BiggieSmallBallz 3 Posted April 18, 2022 Share Posted April 18, 2022 Tried it out for a bit, not a fan. Glad I only spent the $1. Too many delays, doesn't avoid fire, cooks fish first game but not the 2nd or any after, gets lost too often when attacking. Quote Link to comment Share on other sites More sharing options...
PSTR 2 Posted April 24, 2022 Share Posted April 24, 2022 On 4/18/2022 at 4:44 PM, JustJ said: Is that bare hand fishing? What are the requirements to be able to do that? Yes, 55 Fishing and 35 Strength Quote Link to comment Share on other sites More sharing options...
welshdan 0 Posted October 1, 2022 Share Posted October 1, 2022 whats the current situation with this script? bot like or actually worth buying? Quote Link to comment Share on other sites More sharing options...
chrisgfmarshall 5 Posted March 17, 2023 Share Posted March 17, 2023 Is this script any good? Quote Link to comment Share on other sites More sharing options...
JustJ 107 Posted March 21, 2023 Author Share Posted March 21, 2023 On 10/1/2022 at 11:55 PM, welshdan said: whats the current situation with this script? bot like or actually worth buying? On 3/17/2023 at 11:29 PM, chrisgfmarshall said: Is this script any good? Screenshot from yesterday: Quote Link to comment Share on other sites More sharing options...
sarviks 4 Posted March 25, 2023 Share Posted March 25, 2023 The script works fine. Dragon harpoon special attack would be a nice addition to the script, now it doesn't use it at all. Quote Link to comment Share on other sites More sharing options...
JustJ 107 Posted March 25, 2023 Author Share Posted March 25, 2023 7 hours ago, sarviks said: The script works fine. Dragon harpoon special attack would be a nice addition to the script, now it doesn't use it at all. When should it be using the special attack? Quote Link to comment Share on other sites More sharing options...
sarviks 4 Posted March 26, 2023 Share Posted March 26, 2023 17 hours ago, JustJ said: When should it be using the special attack? I think the best point to use the special attack would be while the character is running to the fishing spots. However, I don't know if it will work on Temporos pool. Maybe it could be added as an optional tickbox if not all people want to use it. Thanks! Quote Link to comment Share on other sites More sharing options...
turkoize 18 Posted April 17, 2023 Share Posted April 17, 2023 (edited) @JustJ It gets stuck on the chain when the phase changes from the cannons shooting to becoming vulnerable. Also spirit clothing support would be nice to be able to free up inventory spots. To also add, it prematurely clicks off of the totem to resume fishing after a wave so it's constantly clicking once, waits, then clicks again which seems too bot-like. But then again that's just me. Edited April 17, 2023 by turkoize Quote Link to comment Share on other sites More sharing options...
AnotherJason1 5 Posted April 22, 2023 Share Posted April 22, 2023 (edited) On 4/17/2023 at 5:14 PM, turkoize said: @JustJ It gets stuck on the chain when the phase changes from the cannons shooting to becoming vulnerable. Also spirit clothing support would be nice to be able to free up inventory spots. To also add, it prematurely clicks off of the totem to resume fishing after a wave so it's constantly clicking once, waits, then clicks again which seems too bot-like. But then again that's just me. Same issue, gets stuck on the chain - I have to babysit the script to manually click the Tempoross pool each game. Any estimated fix on this? Edit: after further observation it only happens if you spawn on the south side of the island. The north side works completely fine, but the south side has gotten hit by a wave, sat afk on the chain, and ran through the fire all on one Tempoross attempt. It seems the issues happen on both the north and south side albeit more frequent issues on the south side. The afk on the chain and the premature totem click resulting in a solid few seconds of being afk are incredibly bot-like. For a premium script I'm fairly disappointed in the performance - I would like to request a refund if these issues aren't going to be addressed in the very near future. Edit 2: No response from direct dm to the creator multiple days ago and this script works so subpar I'd be embarrassed if this were a free script. It gets hit by the waves quite often, gets stuck on the chain, stays afk at the totem you tie yourself to every time, and a new one - was loading fish into the cannon and stood in fire losing nearly ALL of the fish in the process. To anyone seeing this, I do not recommend this script - you are better off using ArkFisher to barbarian fish for fishing exp. Edited April 26, 2023 by AnotherJason1 No response Quote Link to comment Share on other sites More sharing options...
Deez~N0ots 14 Posted April 23, 2023 Share Posted April 23, 2023 Chain issue was problem before when script first came out, thought it was fixed, guess not. hoping it’s fixed soon, planning on running this on couple other accounts soon. @JustJ Quote Link to comment Share on other sites More sharing options...
JustJ 107 Posted May 6, 2023 Author Share Posted May 6, 2023 On 4/23/2023 at 12:52 PM, Deez~N0ots said: Chain issue was problem before when script first came out, thought it was fixed, guess not. hoping it’s fixed soon, panning on running this on couple other accounts soon. @JustJ I'll take a look soon. This is the first time someone has reported this to me in over a year and a half On 4/17/2023 at 11:14 PM, turkoize said: @JustJ It gets stuck on the chain when the phase changes from the cannons shooting to becoming vulnerable. Also spirit clothing support would be nice to be able to free up inventory spots. To also add, it prematurely clicks off of the totem to resume fishing after a wave so it's constantly clicking once, waits, then clicks again which seems too bot-like. But then again that's just me. FYI spirit anglers is supported, you just need to wear it On 4/23/2023 at 12:51 AM, AnotherJason1 said: Same issue, gets stuck on the chain - I have to babysit the script to manually click the Tempoross pool each game. Any estimated fix on this? Edit: after further observation it only happens if you spawn on the south side of the island. The north side works completely fine, but the south side has gotten hit by a wave, sat afk on the chain, and ran through the fire all on one Tempoross attempt. It seems the issues happen on both the north and south side albeit more frequent issues on the south side. The afk on the chain and the premature totem click resulting in a solid few seconds of being afk are incredibly bot-like. For a premium script I'm fairly disappointed in the performance - I would like to request a refund if these issues aren't going to be addressed in the very near future. Edit 2: No response from direct dm to the creator multiple days ago and this script works so subpar I'd be embarrassed if this were a free script. It gets hit by the waves quite often, gets stuck on the chain, stays afk at the totem you tie yourself to every time, and a new one - was loading fish into the cannon and stood in fire losing nearly ALL of the fish in the process. To anyone seeing this, I do not recommend this script - you are better off using ArkFisher to barbarian fish for fishing exp. Fixed the premature totem click and the chain getting stuck. If this second one happens again something like a screenshot would be useful Quote Link to comment Share on other sites More sharing options...
Deez~N0ots 14 Posted May 8, 2023 Share Posted May 8, 2023 hey man, not sure what happened, but since yesterday afternoon, script is very broken now. had been running flawless almost prior to that... now during attack phase it just runs all the way to the opposite side and sits there along the water until attack phase is over... whatever you updated maybe caused some other issue. ran for 1000+ games recently and no issues other than occasional stuck on chain, until yesterday @JustJ if you could please look into and fix, was very close to finishing 99 fishing here Quote Link to comment Share on other sites More sharing options...
JustJ 107 Posted May 8, 2023 Author Share Posted May 8, 2023 6 hours ago, Deez~N0ots said: hey man, not sure what happened, but since yesterday afternoon, script is very broken now. had been running flawless almost prior to that... now during attack phase it just runs all the way to the opposite side and sits there along the water until attack phase is over... whatever you updated maybe caused some other issue. ran for 1000+ games recently and no issues other than occasional stuck on chain, until yesterday @JustJ if you could please look into and fix, was very close to finishing 99 fishing here Apologies, during the updates for the above complaints I made a dumb mistake. Should be fixed now Quote Link to comment Share on other sites More sharing options...
Deez~N0ots 14 Posted May 8, 2023 Share Posted May 8, 2023 Awesome, thanks brother. I will test it out when I get home. It’s really been flawless until yesterday (except chain issue, over 1000 games) . Very impressed. Quote Link to comment Share on other sites More sharing options...
McLazy 0 Posted June 3, 2023 Share Posted June 3, 2023 (edited) @JustJ More options: - Have the camera move to the overhead view rather than a bunch of right clicking. Give the bot more left to right clicks. From legitimately playing the mini-game, left clicking is more human like in this mini game. - Allow player to set a number of played games before retrieving the reward pool Maybe include a randomizer with a min-max amount. Feels like it never uses it for the player to get the rewards later. - Was the dragon harpoon special looked at? Most players seem to use it on the first "attack" on the Tempoross pool. Could also allow a randomizer to to use on the pool or when the player starts to finish at the beginning of a game. - Additional antiban settings - Add options for micro breaking after games - Add options for mouse speed - Add intelligence. If the bot has already loaded fish and goes back to fish more before 0% energy (say <20%), to continue fishing until attack phase. - Currently, the bot will fish 5-10 fish and detect to load again due to low energy. The character runs up loads -23 fish and has to run back to the dock attack. This isn't sufficient or human-like. Found issues: 1. My bot clicked to tether to the totem again after the wave and was stuck. Remind me please where to get the debug logs from. - Found the logs. Couldn't find it, so going to attempt to get a video. *UPDATE* I've only seen this occur once. 2. Adjusted the settings of the bot to not cook fish. After loading the fish it was stuck on the chain. Looking at the debug this is what I found, not sure if it's related to the chain. " [09:30:52] Walking to fish [09:30:52] java.lang.RuntimeException: Unknown opcode: 89 [09:30:52] at obf.kF.GF(yj:406) [09:30:52] at obf.kF.ee(yj:29) [09:30:52] at obf.kF.Xf(yj:169) [09:30:52] at obf.kF.lE(yj:102) [09:30:52] at org.tribot.api2007.types.RSObjectDefinition.get(aj:116) [09:30:52] at org.tribot.api2007.Objects.QT(cz:442) [09:30:52] at org.tribot.api2007.Objects.AU(cz:495) [09:30:52] at org.tribot.api2007.Objects.getAllIn(cz:181) [09:30:52] at org.tribot.api2007.Objects.getAll(cz:249) [09:30:52] at org.tribot.api2007.Objects.find(cz:885) [09:30:52] at org.tribot.api2007.Objects.findNearest(cz:1045) [09:30:52] at org.tribot.api2007.Objects.findNearest(cz:546) [09:30:52] at scripts.w.e(TemporossUtils.java:56) [09:30:52] at scripts.w.e(TemporossUtils.java:51) [09:30:52] at java.base/java.util.stream.ReferencePipeline$2$1.accept(ReferencePipeline.java:176) [09:30:52] at java.base/java.util.stream.ReferencePipeline$2$1.accept(ReferencePipeline.java:177) [09:30:52] at java.base/java.util.stream.ReferencePipeline$2$1.accept(ReferencePipeline.java:177) [09:30:52] at java.base/java.util.Spliterators$ArraySpliterator.forEachRemaining(Spliterators.java:948) [09:30:52] at java.base/java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:484) [09:30:52] at java.base/java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:474) [09:30:52] at java.base/java.util.stream.ReduceOps$ReduceOp.evaluateSequential(ReduceOps.java:913) [09:30:52] at java.base/java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:234) [09:30:52] at java.base/java.util.stream.ReferencePipeline.reduce(ReferencePipeline.java:558) [09:30:52] at java.base/java.util.stream.ReferencePipeline.max(ReferencePipeline.java:594) [09:30:52] at scripts.task.n.i.e(FishTask.java:101) [09:30:52] at scripts.task.n.i.i(FishTask.java:36) [09:30:52] at scripts.task.n.i.a(FishTask.java:62) [09:30:52] at scripts.JustTempoross.e(JustTempoross.java:138) [09:30:52] at java.base/java.util.Optional.map(Optional.java:265) [09:30:52] at scripts.JustTempoross.e(JustTempoross.java:136) [09:30:52] at scripts.JustTempoross.run(JustTempoross.java:121) [09:30:52] at obf.ne.AA(ld:1042) [09:30:52] at java.base/java.lang.Thread.run(Thread.java:829) " 3. Bot was stuck by fires with empty buckets. It had a path to the dock to fill the buckets, instead just stood there. " Server Message: You catch a harpoonfish! [10:01:36] Task: Shooting [10:01:37] Fire in path. New destination: (8450, 1494, 0) [10:01:39] Fire in path. New destination: (8450, 1494, 0) [10:01:40] Fire in path. New destination: (8450, 1494, 0) [10:01:40] Fire in path. New destination: (8450, 1494, 0) [10:01:40] Fire in path. New destination: (8450, 1494, 0) [10:01:40] Fire in path. New destination: (8450, 1494, 0) [10:01:41] Fire in path. New destination: (8450, 1494, 0) [10:01:41] Fire in path. New destination: (8450, 1494, 0) [10:01:41] Fire in path. New destination: (8450, 1494, 0) [10:01:41] Fire in path. New destination: (8450, 1494, 0) [10:01:42] Fire in path. New destination: (8450, 1494, 0) [10:01:42] Fire in path. New destination: (8450, 1494, 0) [10:01:42] Fire in path. New destination: (8450, 1494, 0) [10:01:42] Task: Putting out fire [10:01:44] Task: Shooting [10:01:44] Server Message: You extinguish the fire. [10:01:44] Fire in path. New destination: (8451, 1492, 0) [10:01:46] Task: Refilling Buckets [10:01:46] Fire in path. New destination: (8451, 1492, 0) [10:01:46] Fire in path. New destination: (8451, 1492, 0) [10:01:47] Fire in path. New destination: (8451, 1492, 0) [10:01:47] Fire in path. New destination: (8451, 1492, 0) [10:01:47] Fire in path. New destination: (8451, 1492, 0) [10:01:47] Fire in path. New destination: (8451, 1492, 0) [10:01:48] Fire in path. New destination: (8451, 1492, 0) [10:01:48] Fire in path. New destination: (8451, 1492, 0) [10:01:48] Fire in path. New destination: (8451, 1492, 0) [10:01:48] Fire in path. New destination: (8451, 1492, 0) [10:01:49] Fire in path. New destination: (8451, 1492, 0) [10:01:49] Fire in path. New destination: (8451, 1492, 0) [10:01:49] Fire in path. New destination: (8451, 1492, 0) [10:01:49] Fire in path. New destination: (8451, 1492, 0) [10:01:50] Fire in path. New destination: (8451, 1492, 0) [10:01:50] Fire in path. New destination: (8451, 1492, 0) [10:01:50] Fire in path. New destination: (8451, 1492, 0) [10:01:51] Fire in path. New destination: (8451, 1492, 0) [10:01:51] Fire in path. New destination: (8451, 1492, 0) [10:01:51] Fire in path. New destination: (8451, 1492, 0) [10:01:51] Server Message: <col=98ffff>Tempoross is vulnerable!</col> [10:01:51] Task: Attacking [10:01:52] Fire in path. New destination: (8451, 1492, 0) [10:01:52] Fire in path. New destination: (8451, 1492, 0) [10:01:52] Fire in path. New destination: (8451, 1492, 0) [10:01:52] Fire in path. New destination: (8451, 1492, 0) [10:01:53] Fire in path. New destination: (8451, 1492, 0) [10:01:53] Fire in path. New destination: (8451, 1492, 0) [10:01:53] Fire in path. New destination: (8451, 1492, 0) [10:01:53] Fire in path. New destination: (8451, 1492, 0) [10:01:54] Fire in path. New destination: (8451, 1492, 0) [10:01:54] Fire in path. New destination: (8451, 1492, 0) [10:01:54] Fire in path. New destination: (8451, 1492, 0) [10:01:54] Fire in path. New destination: (8451, 1492, 0) [10:01:55] Fire in path. New destination: (8451, 1492, 0) [10:01:55] Fire in path. New destination: (8451, 1492, 0) [10:01:55] Fire in path. New destination: (8451, 1492, 0) [10:01:55] Fire in path. New destination: (8451, 1492, 0) [10:01:56] Fire in path. New destination: (8451, 1492, 0) [10:01:56] Fire in path. New destination: (8451, 1492, 0) [10:01:56] Fire in path. New destination: (8451, 1492, 0) [10:01:56] Fire in path. New destination: (8451, 1492, 0) [10:01:57] Fire in path. New destination: (8451, 1492, 0) [10:01:57] Fire in path. New destination: (8451, 1492, 0) " 4. If the loader is broken and full the bot does not know to switch loaders. Granted this doesn't happen often, it would still be nice for the script to have the logic to switch. Edited June 6, 2023 by McLazy Quote Link to comment Share on other sites More sharing options...
McLazy 0 Posted June 8, 2023 Share Posted June 8, 2023 (edited) Can't edit the above for some reason. Issue cont. 5. I found that when "put out fires" is selected for the bot to use if a fire is next to the the water faucet on the boat and buckets are empty that the bot runs onto the fire to fill the bucket and loses the bucket(s). It then proceeds to get new buckets and then runs on top of the fire again to fill the bucket(s). This continues to happen until a wave comes in. - It may be best to have the bot have x buckets in inventory and only fill water at the start of a game and/or after an attack phase has ended. 6. At the start of games if the bot cannot see a fishing spot it keeps trying to find one (bot remains on the ship) instead of clicking the mini map to move onto the land to see the fishing spots. 7. Many times when fishing if the clouds comes over you the bot tries to move and either spam clicks (left or right) a spot you can't move to until the fire hits and all your fish are gone. Edited June 14, 2023 by McLazy Quote Link to comment Share on other sites More sharing options...
McLazy 0 Posted June 13, 2023 Share Posted June 13, 2023 (edited) Still waiting on response from dev. Was told of discord he would take a look. I would not recommend this script for it's cost. Should be free in my opinion. Edited June 13, 2023 by McLazy Quote Link to comment Share on other sites More sharing options...
JustJ 107 Posted June 18, 2023 Author Share Posted June 18, 2023 On 6/13/2023 at 2:15 AM, McLazy said: Still waiting on response from dev. Was told of discord he would take a look. I would not recommend this script for it's cost. Should be free in my opinion. Apologies, just moved house and due to internet companies being crap unexpectedly didn't have internet for a while. Just to go through your issues: If you can figure out a way to reproduce this that would be great - I haven't seen it happen personally and am not sure why it would do so If this happens again, can you take a screenshot of where exactly you are? I had this reported ~2 years ago and made some changed but it hasn't cropped up since then. Again, a screenshot would be useful. I am aware the fire walking logic isn't amazing so will take a look at improving it. The loader can be full? Honestly I wasn't aware of this. I do know that the script doesn't avoid the torrent attack though which stuns you, I'll look into this. I'll look at adding an option to only fill buckets at the start of a game Can you get debug of this? The script should always run onto the island first at the start It shouldn't be doing this, will take a look Quote Link to comment Share on other sites More sharing options...
JustJ 107 Posted June 20, 2023 Author Share Posted June 20, 2023 Just added the ability to use the crystalised fish method Quote Link to comment Share on other sites More sharing options...
Goku 0 Posted July 19, 2023 Share Posted July 19, 2023 Hi, the bot isn't fishing. it just wait in a single spot once its in a game. Quote Link to comment Share on other sites More sharing options...
Nullable 1114 Posted July 19, 2023 Share Posted July 19, 2023 5 hours ago, Goku said: Hi, the bot isn't fishing. it just wait in a single spot once its in a game. The client was down due to the OSRS game update. Try now on the latest update. Quote Tribot Discord: https://discord.gg/g7swtb8vA6 Link to comment Share on other sites More sharing options...
LosingMyMind 1 Posted July 21, 2023 Share Posted July 21, 2023 Bot is not UIM friendly, when it detects a looting bag inside the inventory it will just get stuck at "banking" and will not do the minigame Quote Link to comment Share on other sites More sharing options...
JustJ 107 Posted July 22, 2023 Author Share Posted July 22, 2023 21 hours ago, LosingMyMind said: Bot is not UIM friendly, when it detects a looting bag inside the inventory it will just get stuck at "banking" and will not do the minigame Fixed this for you 🙂 If you're an ultimate it will no longer try and manage your inventory in the bank Quote Link to comment Share on other sites More sharing options...
hobotom89 0 Posted August 23, 2023 Share Posted August 23, 2023 (edited) any chance you can make it support barehand fishing? i like the str exp on my low level obbies @JustJ Edited September 5, 2023 by hobotom89 no reply from dev in almost a month Quote Link to comment Share on other sites More sharing options...
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