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guywithlsd

CPU slowly goes up / PC crash / Bot crash. NEED HELP

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Posted (edited)

Hello guys,

So i have 2 PC's. 16gb rams each / Amd ryzen 5 and ryzen 7 CPU's.

I ran 5 fletchers for a week no problem on ryzen 7.

Then i got 5 more. Started them on Ryzen 5.

Merged all fletcher to ryzen 5 + started 10x hunters on Ryzen 7. 

Ryzen 7 with 10x hunters started to fuck around and crash / freeze PC in few hours.. This morning i can see that my fletcher (on Ryzen 5) crashed on few clients AND cpu went from 40% with 8 bots to 60% with 6 bots..clients are really laggy.

 

I tried using this "reliability tool" of windows but it suck ass showing crash logs..didn't even showed last crashes.

 

Anyone have any idea what is going on? Maybe there is some kind of software i could use to track down where is all the leaks and source of crashes(?)

Or maybe its just all on tribot and nothing about my PC's? I used these PC's for botting other games - my CPU / rams would sit at 70-80% 24/7 for months and never had any problems with crashes or leaks or increasing usage of resources.

 

EDIT - so i checked CPU temp on ryzen 5 with 6 laggy fletcher bots running. CPU temp sits at 45C.

EDITv2 - i ran 10x hunter again. This time i was at the PC before it crashed. So 1 client was freezed and not responding - CPU at 80%, close to 70C temp. Killed that client and it went back to normal. Started the same account again - so far so good. Music off. 

Edited by guywithlsd

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Posted (edited)

Problems didn’t start until you started using the hunter script right? Perhaps the script requires more computing power or memory which is causing the issues? Interacting with objects in game is going to be more intensive than interacting with items. I’d first try setting the heap size larger and see if that solves anything.

 

In terms of PC performance, if a script has to search an area for game objects that is about the most demanding thing a script can do depending on the size of the area being searched.

Edited by Encoded

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1 hour ago, Encoded said:

Problems didn’t start until you started using the hunter script right? Perhaps the script requires more computing power or memory which is causing the issues? Interacting with objects in game is going to be more intensive than interacting with items. I’d first try setting the heap size larger and see if that solves anything.

 

In terms of PC performance, if a script has to search an area for game objects that is about the most demanding thing a script can do depending on the size of the area being searched.

yah, it started only after using hunter script. and its really strong enough PC to run 10x any kind of script man, maybe it could sturggle with Zulrah..yet i doubt.. When i start the hunters they use  30% cpu and like 45%  ram.
and then in the period of like 2-4-5 hours it can go up to 50-70-80% cpu. did not saw how about rams. felt like it goes up too, will have to monitor.
i can tell more exact timing maybe tomorrow after more crashes happens. But its hard to catch whats going on.

 

One client freeze and stuck and was causing cpu spike. killing it fixed the problem and cpu went down to normal. Started same account again - all 10 works ok for like 1 hour so far no problems.

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2 hours ago, guywithlsd said:

yah, it started only after using hunter script. and its really strong enough PC to run 10x any kind of script man, maybe it could sturggle with Zulrah..yet i doubt.. When i start the hunters they use  30% cpu and like 45%  ram.
and then in the period of like 2-4-5 hours it can go up to 50-70-80% cpu. did not saw how about rams. felt like it goes up too, will have to monitor.
i can tell more exact timing maybe tomorrow after more crashes happens. But its hard to catch whats going on.

 

One client freeze and stuck and was causing cpu spike. killing it fixed the problem and cpu went down to normal. Started same account again - all 10 works ok for like 1 hour so far no problems.

If a script is constantly hitting max memory, it has to perform garbage collection to keep running which is a CPU intensive task. So even though the CPU usage seems to be the issue and not memory, high CPU usage can be caused by not enough memory.

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12 hours ago, Encoded said:

If a script is constantly hitting max memory, it has to perform garbage collection to keep running which is a CPU intensive task. So even though the CPU usage seems to be the issue and not memory, high CPU usage can be caused by not enough memory.

Disabling graphics and not using CLI = problem fixed.

I enabled graphics because it saves ONLY 10% of CPU and also to see if this was the problem. so disabling that gave only boost down from ~37% to like 27-30%. Ram usage did not changed. I also gave 386 mb rams instead of 256mb per client (this should not cause problems as farmers runs it with 256mb no problem anyways)

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