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Just Play Runescape - AIO account trainer


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13 hours ago, JustJ said:

I'd be careful - it tries to use the GE to upgrade items at the moment. If it doesn't have any money though, it won't do that so you should be okay.

I fond that one out haha. So it still tried to use the GE. This was my bank and inventory at the time. I guess because it had 25gp it thought it could use the GE?
Apart from that though the skilling aspects were great!

image.png.d30e92627a5b6e24bb1b76c319abf047.png

Edited by flamekiller999
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3 hours ago, flamekiller999 said:

I fond that one out haha. So it still tried to use the GE. This was my bank and inventory at the time. I guess because it had 25gp it thought it could use the GE?
Apart from that though the skilling aspects were great!

image.png.d30e92627a5b6e24bb1b76c319abf047.png

Yeh, it probably had just enough money for a scimitar or something. I've got some plans to add autogathering for most of the stuff it needs so it's not GE reliant as the GE is pretty deathly for botted f2p accounts anyway from what I hear. Just looking into the adventure paths, they seem super useful for this

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46 minutes ago, JustJ said:

Yeh, it probably had just enough money for a scimitar or something. I've got some plans to add autogathering for most of the stuff it needs so it's not GE reliant as the GE is pretty deathly for botted f2p accounts anyway from what I hear. Just looking into the adventure paths, they seem super useful for this

Awesome! Yeah I think that'd be a really good way to go about approaching it. Let me know if you need anything tested for it/feedback etc :) 

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  • 2 weeks later...
On 7/23/2020 at 2:04 PM, JustJ said:

I'm adding new monsters now for combat - is there anything else people want me to focus on?

Cows at north lumby (10-20 cb stats), al kharid warriors (20-30/40)  wolves/minoutars (30-40) at stronghold of security(SOS), hill giants/flesh crawlers at SOS (40-60/+) Moss Giants (60+) This is just my personal route for f2p combat training. 

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5 hours ago, foxfall said:

Cows at north lumby (10-20 cb stats), al kharid warriors (20-30/40)  wolves/minoutars (30-40) at stronghold of security(SOS), hill giants/flesh crawlers at SOS (40-60/+) Moss Giants (60+) This is just my personal route for f2p combat training. 

That's pretty much what I'm looking at other than the al kharid warriors, I figured they hit harder and as we're getting our own food it's not as great. I added cows, goblins, minotaurs, giant rats and some more spots. I also added some simple (Iron-man safe!) looting (Mainly of feathers) but need to improve it (Eating in order to loot ect).

I've also removed the GE usage from the script temporarily - I can re-enable it whenever, but for now if the script requires an item that it can't get it'll just stop - looking to make this more "ironman friendly"

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If you're interested in any help developing the combat training portions of the script, I'd love to help you out. I haven't created any scripts yet, but I am a software dev so pretty familiar with code and am wanting to figure out how to create my own scripts. I've dug into the tribot API a bit so I am familiar with some of the objects/routines, but I could definitely learn a lot and still offer you some help. Let me know :) @JustJ

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2 hours ago, owned ya said:

If you're interested in any help developing the combat training portions of the script, I'd love to help you out. I haven't created any scripts yet, but I am a software dev so pretty familiar with code and am wanting to figure out how to create my own scripts. I've dug into the tribot API a bit so I am familiar with some of the objects/routines, but I could definitely learn a lot and still offer you some help. Let me know :) @JustJ

Thanks for the offer but at this point the actual combat portion is mostly done, just some tweaks here and there to make things more efficent (Or if different areas require different things). Mostly what I need to add is just more content, which is fairly trivial for me to do so long as daxwalker covers the area

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8 hours ago, JustJ said:

Thanks for the offer but at this point the actual combat portion is mostly done, just some tweaks here and there to make things more efficent (Or if different areas require different things). Mostly what I need to add is just more content, which is fairly trivial for me to do so long as daxwalker covers the area

Honestly, I was intending to make a questing script first to mass train accounts so if you want help with that lmk. otherwise all good. the aio walkers are good and all but im especially interested in making the abc2 antiban more effective by adding my own algorithm to it. just gotta get enough of my own data and experience to captialize on that.

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  • 3 weeks later...
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Amazing work here @JustJ Hope this is still in your sights. let me know If I can help you. 

Few things you may want to know

- Tries to use the bank just southwest of GE that cannot be accessed without pre-reqs. 

- Seems to have some issues with the chickens and ends. 

- On fresh accounts off tutorial island, it cannot get past bank tutorial. It gets stuck and ends.

- Cannot complete first Death tutorial. 

If you need, I can gather photos or errors for you. Hope all is well!

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