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Bbuu20's Miner (Open Source) (Progressive Mining) (World Hopping) (ABC2 Level 10) (Arguments)

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Bbuu20's Miner (Open Source) (Progressive Mining) (World Hopping) (ABC2 Level 10 + Additional Custom Antiban) (Arguments)

Hi, and thanks for checking out my AIO mining script! This script features:

  • 3 Tick Mining so players can reach xp rates of up to 115k/hr! Iron, Sandstone, and Granite all supported (Mouse variance must be set to 0) *Removed For Now, Will Be Added Back Soon*
  • Progressive Mining so you can run your bots through multiple tasks with just a few clicks
  • Custom Paint to display the current runtime, xp/hr, and more
  • Full ABC2 Level 10 Implementation to significantly lower the script's ban rate
  • Universal Mining and Banking so players can run the bot wherever they want, on whatever ore they want
  • Java FX GUI to adjust antiban, and mining settings
  • Profile saving/loading so players can easily reload previous settings
  • Arguments to allow instant profile loading, and gui bypassing

Let me know if you encounter any issues, or have any feedback.

To Do:

Re-implement 3 tick mining

Add motherlode support

And anything else you may suggest!

 

Join my discord server: https://discordapp.com/invite/nF7fsjx

 

Source Code: https://github.com/zperkins11/Bbuu20-s-Miner

Get It On The Repository: https://tribot.org/repository/script/id/3417

 

How to use arguments:

f.png.22f154da4eb8920263e535a0a86eccaa.png

Enter the name of the profile, and the task code, separated by a colon (:)

Task codes are as follows:

0: Traditional Mining

1: Progressive Mining

 

More info can be found on my discord server

 

Mining.gif.5213ab22e56d3592acc69b8fc60f2be4.gif

image.thumb.png.96541c44b31a5131591f5e673dbcd275.png

image.thumb.png.87dcc0b43b012aa1be41badfe30f55e6.png

image.thumb.png.19c91c16d5e09d8e1089ee07c4c40359.png

image.thumb.png.82574b2ce2f74ab49d15c6adb0f05dc7.png

 

Edited by bbuu20
Args added
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Nevermind, I figured it out. Will try later and let you know. Thanks.

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Looks Promising, selecting rocks is a bit buggy, i accidentally selected an empty tile and i cannot figure out how to unmark the tile. Possible using right click or middle mouse button click to select/deselect would work better? great job on the free script, i'll be testing it out on one of my accounts and i'll report back after a few days.

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1 hour ago, GetTopped said:

Looks Promising, selecting rocks is a bit buggy, i accidentally selected an empty tile and i cannot figure out how to unmark the tile. Possible using right click or middle mouse button click to select/deselect would work better? great job on the free script, i'll be testing it out on one of my accounts and i'll report back after a few days.

Yea, there’s currently no way to deselect tiles, that should be easy enough to implement. I’ll let you know when it’s added. Thanks for the feedback!

Also, I’m aware about an issue with the accuracy of the xp/hr calculation. That will be fixed very soon as well.

Edited by bbuu20
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5 hours ago, GetTopped said:

Looks Promising, selecting rocks is a bit buggy, i accidentally selected an empty tile and i cannot figure out how to unmark the tile. Possible using right click or middle mouse button click to select/deselect would work better? great job on the free script, i'll be testing it out on one of my accounts and i'll report back after a few days.

You can now deselect rocks by clicking on a rock while it's selected, and the xp/hr paint has been fixed. Let me know if you run into any other issues, or have any suggestions.

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I can see the changes you've made, looks very nice, thanks for the additions! So far i've gained about 40 levels on my ironman using this script (botting safely and not suiciding). i've mined on a fresh level 3 and no bans to report either (again not sucide botting). Banking in edgeville, varrock east, lumbridge, and alkharid all work flawlessly from what i see. An all around great script!

Another issue i've run into is that the script will only mine the rocks i've selected if they're in view. an example would be the silver rocks in alkharid, two of them are further away then the other three so they don't get mined unless i max out my zoom and angle the camera just right.

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3 minutes ago, GetTopped said:

I can see the changes you've made, looks very nice, thanks for the additions! So far i've gained about 40 levels on my ironman using this script (botting safely and not suiciding). i've mined on a fresh level 3 and no bans to report either (again not sucide botting). Banking in edgeville, varrock east, lumbridge, and alkharid all work flawlessly from what i see. An all around great script!

Another issue i've run into is that the script will only mine the rocks i've selected if they're in view. an example would be the silver rocks in alkharid, two of them are further away then the other three so they don't get mined unless i max out my zoom and angle the camera just right.

Thanks for the feedback, I know how to fix that. I’ll let you know when it’s updated. I’m glad things have gone well so far though, that’s good news.

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2 hours ago, GetTopped said:

I can see the changes you've made, looks very nice, thanks for the additions! So far i've gained about 40 levels on my ironman using this script (botting safely and not suiciding). i've mined on a fresh level 3 and no bans to report either (again not sucide botting). Banking in edgeville, varrock east, lumbridge, and alkharid all work flawlessly from what i see. An all around great script!

Another issue i've run into is that the script will only mine the rocks i've selected if they're in view. an example would be the silver rocks in alkharid, two of them are further away then the other three so they don't get mined unless i max out my zoom and angle the camera just right.

Alright, rocks that aren't on the screen should now register as possible targets. Let me know if you run into any issues.

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@bbuu20 I just tried again with looking glass and it works. Tho the title selection process is pretty tough as it keeps blinking while I choose and I have to try repeatedly on a tile to get it selected. However, once I got that sorted, it is now running smoothly ❤️

A 30 min proggie before I sleep :

https://gyazo.com/33e57a118a562056b8480681887a2423

Edited by the_keita
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5 hours ago, the_keita said:

@bbuu20 I just tried again with looking glass and it works. Tho the title selection process is pretty tough as it keeps blinking while I choose and I have to try repeatedly on a tile to get it selected. However, once I got that sorted, it is now running smoothly ❤️

A 30 min proggie before I sleep :

https://gyazo.com/33e57a118a562056b8480681887a2423

That’s good to hear, but still very strange that it doesn’t work as well with looking glass.

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10 hours ago, the_keita said:

@bbuu20 I just tried again with looking glass and it works. Tho the title selection process is pretty tough as it keeps blinking while I choose and I have to try repeatedly on a tile to get it selected. However, once I got that sorted, it is now running smoothly ❤️

A 30 min proggie before I sleep :

https://gyazo.com/33e57a118a562056b8480681887a2423

Hey, have you checked out this thread:

? It seems like the issue you're having is due to looking glass lag.

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On 2/12/2020 at 1:11 PM, bbuu20 said:

@GetTopped Hey, have you been able to get the tile selection grid to work with looking glass? Someone reported that it doesn't work with LG, so I'm just wondering if you use it or not.

Yes i only use LG for all my scripts. I do notice a bit of lag while selecting rocks, but it's not unusable and the lag immediately goes away after clicking start.

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On 2/14/2020 at 2:19 PM, the_keita said:

Ya. It is perfectly fine once you finish choosing the rocks :) Tried the method on the thread but works the same for me.

@GetTopped @the_keita The tile selection grid has been reworked, and works fine on looking glass now. I also added a radius selector. Let me know if you run into any issues.

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Hello @bbuu20,

I ran it for 2 hours ytd and the result is pretty lit.

However, I wonder if it is an antiban feature or a minor bug to the custom tile selection. It would occasionally misclick the ore that is next to ore (tile) being selected.

For the dropping, there was one time that it got stuck on using iron ore to iron ore. Sometimes, the first ore on the top row will also be missed during dropping (I wonder if it is an antiban feature).

But overall, it is a great script and I am planning to run it 1-2 hrs/ day. Just cant wait for the 3t mining for faster xp rates haha.

On a side note, is there a difference between selecting your custom tile and setting the mining radius for ban rates? Or the clicking would be the same. :)

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50 minutes ago, the_keita said:

Hello @bbuu20,

I ran it for 2 hours ytd and the result is pretty lit.

However, I wonder if it is an antiban feature or a minor bug to the custom tile selection. It would occasionally misclick the ore that is next to ore (tile) being selected.

For the dropping, there was one time that it got stuck on using iron ore to iron ore. Sometimes, the first ore on the top row will also be missed during dropping (I wonder if it is an antiban feature).

But overall, it is a great script and I am planning to run it 1-2 hrs/ day. Just cant wait for the 3t mining for faster xp rates haha.

On a side note, is there a difference between selecting your custom tile and setting the mining radius for ban rates? Or the clicking would be the same. :)

Thanks, that’s some really useful feedback. I’ve got a busy week at school, but I’ll fix those issues ASAP.

I don’t think there should be any difference in ban rate between radius mining and grid mining, the custom tile selector is meant more for if you want to select ores of different types, or if you want to avoid a certain rock for whatever reason.

Good luck, hopefully all continues to go well!

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Posted (edited)

Hi I am new, I think the script is really nice. I had a problem where it had a ore selected green but it was hidden behind the chat so it couldnt click it. I had to pause and move screen. I have only used it for 15 minutes maybe,. Also when it went to bank, it used my games necklace and teled to wintertodt. I was in the mining guild. Thank you very much for this free script.

I switched from the one setting where the game client is fixed to a static size to the setting where it expands, and it seems much better. 

Althought it keeps teleing me to wintertodt to bank lol

 

Edited by klauck1990
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      close_with_esc_button - to use escape keyboard button to close the bank. "true" to enable, "false" to disable
      auto_bank_walking - to walk to the nearest bank whenever the player is not on a bank. "true" to enable, "false" to disable
      auto_ge_walking - to walk to grand exchange before starting a task. "true" to enable, "false" to disable
      disable_mouse_offscreen - disables feature mouse offscreen from antiban to increase efficiency when combining some items

      Example:
      skill=herblore, item=14-avantoe potion (unf), item=14-mort myre fungus, item=14-super energy(3), master_interface_id=270, child_interface_id=14, amount=5000, stop_level=75, inventory_timeout=20000 |
      skill=crafting, item=1-needle, item=26-leather, item=10000-thread, item=26-leather gloves, master_interface_id=154, child_interface_id=93, amount=100, inventory_timeout=50000 |
      mouse_speed=110, save_on_system_update=true, antiban_reaction=false, antiban_debug=true, close_with_esc_button=true, auto_ge_walking=true

      User Interface



      Note: The last item must be the product produced by combining the first and second items.
                 Exact non case sensitive names are a must.
                 You must press enter or click on a empty row to set the last row's value on the table.

      The setup above has four tasks:
      1st.  Using a Knife on a Maple logs to produce 27 Maple longbow (u) per inventory. Ends after 500 Maple longbow (u) are made, or a supply is missing from bank.
      2nd. Using a Bow string on Maple longbow (u) to produce 14 Maple longbow per inventory. Ends after 500 Maple longbow are made or a supply is missing from bank.
      3rd. Using Jug of water on Pot of flour to produce 9 Pizza base per inventory. Ends after 10000 Pizza base are made, or a supply is missing from bank.
      4th. Using a Needle on Leathers to produce 26 Leather boots per inventory. Ends after 1000 Leather boots are made, or a supply is missing from bank.

      Paint




      Updates
      18 April 2017 - Ability to combine two items with same name.
                                 Ability to bypass "make interface" by setting master or child interface id to -1 value.
      27 May 2017 -  Ability to combine items that require going through a selection interface and then an amount interface.
      02 July 2017 - Added script argument.
      20 November 2017 - Updated the script to support the new interfaces. 
                                            Script argument changed.
      06 February 2018 - Changed the script to support more than 2 items on inventory. This will allow the combination of a greater variety of items.
      23 April 2018 - Added option to enable/disable auto bank walking and grand exchange bank walking.
                                 Added option to enable/disable mouse offscreen when idling.
                            
    • By ScriptsForMains
      https://tribot.org/repository/script/id/3461
      Start the script in the area you want to gather resources. Follow the prompts in the pop-up boxes and type exactly what's needed (pay attention to caps!!).  Uses ABC2 timing and custom antiban.  Lots of safety features (will log out if unsuccessful at banking, if experience hasn't been gained, if it can't click on its target, etc etc).  

      Supports mining, woodcutting, fishing, thieving (with coin pouches!!), and some hunter animals (can't remember which ones, it's been forever since I've used it for hunter :P).  I recommend using low ABC2 reductions for slower things (fishing or high level resources) and higher ABC2 reductions for stuff like power mining.  For slower things, this will make you move the mouse a lot less when waiting for your character to stop doing something and is much more realistic.  For faster things, you'll be standing around a lot less and getting more exp.  

      Uses Daxwalker to bank...  Right now I'm just using public keys so if it's not working it's likely because Daxwalker is busy.  
      It can also power level.  Just tell it what to drop!!

      Used this to get my stats up to Drag slayer 2 requirements...  Simple program but very effective.  

       


      Troubleshooting:
      If you run into any problems with the default file, delete it (it's in the AppData -> Roaming -> .tribot folder) 
  • Our picks

    • Gradle is a build tool used to accelerate developer productivity.

      We recently setup a Maven repository (TRiBot Central) to make it easier for scripters to create scripts. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-central/-/packages

      Furthermore, we've released a simple Gradle project to make it easy to run TRiBot and develop scripts for it. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-gradle-launcher

      The goals of TRiBot Central are to:

      Deliver updates to TRiBot faster


      Better organize TRiBot's dependencies (AKA dependancies)


      Make it easier to develop scripts for TRiBot


      Make it easier to use and run TRiBot


      Note: TRiBot won't be able to run scripts from within this project until TRiBot's next release.
        • Like
      • 8 replies
    • Hi everyone,

      I'd like to thank everyone for their patience in this transition period. Since last week, we've worked out the remaining bugs with this integration.

      Some users have still been having issues with connecting their forums account to their Auth0 account. To resolve this, we've imported all forums accounts into Auth0.

      Unfortunately, the accounts which were imported today were using an unsupported password hashing algorithm. Hence, random passwords were set during the import.

      What does this mean for me?

      If you've previously linked your forums account to your Auth0 account, you don't have to do anything. Nothing changes for you.


      If you haven't logged in via our new login yet,

      Try logging in with your forums email address and the last password you used


      If you are unable to login, please use the "Forgot password" tool on the login page:
      Follow the instructions to reset your password
       
        • thonking
        • Like
      • 13 replies
    • Hello everyone,

      Last week we tried to roll out Auth0 Login, but we lost that battle. Now it's time to win the war!

      Important changes

      When logging into the client, you'll now have to enter your Auth0 account credentials instead of your forums credentials

      Note: 2FA is still handled through your forums account (for the time being)



      Changes for existing users

      You'll have to link your Auth0 account to your forums account here: https://tribot.org/forums/settings/login/?service=11


      Auth0 accounts have been created for most existing users. Please use your forums email address and password to login.



      Important notes

      Make sure to verify your email address upon creating a new Auth0 account


      When we mention your Auth0 account, we mean your account used for auth.tribot.org as displayed below
      • 81 replies
    • To better support the upcoming changes (TRiBot X, new repository), we're switching our login handler to Auth0. Instead of logging in with the standard form, you'll now be required to login through our Auth0 application.

      All existing accounts which have been used within approximately the past year have been imported into Auth0 using the same email and password combination which has been stored on the forums.

      What does this mean for users?

      Your account credentials are now even more securely stored


      You'll be able to login via Facebook, Google, and others in the future


      Is there anything users have to do differently now?

      Existing users: You'll have to login with the standard login, open your Account Settings, then link your Auth0 account


      New users: You'll be redirected to our Auth0 app (auth.tribot.org) where you'll be able to create an account


      Why was this change made?

      The new apps we are creating (such as the new repository) aren't able to use the forums to handle user logins


      To centralize all user accounts in one area


      To ensure that the client login doesn't go down when the forums are having problems


      To speed up our development


      Other considerations

      There's no documentation or official support for using Invision Community combined with Auth0, so there are still a few kinks we're working out


      We're in the works of creating an account management panel specifically for Auth0 accounts (ETA August)


      It's not possible to change email addresses for the time being (this will be resolved this August)


      Changing passwords is a weird process for the time being. To change your password, you'll have to use the "Don't remember your password" tool on the Auth0 login page
        • Like
      • 11 replies
    • Over the past month, we've been working hard on TRiBot's new repository - a much needed update. This change has been deemed necessary for TRiBot X, and will allow us to really speed up development of all aspects of TRiBot.

      Today we are going to share what we've been working on!


      Now you must be wondering what kind of features the new repository will have.... well, you'll have to be patient for a little while longer. We're still figuring out various technical aspects so we can't provide answers to all possible questions. We're also focusing on development rather than writing about it so that everyone can get access to our latest developments at lightning speed. I will however answer a few users' questions.

      We're planning on a release of this early to mid August, giving users some goodies before TRiBot X's release.

      Thank you all for being patient. I hope everyone is excited as much as I am!
        • Like
      • 17 replies
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