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dmmoody

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  1. d'oh of course! thanks 🙂 I assumed that meant it would just exclusively run catalytic runes (e.g. making minds instead of fires if that combo was up) edit: after running for a bit I guess that is what it does - 2 hours in and I have 60 catalyst points and 0 elemental. i guess an idea for a future update would be to somehow be able to pivot the prioritization in certain situations like if I'm prioritizing catalytic energy but mind and fire is up, i would want to always go fires because that's more exp. but no idea about implementation thoughts on that....either way, script works great.
  2. is it possible to add the ability to set prioritizing crafting the highest level runes above all other settings? i have the setting chosen to balance out elemental and catalytic energy and the portals changed to fire and blood and because I had ~100 more catalytic energy than elemental, it went to the fire altar instead of the blood altar which obviously is an exp loss. it's a minor issue but that could be one of the reasons that people are experiencing lower exp/hr than what you'd expect at higher levels of RC.
  3. maybe post a screenshot of your settings + inventory so we can figure out what the problem is? what message does your client give you when it starts the script? you're not really being helpful
  4. any chance there can be an option to use specified food to top up HP to the specified minimum prior to going into the next round and still have that specified amount of food available? sometimes i'll withdraw 6 pieces of food and notice my guy's at 13hp or something and then he goes into WT and immediately eat 3-4 pieces to get up to the minimum hp, which leaves less for the actual game instead of the 6 or maybe i'm just misunderstanding the features because when i had the minimum at 0 to try and stop this behavior it was still happening and i was wondering if the hp > threshold requirement was overriding everything. sort of minor thing either way
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