account Settings, then link your Auth0 account
New users: You'll be redirected to our Auth0 app (auth.tribot.org) where you'll be able to create an account
Why was this change made?
The new apps we are creating (such as the new repository) aren't able to use the forums to handle user logins
To centralize all user accounts in one area
To ensure that the client login doesn't go down when the forums are having problems
To speed up our development
There's no documentation or official support for using Invision Community combined with Auth0, so there are still a few kinks we're working out
We're in the works of creating an account management panel specifically for Auth0 accounts (ETA August)
It's not possible to change email addresses for the time being (this will be resolved this August)
Changing passwords is a weird process for the time being. To change your password, you'll have to use the "Don't remember your password" tool on the Auth0 login page
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