My name is Case sensitive on discord Becareful of imposters - I NEVER TRADE VIA PMS EVER.
Unique ID: 460089618331860993
or click here to join my discord and open a ticket: https://discord.gg/b47uuQH
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in business since 2016
over 250 Positive feedback from customers
Over $1k in donations across various forums
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Provide sufficient updates frequently
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The script is now on the repo in the form of an open beta! You can find the release thread here and the script here
I'm developing a bot for the Last Man Standing game (I'm sure we've all seen them or heard of them by now)
The script will likely be relatively cheap (Unlimited accounts for a couple dollars a month)
I was wondering what features the community would like to see in it
The end goal is to be able to farm points reliably with lower ban rates than other LMS scripts and to be able to beat other scripts and some players
Before Games World hop to the official LMS competitive world Automatically teleports using the LMS minigame teleport Completes the LMS tutorial if not completed Right clicks to join games During Games Turns on run Turns on protect from range prayer Turns on piety Turn on Auto-Retaliate if it isn't on Switch to ranging gear Custom prayer setup (Priority: 3) Automatic prayer flicks Custom gear switches (Priority: 2) Automatic gear switches Eats when below certain health Drinks potions at the beginning of the game Tick eats a Shark + Brew + Karambwan when below a certain very low health Moving to safe zones (Priority: 3) (I can currently detect which safezone we need to go to but don't know how to get there) Opening chests with keys from kills (Priority: 1) Switching gear if it's better (Better cape etc.) (Priority: 1) Implementing new gear into switches (i.e replacing ranged crossbow swap with Heavy ballista etc.) (Priority: 1) Using weapon specs After Games Re-queues Redeems points automatically (Priority: 3) Choose what item you want to redeem automatically (Priority: 1) Mule mode to mule away redeemed prizes (Priority: 1) (Absolutely no clue how to do this) Miscellaneous Anti Ban Compliance All ABC2 Timed Actions (Except XP because it's not needed and logout because it's glitchy to begin with + we're in an instanced minigame) Randomized delays between actions ABC2 Reaction times on flicks/gear switches (Priority: 1) Occasionally "forgetting" to switch prayers or gear (Priority: 1) Paint Games played/Games per hour Points won/Points per hour Points redeemed (Priority: 1) Approximate GP made/GP per hour (Priority: 1) GUI (Priority: 3) This would likely just allow all the options mentioned in the other sections Green - Implemented and working
Yellow - Being implemented or glitchy (Priority means 1 is lowest 5 is highest)
Red - Not implemented
Current Glitches/Downfalls (Hopefully going to fix):
If an account has already used a minigame teleport in the last 20 minutes it will become stuck in a loop of trying to teleport until the 20 minutes are up Any feedback or recommendations are greatly appreciated. If you would like to be one of the (free) beta testers for the script leave a reply or PM me
Bbuu20's Miner (Open Source) (Progressive Mining) (World Hopping) (ABC2 Level 10 + Additional Custom Antiban) (Arguments)
Hi, and thanks for checking out my AIO mining script! This script features:
3 Tick Mining so players can reach xp rates of up to 115k/hr! Iron, Sandstone, and Granite all supported (Mouse variance must be set to 0) *Removed For Now, Will Be Added Back Soon* Progressive Mining so you can run your bots through multiple tasks with just a few clicks Custom Paint to display the current runtime, xp/hr, and more Full ABC2 Level 10 Implementation to significantly lower the script's ban rate Universal Mining and Banking so players can run the bot wherever they want, on whatever ore they want Java FX GUI to adjust antiban, and mining settings Profile saving/loading so players can easily reload previous settings Arguments to allow instant profile loading, and gui bypassing Let me know if you encounter any issues, or have any feedback.
Re-implement 3 tick mining
Add motherlode support
And anything else you may suggest!
Join my discord server: https://discordapp.com/invite/nF7fsjx
Source Code: https://github.com/zperkins11/Bbuu20-s-Miner
Get It On The Repository: https://tribot.org/repository/script/id/3417
How to use arguments:
Enter the name of the profile, and the task code, separated by a colon (:)
Task codes are as follows:
0: Traditional Mining
1: Progressive Mining
More info can be found on my discord server
By Al Storm
Hello premium scripters,
Request: Coker for blast furnace pump
Description: In non-blast furnace worlds, the pump and furnace are not occupied with dwarfs. There is already a script to fully afk the pump for strength EXP, just not a script that fills up spades (28) with coke and fills the stove every few minutes. I would like a script that just fills up the spades and fill the stove a bit randomly like every 3-5 minutes so it's less detectable and more human-made. Maybe a little afk in between like examine stuff or rotate the screen in between if this is possible.
Payment Amount: Since I never requested a script, I have no idea of how much time you will have to spend on making a script. I hope it is possible to come to an price and leave this open for now.
Time: I don't need it right away, but as soon as possible would be nice.
CHANCE TO WIN FREE BOND: Ended. Just needed to get people to test.
This script was made to Hunt Chompy Birds for you using an efficient method. If you use this script please let me know how it goes, also suggestions and rooms for improvement. This is my first script. Thank you!
Update (9/28/17): New Paint and toggle paint system. ABC2 L2
Go here to add the Script:
Simply begin the script at any of the acceptable chompy hunting locations. (I prefer either of the 2 lakes south of castle wars due to less players being around).
Minimum Required: Ogre Arrows, Ogre Bows. (Script does not yet check for these items at the start). This is my complete setup for faster chompy kills at 250+ kills p/hr.
I recently finished a BETA version of my Skeletal Wyvern killer script. I am running an open beta for this script. If you would like to use the BETA version of this script, please go to the TRiBot repository and add the script to your account there. You can run the script for an unlimited amount of time while use the free BETA version, however I will ask you to report bugs to me if you find any.
Sigma Wyvern Killer BETA kills the monster Skeletal Wyverns inside the asgarnian ice dungeon in OSRS. It is a top level money making method yielding 500k+ per hour (even more at higher combat levels). At maxed combat with good gear, you may yield a consistent 800k-1m/hourly. While running this script, over time your profit will go up due to your bots gaining rare drops like draconic visage, dragon legs, dragon skirt, dragon med helm, 3x ranarr seeds and rare drop table items.
Elemental shield, Mind shield, or Dragonfire shield
70/70/70 melee stats are highly recommended
Falador teleport tablets
House teleport tablets
Player owned house must be in rimmington
first visage from sigma wyverns
For whatever reason, I cannot comment on my own thread in this section so I will use this area to respond to comments.
@gabrielspecter I've ran the script on my own testing account for about 3 weeks now, no more than 5-10 hours daily, sometimes not running it on certain days. I have yet to be banned.
@slavebotter It does not support range safespotting. I have intentionally not added this functionality because the right side of the wyvern cave has 4 ranged players in every world killing wyverns, so it would be unlikely that you would find a world with a free one. As another person pointed out, melee is over 2x faster gp per hour and the left area is less crowded.
@slavebotter It will be running until I get enough feedback from my testers and the script is running without any major bugs.
@Creatur3z nice proggy, thanks for the feedback. im unsure of price right now
@jamie ge yes it still works great.
@billybob1 im running it right now seems to be working fine. try restarting your client.
@MagicLand i ran it a few days ago for 3 hours, it was fine
Welcome to Worthy Scripts
Less than a year and a half ago, I released the first version of the Zulrah Slayer. It did the job well with over 1,000,000 total kills across 1300+ users. After much analysis and noted user feedback I decided to rewrite the script taking a better structured approach to improve efficiency and performance.
Unlimited multi-kill performance The bot will determine if it has enough supplies to start another Zulrah battle after killing the boss the previous time. It can continue doing this until it runs out of food, allowing a single, double, triple, or quad+ kill. Options to teleport out if out of food and not winning is now available.
Modular traveling system The navigation system in place has been restructured. Each travel route is broken into a set of movements, which is a small part of the overall route. Routes, such as fairy rings, charter travel, can easily be added with a combination of movements and plugged into the script. Navigation is smoother, reliable, and more inclusive. Fairy rings have been added. Mounted fairy rings will be added. Travel methods like Zul-andra scrolls and Camelot Charter have been restructured and are still available to use.
Dynamically prioritized combat framework Combat has been improved tremendously to reduce mistakes and ensure success. All actions are broken down into several tasks which are ran and checked against a list of priorities.
Improved Zulrah tracking Zulrah tracking has optimized computation-wise and improved accuracy-wise. The bot will be able to multi-task easily, keeping track of JAD attacks or anything else which may occur.
How to access
There will be an closed beta for a 2-3 days before v2 is released. Anyone who is a current owner of v1 will be able to apply for a beta key and use v2 of the script. However, they are expected to report bugs if they find any. To apply for the beta, PRIVATE MESSAGE ME and I will add you to be whitelisted to v2. Link to the script is https://tribot.org/repository/script/id/2123 After the closed beta, v1 will be updated to v2. Any user who has v1 will automatically be updated to v2.
Users which participate in the beta will have their stats automatically uploaded to the hiscores page. Link: http://www.worthy.rs/tribot-php/ZulrahSlayerV2/hiscores.php
Gradle is a build tool used to accelerate developer productivity.
We recently setup a Maven repository (TRiBot Central) to make it easier for scripters to create scripts. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-central/-/packages
Furthermore, we've released a simple Gradle project to make it easy to run TRiBot and develop scripts for it. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-gradle-launcher
The goals of TRiBot Central are to:
Deliver updates to TRiBot faster
Better organize TRiBot's dependencies (AKA dependancies)
Make it easier to develop scripts for TRiBot
Make it easier to use and run TRiBot
Note: TRiBot won't be able to run scripts from within this project until TRiBot's next release.
I'd like to thank everyone for their patience in this transition period. Since last week, we've worked out the remaining bugs with this integration.
Some users have still been having issues with connecting their forums account to their Auth0 account. To resolve this, we've imported all forums accounts into Auth0.
Unfortunately, the accounts which were imported today were using an unsupported password hashing algorithm. Hence, random passwords were set during the import.
What does this mean for me?
If you've previously linked your forums account to your Auth0 account, you don't have to do anything. Nothing changes for you.
If you haven't logged in via our new login yet,
Try logging in with your forums email address and the last password you used
If you are unable to login, please use the "Forgot password" tool on the login page:
Follow the instructions to reset your password
Last week we tried to roll out Auth0 Login, but we lost that battle. Now it's time to win the war!
When logging into the client, you'll now have to enter your Auth0 account credentials instead of your forums credentials
Note: 2FA is still handled through your forums account (for the time being)
Changes for existing users
You'll have to link your Auth0 account to your forums account here: https://tribot.org/forums/settings/login/?service=11
Auth0 accounts have been created for most existing users. Please use your forums email address and password to login.
Make sure to verify your email address upon creating a new Auth0 account
When we mention your Auth0 account, we mean your account used for auth.tribot.org as displayed below
To better support the upcoming changes (TRiBot X, new repository), we're switching our login handler to Auth0. Instead of logging in with the standard form, you'll now be required to login through our Auth0 application.
All existing accounts which have been used within approximately the past year have been imported into Auth0 using the same email and password combination which has been stored on the forums.
What does this mean for users?
Your account credentials are now even more securely stored
You'll be able to login via Facebook, Google, and others in the future
Is there anything users have to do differently now?
Existing users: You'll have to login with the standard login, open your Account Settings, then link your Auth0 account
New users: You'll be redirected to our Auth0 app (auth.tribot.org) where you'll be able to create an account
Why was this change made?
The new apps we are creating (such as the new repository) aren't able to use the forums to handle user logins
To centralize all user accounts in one area
To ensure that the client login doesn't go down when the forums are having problems
To speed up our development
There's no documentation or official support for using Invision Community combined with Auth0, so there are still a few kinks we're working out
We're in the works of creating an account management panel specifically for Auth0 accounts (ETA August)
It's not possible to change email addresses for the time being (this will be resolved this August)
Changing passwords is a weird process for the time being. To change your password, you'll have to use the "Don't remember your password" tool on the Auth0 login page
Over the past month, we've been working hard on TRiBot's new repository - a much needed update. This change has been deemed necessary for TRiBot X, and will allow us to really speed up development of all aspects of TRiBot.
Today we are going to share what we've been working on!
Now you must be wondering what kind of features the new repository will have.... well, you'll have to be patient for a little while longer. We're still figuring out various technical aspects so we can't provide answers to all possible questions. We're also focusing on development rather than writing about it so that everyone can get access to our latest developments at lightning speed. I will however answer a few users' questions.
We're planning on a release of this early to mid August, giving users some goodies before TRiBot X's release.
Thank you all for being patient. I hope everyone is excited as much as I am!
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