Wilmantuxas 2 Posted July 14, 2024 Share Posted July 14, 2024 (edited) Is there a way to see what animation a GameObjectis currently using? I'm trying to develop a script where this would be very important, but I can't seem to find a way to get this information 😐 Documentation I'm referring to: https://runeautomation.com/docs/sdk/kdocs/-tribot--scripting--s-d-k/org.tribot.script.sdk.types/-game-object/index.html Edited July 14, 2024 by Wilmantuxas Quote Link to comment Share on other sites More sharing options...
Jamie 610 Posted July 14, 2024 Share Posted July 14, 2024 I'm not sure GameObject has an animatable state - could you be referring to a GraphicObject? Quote Want to view my scripts? Search "Jamie" in the repository! If you need support, you can join my support discord by clicking the link below or sending me a PM. Link to comment Share on other sites More sharing options...
Wilmantuxas 2 Posted August 24, 2024 Author Share Posted August 24, 2024 I was asking about the Guardians in the Guardians of The Rift. I checked RuneLite code and there it seems that there's some form of animation going on on the gameobject level which I couldn't replicate in Tribot 🤷♂️ Quote Link to comment Share on other sites More sharing options...
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