Ark 483 Posted June 2, 2023 Share Posted June 2, 2023 Flawless Demonic Gorilla OSRS Bot. Averages over 1.5m GP/hour of profit. What are Demonic Gorillas? Demonic Gorillas are strong demi-boss monsters located in the Crash Site Caves in OSRS, a zone that is unlocked by completing the Monkey Madness 2 quest. They are known for being the only monster that drops Zenyte Shards (worth around 7.5m each), used to create the best jewellery in the game, as well as plentiful resource drops. They are highly profitable and require rapid gear switching and prayer switching to kill. With Zenyte Shard drops and the kill rate ARKDemonics is able to achieve, Demonic Gorillas average out as a 1.5m GP/hour method. Requirements: Monkey Madness 2 Quest 70+ Ranged 70+ Attack 70+ Strength 70+ Defence 43+ Prayer Features: Kills Demonic Gorillas in the Monkey Madness 2 Caves flawlessly. Adaptive Boulder-Dodging. Dynamic Prayer Switch Prediction with Attack Counting. Incorporates algorithm-driven Prayer switch prediction to reduce damage taken. Supports all Ranged/Melee Weapons and Armour with unlimited switches. Supports all Food. Supports all Combat Potions. Supports all Combat Prayers with automatic detection of the best Prayers for your account. Supports all Special Attack Weapons. Automatic Blowpipe Restocking. Automatic Barrows Items Repair. Automatic Acquisition of the Royal Seed Pod from Narnode. Automatic Deathwalking. Automatic Potion Decanting. Supports the Preserve and Rapid Heal Prayers. Supports Health and Prayer Replenishment in the Ferox Enclave and via your POH pool. Option to loot based on recommended settings or based on loot value. Automatic re-bonding of your account. Automatic (optional) Loot Selling. Full Ironman support with "Only Loot My Own Drops" mode. Advanced Antiban Features: Microbreaking. Player Fatigue. World Hopping when cave is crowded, or people are speaking around us. Unique anti-profiled antiban – each account will play slightly differently, right down to dodging position preferences for boulders and reaction times. Anti-baiting mechanisms to prevent your account being dragged away from its combat area. Easy Setup with Argument Support. Discord Webhook support to let you know when a Zenyte drops or your account mules/stops. Integrated Muling with ARKMule (free mule script). Progress Reports ↓All done with ARKDemonics Pro! How do I get this? Need Support? Check out the ARKScripts Discord Purchase ARKDemonics Pro today and start your profitable OSRS goldfarm or farm your Zenyte jewellery on your ironman today! Quote Link to comment Share on other sites More sharing options...
UNDFTD 8 Posted June 2, 2023 Share Posted June 2, 2023 Looking forward to it GL! Quote Link to comment Share on other sites More sharing options...
Deez~N0ots 14 Posted June 3, 2023 Share Posted June 3, 2023 Bro… ark is a script god. Demonics ftw Quote Link to comment Share on other sites More sharing options...
zdogg 262 Posted June 8, 2023 Share Posted June 8, 2023 Another great release! Lets go! Quote Link to comment Share on other sites More sharing options...
Logistica 1 Posted June 10, 2023 Share Posted June 10, 2023 Hey man, does this have an Ironman function? I couldn't find it and it kept trying to loot someones Saradomin Brew(2) lol. Quote Link to comment Share on other sites More sharing options...
skybsbll913 1 Posted June 13, 2023 Share Posted June 13, 2023 On 6/10/2023 at 9:31 AM, Logistica said: Hey man, does this have an Ironman function? I couldn't find it and it kept trying to loot someones Saradomin Brew(2) lol. @Ark +1 Looking forward to using it! Quote Link to comment Share on other sites More sharing options...
Ark 483 Posted June 15, 2023 Author Share Posted June 15, 2023 Pushed Patch V1.08: Fixed all changes caused by the latest OSRS update Standardised all antiban methods for this script across all of my scripts Improved World Hopping antiban Reduced CPU consumption Quote Link to comment Share on other sites More sharing options...
ravinder.saus@~~ 0 Posted June 17, 2023 Share Posted June 17, 2023 I have buy script today . is it ready to use ? cause " [23:12:21] [Local Data Manager] Path exists: false" error for me . Quote Link to comment Share on other sites More sharing options...
Ark 483 Posted June 19, 2023 Author Share Posted June 19, 2023 On 6/17/2023 at 2:47 PM, ravinder.saus@~~ said: I have buy script today . is it ready to use ? cause " [23:12:21] [Local Data Manager] Path exists: false" error for me . Should all be working perfectly 🙂 That just means you haven't saved a profile with the name you chose yet! Pushed Patch V1.11: Improvements to core antiban and anti-profiling methods Added a link to the ARKScripts Discord to the script GUI Fixed Discord Webhook sending on script end Quote Link to comment Share on other sites More sharing options...
Ark 483 Posted June 21, 2023 Author Share Posted June 21, 2023 Pushed Patch V1.14: Improved finding a new gorilla in the cave if all nearby gorillas are in combat Improved looting before returning home to never risk missing an item Now only mules after restocking is completed, to avoid having to trade the mule again if more gold is needed - if muling is selected Fixed a very rare NPE that could occur Quote Link to comment Share on other sites More sharing options...
Jax 0 Posted June 22, 2023 Share Posted June 22, 2023 This bot works pretty well but starting to get frustrated with it. I'm an iron and it keeps trying to pick up other peoples loot, also I have auto bonding off, but it just went to the GE and bought a bond... I didn't want this as I pay monthly for my subscription? Quote Link to comment Share on other sites More sharing options...
Ark 483 Posted June 22, 2023 Author Share Posted June 22, 2023 5 hours ago, Jax said: This bot works pretty well but starting to get frustrated with it. I'm an iron and it keeps trying to pick up other peoples loot, also I have auto bonding off, but it just went to the GE and bought a bond... I didn't want this as I pay monthly for my subscription? I'll take a look at adding a clear Ironman function for only looting your own drops. Should be out later today. I'll also check out the bonding issue you've described - likely just missed a check somewhere. Please check that you definitely don't have the auto-bonding checkbox selected though, as on initial checks, it all seems to be working as intended. Quote Link to comment Share on other sites More sharing options...
Jax 0 Posted June 22, 2023 Share Posted June 22, 2023 4 hours ago, Ark said: I'll take a look at adding a clear Ironman function for only looting your own drops. Should be out later today. I'll also check out the bonding issue you've described - likely just missed a check somewhere. Please check that you definitely don't have the auto-bonding checkbox selected though, as on initial checks, it all seems to be working as intended. I tripled checked, it only happened one time, but I was super confused. Quote Link to comment Share on other sites More sharing options...
Ark 483 Posted June 22, 2023 Author Share Posted June 22, 2023 32 minutes ago, Jax said: I tripled checked, it only happened one time, but I was super confused. Should be resolved + added ironman looting mode 🙂 Pushed Patch V1.15: NEW: Added "Only Loot My Own Drops" Mode - this allows the script to work perfectly for Ironman accounts Fixed an issue where the GUI option for not rebonding was not being translated to the script Improved Muling trade-screen functionality Quote Link to comment Share on other sites More sharing options...
Ark 483 Posted June 27, 2023 Author Share Posted June 27, 2023 Pushed Patch V1.20: Core system changes and performance improvements The Mule ID is now shown in the script paint Quote Link to comment Share on other sites More sharing options...
KartoffelKrake 0 Posted July 5, 2023 Share Posted July 5, 2023 Very nice script, got me 4 zenytes on my iron without any problems. Only minor improvement idea: For me the "food to eat" option never got saved, it always reset to shark when I started the script. Quote Link to comment Share on other sites More sharing options...
Ark 483 Posted July 5, 2023 Author Share Posted July 5, 2023 1 minute ago, KartoffelKrake said: Very nice script, got me 4 zenytes on my iron without any problems. Only minor improvement idea: For me the "food to eat" option never got saved, it always reset to shark when I started the script. I'll get this sorted - glad it did its job for you though! Quote Link to comment Share on other sites More sharing options...
Ark 483 Posted July 6, 2023 Author Share Posted July 6, 2023 Pushed Patch V1.24: Fixed an issue with the food choice being saved from the GUI between runs Optimised Antiban methods and values Quote Link to comment Share on other sites More sharing options...
Ark 483 Posted July 9, 2023 Author Share Posted July 9, 2023 Pushed Patch V1.25: Code reviewed and all classes optimised for memory and CPU consumption Quote Link to comment Share on other sites More sharing options...
blowpopper69 0 Posted July 10, 2023 Share Posted July 10, 2023 Script seems to work well so far, the only suggestions I can add, is would it be possible to add support to use a construction cape instead of tele tabs to tele to poh? My account is 99 cons and I don't use tabs. Also would it be possible to have it alch the rune/drag drops as it gets them? saves on inventory space and seems more humanlike. Otherwise great script! Quote Link to comment Share on other sites More sharing options...
Ark 483 Posted August 12, 2023 Author Share Posted August 12, 2023 Recent Patch Notes (July - August): NEW: Save Profiles are now saved in an ARKScripts folder, to help prevent clutter of your TRiBot folder. No longer has a chance of missing drops if your character accidentally travels too far away from its drop. Large upgrades and changes to all antiban functions, including zooming, banking, screen-leaving, mouse movements, rapid-reaction movements and much more. Improved World Hopping speed, realibility and reduced the risk of profiling by modifying how scrolling and clicking behave. Added a number of anti-profiling methods and mechanisms that help the script behave uniquely on your account. Modified the mathematics of the way waits, mouse speeds and other numerical-based decisions are calculated to better emulate human reaction-times and decisions making. Now decides on the first world the script will hop to at the start of script execution to prevent delays when a hop is actually needed. The camera targeting code has been changed to be slightly less precise at targeting specific objects/NPCs - this better emulates human behaviour. Quote Link to comment Share on other sites More sharing options...
Umar49334 0 Posted August 16, 2023 Share Posted August 16, 2023 Hi, major issue with the script after RS update. Its very slow in reacting to things and gets hit all the time, also it randomly clicks on other gorillas mid fight Quote Link to comment Share on other sites More sharing options...
Ark 483 Posted August 26, 2023 Author Share Posted August 26, 2023 On 8/16/2023 at 5:09 PM, Umar49334 said: Hi, major issue with the script after RS update. Its very slow in reacting to things and gets hit all the time, also it randomly clicks on other gorillas mid fight Issue was caused by the OSRS update - resolved. Pushed Patch V1.48: All ARKScripts have received one of the largest single antiban, anti-profiling and API updates I have ever released today. This includes masses of changes, fixes and improvements to help protect your accounts and make my scripts as human-like as possible. Specific improvements include when antiban actions execute, a re-write of my zooming system, an upgrade to banking, improvements to world-hopping, a change to how objects are interacted-with, changes to mouse speed and much more. All changes are as a result of an extensive set of A-B tests designed to identify what features prevent bans the most and what could possibly cause flags. Improved the way boulder dodging works to be less predictable. Improved banking. Quote Link to comment Share on other sites More sharing options...
Deez~N0ots 14 Posted September 21, 2023 Share Posted September 21, 2023 hey @Ark just ran gorillas and had issue... idk if its from yesterdays update because its ran flawless prior to this for 1K or more kills, but ran it now. It missed the switch to melee weapon and then it just stood there trying to range the gorilla (also wouldnt switch defense prayer) and it just stood there until it died. I will try again later, maybe it was a freak event, but just odd when it was 100% flawless before. Quote Link to comment Share on other sites More sharing options...
Ark 483 Posted September 21, 2023 Author Share Posted September 21, 2023 5 hours ago, Deez~N0ots said: hey @Ark just ran gorillas and had issue... idk if its from yesterdays update because its ran flawless prior to this for 1K or more kills, but ran it now. It missed the switch to melee weapon and then it just stood there trying to range the gorilla (also wouldnt switch defense prayer) and it just stood there until it died. I will try again later, maybe it was a freak event, but just odd when it was 100% flawless before. Seems likely to be a cache issue 🙂 Pushed Patch V1.52: General Script Changes: Banking has had certain sections completely re-written. This includes withdrawal, item equipping (you should notice this is much faster and smooter) and timings. Grand Exchange interaction has undergone some under-the-hood changes to prevent detection. Object interaction and pathing has been re-written to deliver a more reliable result and reduce the risk of strange paths being taken. Core antiban methods have been re-written slightly to reduce the frequency of the same pattern-breaking system kicking in over and over again. Movements and interactions with the Ferox Enclave in general have been optimised to reduce patterns, as I believe this to be a major detection spot in general. DaxWalker item teleport balances have been changed slightly. Quote Link to comment Share on other sites More sharing options...
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