tariqll 2 Posted June 8, 2019 Share Posted June 8, 2019 How will my bots know to trade their farmed gold/items to the mule running this script? or does this script only support nScripts? thanks Quote Link to comment Share on other sites More sharing options...
Naton 1041 Posted June 8, 2019 Author Share Posted June 8, 2019 8 hours ago, tariqll said: How will my bots know to trade their farmed gold/items to the mule running this script? or does this script only support nScripts? thanks Try the trial to see what the script does; it really just executes a list of tasks. However, one of the tasks is a "run script task" which will run a separate script until a stop condition is reached (or the script stops from other reasons). You can run tasks after this such as a mule task, and then a "loop" list task to restart the script again after muling. These can be used together to kind of add muling to a script. However this could run into problems if the other (gold farming) script ends for some other reason such as it is stuck because it will continuously try to mule. The script is best to be used to set up/stock accounts (you can have your accounts running this script reliably request items from a mule/trade items off to a mule at the start/end of a day). Quote View all nScripts on the TRiBot store! (premium) (free) nScripts have gathered 15T+ Profit and 2.5T+ Experience over 8K+ years of Runtime! Need Assistance? Join our Discord. Link to comment Share on other sites More sharing options...
Tivia 303 Posted June 12, 2019 Share Posted June 12, 2019 Literally the best script on tribut Quote Watch my BOTTING TO MAX SERIES ON YOUTUBE My scripts: Clue Hunter Outfit Collector | Automatic Cannon-Clicker + High alching + Telegrabbing | Progressive Bowstringer Creator | Progressive Leather/GlassBlowing Trainer | Hosidious Favor Collector (Plow + Compost Combiner) Join my discord! Link to comment Share on other sites More sharing options...
Naton 1041 Posted June 14, 2019 Author Share Posted June 14, 2019 I've added numerous updates to this script since it's been released. Feel free to join my discord to get almost real time update information (I post most updates in a script update channel). There's almost 50 tasks now. One of the things I added is a "standalone" mule connection task. This will create a mule connection from the client to the nMule control panel rather than from the script. This means you can issue commands from the control panel to the client even if no script is active (or if a separate script is active). This "standalone" connection however does not support muling items, but you can issue a start script command to run nRestocker to mule items and restart the previous script which can effectively add one click muling to any script. Quote View all nScripts on the TRiBot store! (premium) (free) nScripts have gathered 15T+ Profit and 2.5T+ Experience over 8K+ years of Runtime! Need Assistance? Join our Discord. Link to comment Share on other sites More sharing options...
patoon17 55 Posted June 16, 2019 Share Posted June 16, 2019 longer trail would be nice defenely intrested Quote Link to comment Share on other sites More sharing options...
Naton 1041 Posted June 27, 2019 Author Share Posted June 27, 2019 This script now supports ~ 60 different tasks. Some that have been added recently are: emptying blast furnace coffer, cancelling/collecting GE offers, using clan wars portal, repairing gear, setting inventory item indexes, purchase amylase and opening boxes, unequip items, and several more Quote View all nScripts on the TRiBot store! (premium) (free) nScripts have gathered 15T+ Profit and 2.5T+ Experience over 8K+ years of Runtime! Need Assistance? Join our Discord. Link to comment Share on other sites More sharing options...
dodgedave 15 Posted June 28, 2019 Share Posted June 28, 2019 I've noticed that the script doesn't seem to recognise when it's over Level 30 in the wilderness. When the Walk to GE command is initiated (With RoW checked) it will continuously attempt to teleport to the G.E, even though it's above 30 wilderness. Are you able to update this at all? Quote <-- My botting career Link to comment Share on other sites More sharing options...
Naton 1041 Posted June 28, 2019 Author Share Posted June 28, 2019 23 minutes ago, dodgedave said: I've noticed that the script doesn't seem to recognise when it's over Level 30 in the wilderness. When the Walk to GE command is initiated (With RoW checked) it will continuously attempt to teleport to the G.E, even though it's above 30 wilderness. Are you able to update this at all? The move to GE task should now wait to teleport until it reaches a proper wilderness level. I didn't expect people to run the script from the wilderness (and as a heads up I can't guarantee everything will work fine in some potential wilderness situations, for example trying to use an equipment teleport in your inventory while being attacked will result in the script continuously trying to rub the jewelry and teleport before the dialogue closes, and I don't plan to support this behavior if this becomes an issue) Quote View all nScripts on the TRiBot store! (premium) (free) nScripts have gathered 15T+ Profit and 2.5T+ Experience over 8K+ years of Runtime! Need Assistance? Join our Discord. Link to comment Share on other sites More sharing options...
xanaxna 3 Posted June 28, 2019 Share Posted June 28, 2019 14 hours ago, dodgedave said: I've noticed that the script doesn't seem to recognise when it's over Level 30 in the wilderness. When the Walk to GE command is initiated (With RoW checked) it will continuously attempt to teleport to the G.E, even though it's above 30 wilderness. Are you able to update this at all? what are you doing running glorys? Quote Link to comment Share on other sites More sharing options...
dodgedave 15 Posted June 29, 2019 Share Posted June 29, 2019 Perfect, thank you. Absolute god send of a script. Another suggestion: Add a trigger somehow to skip the current task and move onto the next one. This would make refining a script so much easier Quote <-- My botting career Link to comment Share on other sites More sharing options...
Naton 1041 Posted June 29, 2019 Author Share Posted June 29, 2019 1 minute ago, dodgedave said: Perfect, thank you. Absolute god send of a script. Another suggestion: Add a trigger somehow to skip the current task and move onto the next one. This would make refining a script so much easier I'm not sure that this is possible, what kind of trigger? Quote View all nScripts on the TRiBot store! (premium) (free) nScripts have gathered 15T+ Profit and 2.5T+ Experience over 8K+ years of Runtime! Need Assistance? Join our Discord. Link to comment Share on other sites More sharing options...
dodgedave 15 Posted June 30, 2019 Share Posted June 30, 2019 (edited) 3 minutes ago, Naton said: I'm not sure that this is possible, what kind of trigger? Hmm, maybe a skip current task button on the paint somehow? if its possible Edited June 30, 2019 by dodgedave Quote <-- My botting career Link to comment Share on other sites More sharing options...
Naton 1041 Posted June 30, 2019 Author Share Posted June 30, 2019 1 hour ago, dodgedave said: Hmm, maybe a skip current task button on the paint somehow? if its possible This is something I could add in, however it would require a bit of restructuring (and a lot of work). If it is requested by a lot of people then I can do it. Quote View all nScripts on the TRiBot store! (premium) (free) nScripts have gathered 15T+ Profit and 2.5T+ Experience over 8K+ years of Runtime! Need Assistance? Join our Discord. Link to comment Share on other sites More sharing options...
dodgedave 15 Posted July 6, 2019 Share Posted July 6, 2019 Any chance of you adding the option to use all teleport scrolls? Thanks Quote <-- My botting career Link to comment Share on other sites More sharing options...
dodgedave 15 Posted July 6, 2019 Share Posted July 6, 2019 Minor bug report: When using the Blowpipe loading command, it will occasionally equip the darts, while trying to load the blowpipe Quote <-- My botting career Link to comment Share on other sites More sharing options...
Naton 1041 Posted July 6, 2019 Author Share Posted July 6, 2019 Just now, dodgedave said: Any chance of you adding the option to use all teleport scrolls? Thanks I can do this 30 minutes ago, dodgedave said: Minor bug report: When using the Blowpipe loading command, it will occasionally equip the darts, while trying to load the blowpipe This should now be fixed (it will unequip them) Quote View all nScripts on the TRiBot store! (premium) (free) nScripts have gathered 15T+ Profit and 2.5T+ Experience over 8K+ years of Runtime! Need Assistance? Join our Discord. Link to comment Share on other sites More sharing options...
Naton 1041 Posted July 9, 2019 Author Share Posted July 9, 2019 (edited) Added conditions to tasks. I can easily add new conditions, let me know if there's any you'd like to see. Here's an example of only buying a bond if we are not members. Also added a really cool and potentially powerful tool (though it won't apply to many people). You can now call nRestocker from your custom scripts (or have a scripter implement it). It's free to implement because you need nRestocker auths to launch the script. Read more about it here https://github.com/Naton1/nrestocker-supported-scripts. You can essentially run any nRestocker task from your script (though it will stop the current script, run nRestocker, then optionally rerun the initial script. Edited July 11, 2019 by Naton Quote View all nScripts on the TRiBot store! (premium) (free) nScripts have gathered 15T+ Profit and 2.5T+ Experience over 8K+ years of Runtime! Need Assistance? Join our Discord. Link to comment Share on other sites More sharing options...
vho835 58 Posted July 9, 2019 Share Posted July 9, 2019 Is it possible to do bone running on this? Thinking of running a bone running script on a noob account for my main Quote Link to comment Share on other sites More sharing options...
Naton 1041 Posted July 9, 2019 Author Share Posted July 9, 2019 28 minutes ago, vho835 said: Is it possible to do bone running on this? Thinking of running a bone running script on a noob account for my main It would be possible to withdraw bones, teleport to house, trade a player, teleport to bank, and repeat, though it cannot enter a house atm. Quote View all nScripts on the TRiBot store! (premium) (free) nScripts have gathered 15T+ Profit and 2.5T+ Experience over 8K+ years of Runtime! Need Assistance? Join our Discord. Link to comment Share on other sites More sharing options...
Naton 1041 Posted July 14, 2019 Author Share Posted July 14, 2019 The 25% off discount code SUMMER will expire in 3 hours This script is updated all the time and new features are continuously added. There is a free trial, and if you have any questions please join my discord and ask for help there. Quote View all nScripts on the TRiBot store! (premium) (free) nScripts have gathered 15T+ Profit and 2.5T+ Experience over 8K+ years of Runtime! Need Assistance? Join our Discord. Link to comment Share on other sites More sharing options...
Naton 1041 Posted July 14, 2019 Author Share Posted July 14, 2019 The 25% sale is over. For the next two weeks (until july 27th), you can grab 1 auth of nRestocker for 14 days for $0.99. Quote View all nScripts on the TRiBot store! (premium) (free) nScripts have gathered 15T+ Profit and 2.5T+ Experience over 8K+ years of Runtime! Need Assistance? Join our Discord. Link to comment Share on other sites More sharing options...
dodgedave 15 Posted July 14, 2019 Share Posted July 14, 2019 Is there any way to take into account the current number of items the player has, before requesting the set amount from the Mule? For example.. If i wanted 15m total coins on the account, but it currently has 14m, can the mule just trade over the remaining 1m instead of the set amount of 15m? Loving the updates so far.. the possibilities are pretty much endless with this script. Quote <-- My botting career Link to comment Share on other sites More sharing options...
Naton 1041 Posted July 14, 2019 Author Share Posted July 14, 2019 7 minutes ago, dodgedave said: Is there any way to take into account the current number of items the player has, before requesting the set amount from the Mule? For example.. If i wanted 15m total coins on the account, but it currently has 14m, can the mule just trade over the remaining 1m instead of the set amount of 15m? Loving the updates so far.. the possibilities are pretty much endless with this script. I can add this in Quote View all nScripts on the TRiBot store! (premium) (free) nScripts have gathered 15T+ Profit and 2.5T+ Experience over 8K+ years of Runtime! Need Assistance? Join our Discord. Link to comment Share on other sites More sharing options...
dodgedave 15 Posted July 14, 2019 Share Posted July 14, 2019 (edited) Another suggestion: Add a condition where it will check if the account is or isn't disabled before starting a task Example : IF account is disabled, THEN run external script Edited July 14, 2019 by dodgedave Quote <-- My botting career Link to comment Share on other sites More sharing options...
Naton 1041 Posted July 14, 2019 Author Share Posted July 14, 2019 3 minutes ago, dodgedave said: Another suggestion: Add a condition where it will check if the account is or isn't disabled before starting a task Example : IF account is disabled, then run external script The script currently will end if it finds the account disabled. I can add some sort of options to perform a task on an account being banned (such as run another script) but it won't be a task condition because the ban message is handled outside of the scope of the tasks, if that makes any sense Quote View all nScripts on the TRiBot store! (premium) (free) nScripts have gathered 15T+ Profit and 2.5T+ Experience over 8K+ years of Runtime! Need Assistance? Join our Discord. Link to comment Share on other sites More sharing options...
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