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I started TRiBot 10 years ago as a project founded on my passion for gaming, software development, and automation. We have come a long way since then, especially myself personally. I’ve finished my BSc degree in computer science with a minor in mathematics. I’ve gained a massive amount of knowledge and experience in so many different areas. Now it’s time for TRiBot members to reap all of the benefits.

Over the past few months, I’ve been working diligently on a new project - TRiBot X. Everything has been written from the ground up, with all of the best practices of software engineering. Every aspect of TRiBot has been re-imagined to support three main goals: flexibility, useability, and reliability.

TRiBot X is more than just a RuneScape bot. It’s designed to be a very abstract automation platform. Modules and components are used to bring in specific functionality. But of course since we are a RuneScape bot, we are going to initially only be releasing an OSRS bot with this framework.

That’s enough background information for now. Let’s dive into how TRiBot X is different from TRiBot.

Secure Client Environment

By secure, we mean that the RS client is run in an environment which heavily protects against client detection methods. With an in-depth knowledge of the JDK and JVM, I am confident that we are able to thwart any client detection methods, and we will continue to be able to do so in the future. This secure environment will be more secure than TRiBot’s LG.

Sleek UI (User interface) and UX (User experience)

UIs and UXs in web applications have vastly improved, but not so much with desktop applications. Therefore, we are writing TRiBot X’s display in HTML, CSS, and Javascript. We are using React with Material UI.

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Fast, Responsive, and Efficient

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Here’s the current resource usage with one OSRS client running at max FPS. Not bad right? Okay, now check this out.

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This is the current resource usage with 100 OSRS clients running at max FPS. Yes, you read that right. 100! This is with minimal optimization of TRiBot X.

 

Here are the hardware specs of the machine used for bench-marking:

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TRiBot X has been elegantly designed for high concurrent performance.

Open Source

TRiBot X will be partially open source. Our pricing model will roughly stay the same though, delivered through proprietary software modules built on top of our framework. We can’t say which modules will be open source yet, but our plan is for most modules to be. The proprietary modules will all add great amounts of value, representing our competitive advantage.

New Input Mechanisms

We’ve redesigned our input mechanisms to precisely model human behavior, backed by data and analytics. Not just mouse mechanics, but keyboard mechanics too. And did I say, Human Mouse for everyone?!

Scripting API

TRiBot X’s new scripting API will be similar to our current API, but improved in many areas. We’ll provide both low-level and high-level APIs. It’s going to be more flexible, fast, and efficient. The main goal with its design is to minimize the amount of code needed to write scripts.

Other features include:

  • Null-safe

  • No checked exceptions

  • Immutable

Other Features

TRiBot X is going to redefine bot software. We have many different features planning, and I could go on and on about them. But it’s best that I work on them rather than talking about them. So here’s a list of what’s planned. I’m going to do more in-depth about them in a future dev blog, spoonfeeding everyone TRiBot X’s greatness.

FAQ

  • When can we use it?
    • We don't have a concrete timeline just yet, but we'll let everyone know as soon as we know. Development is moving at a rapid pace right now.
  • What about TRiBot 10/11?
    • TRiBot 11 will be seen through. After the official release of TRiBot X, TRiBot 10/11 will be given and end of life of 6 months thereafter.
  • Will TRiBot 10/11 scripts be compatible with TRiBot X?
    • For the most part, yes. We will offer modules for legacy support.
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I started TRiBot 10 years ago as a project founded on my passion for gaming, software development, and automation. We have come a long way since then, especially myself personally. I’ve finished my BS

Update: Now that the new repository and TRiBot 12 are out, we've had time to continue working on TRiBot X. Here's our current progress with the UI: The UI will be mostly complete within the

The entire crew is onboard.

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Seems promising, I hope we are able to use only our own mouse data on our bots instead of sharing the same data with the entire platform. HWID spoofing would be nice too. The memory/cpu usage across 100 clients is pretty impressive though, I didn't think it could get quite that low. If we are able to use our own mouse data and spoof hwid I might have to give this another shot in the future if my bot isn't done first 😁

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  • Our picks

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      The TRiBot team has been hard at work creating the last major version of TRiBot before the TRiBot X release. We've noticed many problems with TRiBot 11 with a lot of users preferring TRiBot 10 over 11. We've heard you, so we took TRiBot 10, added the new features introduced with 11, introduced some other new things, and created TRiBot 12. So without further adieu, here's TRiBot 12.
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    • Gradle is a build tool used to accelerate developer productivity.

      We recently setup a Maven repository (TRiBot Central) to make it easier for scripters to create scripts. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-central/-/packages

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    • Hi everyone,

      I'd like to thank everyone for their patience in this transition period. Since last week, we've worked out the remaining bugs with this integration.

      Some users have still been having issues with connecting their forums account to their Auth0 account. To resolve this, we've imported all forums accounts into Auth0.

      Unfortunately, the accounts which were imported today were using an unsupported password hashing algorithm. Hence, random passwords were set during the import.

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      If you've previously linked your forums account to your Auth0 account, you don't have to do anything. Nothing changes for you.


      If you haven't logged in via our new login yet,

      Try logging in with your forums email address and the last password you used


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      Last week we tried to roll out Auth0 Login, but we lost that battle. Now it's time to win the war!

      Important changes

      When logging into the client, you'll now have to enter your Auth0 account credentials instead of your forums credentials

      Note: 2FA is still handled through your forums account (for the time being)



      Changes for existing users

      You'll have to link your Auth0 account to your forums account here: https://tribot.org/forums/settings/login/?service=11


      Auth0 accounts have been created for most existing users. Please use your forums email address and password to login.



      Important notes

      Make sure to verify your email address upon creating a new Auth0 account


      When we mention your Auth0 account, we mean your account used for auth.tribot.org as displayed below
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