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Worthy

|w| Vorkath Slayer

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Welcome to Worthy Scripts

|w| Vorkath Slayer

Features

  • Automatic Gear Detection
    • No need to manually set up those pesky gear sets! |w| Vorkath Slayer will determine the best gear for you automatically based on what your player has
    • Automatically detect changes in items (such as a when an uncharged Dragonfire Ward turns into a charged Dragonfire Ward)
      • Detects barrows item change, and repairs barrows items when depleted
      • Supports recharging serpentine helmet
         
  • Automatic Gear Buyer
    • |w| Vorkath Slayer has the ability to purchase any missing gear pieces within the user-defined GP limits
    • It takes into account every item's stat and quest requirements to make sure your player can wear that item
      • If your player does not have the level to wear a certain item (such level 69 range for Dragonfire ward) it will automatically upgrade the gear once you reach the desired stat levels and automatically sell inferior gear items
      • Requests GP from mule if we need
    • Easy to use interface that displays gear will be bought, so there is no need to guess what it will do:
      oxK0eCd.gif

       
  • One Click DS2 setup!
    • House setup: abc|w| will randomize the placement of the rooms, as well as build different style objects
      • Automatically builds portal chamber and directs the portal to Lunar Island (if we need one)
      • Automatically builds chapel room and an altar (if we don't have anything better, like a pool)
    • Ability to upgrade Ava's devices to Ava's assembler once we get Vorkath's head (gear set automatically updates)
    • Ability to automatically imbue items (such as rings and salve amulet (e))
    • Ability to buy missing Runepouch if we need it (exchanges Runepouch note at GE)
       
  • Introducing Skynet AI
    • Performance data is collected from all users and is split into different performance classes (based on stats, gear, GUI settings, etc)
    • Skynet AI combines your data along with other similar players to find the optimal values for your player to use. It can: 
      • Automatically select an optimal number of super restore / prayer potions based on the data combined with other similar players
        8HvouYP.png
      • Automatically determine the optimal amount of HP / food to begin another battle
        lVWiXID.png
      • Determine at what level is optimal to switch from regular bolts to dragon bolts (this feature is coming soon)
    • When you level up, change your armor, or change your GUI settings, Skynet AI will automatically use new aggregated based on your new player class, and re-determine the best values for you again
       
  • Resource Data Gathering and Analysis
    • No need to input any specific information on how many supplies to buy for an amount of desired kills, the bot automatically collects this information while running and will buy a (randomized) amount based on the data it's collected:
      avk8uDc.png
      EOvxCpo.gif

       
  • Custom Statistics Based Antiban: abc|w|
    • Splits up player performance and playstyles so not every bot performs the same way
    • Not limited to, but including: distribution of GUI settings, walking style preferences, banking preferences, house building preferences, wooxwalking style preferences, GUI settings, etc
       
  • Multiple travel styles
    • Use your own house, a friend's house, or the house advertisement board in W330
    • Option to restore stats at Ferox Enclave instead of Poh
       
  • Battle Features
    • Supports range and melee mode
      • BGS Spec support melee mode
    • Option to pray optimally (turns off prayer during wooxwalk and zombie spawn phase)
    • Wooxwalking
      • Supports multiple styles of wooxwalking (you have the choice, or can let abc|w| pick for you)
        MlNCtft.gif    u1mHmho.gif
      • Automatically detects ping spikes for unstable connections and disables wooxwalking temporarily
      • If in poor performance environment (high ping of low FPS), the script automatically enabled Tick Correction Mode
        • This mode will use an advanced algorithm to predict future ticks based off of previous ones, so you can still function perfectly in a laggy environment
          • Minimized deaths due to poor connection and environment issues!
        • See proggy picture below for example of constants 500ms ping running for 33 hours with only a single death
           
  • Other Features
    • Highly optimized CPU performance
    • Automatically select best world based on lowest ping, custom list, or server geolocation
    • Various stopping conditions (pet, runtime, deaths, idle timeout)
    • Automatic membership rebonding (when less than X days or when out of membership)
      • Requests GP if needed from mule
      • Start the account without members if you would like!
    • Smart looting algorithm. Automatically determines if we should pick it up blue d'hides, drops less valuable items for more expensive loot
      • Option to not pick up Vorkath's head if already upgraded to the assembler / have one
    • Micro AFK system (option to AFK in house, at Vorkath instance, log out when AFKing)
    • Free mule script (link in Script GUI, or click here to activate)
    • Automatic quick-prayer setup
    • Disables any spell filters if enabled
    • Changes house teleport option to automatically inside, if we are using our own PoH
    • Control the script while its running (force sell loot, force restock, force mule - customizable)
      0m1nrA3.png
    • Discord webhooks
      • Option to send different notification types to different webhooks/channels
      • Includes detailed session reports, progress reports, rare drops, deaths, timeouts, script stops, when muling GP, etc.
        c4SsOYr.png

 
Any Questions? Official Discord Discussion
http://discord.gg/yeCVsad

 
Proggies
Max KPH demonstrations (up to 8 kills per trip):
nFVD6S6.png
rREDp8d.png
ktQmvsR.png

Long duration sessions:
gSQVm7H.pnge6TWbs9.png
6CZRQYW.pngQsyJCyn.png
N6G2PWU.png5URLhSD.png

Tick Correction mode in action example (consistent 500ms ping and 30 FPS - 1 death in 33 hours)
NV5C26V.png


Requirements
- Dragon Slayer II completed
- Everything else the bot will handle automatically (One Click DS2 ready)

 

Restricted Access Hiscores
- To view the hiscores, you must click the button on the GUI to generate a time-limited automatically expiring access viewing link
- Data is published to the hiscores every 24 hours to prevent stalking of other users


Dynamic Signatures:
Automatically load an image of your current stats, which updates as you bot!

http://www.worthy.rs/tribot-php/VorkathSlayer/sigs/USERNAME_HERE.png

Just replace USERNAME_HERE with your TRiBot username (case-sensitive), and copy and paste it the image link itself into your signature here:
91kkBZB.png (should be on the bottom right of your signature edit box).

Does your name have special characters? Simply find the link for your signature in the hiscores link above.

Example of automatically updating signature:
all.png

 

Click below to purchase:
tdjy138.png

 

Special thanks to my beta testers, @scriptoboy, @xCode, @jens4626, and last but not least, @ta~ta~ta, for helping improve the script greatly while it has been in development.

 

Happy Botting!
- Worthy :)

Edited by Worthy
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On 12/30/2022 at 7:01 PM, RudyG said:

Very good script. I was wondering you mentioned the online statbook website for randomizing breaks within the script. Is it a good idea to add multiple breaks to the built in break manager of tribot? Also, the value of all of these (Area probability) should equal to 1?

Responded to your question on discord but those wondering: 

It's up to you of you would like to choose to add breaks with TRiBot in addition to the micro-breaks from the script. No one knows for sure whether it helps or not.

You may ignore the area / probability number on the bottom and choose to look at the graph. But, you can use the graph to give you an idea of exactly what range of times will be commonly generated. For example, say you have a mean of 100 and SD of 20, set as the parameters for the duration to AFK. You can check for the area / probability between 80 and 120 and it will be 0.6827. This means that with the parameters set (mean 100, sd 20), when the script decides to AFK, it will AFK for the duration of 80-120 seconds, 68% of the time. The other 32% of the time, it will AFK for a longer than 120 seconds, or less than 80 seconds. If you want to know the percentage of the time it will do that, you can use the area / probability below for that too.

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As I know, Worthy makes great Scripts, and so I've decided to try out this Vorkath Script since I enjoyed Worthy's Zulrah script a lot. Sadly, I've found some issues while babysitting the bot. I'll list all the positives and Negatives below.

Information about my Ping, Fps and Char:
My Ping is usually about 15-20,
Fps: 40-60
Character has BiS gear except Torva. Stats are all 80+.

Positive:
1. The Wooxwalking works flawlessly.

2. Autogearing works like a charm as well.

3. The kills per hour are pretty good too(tested melee only)

 

Negative:
1. If you chose to spec with the Bgs and Vorkath makes his 1-Hit attack, the script is often a bit too slow to move and you die.

2. The Script always opens the quest tab in between basically every action. That's not human like at all.

3. When the bot tries to restock, he opens the Ge, searches for the specific item but then closing the Ge, opening the quest tab and repeat this step forever.

4. Once the zombie spawn spawned, the Script always makes a left click and opens the quest tab before actually using the spell on the spawn. Had me dead a few times already.

5. At the start of the fight, the Script turns quick prayers on, as it should. But, once the quick prayers are turned on, it turns piety off, waking the dragon, switches to the quest tab, back to the prayer and turns piety back on once the dragon is attackable.

6. When banking the loot, the Script puts everything into the Bank(from the inventory), closing the Bank and reopening it to withdraw items for the next Trip.

That's what I've discovered so far. I'm not sure if that happens just me or everyone. Anyway, that's my feedback for now. If it gets better, I'll of course edit my post and I hope no one feels attacked by the feedback.

Happy botting everyone! o/

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18 hours ago, ZimtStange said:

As I know, Worthy makes great Scripts, and so I've decided to try out this Vorkath Script since I enjoyed Worthy's Zulrah script a lot. Sadly, I've found some issues while babysitting the bot. I'll list all the positives and Negatives below.

Information about my Ping, Fps and Char:
My Ping is usually about 15-20,
Fps: 40-60
Character has BiS gear except Torva. Stats are all 80+.

Positive:
1. The Wooxwalking works flawlessly.

2. Autogearing works like a charm as well.

3. The kills per hour are pretty good too(tested melee only)

 

Negative:
1. If you chose to spec with the Bgs and Vorkath makes his 1-Hit attack, the script is often a bit too slow to move and you die.

2. The Script always opens the quest tab in between basically every action. That's not human like at all.

3. When the bot tries to restock, he opens the Ge, searches for the specific item but then closing the Ge, opening the quest tab and repeat this step forever.

4. Once the zombie spawn spawned, the Script always makes a left click and opens the quest tab before actually using the spell on the spawn. Had me dead a few times already.

5. At the start of the fight, the Script turns quick prayers on, as it should. But, once the quick prayers are turned on, it turns piety off, waking the dragon, switches to the quest tab, back to the prayer and turns piety back on once the dragon is attackable.

6. When banking the loot, the Script puts everything into the Bank(from the inventory), closing the Bank and reopening it to withdraw items for the next Trip.

That's what I've discovered so far. I'm not sure if that happens just me or everyone. Anyway, that's my feedback for now. If it gets better, I'll of course edit my post and I hope no one feels attacked by the feedback.

Happy botting everyone! o/

Hey, all of the negative issues can be solved by setting the quest list to the default settings:

UUoGd8Y.png

7loOUsW.png

 

I will update the bot soon so that this step is not necessary!

 

edit: Added support for non-default quest list alternations in V1.0575

Edited by Worthy
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On 1/29/2023 at 9:42 PM, Worthy said:

Hey, all of the negative issues can be solved by setting the quest list to the default settings:

UUoGd8Y.png

7loOUsW.png

 

I will update the bot soon so that this step is not necessary!

 

edit: Added support for non-default quest list alternations in V1.0575

Thanks for hearing me, mate! It now works like a charm! No more bank reopening, Quest list view etc. Thanks for the quick fixes! :)

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10 minutes ago, ZimtStange said:

Thanks for hearing me, mate! It now works like a charm! No more bank reopening, Quest list view etc. Thanks for the quick fixes! :)

Great! Feel free to hit me up on discord (worthy#2076) for even quicker replies, or even drop by the discord server (link on the script GUI).

P.S. Your image signature is not rendering! Maybe try pressing the insert picture button and then pasting the url (in the signature editor). Although I'm pretty sure whenever you paste a picture URL it just automatically renders it as rich text but for some reason it isn't.

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On 2/10/2023 at 7:44 PM, HansBottet said:

Hi,

I tried to use the vorkath slayer for my ironman. Is there a possibility, even with weaker weapons? I do not have a crossbow other than the rune crossbow. The script always ends when it wants to equipt things i dont have :)

thx

Ah so sorry I didn't see this earlier, I check TRiBot forums pretty often 😕, but I am almost always online on discord (at worthy#2076). I just added support for the rune crossbow in V1.05793. If you have been unable to use the script for the first X amount of days because of this reason, I can offer you a partial refund for the time lost, once your auth expires.

 

11 hours ago, Hot Grannys said:

Only really getting 2 kills per trip and it banks..? Not sure If im doing something wrong. 90 Range Void and DHC. Has plenty of sharks left over and teles out. works well but I was using the other vorkath script and it would get around 3-4 kills per trip.

This could just be the AI engine determining the optimal values for how many resources to bring per trip, and how many of each resource it will estimate it needs to start another kill. These values stabilize the more kills it has, but after around 75 kills (just a few hours) it will be near optimal (and always improving). If you still are having issues, feel free to message me on discord at worthy#2076 and I can make sure it's running optimally!

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Hey, I noticed each time I enter the with melee setup it 

1) drops food at the entrance (Manta) which it never eats or picks back up (seems bot like) unless there's a reason for it, idk.

2) uses quick prayer when it enters, turns off piety,wakes vorkath up then clicks piety back on, starts fight, then uses bgs spec. imo seems pretty bot like just to save a little prayer. can't It just keep quick prayers on the whole time? 

3) I die a lot with bgs, might be my internet but i think its due to the prayer flicking it does.

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      Think of it as a plugin for RuneScape (as the script never directly interacts with the game, but just paints information on the screen).

      Features
      No risk of ban from the script itself (the only other factor could be the Client but @TRiLeZ states it is undetectable) Easy to set-up GUI Hiscores system (below) Automatic screenshot progress report system every hour Supports resizable mode! (side-panels and transparent chat box support). The bot can remind you to Recharge the blowpipe/trident/serpentime helmets Select the best prayers Wear the selected armor Change combat styles Eat food Cure venom Equip rings of recoil Drink prayer/mage/range potions Use special attacks Repair barrows armor Pickups pets The script guides you to kill Zulrah in the most efficient manner, even taking in Melee safe spots into account Now supporting resizable mode! You may even adjust the size of the script while the script is active!
       
      GUI Settings

       
      How it works (note this is a human playing)
       

      How to setup an equipment profile (from my Zulrah Slayer but same concept)
       
      Requirements
      - 80 to 85+ range/hp/def/magic
      - 43+ prayer
      - Regicide, Underground pass, Biohazard, and Plague City required

      Hiscores System
      Link
       
      Proggies

       
      Pricing
      - 9.99 CREDITS | 6 Months | 1 Auth
      Get it here now!

       
      Dynamic Signature

      [center][url=https://tribot.org/forums/topic/53608-/][img=http://www.worthy.rs/tribot-php/ZulrahHelper/sigs/USERNAME_HERE.png][/url][/center]  
      Things to note:
      Green tiles are where you should currently stand Blue tiles are where you should get ready to stand next Red tiles are where Zulrah will spawn Do use karambwans and magic/range potions for faster kills. Do use function keys (esc, f5) so switch tabs quicker. If a karambwan and food is glowing in green, eat the food first and then the karambwan. When battling a certain Zulrah phase, hover over the blue dot on the minimap, and the second Zulrah dives into the ground, click the blue square. Afterwards then wear your new armor, pray the new prayers, eat (if needed), and change combat styles (if needed). Watch this informative video detailing how to deal with the JAD phase  This script is just an overlay, it is not supposed to be meant with LG as it does not interact with the game. TRiLeZ has stated the client is undetectable, and the script does not interact with the game, so there is no chance of a ban, thus LG is not plausible to use. IF using Looking Glass, use 64-bit OSBuddy. Additionally go into File > Settings on the TRiBot client and increase the paint delay to 50+ to reduce lag.  
      With the required stats, you should be able to "legit" Zulrah in a few kills.
      There is also a two hour trial with the script! Don't be alarmed if you don't kill it on the first try though, it could take a few times to get into the rhythm.

      Regards,
      Worthy
    • By Worthy
      Save and Load GUI Settings Tutorial
      by Worthy
       
      In this tutorial
      We will be using java.util Propteries class to save and load settings from your GUI (or anything else that is applicable)

      ________
      Adding the proper variables for preparation.
      In your Main class add the location to save the GUI settings
       
      In your GUI class we must create the Save and Load settings methods
       
      Implementing the methods
      On the "Start" button, we will call saveSettings();
      On the script initiation we will call the loadSettings(); (after the GUI has been loaded)
       
      -->Alternatively you can just create seperate save and load buttons on the GUI.


      Tying everything together:
      The first thing the script will do is declare the File Path, and initiate the Preferences file.
      When the GUI loads, the script will then call loadSettings(), loading the settings (if any).
      If no settings are saved, it well then create a new file in the path.
      Right before the GUI is disposed it will save all the settings the user has applied in TRiBot's storage directory. (You can print out the location if you don't know where that is for your OS).

      _________
      Complete Example script:
      GUISettings.java (Main class)

      GUIExample.java (GUI class)
       
       

      Regards,
      Worthy
       
       
    • By Worthy
      Node Framework Tutorial
      by Worthy
       
      What is Node Framework?
      A node based framework breaks actions into different classes.
      Each class extends a Node and has a validate and execute function.
       
      In this tutorial
      I will be writing a basic powerminer to demonstrate the effectiveness of using Nodes.
       
      ________
      Node class:

       
      Validate: if true, will run the execute method.
      Execute: where the action happens
       
      ________
      Second, we will plan and break down the actions we'll be creating.
      In a powerminer, there are really only a couple classes necessary:
      A GUI class (optional) A MineOre class A DropOre class Since this is a basic tutorial, I'm going to skip the GUI class
      And for simplicity's sake, I won't be externalizing any variables (I usually have separate classes for Constants and Variables).
       
      The MineOre class:

       
      ____
      The DropOre class:

       
      ____
      Lastly, the main class, PowerMiner:

       
       
      Tying everything together:
      When the script is initiated we add all the nodes we want into the ArrayList of nodes.
      The script then loops indefinitely, looping through each node in the ArrayList, validating it, and then executing.
       
      The min and max parameters I have set in the loop method, ensure the bot waits at least 20 to 40 milliseconds in between nodes.
       
      _________
      As you can see you can do much much more with a node-based framework, but this tutorial shows the barebone basics.
      For example: if you have an AIO script, you can have the GUI determine which nodes to add to the ArrayList. You can delete nodes to run if an action is completed, etc.
       
      Full script on GitHub: https://github.com/WorthyTRiBot/PowerMiner
       
       
       
      Regards,
      Worthy
  • Our picks

    • We've heard your complaints - the TRiBot API could be much easier to use. We've been dedicating our time to improving the scripter experience here and spent the past year working on a new and improved API - the TRiBot Script SDK.

       

      The TRiBot Script SDK is an easy-to-use library for building TRiBot scripts. It is the recommended approach to building scripts moving forward over the old TRiBot API. It contains all the core things you need to build a script, and a ton of additional helpful stuff to get you using your scripts quicker. See the documentation section for everything offered, and check out the brief overview link too.

       

      The SDK was announced in preview here:

       

      It is now officially released. The official release guarantees we will support backwards compatibility for some period of time. See the 'backwards compatibility' section below for more info.

       

      How to use:

      There is multiple options, listed in the order they are recommended.

      1) Use the gradle template mentioned below

      2) Obtain through gradle

      Add this dependency: api("org.tribot:tribot-script-sdk:+")

      Add this repository: maven("https://gitlab.com/api/v4/projects/20741387/packages/maven")

      3) Take from your local filesystem in your .tribot/install folder. For example, on windows, you'd find it at "C:\Users\[user]\AppData\Roaming\.tribot\install\tribot-client\lib\tribot-script-sdk-[version].jar"

       

      Documentation:

      Java docs: https://runeautomation.com/docs/sdk/javadocs/index.html?overview-summary.html

      Kotlin docs: https://runeautomation.com/docs/sdk/kdocs/index.html

       

      Backwards compatibility:

      We will be following a deprecation schedule whenever we perform a possible breaking change. We will deprecate the respective methods or classes and announce it in a topic. It will remain deprecated for some period of time (weeks or months), and then removed. This will give you time to fix anything, if we need to make a breaking change.

       

      Gradle template:

      Easily build scripts with a new pre-configured scripting gradle template

       

      Users of the current API:

      There is no plans to remove TRiBot API. It will still be available. However, non-critical bugs probably won't be fixed. The SDK does depend on some of the API so fixing some things in the SDK will indirectly fix the API. However, bugs that have existed in the API for awhile will likely not be fixed. It's recommended to use the SDK moving forward. Let us know if there's something the SDK is missing.

       

      Brief overview of the changes:

       

      Bug reports:

      Post bug reports in the bug reports section of the forums

       

       

      Let us know what your thoughts are! If you have questions, feel free to ask below or in discord.

       
      • 0 replies
    • Support for the gradle launcher is being dropped. Read more about the new launcher here.
      • 8 replies
    • What to expect from TRiBot moving forward.
        • Thanks
        • Like
      • 11 replies
    • TRiBot 12 Release Candidate

      The TRiBot team has been hard at work creating the last major version of TRiBot before the TRiBot X release. We've noticed many problems with TRiBot 11 with a lot of users preferring TRiBot 10 over 11. We've heard you, so we took TRiBot 10, added the new features introduced with 11, introduced some other new things, and created TRiBot 12. So without further adieu, here's TRiBot 12.
        • Like
      • 40 replies
    • Gradle is a build tool used to accelerate developer productivity.

      We recently setup a Maven repository (TRiBot Central) to make it easier for scripters to create scripts. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-central/-/packages

      Furthermore, we've released a simple Gradle project to make it easy to run TRiBot and develop scripts for it. Check it out here: https://gitlab.com/trilez-software/tribot/tribot-gradle-launcher

      The goals of TRiBot Central are to:

      Deliver updates to TRiBot faster


      Better organize TRiBot's dependencies (AKA dependancies)


      Make it easier to develop scripts for TRiBot


      Make it easier to use and run TRiBot


      Note: TRiBot won't be able to run scripts from within this project until TRiBot's next release.
      • 15 replies
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