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28 minutes ago, dondo_supamida said:

Can you clarify, how you tried to purposely get banned? Did you run it 24 hours a day nonstop for a week with ZERO Breaks? 

It was about 14-17 hours per day for a couple weeks. Some days is was lower (like 6 hours). No breaking at all.

I basically quit at 30m fletching XP on two accounts. But I'd like to stress test other skills as well. Most of my time goes into the client itself, so my scripts so far aren't particular stable over long periods of time. As we get closer to release, I will focus my time on scripts so that we release with amazing scripts in variety of skills.

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9 minutes ago, Xpointerset said:

If this requires an emulator I would assume it requires a lot of juice to run it though? Have you tested the performance to run multiple clients on emulator compared to regular ones?

It does not require an emulator. You can use your own android phone.

And yes, running an emulator that runs OSRS is more resource intensive than running OSRS on desktop.

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On 3/28/2020 at 3:11 AM, wastedbro said:

The API will be very, very different since this is a color-based bot.

Yes, the scripts can be coded in Java.

Hi, I have had a lot of experience with color-based bots. I am even a creator of a color-based bot for the game PokeMMO (The first bot to be released for the client). I also used to code private-scripts for private servers using my own color bots with Pascal, if you've got discord or anything I'd love to contribute to the project in anyway as possible! What a great project you're doing and it will help Tribot to dig itself out of the hole it is in at the moment actually...

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3 hours ago, Peshmerga said:

Hi, I have had a lot of experience with color-based bots. I am even a creator of a color-based bot for the game PokeMMO (The first bot to be released for the client). I also used to code private-scripts for private servers using my own color bots with Pascal, if you've got discord or anything I'd love to contribute to the project in anyway as possible! What a great project you're doing and it will help Tribot to dig itself out of the hole it is in at the moment actually...

On release, the API will be completely open-source. You'll be able to contribute straight away. You can ask any questions on Tribot's discord.

I can also assure you that, objectively, Tribot is not "in a hole". 

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12 hours ago, BoostedMMO said:

You said you could use your own Android phones, regarding this, 3 questions:

 

1. How exactly would this work? Would you connect your physical phone via USB, or bluetooth, to the PC?

2. What Android phone would you recommend to use, or will any android phone suffice?

3. Bluestacks is notorious for it's ability to be detected by Jagex. If that's the emulator you refer to I highly advise others to use their physical phones.

 

1. Yes, you need USB or Bluetooth. You can technically hook up ADB through wifi or even through the internet, but that won't work with Tribot Mobile for reasons I won't go into.

2. Theoretically anything should work as long as it runs OSRS. Some will work better than others but only time will reveal what works best.

3. That is nonsense that other mobile bot devs peddle because they are notorious for writing shitty autoclickers that get banned. The most common ways for an app to look for emulators is through system variables like build and manufacturer. Of course, these are unreliable, and even if Jagex risked using them, they can easily be spoofed (some emulators already do so). Outside of that, you'd need to create a system that profiles devices and heuristically calculates the probability based on hardware/software analysis that you can access via app development. Obviously not something Jagex does, nor is likely they ever would.

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On 5/3/2020 at 3:39 AM, z10n said:

Can I setup a Windows VPS server, run an Android Emulator and OSBOT MObile bot?

 

So I can bot 100% digitally using Windows VPS?

It's unlikely that a VPS would work with an Android Emulator.

 

VPS's are already virtual devices (the V in VPS). Running virtual devices inside of virtual devices generally doesn't work. 

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      Today we are going to share what we've been working on!


      Now you must be wondering what kind of features the new repository will have.... well, you'll have to be patient for a little while longer. We're still figuring out various technical aspects so we can't provide answers to all possible questions. We're also focusing on development rather than writing about it so that everyone can get access to our latest developments at lightning speed. I will however answer a few users' questions.

      We're planning on a release of this early to mid August, giving users some goodies before TRiBot X's release.

      Thank you all for being patient. I hope everyone is excited as much as I am!
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