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Naton

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Everything posted by Naton

  1. No tbh haven't gotten much demand for that. I'm not opposed to adding it if I see lots of demand though.
  2. Yeah it can do this. Can pick which items to drop in the gui such as the bones. If you were having any problems with this, provide some details on whatever was happening and I’ll look into it
  3. Added support for mess hall training for no supplies levels 20-99 cooking, and added ez-add 1-99 progression option for 1-99 progressive mode using it
  4. Yeah I'd definitely recommend the regular client - Tribot echo will run into bugs and may not be able to run scripts for too long at once without crashing. In the future, Tribot echo should be more stable.
  5. Ahh I see you're using Tribot echo. Some things don't work correctly yet on this client - it's still in beta. I think this would disappear if you were on the regular Tribot client.
  6. Hey glad to hear it. Any chance you could get a gif/short screen recording of this behavior so I can better understand what you're seeing?
  7. Can you send me the logs when it teleports? It doesn’t support a log pouch at the moment. I’ll look into adjusting how it selects antelopes to lure. Note I haven’t done much testing at sunlight antelopes, mostly at moonlight antelopes. I’ll do some more testing soon. I'll update the category name to say 'Antelope' to make it more clear it applies to both. Which teleport are you trying to use?
  8. Added nConstructor to nScripts All-In-One skilling (and ultimate) packages. * Supports building the most common furniture as defined on wiki (feel free to request more). * Supports phials / butler for getting planks * Supports grand exchange restocking for supplies * Supports buying a house, building rooms, hiring a butler (including beds + rooms for butler) for full automation Please report any issues and I will investigate them.
  9. Updated progression system to support randomizing progression entries by creating progresion entry groups and having the script randomly select one of them to run. Also added ability to randomize gear (among alternative item IDs) by right clicking the gear in the GUI.
  10. Updated progression system to support randomizing progression entries by creating progresion entry groups and having the script randomly select one of them to run. Also added ability to randomize gear (among alternative item IDs) by right clicking the gear in the GUI.
  11. Updated progression system to support randomizing progression entries by creating progresion entry groups and having the script randomly select one of them to run. Also added ability to randomize gear (among alternative item IDs) by right clicking the gear in the GUI.
  12. * Added banking support for butterflies * Added pitfall trapping for moonlight antelopes including fletching support (beta) - NOTE dax walker is not yet updated for the area under hunters guild (coming soon), so it can't bank or travel there yet... let me know of any issues. Looking for testers, it's definitely in a beta stage atm
  13. Added built in script queue tool to chain together execution of different scripts/settings within your bundle.
  14. Can you send me the logs? Can generate a bug report zip in the client client and send me the zip file to make it easier. I'm not aware of any issues with swamp lizards.
  15. Are you using regular tribot or tribot echo? I have no problems starting this script on regular tribot. Tribot echo is in beta and not as stable.
  16. Pretty big item refilling/recharging update. The following items can now be refilled, supporting grand exchange restocking and muling for coins. - Toxic Blowpipe - Camphor Blowpipe - Ironwood Blowpipe - Rosewood Blowpipe - Venator Bow - Abyssal Tentacle - Trident of the Seas - Trident of the Seas (e) - Trident of the Swamp - Trident of the Swamp (e) - Craw's Bow - Webweaver Bow - Thammaron's Sceptre - Thammaron's Sceptre (a) - Accursed Sceptre - Accursed Sceptre (a) - Viggora's Chainmace - Ursine Chainmace Configurable in advanced preferences. Please let me know of any issues - I'm sure there will be a few minor things here and there to address, but should be easy to resolve if reported to me.
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