-
Similar Content
-
By Beg
BEG Combat by Beg
https://begtribot.github.io/tribot/scripts/combat
All-in-one progressive Combat script.
Supports active and passive combat, any npc and game area, many different potions, special weapons, prayer, every gear and inventory item.
Supports looting, dwarf cannon, high alchemy, guthans, death recovery, some slayer features.
And much more, check all features below.
Note: Whatever is striked is either not fully implemented, not yet tested or will be out in a future update.
Combat
Supports active combat, passive combat and Nightmare Zone minigame. Configurable fight square areas, fight polygon areas, fight spots and aggression reset spots. Supports safe spots. Highly configurable inventory and gear setup. Configurable levels and skill priorities. Supports dwarf cannon. Supports high level alchemy on predefined items. Supports all potions variations (regular, super, divine, barbarian mix, super, extended): Boost potions (combat, attack, strength, defence, magic, ranged, overload). Restore potions (prayer, restore). Protect potions (antifire, anti-venom, antipoison, antidote). Supports all prayers. Supports prayer flicking. Supports all commonly used special weapons. Configurable target selection algorithm taking into consideration path distance, mouse proximity, combat level and safe spots. Supports MM2 caves for training ranged and magic. Healing
Supports almost all healing items. Supports guthans. Supports bones to peaches tablet and spell. Looting
Picks up items based on item names, item ids or item values. Able to pick up bones and bury them. Picks up ammo. Gives priority to more valuable drops if inventory is nearly full. Supports extra storage: Looting bag Gem back Herb sack Seed box Banking
Supports banking when inventory is full. Supports banking when out of food, runes, ammo, potions or cannonballs. Supports banking when slayer task is completed. Setup
World hops to find empty worlds. When all fight spots are occupied on passive combat. When more than x players are nearby on your fighting area on active combat. When another cannon is deployed near you. Supports prayer points refill at a specified altar. Repairs damaged barrows gear at Bob. Supports house pools and ferox enclave stats recharge. Supports magic auto-cast. Supports bandit store (Tiles) to unnote items. Death recovery
Walks back to death spot. Loots grave. Handles death office. Supports predefined items to withdraw from bank after dying. Repairs broken items at the nearest Perdu. Slayer
Supports kill finishes: Bag of salt for rockslugs Rock hammer and rock thrownhammer for gargoyles Ice cooler for desert lizards Fungicide spray for zygomites Settings
Sets auto-retaliate on/off Sets the correct attack style to train the required skill Changes attack options Turns accept-aid off Progressive
Progressive training, with up to 5 setup configurations to define different settings and upgrade your character as you level up. User interface
Paint
Paint displays useful information about the script execution. It's dynamic according to the script configuration.
Profiles
Profiles allow you to bypass the configuration and save some time. Profiles are saved at ~/.tribot/beg/BEG Combat/profiles.
To load from arguments:
To load from user interface:
Here's some profile examples which you can copy paste into your profiles folder:
Level up attack, strength and defence to 60. With inventory and equipment progression Level up ranged and magic with cannon and high alchemy at ogres in yanille Kill and pickup cowhides at lumbridge Kill green dragons at wilderness banking bones and hides at ferox enclaves Kill blue dragons at taverley dungeon and looting at falador bank Kill and loot rune dragons Kill and loot gargoyles Kill and loot ice trolls with dwarf cannon at Jatizso (wiki link): ice-trolls.json Executions
Ice Trolls with dwarf cannon at Jatizso:
Hiscores
https://begtribot.github.io/tribot/scripts/combat/ranking
-
By Naton
The script currently is rather simple; it doesn't really offer much more than other alternatives at the moment. I plan to gradually improve the script over time.
Feel free to let me know of any bugs/issues/suggestions.
Features:
Fighting custom npcs in a custom location Looting items Eating food Potions Banking Prayer Repo link: https://tribot.org/repository/script/id/3385
To teleport, go to Advanced Preferences -> nScript Settings -> Dax Walker -> Enable dax walker teleporting
-
By Naton
Never worry about having to grind out best in slot pure gear ever again! This perfectly running script will AFK castle wars for you and you will never have to play another game of castle wars!
Simply start the script anywhere you would like and the script will move to castle wars and hop to world 34 and AFK castle wars games.
Make sure to not have any items that are not allowed in Castle Wars as well as not wearing a cape or hat. (I will be implementing a check for this soon)
This script uses its own unique antiban to near perfectly simulate how you would AFK a game of castle wars.
I have not received any bans or anything using this script even when running for 24 hours. If you would like to be safe then make sure to not run it more than 10 hours a day or if you are worried you can always babysit the script. However, if you choose not to babysit, the script will run perfectly fine as it is not necessary.
Please report any bugs you may notice.
Thank you and enjoy
Activate the script here:
https://tribot.org/repository/script/id/2436
Pictures:
Source:
https://github.com/Naton1/Tribot/tree/master/castlewarsv2
-
By Naton
Would you like to gain incredibly fast and efficient prayer experience, using different methods/bones, and being able to customize your own preferences?
nPrayer will help you to achieve your prayer goals.
Description
This bot will reliably and efficiently train the prayer skill through multiple support methods while supporting an array of customization options
Repository Link
https://tribot.org/collections/osrs-scripts/products/nprayer
Instructions
Select the method you'd like to use to train, and select the corresponding bone
Have the required items, or gold and grand exchange restocking enabled
- Required items being bones, coins (if using an altar where you need to unnote), and if using the wilderness, burning amulets
Requirements
Supplies to train prayer, nothing else!
Features
Wilderness altar with antipk
Gilded altar - will join a house through the host board or a custom one
Bone burying
Grand exchange support
Almost 100 advanced preferences
Unique player preferences generated for each in-game account
ABC2
Pictures
Progress Reports
Highscores
Track your progress against other users at http://nscripting.com/highscores/prayer/
Bug Reports
For the sake of both of our time, please attempt to solve issues on your own first to verify that the issue is not on your end (for example, misconfigured settings).
If you are unable to resolve the issue on your own, please reach out to me for assistance. You can obtain assistance through the forums thread, the TRiBot forums private messaging system, or in my support discord.
At the minimum, please provide the debug when reporting an issue. You can obtain the debug by following right clicking the Client Debug/Bot Debug tabs and clicking Copy to Clipboard. You can then paste this to pastebin and give me the link. This will help me to figure out what exactly is happening.
Follow this gif for assistance with obtaining the debug. https://i.imgur.com/JruOAaz.gif
The more information you can provide, the faster the issue is likely to be resolved. A description of the issue (ex. what is happening vs what you think should be happening) is helpful. A gif of the issue is very helpful, but if you can't get that then a screenshot is better than nothing. The debug, as mentioned above, should be provided.
Advanced Preferences
This script contains a plethora of advanced customization. These settings are primarily targeted at more advanced users. It's not recommend to mess around with them until you have some experience with the script. You can hover your mouse over many of the advanced preferences for more information. If there is a specific setting you would like a description of, reach out to me and I'll add a tooltip/improve the existing tooltip to better help you.
Script Arguments
All of my scripts support script arguments in the form
settings:name where name is the name of the settings file to load. You can use the special name `last` to load your last settings.
Ex.
settings:last
User Testimonials
-
By Naton
Instructions:
Start the script near Ali Morrisane in Al-Kharid with gold in your inventory. You must have completed The Feud.
Repository link:
https://repo.tribot.org/script/id/4016
Notes:
This solves the puzzles kinda fast. Don't use on an account you care about.
Future improvements:
Add a user interface for customization
-
By Beg
BEG Poh Planks
https://begtribot.github.io/tribot/scripts/poh-planks
Turns logs into planks at the player-owned house by sending your Demon Butler to the sawmil.
Up to 7k planks/hour and 1.5m gp/hour depending on settings, your connection and prices.
How much to expect:
Mahogany profit = (mahogany plank price - mahogany logs price - 1550) x planks per hour Teak profit = (teak plank price - teak logs price - 550) x planks per hour Oak profit = (oak plank price - oak logs price - 300) x planks per hour
Features
Support to all plank types (Regular/Oak/Teak/Mahogany) Support to Castle wars, Ferox enclaves, Wintertodt camp, Barbarian outpost, Lumbridge and Camelot PvP chest banks Automated muling Grand exchange restock Moneybag support Health and energy restore House location change Profit calculator Mouse movement anticipation for higher efficiency Ability to move house location and hire a demon butler Death recovery Anti-pk features such as setting private status to offline, detecting portal miss clicks as quickly as possible and avoid being lured to the risk zones Customizable anti-ban options Level Requirements
50 Construction (58 if using servant's moneybag) 40 Magic (Lumbridge Bank) / 45 Magic (Camelot Bank) Item Requirements
Dust battlestaff / Mystic dust staff / Staff of air / Air battlestaff / Mystic air staff Coins Regular / Oak / Teak / Mahogany logs Law runes Earth runes if using Staff of air, Air battlestaff or Mystic air staff Other Requirements
Own a player-owned house Have a Demon Butler hired Have a dining room with a bell Muling
Allows transfering your profits to one of your mules.
Specify how frequent the muling should happen using time intervals, time schedules, or after a certain profit. And how many logs, coins, laws and earths, jewellery and energy potions to request to your mule at the user interface or through script arguments.
Check out my automated mule: https://community.tribot.org/topic/83715-beg-mule-free/
Grand Exchange Restock
Automatically sell planks and buy logs/law runes/earth runes/jewellery/energy potions at the Grand Exchange:
Activated when out of supplies Supports ring of wealth and varrock teleports Customizable prices and amounts Dynamic pricing based on runelite real-time prices and time waiting for offers to complete Platinum tokens support
Settings
Set low client paint delay (ideally 0) to achieve higher planks/h.
To get the most efficiency, you want the butler to teleport to you right away everytime you call him. Sometimes it can get stuck behind a room's wall.
A house configuration I found out works well is when all rooms are facing north, without any door to the south:
User Interface
Old-school themed graphical interface which includes all available settings.
Modes
efficient - tries to be as quick as possible, bypassing all antiban features. realistic - tries to act more like a real player, does actions according to the antiban profile. This is the default. Profiles
Save and load profile files containing all script settings in JSON format. Profile files are saved at ~/.tribot/beg/scripts/BEG Poh Planks/profiles.
When loading profiles you can omit the file extension (.json).
A default profile named latest is saved and kept up to date every time you start the script through the user interface.
Arguments
Use profile=your_profile_filename to bypass the user interface.
Example:
Paint
Paint on login screen:
Paint on opaque chatbox:
Minimized paint on opaque chatbox:
Paint on transparent chatbox:
Minimized paint on transparent chatbox:
Executions (using efficient mode)
Hiscores
https://begtribot.github.io/tribot/scripts/poh-planks/ranking
-
By Naton
Description
This bot will train hunter using box traps, net traps, and bird snares. It supports a plethora of customization options to create your own playstyle.
Repository Link
https://tribot.org/collections/osrs-scripts/products/nhunter
Instructions
Choose the trap of your choice
Select tiles of your choice using the tile selector (or if net trapping, select the tiles of the tree)
Non-Wilderness: Start at the location you want to hunt with the traps in your inventory (the script will attempt to travel to your tiles but for best performance it's recommended to start near or at the location)
Wilderness: Start at a bank with the necessary items you have configured (you can technically also start it at the location you are hunting, if you have traps) - see the specific wilderness instructions below in the section titled Wilderness
Requirements
An account with the hunter level to hunt the creature of your choice
Traps/supplies to hunt the creature
The quests necessary to hunt the creature (this script will not complete any quests)
Features
Net traps (all salamanders)
Box traps (all prey: ferrets, chins, red chins, black chins)
Bird snares (all the birds)
Fully customizable hunting locations with main tiles and backup tiles (see below for more info on main/backup tiles)
Wilderness support (black chins/sals)
Anti-PK
Muling
ABC2
World hopping on players nearby
World hopping on hunter nearby
Killing stray prey
Random-AFK'ing
Mini-Breaking
Numerous customization options to create your own playstyle (see advanced preferences)
Pictures
Progress Reports
Highscores
Track your progress against other users at http://nscripting.com/highscores/hunter/
Signatures
Show off your success with a dynamic forum signature generated just for you!
Find yours at http://nscripting.com/hunter/signatures/users/YOUR TRIBOT USERNAME HERE.png
Bug Reports
For the sake of both of our time, please attempt to solve issues on your own first to verify that the issue is not on your end (for example, misconfigured settings).
If you are unable to resolve the issue on your own, please reach out to me for assistance. You can obtain assistance through the forums thread, the TRiBot forums private messaging system, or in my support discord.
At the minimum, please provide the debug when reporting an issue. You can obtain the debug by following right clicking the Client Debug/Bot Debug tabs and clicking Copy to Clipboard. You can then paste this to pastebin and give me the link. This will help me to figure out what exactly is happening.
Follow this gif for assistance with obtaining the debug. https://i.imgur.com/JruOAaz.gif
The more information you can provide, the faster the issue is likely to be resolved. A description of the issue (ex. what is happening vs what you think should be happening) is helpful. A gif of the issue is very helpful, but if you can't get that then a screenshot is better than nothing. The debug, as mentioned above, should be provided.
Advanced Preferences
This script contains a plethora of advanced customization. These settings are primarily targeted at more advanced users. It's not recommend to mess around with them until you have some experience with the script. You can hover your mouse over many of the advanced preferences for more information. If there is a specific setting you would like a description of, reach out to me and I'll add a tooltip/improve the existing tooltip to better help you.
Script Arguments
All of my scripts support script arguments in the form
settings:name where name is the name of the settings file to load. You can use the special name `last` to load your last settings.
Ex.
settings:last
User Testimonials
Notes
Hunter is a widely botted click-intensive activity that is known by jagex. Jagex has actively taken measures to reduce hunter botting in the past (ex. add eagles peak as a requirement to box traps). It's highly recommended to not bot on an account you care about, especially doing an activity like hunter.
Main Tiles vs Backup Tiles
Main tiles will always be used if possible. The script will always prefer a main tile over a backup tile.
If there are no main tiles left, the backup tiles will then be searched to find a trap location.
Backup tiles can be ignored if you are world hopping on players/hunter nearby.
These traps should be placed nearby your other tiles in the same general area.
Wilderness Hunting
In order to hunt in the wilderness, the script requires a few extra configurations.
Go to Advanced Preferences -> Wildernesss Trapping.
You must configure the Gear and Inventory categories. The remaining categories are handled by default, and are completely optional.
(Advanced Preferences -> Wilderness Trapping -> Gear, Advanced Preferences -> Wilderness Trapping -> Inventory)
Set up traps in your inventory. Bring teleports either equipped or in your inventory. Your exit teleport should be equipped for fast use.
Your inventory must contain at least the max # of traps you can place a time. The script will exit the wilderness if it has less then the maximum amount of traps it can place.
Here's an example of my setup for black salamanders:
World Hopping
World hopping can be enabled at Advanced Preferences -> World Hopping (On Crash)
World hopping when players are nearby is rather straightforward, when there is the specified number of players within the specified number of tiles from the center of your traps, the script will world hop.
World hopping from a hunter is a little different. A hunter is considered nearby if there is a nearby trap that isn't ours, and a nearby player that isn't us.
Losing Traps
No script is perfect unfortunately. Things can occur, the game could lag and mistakes happen. Sometimes this can result in traps being lost. If you have any information on what specifically caused the script to lose a trap, please provide it to me. Preferably a gif/screenshot of the situation and the debug.
Note that there is a failsafe for this: Advanced Preferences -> Trap Resetting -> Pickup nearby fallen traps that are probably ours.
This failsafe is automatically enabled if using net traps.
Paint CPU Usage
The script paints a lot of stuff on the game screen. This will slightly increase CPU usage. However, it should be noted that minimizing your clients will result in nothing being painted because tribot automatically disables graphics. It's highly recommend to minimize your clients no matter what you are using in order to save CPU. I could add an option in the future to disable some paint stuff but as of now I have no plans because minimizing your client stops all script painting and more.
Muling
The script currently supports muling chinchompas. Note that the script won't currently use any teleports to travel to your mule. You should place your mule nearby your hunters. (ex. if hunting at feldip hills, have your mule somewhere nearby).
Desert Hunting
The script can hunt desert lizards. To bank for more waterskins, configure a non-wilderness inventory setup that includes waterskins, traps, and a shantay pass. You can pick the quantity of each to bring every trip.
Ex.
-
By Naton
This only works with nScripts. See below to view a list of supported nScripts.
Description
This bot will stay logged out until a connected bot communicates that it is ready to trade, then it will log in and wait for the bot the trade. It will offer and receive items from the connected bots.
Repository Link
https://tribot.org/repository/script/id/3094
Instructions
Move your account to the place you want to mule (or have a mule tile in advanced preferences and the script will travel there)
Select an ID (1-99, the purpose of this is to provide an identifier to this mule so you can connect other accounts to it, along with your IP)
If offering items to other bots, have those items in your inventory already
More detailed instructions on connecting other bots
Requirements
Nothing, other than the supplies you want to offer
Features
Communicates to your bots without logging in
Trade items to and from your bots automatically (depending on what the connected script does)
Depositing muled items
Send discord webhook on trade
Multiple mules per machine (up to 50)
Many customizable preferences
Pictures
Progress Reports
Bug Reports
For the sake of both of our time, please attempt to solve issues on your own first to verify that the issue is not on your end (for example, misconfigured settings).
If you are unable to resolve the issue on your own, please reach out to me for assistance. You can obtain assistance through the forums thread, the TRiBot forums private messaging system, or in my support discord.
At the minimum, please provide the debug when reporting an issue. You can obtain the debug by following right clicking the Client Debug/Bot Debug tabs and clicking Copy to Clipboard. You can then paste this to pastebin and give me the link. This will help me to figure out what exactly is happening.
Follow this gif for assistance with obtaining the debug. https://i.imgur.com/JruOAaz.gif
The more information you can provide, the faster the issue is likely to be resolved. A description of the issue (ex. what is happening vs what you think should be happening) is helpful. A gif of the issue is very helpful, but if you can't get that then a screenshot is better than nothing. The debug, as mentioned above, should be provided.
Advanced Preferences
This script contains a plethora of advanced customization. These settings are primarily targeted at more advanced users. It's not recommend to mess around with them until you have some experience with the script. You can hover your mouse over many of the advanced preferences for more information. If there is a specific setting you would like a description of, reach out to me and I'll add a tooltip/improve the existing tooltip to better help you.
Script Arguments
All of my scripts support script arguments in the form
settings:name where name is the name of the settings file to load. You can use the special name `last` to load your last settings.
Ex.
settings:last
Port Forwarding
You will need to port forward (open a port) to connect bots on other machines to your machine, if using multiple machines. This is usually specific to your router. I do not have a direct guide to port forwarding, this is not specific to my script. You can find a ton of information on google, or you could try messaging someone who has this already setup. I have not port forwarded in a long time so I can't help much here. Remember you need to forward port number 45000 + mule ID. Use this website to check open ports https://www.yougetsignal.com/tools/open-ports/. You can also test your mule connection in GUI of my scripts that support muling.
Supported nScripts
Note that each script has specific things that are supported, such as muling off excess gold while restocking, cashing in gold on start, customizable muling (nRestocker), and more. It really depends on the script. See the corresponding script thread for what that integration looks like, or ask me if you can't find it and I'll update the thread.
nBlast Furnace
nSmither (Cannonballs only)
nMercher
nMagic
nRestocker
nHerblore
nBlast Mine
nCrab Killer
nNightmare Zone (only for the mule connection to appear in the mule control panel)
nCrab Killer (only for the mule connection to appear in the mule control panel)
nCrafter
nFletcher
nGreen Dragon Killer
nHunter
nOrb Charger
-
By Naton
Description
This bot will kill green dragons at any location in the wilderness. It supports muling and restocking. It also contains a plethora of customization to create your own playstyle.
Repository Link
https://tribot.org/collections/osrs-scripts/products/ngreen-dragon-killer
Instructions
Configure your inventory & equipment setup in the GUI, and select a dragon location.
Have the necessary supplies, or have restocking enabled with enough gold for supplies.
Start anywhere (preferably near a bank, or near the grand exchange if restocking, for best results).
Recommended: Bring a teleport (include it in your inventory/equipement and the script will use it). All locations support either a burning amulet or a games necklace (View the instructions in the GUI for an up to date mapping)
Recommended: Bring a looting bag. This will be used by the script if one is available; if one is not available then it will ignore it and loot one if possible (make sure looting looting bags is enabled in advanced preferences, it's enabled by default)
Requirements
High enough stats to kill green dragons. Having dragon slayer started for an anti-dragon shield is recommended. Gold/supplies are required.
Features
All green dragon locations in the wilderness
Custom inventory/equipment setups
Looting bag
Intelligent anti-pk
Teleporting
Restocking
Muling
Prayers
A plethora of advanced customization options
Pictures
Progress Reports
Highscores
Track your progress against other users at http://nscripting.com/highscores/gdk/
Signatures
Show off your success with a dynamic forum signature generated just for you!
Find yours at http://nscripting.com/gdk/signatures/users/YOUR TRIBOT USERNAME HERE.png
Bug Reports
For the sake of both of our time, please attempt to solve issues on your own first to verify that the issue is not on your end (for example, misconfigured settings).
If you are unable to resolve the issue on your own, please reach out to me for assistance. You can obtain assistance through the forums thread, the TRiBot forums private messaging system, or in my support discord.
At the minimum, please provide the debug when reporting an issue. You can obtain the debug by following right clicking the Client Debug/Bot Debug tabs and clicking Copy to Clipboard. You can then paste this to pastebin and give me the link. This will help me to figure out what exactly is happening.
Follow this gif for assistance with obtaining the debug. https://i.imgur.com/JruOAaz.gif
The more information you can provide, the faster the issue is likely to be resolved. A description of the issue (ex. what is happening vs what you think should be happening) is helpful. A gif of the issue is very helpful, but if you can't get that then a screenshot is better than nothing. The debug, as mentioned above, should be provided.
Advanced Preferences
This script contains a plethora of advanced customization. These settings are primarily targeted at more advanced users. It's not recommend to mess around with them until you have some experience with the script. You can hover your mouse over many of the advanced preferences for more information. If there is a specific setting you would like a description of, reach out to me and I'll add a tooltip/improve the existing tooltip to better help you.
Script Arguments
All of my scripts support script arguments in the form
settings:name where name is the name of the settings file to load. You can use the special name `last` to load your last settings.
Ex.
settings:last
User Testimonials
Things to note
Green dragons is a heavily botted gold farming activity. Almost no real players actually kill green dragons. Keep this in mind, and it's not recommended to bot on an account you really care about.
-
By Naton
Description
This bot will kill crabs (supported types: sand crabs, rock crabs, ammonite crabs, swamp crabs). It supports a plethora of customization to create your own playstyle.
Repository Link
https://tribot.org/collections/osrs-scripts/products/ncrab-killer
Instructions
Select a crab location, and load your inventory (set up your inventory in-game then click the Load Current Inventory button).
It's best to start near the crab location, though the script will attempt to travel from anywhere.
Your inventory will want to contain food (if necessary), potions (if using potions), and coins (if using a location that needs coins, such as crabclaw island).
Requirements
Appropriate stats to kill the crabs you have selected, and supplies/equipment to kill them
Features
All sand crab locations (crabclaw island, crabclaw cave, zeah shoreline)
Ammonite crabs
Rock crabs
Customizable crab tiles/reset tiles
Progressive training
Customizable on-crash actions (world hopping, attacking back, ending script, do nothing)
Tons of preset locations
Accurate crash and aggression detection
Breaking support
Supports almost all food (let me know if there's a food type you'd like to see, that isn't currently supported)
Supports potions
ABC2
Moves mouse off screen when idle to simulate an AFK player
Looting (fully customizable)
Roaming
Attacking stray crabs
A plethora of advanced settings to create your own playstyle
Pictures
Progress Reports
Highscores
Track your progress against other users at http://nscripting.com/highscores/crabkiller/
Signatures
Show off your success with a dynamic forum signature generated just for you!
Find yours at http://nscripting.com/crabkiller/signatures/users/YOUR TRIBOT USERNAME HERE.png
Bug Reports
For the sake of both of our time, please attempt to solve issues on your own first to verify that the issue is not on your end (for example, misconfigured settings).
If you are unable to resolve the issue on your own, please reach out to me for assistance. You can obtain assistance through the forums thread, the TRiBot forums private messaging system, or in my support discord.
At the minimum, please provide the debug when reporting an issue. You can obtain the debug by following right clicking the Client Debug/Bot Debug tabs and clicking Copy to Clipboard. You can then paste this to pastebin and give me the link. This will help me to figure out what exactly is happening.
Follow this gif for assistance with obtaining the debug. https://i.imgur.com/JruOAaz.gif
The more information you can provide, the faster the issue is likely to be resolved. A description of the issue (ex. what is happening vs what you think should be happening) is helpful. A gif of the issue is very helpful, but if you can't get that then a screenshot is better than nothing. The debug, as mentioned above, should be provided.
Advanced Preferences
This script contains a plethora of advanced customization. These settings are primarily targeted at more advanced users. It's not recommend to mess around with them until you have some experience with the script. You can hover your mouse over many of the advanced preferences for more information. If there is a specific setting you would like a description of, reach out to me and I'll add a tooltip/improve the existing tooltip to better help you.
Script Arguments
All of my scripts support script arguments in the form where
settings:name where name is the name of the settings file to load. You can use the special name `last` to load your last settings.
Ex.
settings:last
User Testimonials
-
-
Our picks
-
TRiBot Script SDK Official Release
Naton posted a topic in News and Announcements,
We've heard your complaints - the TRiBot API could be much easier to use. We've been dedicating our time to improving the scripter experience here and spent the past year working on a new and improved API - the TRiBot Script SDK.
The TRiBot Script SDK is an easy-to-use library for building TRiBot scripts. It is the recommended approach to building scripts moving forward over the old TRiBot API. It contains all the core things you need to build a script, and a ton of additional helpful stuff to get you using your scripts quicker. See the documentation section for everything offered, and check out the brief overview link too.
The SDK was announced in preview here:
It is now officially released. The official release guarantees we will support backwards compatibility for some period of time. See the 'backwards compatibility' section below for more info.
How to use:
There is multiple options, listed in the order they are recommended.
1) Use the gradle template mentioned below
2) Obtain through gradle
Add this dependency: api("org.tribot:tribot-script-sdk:+")
Add this repository: maven("https://gitlab.com/api/v4/projects/20741387/packages/maven")
3) Take from your local filesystem in your .tribot/install folder. For example, on windows, you'd find it at "C:\Users\[user]\AppData\Roaming\.tribot\install\tribot-client\lib\tribot-script-sdk-[version].jar"
Documentation:
Java docs: https://runeautomation.com/docs/sdk/javadocs/index.html?overview-summary.html
Kotlin docs: https://runeautomation.com/docs/sdk/kdocs/index.html
Backwards compatibility:
We will be following a deprecation schedule whenever we perform a possible breaking change. We will deprecate the respective methods or classes and announce it in a topic. It will remain deprecated for some period of time (weeks or months), and then removed. This will give you time to fix anything, if we need to make a breaking change.
Gradle template:
Easily build scripts with a new pre-configured scripting gradle template
Users of the current API:
There is no plans to remove TRiBot API. It will still be available. However, non-critical bugs probably won't be fixed. The SDK does depend on some of the API so fixing some things in the SDK will indirectly fix the API. However, bugs that have existed in the API for awhile will likely not be fixed. It's recommended to use the SDK moving forward. Let us know if there's something the SDK is missing.
Brief overview of the changes:
Bug reports:
Post bug reports in the bug reports section of the forums
Let us know what your thoughts are! If you have questions, feel free to ask below or in discord.
-
-
- 0 replies
Picked By
Encoded, -
-
Tribot Installer/Launcher Changes (Action Required)
Nullable posted a topic in News and Announcements,
Support for the gradle launcher is being dropped. Read more about the new launcher here.-
-
- 8 replies
-
-
The Future of TRiBot
Encoded posted a topic in News and Announcements,
What to expect from TRiBot moving forward.-
-
- 11 replies
Picked By
Encoded, -
-
TRiBot 12 RC
TRiLeZ posted a topic in Client Updates,
TRiBot 12 Release Candidate
The TRiBot team has been hard at work creating the last major version of TRiBot before the TRiBot X release. We've noticed many problems with TRiBot 11 with a lot of users preferring TRiBot 10 over 11. We've heard you, so we took TRiBot 10, added the new features introduced with 11, introduced some other new things, and created TRiBot 12. So without further adieu, here's TRiBot 12.-
-
- 41 replies
Picked By
TRiLeZ, -
-
TRiBot Central & TRiBot Gradle Launcher
TRiLeZ posted a topic in News and Announcements,
Gradle is a build tool used to accelerate developer productivity.
We recently setup a Maven repository (TRiBot Central) to make it easier for scripters to create scripts. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-central/-/packages
Furthermore, we've released a simple Gradle project to make it easy to run TRiBot and develop scripts for it. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-gradle-launcher
The goals of TRiBot Central are to:
Deliver updates to TRiBot faster
Better organize TRiBot's dependencies (AKA dependancies)
Make it easier to develop scripts for TRiBot
Make it easier to use and run TRiBot
Note: TRiBot won't be able to run scripts from within this project until TRiBot's next release.-
-
- 13 replies
Picked By
TRiLeZ, -
-
-
Recently Browsing 0 members
No registered users viewing this page.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now