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ARKCalvarion Pro | Wildy Boss OSRS Bot | Human-like | Advanced Dodging and Antiban | Muling


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On 7/18/2023 at 12:49 AM, Iamhectic said:

Copped a two day ban, surprising due to the anti-ban and also regular breaks and the short period of time running it. May give it another go on a clean account and see if there's much difference

@Iamhectic did you get a ban with a new account also? My situation is similar to yours and a short session lead to an immediate ban, even with the antiban features. The creator hasn't come back to my messages and seems to have no accountability.

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4 hours ago, cippari said:

@Iamhectic did you get a ban with a new account also? My situation is similar to yours and a short session lead to an immediate ban, even with the antiban features. The creator hasn't come back to my messages and seems to have no accountability.

I'm not sure what you want me to come back to with regards to your message containing no information or helpful comments - the script cannot do more to protect your accounts than it does (it has extensive antiban and antiprofiling features and is updated constantly) and the onus lies on you to be smart with botting. Other users are using the script to make plenty of money and it is very popular.

Of course, I have no accountability for your actions, that would not make any sense. If you choose to bot a highly profitable goldfarming method and do not take appropriate precautions/understand how to profit from a very low requirement, very high profit moneymaker, then that is something you need to work on.

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Pushed a Major Patch - V1.54:

General Script Changes:

  • Banking has had certain sections completely re-written. This includes withdrawal, item equipping (you should notice this is much faster and smooter) and timings.
  • Grand Exchange interaction has undergone some under-the-hood changes to prevent detection.
  • Object interaction and pathing has been re-written to deliver a more reliable result and reduce the risk of strange paths being taken.
  • Core antiban methods have been re-written slightly to reduce the frequency of the same pattern-breaking system kicking in over and over again.
  • Movements and interactions with the Ferox Enclave in general have been optimised to reduce patterns, as I believe this to be a major detection spot in general.
  • DaxWalker item teleport balances have been changed slightly.

Generic Wilderness Boss Changes:

  • The Wilderness Bosses (Artio, Spindel and Calvarion) now require the Easy and Medium Wilderness Diary complete - but you're in luck! All ARKArtio, ARKSpindel and ARKCalvarion users have FREE access to ARKWildyDiary Pro, a community script for which you can find the access code in your script GUIs!
  • As of the Jagex rework, there is now a small delay before teleporting out of the cave. All ARKWildernessBoss scripts have received a major overhaul to their anti-PK (they now get away almost every time and are far more reactive) and will now choose to get out of the cave, rather than teleport immediately, improving escape chances. This is a major improvement to PK avoidance.
  • Major Antiban and Antiprofiling changes - too many to count.

ARKCalvarion has also received a number of bespoke changes and has been reworked from the ground up in this patch to improve the human-likeness of its dodging.

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  • 3 weeks later...

Pushed Patch V1.64:

  • NEW: You can now select the Region the script will worldhop to in the GUI
  • Improvements to object + NPC interaction
  • Improvements to screenwalking
  • Changes to antiban and microbreaking

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  • 2 weeks later...

Pushed Patches through to V1.82:

  • Improved PKer escaping and pathing to the cave
  • Now fights back against PKers actively
  • Improved smoothness of world-hopping
  • Major upgrades to clicking and object interaction

Note: All purchases of ARKCalvarion Pro, ARKSpindel Pro and ARKArtio Pro come with a free copy of ARKWildyDiary Pro to complete the minimum requirements needed for this script! You can find this in the "Quests" section of your client after purchase.

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  • 2 weeks later...

ARKCalvarion Pro - Price REDUCED from $14.99/instance to $12.99/instance.

The changes to the minimum requirements, plus the heat Jagex has put on this method (that I have somewhat mitigated through extensive antiban work) has led to this incredibly high profit moneymaking script being higher risk than when it was originally created. Therefore, its price has been reduced to reflect this.
ARKWildyBoss scripts will continue to come with free access to ARKWildyDiary Pro, a script which completes the Easy and Medium Wilderness Diaries for you automatically.

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  • 5 weeks later...

Recent ARKCalvarion Patches!

  • NEW: ARKArtio Pro, ARKSpindel Pro and ARKCalvarion Pro now support Perdu restocking - the script will purchase Mage Arena God Capes and God Books (e.g. Book of War) from Perdu if we run out, allowing infinite running with these untradeable items. This feature will activate automatically.
  • ARKArtio Pro, ARKSpindel Pro and ARKCalvarion Pro will now sell used teleport jewellery (Ring of Wealth/Amulet of Glory) properly. No more massive stacks!
  • High value items will now not be rush-sold - the script will attempt to let them sit in the GE while it offers other items, improving profit for users and reducing price crashing.
  • Users with the Hard Wilderness Diaries complete will now teleport out when a PKer is detected immediately, rather than trying to exit the cave - ARKArtio Pro, ARKSpindel Pro and ARKCalvarion Pro.
  • When items are sold should now be less predictable, avoiding patterns.
  • ARKArtio Pro, ARKCalvarion Pro and ARKSpindel Pro can now all bond from F2P if you have the auto-bonding feature turned on.
  • ARKArtio Pro, ARKSpindel Pro and ARKCalvarion Pro can now buy Wilderness Weapons from the GE for you automatically.
  • Wildy scripts will now world hop if the world they are on is too busy to unnote the looting bag note.
  • Added a handler for accidentally opening the Prayers filter menu.
  • PKer weapon detection is now more intelligent, more difficult to bait and will respond to more specific PKer weapons.
  • All ARKScripts will now end properly if your account runs out of membership.
  • ARKScripts now include one final failsafe that will kill the client if things go (very) wrong for whatever reason, preventing login/logout loops.


Merry Christmas and a Happy New Year To All!

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