ELON 89 Posted November 6, 2021 Share Posted November 6, 2021 (edited) CRABS GUIDE Spoiler 1. Set Combat Area Tile ( In middle of chosen spawn location area) Set size to 1 Combat Area = Green Tiles From Picture At Top 2. Set Safe Spot Tile (To ensure character always reposition to desired tile) Safe Spot Tile = Blue Tile From Picture At Top 3. Set Training Method To AFK Mode 4. Set Reset NPC Aggro Tile (In game Tile paint = Red) Character will walk to this tile when chosen npc has lost automatic aggro Please ensure tile is far enough away to reset the aggro on npc 5. Set World Hop Tile (set your world hop tile in a safe location) World Hop Tile = White Tile From Picture At Top Set how many players haft to be in your combat area before world hopping (takes into account set time before hop) Set how long it takes for a player to be in your combat area before you world hop (timer resets if another player is not in combat area) Edited April 30, 2023 by ELON Quote ELON SCRIPTS SUPPORT Link to comment Share on other sites More sharing options...
Archhh 57 Posted November 6, 2021 Share Posted November 6, 2021 Awesome, congrats on release Quote Link to comment Share on other sites More sharing options...
Slimers 5 Posted November 6, 2021 Share Posted November 6, 2021 Sweet! 👍 Quote Link to comment Share on other sites More sharing options...
ELON 89 Posted November 6, 2021 Author Share Posted November 6, 2021 (edited) MINOR UPDATE GUI Inventory & equipment images configuration changed (To reduce load time for really slow net) Edited November 8, 2021 by ELON Quote ELON SCRIPTS SUPPORT Link to comment Share on other sites More sharing options...
rspkplayer 60 Posted November 6, 2021 Share Posted November 6, 2021 Looks great, congratulations on release Quote Link to comment Share on other sites More sharing options...
SkrrtNick 240 Posted November 6, 2021 Share Posted November 6, 2021 Congrats on release mate! What NPCs have you tested on? Quote Link to comment Share on other sites More sharing options...
ELON 89 Posted December 1, 2021 Author Share Posted December 1, 2021 UPDATE CPU Improvements Cannon Bug Fix Cannon Improvements Anti-Ban Improvements Quote ELON SCRIPTS SUPPORT Link to comment Share on other sites More sharing options...
swagdy 15 Posted December 4, 2021 Share Posted December 4, 2021 Nice release! Will it always walk exactly to the same Reset NPC Aggro Tile? Quote Link to comment Share on other sites More sharing options...
ELON 89 Posted December 10, 2021 Author Share Posted December 10, 2021 @swagdy Thanks for feedback no it uses daxWalker which randomizes it automatically Quote ELON SCRIPTS SUPPORT Link to comment Share on other sites More sharing options...
ELON 89 Posted December 27, 2021 Author Share Posted December 27, 2021 (edited) UPDATE Progressive mode improvements & bug fixes Anti-Ban improvements Quality of life improvments Old files will no longer work & be displayed when loading Edited December 28, 2021 by ELON Quote ELON SCRIPTS SUPPORT Link to comment Share on other sites More sharing options...
troopafox22 3 Posted January 5, 2022 Share Posted January 5, 2022 Not too shabby, good release. Did use it a few times for crabbing. I think you should look into enabling special attack via minimap orb. Isn't ideal for it to go to weapons tab when that option is possible! Will let you know how it progresses Quote Link to comment Share on other sites More sharing options...
ELON 89 Posted January 9, 2022 Author Share Posted January 9, 2022 @troopafox22 I have changed it to click the special attack mini map orb thank you for the feedback Quote ELON SCRIPTS SUPPORT Link to comment Share on other sites More sharing options...
CatnipandMilk 3 Posted August 17, 2022 Share Posted August 17, 2022 This is the only combat script to not get me banned. It could use a little polish but works phenomenally. Once you set the area of combat, the script roams within that area- instead of resetting to original player tile position after every kill. Quote Link to comment Share on other sites More sharing options...
makeitez 2 Posted September 9, 2022 Share Posted September 9, 2022 (edited) Script stuck at Al Kharid warriors door, clicking NPC when doors is closed, is it possible to fix it? @ELON Edited September 9, 2022 by makeitez Quote The world turning, the weed burning. Link to comment Share on other sites More sharing options...
CatnipandMilk 3 Posted September 10, 2022 Share Posted September 10, 2022 On 9/9/2022 at 8:38 AM, makeitez said: Script stuck at Al Kharid warriors door, clicking NPC when doors is closed, is it possible to fix it? @ELON I solved this by setting the area one square south of the fountain to encompass the courtyard instead of using the rooms. Quote Link to comment Share on other sites More sharing options...
makeitez 2 Posted September 11, 2022 Share Posted September 11, 2022 21 hours ago, CatnipandMilk said: I solved this by setting the area one square south of the fountain to encompass the courtyard instead of using the rooms. Yea i do the same lmao. But the FIX for this will be OP. Quote The world turning, the weed burning. Link to comment Share on other sites More sharing options...
ELON 89 Posted September 13, 2022 Author Share Posted September 13, 2022 Update Fixed Attacking unreachable Npcs @makeitez @CatnipandMilk Improved World Hopping Bank when out of food check box added to support not using food Minor Various Improvements & Bug Fixes Quote ELON SCRIPTS SUPPORT Link to comment Share on other sites More sharing options...
CatnipandMilk 3 Posted December 7, 2023 Share Posted December 7, 2023 Can you launch this with arguments? Quote Link to comment Share on other sites More sharing options...
ELON 89 Posted December 7, 2023 Author Share Posted December 7, 2023 1 hour ago, CatnipandMilk said: Can you launch this with arguments? yeah just use your profile name. EX: saved profile as crabs just put in crabs. Quote ELON SCRIPTS SUPPORT Link to comment Share on other sites More sharing options...
5att 0 Posted February 29, 2024 Share Posted February 29, 2024 help? trying to using it for cannoning at castle wars ogres. but it's constantly running back to bank and closing the script? i have cannon and c balls in inv Quote Link to comment Share on other sites More sharing options...
ELON 89 Posted March 1, 2024 Author Share Posted March 1, 2024 @5att How To Generate A Bug Report: 1. Click Tools In the top menu bar on The Tribot client with the bug 2. Click Generate Bug Report 3. Click Open In System Explorer on the pop up window 4. Drag the created zip folder into your private message Please send me one of these in pm so I can see what is going on also. Include pictures of your combat aio settings every tab and I’ll take a look ASAP Quote ELON SCRIPTS SUPPORT Link to comment Share on other sites More sharing options...
Feather 0 Posted July 27, 2024 Share Posted July 27, 2024 I can't get the cannon to work either. I tried in Ardougne Zoo. I am using the Free version of your script. It just runs to a bank and logs out. I wish I could disable all banking but even when I leave both banking checkboxes unchecked, it banks before closing script. I'll send you a bug report via pm. Let me know what setting I should be using. Go cannon yourself somewhere and let us know what settings combination will work. Quote Link to comment Share on other sites More sharing options...
Feather 0 Posted August 4, 2024 Share Posted August 4, 2024 Please include more verbose console error messages in for WHY it's banking and/or DISABLE ALL BANKING when both "bank when out of potions" or "bank when out of food" are unchecked. I'm doing melee on shades and it doesn't attack any. Just says travel to bank and uses a lumbridge home teleport. The script isn't lasting even one second. This is WITHOUT a cannon too. Quote Link to comment Share on other sites More sharing options...
ELON 89 Posted August 12, 2024 Author Share Posted August 12, 2024 On 7/28/2024 at 7:56 AM, Feather said: I can't get the cannon to work either. I tried in Ardougne Zoo. I am using the Free version of your script. It just runs to a bank and logs out. I wish I could disable all banking but even when I leave both banking checkboxes unchecked, it banks before closing script. I'll send you a bug report via pm. Let me know what setting I should be using. Go cannon yourself somewhere and let us know what settings combination will work. On 2/29/2024 at 8:52 PM, 5att said: help? trying to using it for cannoning at castle wars ogres. but it's constantly running back to bank and closing the script? i have cannon and c balls in inv Sorry for late reply I just tested cannon at castle wars ogres and it works fine these are my settings. On 8/4/2024 at 10:48 AM, Feather said: Please include more verbose console error messages in for WHY it's banking and/or DISABLE ALL BANKING when both "bank when out of potions" or "bank when out of food" are unchecked. I'm doing melee on shades and it doesn't attack any. Just says travel to bank and uses a lumbridge home teleport. The script isn't lasting even one second. This is WITHOUT a cannon too. This might be because your using progressive if your using that it will bank on start to ensure has all items correct attack style etc... If your not using progressive you must be missing a item in your inventory or equipment or not in the correct combat area you set in the script. If you need some more help setting it up feel free to send me the client debug after it ends P.S I have added some more console messages. Quote ELON SCRIPTS SUPPORT Link to comment Share on other sites More sharing options...
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