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Buy OSRS Gold

JustJ

Just Shopping [BETA]

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Posted (edited)

Features:

  • Buying
  • Selling
  • World Hopping
  • Banking
  • Argument support (Use the profile name as the argument)

 

Requirements:

  • When first setting up the script, you must be at the shop you plan to buy/sell from.

 

image.png.6e079eccf9eb2f1d22ebae222041086d.png

 

If you have any requests, please let me know!

Activate this script

 

Edited by JustJ
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1 hour ago, Callistocub1 said:

@JustJ I have a coal bag on several on my accounts, is it possible for Blast Furnace ore specific shop, it buys 26 coal, fills coal bag, then buys another inventory before banking? No worries if not. 

Probably not at the moment sorry, I'm going for the most core improvements first

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Posted (edited)

Released version 0.3!

Changes:

  • The saved profile format has been changed. All of your old profiles will no longer work (Sorry!) Since this is in BETA, I didn't migrate the profiles accross
  • [Feature] You can now buy and sell items in the same config
  • [Feature] Argument support. If you supply arguments that matches a profile name, the GUI will be skipped and that config will be used.
  • [Feature] Adding adjusting of mouse speed
  • [Feature] Added ID of npc/object in selection
  • [Feature] Added a basic paint that tracks your gp change/hour and items bought/sold
  • [Bug] It will sell items even if there are none in stock

 

Edited by JustJ
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Posted (edited)

Version 0.4 released

Changes:

  • [Bug] The shop selection now shows unique NPC IDs.
  • [Bug] It will no longer overbuy/oversell items when buying/selling in increments of 10/50.
  • [Bug] It will no longer hop to bounty worlds due to the limitations on them
  • [Feature] You can now increase your mouse speed to 400

 

Next improvement I'm working on is the "delay before hopping" will change to the "minimum time spent on the world before hopping" so the script continues to buy/sell before hopping.

Edited by JustJ
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Version 0.6 Released

Changes:

  • [Feature] The script will now buy/sell from the shop just before hopping
  • [Bug] Getting stuck hopping to the last world (535) has been resolved
  • [Bug] Running the script with a high paint delay now performs much better

Next improvement: Proper script tracking on my part, custom worlds to hop to

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10 hours ago, bellios said:

Hello, very nice script. Would it be possible to add:

-buy 50 pieces only

- adding the servers on which to buy

I'll add a buy 50/10 only option sooontm

 

Version 0.10 Released (Skipped a few release notes)

  • [Feature] Added custom worldhopping
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Some feedback:

If you log in and the shopkeeper is not on screen, it uses dax-walker to try to walk to the shopkeeper. There's odd shops in areas that aren't mapped out by dax-walker. Maybe if dax-walker fails it trys just walking to the npc tile directly before killing script? In my short test the NPC generally was just a few tiles off screen

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3 hours ago, Adventure_Time said:

Some feedback:

If you log in and the shopkeeper is not on screen, it uses dax-walker to try to walk to the shopkeeper. There's odd shops in areas that aren't mapped out by dax-walker. Maybe if dax-walker fails it trys just walking to the npc tile directly before killing script? In my short test the NPC generally was just a few tiles off screen

I'll add something today to do local area webwalking without dax, that way if you're nearby it'll navigate

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Version 0.11 Released

Changes:

  • [Feature] The script now has much better so a lower cpu usage
  • [Feature] The script now has a "faster buying/selling" option which may occasionally buy/sell slightly too much, but is much faster
  • [Feature] You can now pick which quantities you wish to buy in (Only 50, 50/10 ect)
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Posted (edited)

The Beta has concluded with the scripts release.

 

In case you wanted to know about the results of the Beta, in the past 10 days a single user has run the script for a total of 2000 hours, with several single runs over 40 hours. Another user was on their heels managing over 1700 hours. The longest single run a user did was 50 hours. I think the beta proved the scripts stability, thank you all for taking part.

 

Edited by JustJ

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