feelsgoooood 1 Posted June 3, 2023 Share Posted June 3, 2023 Not sure if it's just me, but recently the script has been trying to hop to unaccessible worlds, causing the script to end. Quote Link to comment Share on other sites More sharing options...
Ark 497 Posted June 3, 2023 Author Share Posted June 3, 2023 11 hours ago, huntedstorm said: script is equipping anti-dragon fire shield for dragon tasks even though different shield is input in the equipment tab. this shield is not needed as script is using a extended super antifire potion. please remedy. also please add option to take more than one extended super antifire potion. currently script only takes one of this potion to dragons, uses it up in 20 minutes and banks for another single one, when it could take many, many more potions and reduce downtime significantly. It only takes an antifire shield on tasks where you potion is not enough - for example, Brutal Black Dragons need a minimum of two dragonfire protection measures. I would need your debug to help you - feel free to PM it to me and I'll take a look. 9 hours ago, feelsgoooood said: Not sure if it's just me, but recently the script has been trying to hop to unaccessible worlds, causing the script to end. Fixed. Pushed Patch V5.53: Extensive Antiban improvements Blacklisted broken OSRS worlds (Jagex issue) Quote Link to comment Share on other sites More sharing options...
UNDFTD 9 Posted June 4, 2023 Share Posted June 4, 2023 7 hours ago, Ark said: It only takes an antifire shield on tasks where you potion is not enough - for example, Brutal Black Dragons need a minimum of two dragonfire protection measures. I would need your debug to help you - feel free to PM it to me and I'll take a look. Fixed. Pushed Patch V5.53: Extensive Antiban improvements Blacklisted broken OSRS worlds (Jagex issue) Thanks @Ark I'm having an issue where at the end of a dagganoth task it runs back toward the ladder to leave. But instead of actually clicking the ladder it clicks the platform above. That doesn't work obviously so it runs back to the daggs cause auto retal is on and then it tries to click the platform again. It does that back and forth maybe 10+ times. Happened each time I had a dagganoth task. Eventually it fixes itself but looks really bad if someone is around Quote Link to comment Share on other sites More sharing options...
feelsgoooood 1 Posted June 4, 2023 Share Posted June 4, 2023 7 hours ago, Ark said: It only takes an antifire shield on tasks where you potion is not enough - for example, Brutal Black Dragons need a minimum of two dragonfire protection measures. I would need your debug to help you - feel free to PM it to me and I'll take a look. Fixed. Pushed Patch V5.53: Extensive Antiban improvements Blacklisted broken OSRS worlds (Jagex issue) Best Script/developer ever hands down. Almost to 99. Thanks man. Quote Link to comment Share on other sites More sharing options...
Ark 497 Posted June 4, 2023 Author Share Posted June 4, 2023 15 hours ago, UNDFTD said: Thanks @Ark I'm having an issue where at the end of a dagganoth task it runs back toward the ladder to leave. But instead of actually clicking the ladder it clicks the platform above. That doesn't work obviously so it runs back to the daggs cause auto retal is on and then it tries to click the platform again. It does that back and forth maybe 10+ times. Happened each time I had a dagganoth task. Eventually it fixes itself but looks really bad if someone is around Fixed in the latest patch! 14 hours ago, feelsgoooood said: Best Script/developer ever hands down. Almost to 99. Thanks man. Great to hear! Pushed Patch V5.54: Fixed an issue causing the script to take long and protracted routes when attempting to find certain safespots Quote Link to comment Share on other sites More sharing options...
UNDFTD 9 Posted June 5, 2023 Share Posted June 5, 2023 (edited) 14 hours ago, Ark said: Fixed in the latest patch! Great to hear! Pushed Patch V5.54: Fixed an issue causing the script to take long and protracted routes when attempting to find certain safespots Thanks @Ark one more thing I noticed probably related to my issue from before with the break manager. The message for the tribot break came up but the bot dropped my house tabs to make inv space (usually does food) instead of clicking it. and then it just got stuck cause it didn't have a way to get home. Any way to add a failsafe to not drop certain thing edit: also, maybe im doing something totally wrong but the dagganoth thing is still happening Edited June 5, 2023 by UNDFTD Quote Link to comment Share on other sites More sharing options...
Nullable 1182 Posted June 8, 2023 Share Posted June 8, 2023 Fantastic script! Quote Tribot Discord: https://discord.gg/g7swtb8vA6 Link to comment Share on other sites More sharing options...
huntedstorm 6 Posted June 8, 2023 Share Posted June 8, 2023 I recommend this script to all. I’ve been using it for two weeks so far and plan to continue for months. Ark is a skilled developer that will quickly fix issues that you pm him on discord. Cheers Ark. Quote Link to comment Share on other sites More sharing options...
kissmeshitfacedd 0 Posted June 12, 2023 Share Posted June 12, 2023 (edited) @Ark couple of questions after using the script.. Any Eta on Guthans support? this chews through food on Ironman accs. any plans to add house teleport runes support? ironman can have poh makes no sense to run through house tabs when you can put house runes in pouch lastly could a teleport option be added for fairy rings in house? rather than using slayer rings Edited June 14, 2023 by kissmeshitfacedd Quote Link to comment Share on other sites More sharing options...
KAB11 2 Posted June 15, 2023 Share Posted June 15, 2023 Absolutely wicked script mate. Been looking on every platform for a solid Slayer script. THIS IS THE ONE. Thank you! Will update if I have any issues. Quote Link to comment Share on other sites More sharing options...
Ark 497 Posted June 15, 2023 Author Share Posted June 15, 2023 On 6/12/2023 at 8:10 AM, kissmeshitfacedd said: @Ark couple of questions after using the script.. Any Eta on Guthans support? this chews through food on Ironman accs. any plans to add house teleport runes support? ironman can have poh makes no sense to run through house tabs when you can put house runes in pouch lastly could a teleport option be added for fairy rings in house? rather than using slayer rings I'm looking to add more support for POH teleports 🙂 Guthan's and barrows support is planned very soon Pushed Patch V5.59: Fixed all changes caused by the latest OSRS update Standardised all antiban methods for this script across all of my scripts Improved World Hopping antiban Reduced CPU consumption Quote Link to comment Share on other sites More sharing options...
phishyy 0 Posted June 15, 2023 Share Posted June 15, 2023 this script alone switched me over to tribot, sooooo gas - and anything else I've tried has been garbage tiny things I've noticed so far: - I got slapped by the superior Drake, although looked at the screen last second so not 100% sure why (wearing nearly max melee gear) - my acc has lumby elite but still brings dramen staff, could a check for that be implemented? Quote Link to comment Share on other sites More sharing options...
phishyy 0 Posted June 15, 2023 Share Posted June 15, 2023 32 minutes ago, phishyy said: this script alone switched me over to tribot, sooooo gas - and anything else I've tried has been garbage tiny things I've noticed so far: - I got slapped by the superior Drake, although looked at the screen last second so not 100% sure why (wearing nearly max melee gear) - my acc has lumby elite but still brings dramen staff, could a check for that be implemented? got another superior, guess it's the stun attack (~30 damage each time). this + minimal food due to crammed inventory cleared me out quick Quote Link to comment Share on other sites More sharing options...
KAB11 2 Posted June 17, 2023 Share Posted June 17, 2023 Only trifle I have so far, with Nieve I get a lot of dragon tasks and the script brings an anti-dragon shield when extended super anti-fires provide full immunity from dragon fire. Not a huge deal, but just so you're aware! Quote Link to comment Share on other sites More sharing options...
Ark 497 Posted June 19, 2023 Author Share Posted June 19, 2023 Pushed Patch V5.60: NEW: Added Muling Support with ARKMule NEW: Added Automatic Re-Bonding Support NEW: Added Discord Webhook support for when the script stops for any reason Fixed an issue causing the script to rarely AFK when going for a break or when attempting to return home after a task Fixed an issue whereby the High Alchemy spell was selected and the script could not reload its cannon on certain tasks Fixed an issue whereby the script would take very long routes to find its safespot The script will now turn off auto-retaliate on tasks such as Dagannoths when trying to get to its safespot, to prevent it being dragged out and back when attempting to get away Now correctly only chooses Duradel as a Slayer Master for point-boosting mode if your Slayer level is above 50 Reduced CPU consumption through method optimisation Next Patch: Automatic Loot Selling support Quote Link to comment Share on other sites More sharing options...
Ark 497 Posted June 21, 2023 Author Share Posted June 21, 2023 Pushed Patch V5.62: NEW: Added Atuomatic Loot Selling support (Alpha) Please note that this feature is currently experimental due to how immensely complex it is, given the number of monsters ARKSlayer kills and the many different items that are both dropped by monsters, but also used as supplies. Please babysit if using this feature temporarily. It is being tested extensively and appears stable locally, but requires a few hundred more hours of testing before being moved out of alpha/beta. The script will periodically, or when it runs out of money, sell any lootable items from Slayer tasks. It will not sell uniques. This option is available in the "Automation" section of the GUI, alongside muling. Will now only mule gold over after restocking - if muling is enabled Fixed an issue causing Discord Webhooks to not be sent on script end Improved safe spot finding when looking to break Quote Link to comment Share on other sites More sharing options...
Ark 497 Posted June 22, 2023 Author Share Posted June 22, 2023 Pushed Patch V5.63: Improved Muling trade-screen functionality Quote Link to comment Share on other sites More sharing options...
Ark 497 Posted June 27, 2023 Author Share Posted June 27, 2023 Pushed Patch V5.67: A number of changes to how safespots are found, including a fix for not finding a safespot when breaking Core system changes and performance improvements The Mule ID is now shown in the script paint Quote Link to comment Share on other sites More sharing options...
Vopori 1 Posted June 27, 2023 Share Posted June 27, 2023 Great script! However it seems to get stuck on the dialogue taking the brimhaven cart to shilo. It doesnt click on the confirmation option and sits in the 2nd dialogue screen forever. Quote Link to comment Share on other sites More sharing options...
TopG 0 Posted June 27, 2023 Share Posted June 27, 2023 Hello, so i'm absolutely in love with this script. Especially as an GIM. However, i don't know if this has been brought up before so forgive me if it has but the debug states that i'm missing x1 Tinderbox in my bank which i have plenty in there for Harpie bug swarms. If i take a tinderbox out of my bank manually and put it into the inventory it will stash it and then close script saying i dont have a tinderbox. Any fix for this? Seems to be the only issue i've come across. Thank you so much for this btw! Fixed. I think the script was mistaking a tinderbox for a lit bug lantern. I bought my own and lit it and placed it into inventory and it withdrew it just fine after that and completed task. Just making you aware that it does stop and won't buy it on it's own. Quote Link to comment Share on other sites More sharing options...
Ark 497 Posted June 28, 2023 Author Share Posted June 28, 2023 17 hours ago, Vopori said: Great script! However it seems to get stuck on the dialogue taking the brimhaven cart to shilo. It doesnt click on the confirmation option and sits in the 2nd dialogue screen forever. I'm aware of this and should have a fix out today 🙂 16 hours ago, TopG said: Hello, so i'm absolutely in love with this script. Especially as an GIM. However, i don't know if this has been brought up before so forgive me if it has but the debug states that i'm missing x1 Tinderbox in my bank which i have plenty in there for Harpie bug swarms. If i take a tinderbox out of my bank manually and put it into the inventory it will stash it and then close script saying i dont have a tinderbox. Any fix for this? Seems to be the only issue i've come across. Thank you so much for this btw! Fixed. I think the script was mistaking a tinderbox for a lit bug lantern. I bought my own and lit it and placed it into inventory and it withdrew it just fine after that and completed task. Just making you aware that it does stop and won't buy it on it's own. I'll take a look - it should light it for you, but I may have mixed up some logic 😛 Pushed Patch V5.68: Now correctly travels to Duradel via the Brimhaven Cart Added some extra DaxWalker pathing methods Now requests the full amount for a bond if automatic rebonding is selected from your chosen mule (if muling is selected) Quote Link to comment Share on other sites More sharing options...
KAB11 2 Posted June 28, 2023 Share Posted June 28, 2023 Thank you for the update, travelling to shilo via cart now works again! Quote Link to comment Share on other sites More sharing options...
Vopori 1 Posted June 29, 2023 Share Posted June 29, 2023 (edited) Thanks for the quick update! Testing it however it seems that the navigation in/out of the dagganoths lighthouse is broken. Ill keep testing but daxwalker keeps timing out on it. Edit: Yep, does it everytime. Goes into the lighthouse, but doesnt find a path to the ladder itself. Then get "The DaxWalker server is not responding" error. Edited June 29, 2023 by Vopori Quote Link to comment Share on other sites More sharing options...
TopG 0 Posted June 29, 2023 Share Posted June 29, 2023 Thank you for the update! I don't know the first thing about scripting but this is the only slayer script ive ever come across that works and helps out us Ironmen. May i please ask that can you put in that when we are doing the point boosting method that we can still select the 10th task master by choice? Some of the higher end tasks are still incredibly difficult for my ironman. I'd like to be able to choose the 9 turiel and then 1 for example Vanakka instead of the highest one possible. (By default it chooses the highest possible) I can select Van standalone but the point boosting method would still be more beneficial than just Vannakka selection. Of course this is asking alot im sure but if no, then no big deal i appreciate the though! Best script on this Site hands down. Quote Link to comment Share on other sites More sharing options...
Ark 497 Posted June 29, 2023 Author Share Posted June 29, 2023 12 hours ago, Vopori said: Thanks for the quick update! Testing it however it seems that the navigation in/out of the dagganoths lighthouse is broken. Ill keep testing but daxwalker keeps timing out on it. Edit: Yep, does it everytime. Goes into the lighthouse, but doesnt find a path to the ladder itself. Then get "The DaxWalker server is not responding" error. Yep, I'm aware of this and should have a fix out today Edit: This issue is now fixed in V5.69 6 hours ago, TopG said: Thank you for the update! I don't know the first thing about scripting but this is the only slayer script ive ever come across that works and helps out us Ironmen. May i please ask that can you put in that when we are doing the point boosting method that we can still select the 10th task master by choice? Some of the higher end tasks are still incredibly difficult for my ironman. I'd like to be able to choose the 9 turiel and then 1 for example Vanakka instead of the highest one possible. (By default it chooses the highest possible) I can select Van standalone but the point boosting method would still be more beneficial than just Vannakka selection. Of course this is asking alot im sure but if no, then no big deal i appreciate the though! Best script on this Site hands down. I'll see what I can do 🙂 Quote Link to comment Share on other sites More sharing options...
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